Hey look I can make generalizations too. Zelda Twilight Princess has no improvement from OOT. It is just more of the same and a boring overworld. Saying one series is less than another just because you say so is pretty close minded. There are many who think Harvest moon is extremely entertaining.
Victoria - if you're after a good version of Harvest Moon, go for Friends of Mineral Town on GameBoy Advance, probably the best portable "pure" version of Harvest Moon. HM: DS is all right but a bit of a disappointment considering the machine's power, and I haven't tried Island of Happiness. If you don't mind a bit of combat with your crops, Rune Factory is superb and probably the best HM game in recent years. Hope you enjoy them!
Zelda: Ocarina of Time was not boring. In fact, it was very compelling, and I have completed the game numerous times and downloaded the VC edition.
Every other Zelda game since, however, has been more (or in some cases, less) of the same, but with some really annoying gimmick thrown in to trick people into thinking the series is evolving. The train was f$%#&$(&#$ing stupid. Every Zelda game since OoT has used the same dungeon ideas, the same puzzle themes, the same enemies, the same musical themes and the same characters.
It's boring now through sheer familiarity. I don't even need to think when I play a Zelda game now, I just breeze through it. For a game that relies heavily on puzzles to break up the monotony of terribly-boring dungeons, that's not a good thing.
Now Harvest Moon... I haven't played a Rune Factory game (they're terribly hard to find in Aus), but the core Harvest Moon games are great, great fun - I've played most of them and I still never get that same sense of horrible familiarity with them when I pop in a new release from the series.
Oh, and Prosody - Tree of Tranquility is AWESOME x(
Zelda: Ocarina of Time was not boring. In fact, it was very compelling, and I have completed the game numerous times and downloaded the VC edition.
Every other Zelda game since, however, has been more (or in some cases, less) of the same, but with some really annoying gimmick thrown in to trick people into thinking the series is evolving. The train was f$%#&$(&#$ing stupid. Every Zelda game since OoT has used the same dungeon ideas, the same puzzle themes, the same enemies, the same musical themes and the same characters.
I found the tower-based temples of Majora's Mask to be unique and awesome.
Zelda: Ocarina of Time was not boring. In fact, it was very compelling, and I have completed the game numerous times and downloaded the VC edition.
Every other Zelda game since, however, has been more (or in some cases, less) of the same, but with some really annoying gimmick thrown in to trick people into thinking the series is evolving. The train was f$%#&$(&#$ing stupid. Every Zelda game since OoT has used the same dungeon ideas, the same puzzle themes, the same enemies, the same musical themes and the same characters.
I found the tower-based temples of Majora's Mask to be unique and awesome.
Unique in the sense that you've already played them before, just under a different coat of paint?
Zelda: Ocarina of Time was not boring. In fact, it was very compelling, and I have completed the game numerous times and downloaded the VC edition.
Every other Zelda game since, however, has been more (or in some cases, less) of the same, but with some really annoying gimmick thrown in to trick people into thinking the series is evolving. The train was f$%#&$(&#$ing stupid. Every Zelda game since OoT has used the same dungeon ideas, the same puzzle themes, the same enemies, the same musical themes and the same characters.
I found the tower-based temples of Majora's Mask to be unique and awesome.
Unique in the sense that you've already played them before, just under a different coat of paint?
Yep, very unique.
Snowhead, Stone Tower? I didn't feel those were too reminiscent of OoT temples.
I have played both Zelda games and Harvest Moon games in the past, and the Harvest Moon games are very boring. Most Zelda games I played are loads of fun (Ocarina of Time, Majora's Mask, and A Link to the Past are prime examples). The only Zelda game that was really boring to me was Spirit Tracks. Majora's Mask was so different to Ocarina of Time in so many ways that it is one of the most unique Zelda games I ever played. Majora's Mask was better than Ocarina of Time, and it is one of the best video games. The Wind Waker was different and awesome too. Sailing and exploring a sea in a Zelda game was very different than OOT (although I like OOT and MM better than TWW). Now Twilight Princess was an OOT rehash and it was not a masterpiece like other Zelda games.
Since when was Zelda boring? Sure, several newer entries in the series have been a bit lacking in originality (Twilight Princess **cough**), but that doesn't necessarily mean they're boring. As for Harvest Moon games, I'm unsure because I have never played any of them.
I haven't played Harvest Moon but I did give Rune Factory Frontier a try. After putting a ridiculous number of hours into it I finished the first year of in-game time and it feels like I've still got several more years left before I could get anywhere close to finishing it, especially now that I'm trying to take the runey system a little more seriously (found some directions somewhere on how to farm them properly and started trying to fix the mess I'd made of it). I've also started planting a few things in the dungeons so that changes the way I have to approach it a little bit. The thing is, I've kind of lost the motivation to keep playing it. Maybe I'll get back to it eventually but it just takes so long to get anything done.
I've been playing Zelda games since I was a kid though, starting with the original. I've played almost all of them at some point or another. I didn't finish a few of them. Others, I've played all the way through them several times. Sometimes the games have their problems, but speaking for the series as a whole, I have no complaints.
Harvest Moon. Even though it's repetitive I don't find it boring for a while. It's so addictive! But Zelda NEVER gets boring! Except for A link to the past. That one was kind of boring at times....
I don't know. Some people are commenting not having played one of the series or only one game in the series which seems pretty crazy. Both series have ups and downs. Personally I find Zelda Link to the Past & the original Harvest Moon for SNES to be my favorites. Harvest Moon hasn't truly evolved much they've just added a bunch of redundant item upgrades. I haven't played a couple of the games and while I can get into the newer ones they don't seem to add much to the fun factor. Zelda OOT had a lot going for it and Majora's Mask was a nice change in direction but the series has been getting pretty stale. Twilight Princess feels half finished. The world is dead boring with very little to do. The dungeons in the game are fairly good but that's about it. In previous Zelda's exploring the overworld was part of the adventure while in TP it's pretty dead.
Forums
Topic: Which is more boring - Zelda or Harvest Moon?
Posts 41 to 60 of 67
This topic has been archived, no further posts can be added.