Latest Features

  • Interviews Readers Ask Steve Wiebe

    The King of Kong answers your questions

    You asked, and now underdog star of the 2007 documentary The King of Kong and current holder of the Donkey Kong Jr. world record Steve Wiebe has answered. Before he takes on the Donkey Kong world record yet again at the Game Developers Conference in San Francisco this week, see what Wiebe thinks about modern...

  • Feature The History of the Nintendo Game & Watch

    We take a look at the LCD range that sparked a portable revolution

    When you look back on the history of video games it’s not uncommon to discover amusing anecdotes regarding defining moments in the industry. For example, rumour has it that Namco’s Pac-man was conceived when creator Toru Iwatani glanced at a pizza with one slice missing and...

  • Talking Point Does Nintendo Need to Exercise More Quality Control on the Wii?

    Are shoddy ports and the tide of cheap cash-in titles putting the Wii at risk of meeting the same end as the Atari 2600?

    Nintendo is right to be proud of the Wii: it has single-handedly put them back at the top of the console stack after two generations of consoles which, whilst not outright disasters, failed to capture the imaginations of the...

  • Feature Gaming from the Heart

    Games that tug the heartstrings

    Valentine's Day is sometimes derided as a "Hallmark Holiday" - a day created for shops to sell stuff like greeting cards and chocolates due to feelings of obligation. Despite this, it must be said that having a day in which you're expected to express love and devotion to those closest to you can't be all...

  • Guides How to Get Your Wii Online

    Explore the wonderful world of the web with Wii!

    Here at Nintendo Life we pride ourselves on being the web's leading WiiWare and Virtual Console resource, with every single download title reviewed. However, there are still millions of Wii owners unable to get their console online, or not even aware the machine is Internet-enabled right away! If...

  • Interview Climax - Silent Hill: Shattered Memories

    Nintendo Life heads to Konami HQ to talk to the studio behind the storming new Silent Hill title

    UK-based developers Climax are kind of on fire right now. They've just released Silent Hill: Shattered Memories in partnership with Konami, and they're already working on two more projects for the gaming supergiant. Shattered Memories has already been...

  • Feature For Your Consideration - Henry Hatsworth in The Puzzling Adventure

    Why you should vote for Hatsworth's jolly good show

    As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of...

  • Feature For Your Consideration - New Super Mario Bros. Wii

    Why the mushroom kingdom needs your help to raise the flag!

    As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of...

  • Feature For Your Consideration - Punch-Out!!

    Why Little Mac needs your vote to rise to the top!

    As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of...

  • Feature Retro GT Clothing Interview

    We catch up with the chaps behind this awesome gaming-related clothing brand

    Video gaming has spawned many iconic images over the years, so its little surprise that many brands have crossed over to feature on various items of clothing. One of our favourite clothing companies has to be UK-based Retro GT, who specalise in custom-made designs that...

  • Feature For Your Consideration - LostWinds: Winter of the Melodias

    Why Toku and Enril need your vote!

    As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles...

  • Feature For Your Consideration - Little King's Story

    Why Corobo deserves your vote

    As part of our Game of the Year Awards, Nintendo Life is inviting you to choose one game as your Reader’s Game of the Year. You can vote for anything released on a Nintendo platform in 2009, be it WiiWare, DSiWare, Wii or DS, but you only get one vote, so use it wisely! To remind you of some of the stellar titles...

  • Guides Everything You Need To Know About Importing a Wii

    If you live in a PAL territory and are considering getting a North American Wii (or vice-versa), here's some tips to help you get the most out of it

    Given the pan-Wii coverage on Nintendo Life there's been plenty of opportunity for the green-eyed monster to make himself known on both sides of the Atlantic. You might have considered buying a Wii...

  • Feature The Spooky Denizens of the World of Nintendo

    We run down the scariest of scaries the Big N has cooked up

    We here at Nintendo Life love Halloween. Despite the fact it was originally a time when the dead were believed to cause sickness to the living and damage their crops, but nowadays it's just a good excuse to gorge ourselves on delicious, delicious candy. As part of our All Hallows’ Eve...

  • Book Review Game Over: How Nintendo Zapped an American Industry

    Game over man

    You won’t find an abundance of book reviews here on Nintendo Life – we’re aimed squarely at providing you the best content from the world of interactive entertainment, after all – but anyone who considers themselves to be a fan of The Big N (or video gaming in general) should read David’s Sheff’s Game Over (or Game Over:...

  • Feature The Making Of The Wizard, The Greatest Nintendo Movie Ever Made (Honest)

    We go behind the scenes of one of Hollywood’s most misunderstood classics

    The Wizard is very much a guilty pleasure. When the film was released it was panned by critics and flopped at the box office, yet many people still talk about it in hushed, almost reverent tones over fifteen years after its release. Although many critics will gladly tell you...

  • Features Looking Back At BIT.TRIP BEAT, Pt. 2

    What happened?

    Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat. Continuing on from the first part of our look back at the development process behind WiiWare hit BIT.TRIP BEAT, Alex Neuse of Gaijin Games warns of the dangers of games going soft, explains the...

  • Features Looking Back At BIT.TRIP BEAT, Pt. 1

    Our Looking Back series of features aims to explore prominent Wii and DS titles from conception to reception. First up: Bit.Trip Beat

    With Gaijin Games recently announcing the third game in their psychedelic Bit.Trip series, Void, we felt the series' debut, Beat, deserved another look. In the first part of this inaugural entry, Alex Neuse of Gaijin...

  • Features Metroid's Metal Makeover

    How five guys blasted the series' haunting soundtrack into a whole different genre - without sucking

    The trouble with covering beloved music is that it’s so easy to lose something in the translation. Successfully capturing the original work’s intent and mood is atypical; what most often happens when things go south is the heart and soul of the...

  • Feature Tending and Feeding Your Japanese Wii

    If you're considering getting a Japanese Wii, here's some tips and suggestions on getting the most out of it.

    Ever since the Japanese took over the home video game console market in the mid-80s there's been a major gulf between game releases in the consoles' country of origin and nations importing them, either because Japanese publishers lacked...

  • First Impressions Virtua Tennis 2009

    MotionPlus, a full online mode AND curly wigs? It's too good to be true, surely...

    Strawberries and cream, Robinson’s fruit squash and appalling curly hair were all out in force for Sega Europe’s Masters Monday event, an invitation-only tournament with some of the best Virtua Tennis players on the circuit – and me – in anticipation of...

  • Feature Legendary Starfy 101

    A little history lesson on Nintendo's adorable platforming star.

    Since many gamers outside of Japan are not terribly familiar with the Densetsu no Stafi series of games, not to mention the fact that The Legendary Starfy is set to be released in North American on June 9th, we thought it would be fun to take a look at the history of the series...

  • Podcast Episode 3 - The Conduit Interview

    We recently visited SEGA's HQ in London to play The Conduit. Feast your ears on the results!

    As you might have read in the earlier feature on the Conduit Multiplayer event at Sega, Nintendo Life staff member Tom had the opportunity to interview two of the chaps from High Voltage Software – Kerry Ganofsky (CEO) and Eric Nofsinger (CCO). Armed with...

  • Round Table Is Nintendo Neglecting the 'Hardcore Gamer'?

    Nintendo Life staff members sit down and discuss all things Nintendo

    Welcome one and all to Nintendo Life's new feature: The Round Table. This is where you get to see the staff debate and discuss the most topical issues going around. From stereotypical views of Nintendo’s consoles, to our feelings on the evolution of gaming; you’ll find it all...

  • Talking Point About "The Waggle"

    A button press by any other name...

    For some reason the fact that motion controls (or "gestures") are a major part of the Wii control interface bothers people; it is felt that this ruins the gaming experience and that the majority of such implementations would be better served by traditional digital button presses. Indeed some people go so...

  • Talking Point Should Game Stories Be Regarded as Highly as Literature?

    Expert assures us that games do, in fact, tell us stories that engage our minds.

    Dr Souvik Mukherjee of Nottingham Trent University believes video games should be regarded as a storytelling medium that can stand along with traditional literary texts. Of course as a computer game narrative expert he has conducted an arbitrary research study to make...

  • Talking Point Could The Conduit Be in for a Rough Ride at Retail?

    Game designer predicts poor sales performance for high-profile FPS

    With past ‘hardcore’ failures like No More Heroes, House of Dead: Overkill and (more recently) Madworld, the Wii is getting a reputation for being a casual gamers’ machine first and foremost. This certainly doesn’t bode well for Sega’s upcoming FPS title The Conduit...

  • Talking Point Copyright and Video Games

    What is stopping us from experiencing the entire history of video games?

    Last year Taito issued Space Invaders Get Even on the WiiWare download service as well as multiple versions of the original game on the Japanese, PAL and North American Virtual Consoles. This was in celebration of the 30th annivesary of the release of Space Invaders in arcades...

  • First Impressions Puzzle Bobble Wii

    Taito delivers another enjoyable update to an arcade franchise.

    For those who aren't familiar Puzzle Bobble is a late-90s arcade puzzle franchise from Taito featuring Baburun and Boburun from Bubble Bobble. Fans in the rest of the world may remember this game better as the ill-titled "Bust-A-Move." It's had five arcade iterations, two of...

  • Feature April Fool Jokes – The Dust Settles

    We select our favourite Nintendo-related pranks from the big day

    April 1st is a day feared by regular inhabitants of the internet. It’s the one day of the year when you can practically ignore all amazing and outlandish news stories as rival sites attempt to out-do each other with their attempts at humour. However, putting aside the more pathetic...

  • Interviews WayForward talk Mighty Flip Champs!

    From the moment we first heard of Mighty Flip Champs! we were intrigued. There wasn't much information on the game, but what we knew was exciting indeed.

    With WayForward's impressive pedigree, and some tantalizing gameplay mechanics, we knew we could expect their DSiWare debut to be something special, and we couldn't resist tracking them down for...

  • Feature Nnooo Interview - Pop Plus: Solo

    Nnooo's Pop was one of the very first WiiWare releases and has gone on to become something of a poster child for downloadable gaming.

    Since the Wii launch we've also see an iPhone version, and the Aussie developer is putting the finishing touches to a DSiWare variant called Pop Plus: Solo as we speak. Keen to find out more about this, we got in...

  • Talking Point Is the Virtual Console On The Slide?

    Since the birth of the Virtual Console a couple of years back we’ve been granted some truly amazing slices of retro-related brilliance. Zelda, Phantasy Star, Street Fighter, Alex Kidd, Mario, Castlevania, Sonic…all of these franchises (plus many others) have been reborn in a blaze of glory thanks to Nintendo’s download portal.

    At the start of...

  • Feature Virtual Console Reviews - Best of 2008

    Wii Round Up

    This year brought two new systems to the Virtual Console with the Commodore 64 computer added to the European Virtual Console and the Sega Master System added to both the European and North American Virtual Console services. We also saw a host of new releases on the systems already available on the service including some very high...

  • Feature Corbie's Top 20 Virtual Console Releases - Part 2

    We've already done quite a few Top 10 lists of games we'd like to see hit the Virtual Console, but now that we're quickly approaching 300 Virtual Console releases, we thought it might be a good time to come up with a list of our favorite Virtual Console releases already available for the service.

    I'm going to kick things off with my own personal Top...

  • Feature Corbie's Top 20 Virtual Console Releases - Part 1

    We've already done quite a few Top 10 lists of games we'd like to see hit the Virtual Console, but now that we're quickly approaching 300 Virtual Console releases, we thought it might be a good time to come up with a list of our favorite Virtual Console releases already available for the service.

    I'm going to kick things off with my own personal Top...

  • Feature Why You Should Be Excited About Cave Story

    When Cave Story was announced for WiiWare yesterday, a lot of gamers went wild with excitement - Others, however, were left puzzled as to why this news is so great. Let's take a look at the reasons you should be excited about this game coming to WiiWare.

    Cave Story was originally released in 2004 for the PC. It was created over the span of five (!)...

  • Feature Hardware Focus - NEC SuperGrafx

    In 1989 the PC Engine was still selling quite well in Japan, but Sega's 16-bit Mega Drive system was beginning to pick up steam and Nintendo's Super Famicom console was looming just around the corner. Sensing this, NEC decided that they needed a true 16-bit console if they were to have any hope of continuing their success in the Japanese console wars.

    The successor to the PC Engine was originally planned to be an entirely new system with true 16-bit architecture, but somewhere along the lines NEC decided to instead go for a 'quick fix' and thus the SuperGrafx console was born. Instead of designing a whole new system, NEC basically...

  • Feature Hands-on with Datel's Wireless Retro Controller

    Going wireless

    The Classic Controller is a great peripheral, modelled on the humble SNES controller of yesteryear with two analogue sticks and a few extra buttons thrown in for good measure to support N64 games - it is all you need to enjoy most of the retro games on the Virtual Console. The only downside is that it isn’t completely wireless...

  • Feature Top 10 Racing Games We Want To Come To The Virtual Console

    Outrun?!

    Racing or driving games are sorely underrepresented on the Virtual Console. Why is that we ask? They’ve always been popular with gamers since Pole Position on the Atari 2600. In the vain hope that powers that be at Nintendo ever visit this site for inspiration, here are the driving games which we feel deserve consideration for the Virtual...

  • Feature Top 10 Puzzlers We Want To Come To The Virtual Console

    Puzzling

    Following the series of Top 10 lists we've already done, we've made a selection of puzzle games we would like to see! It should be noted that there's a bunch of great puzzlers already on VC - The likes of Puyo Puyo, Adventures of Lolo, Wrecking Crew, Solomon's Key and Pokémon Puzzle League are all top-notch and very much worth a purchase...

  • Feature Top 10 Shmups We Want To Come To The Virtual Console

    Since I've been fortunate enough to witness all of the shooter love in the comments lately, I thought I'd take a moment to share the love with a new top ten list chock full of shoot 'em ups. Although there have already been quite a few outstanding shooters released on the Virtual Console, there are still a lot of great titles left between the various consoles. Today we'll take a look at ten of the best. No need to thank me, just enjoy the list. :P

    10. Star Soldier: Vanishing Earth (Nintendo 64) - Here's the forgotten member...

  • Feature Retro Gamer Magazine Interview VC Reviews

    Keeping it retro

    Recently we did an interview with Retro Gamer magazine about the success of VC Reviews and our thoughts on the Virtual Console service so far. If you are interested to read it why not pick up the magazine (issue #53) and take a look for yourself? It is available today in all good newsagents such as WHSmiths in the UK. For our many...

  • Feature Top 10 Neo Geo Games We Want To Come To The Virtual Console

    The Neo Geo console was a lot like a Rolls-Royce.

    It wasn't necessarily that much better than the other consoles on the market at the time, it was just a hell of a lot more expensive. Not only that, but if you managed to somehow survive the $650 price tag the console hit you with, you'd still have to shell out another $200-$300 per game if you...

  • Feature Secret of Evermore - Brian Fehdrau Interview

    Developer of Secret of Evermore

    Our resident reviewer Corbie Dillard has been busy securing some fresh content for his SNES fansite. He really struck gold with a recent interview which he did with Brian Fehdrau, the lead programmer on the Squaresoft USA team that developed the Super Nintendo rpg hit Secret of Evermore. At the present moment, Square...

  • Feature WiiWare Publishers Lament Release Date Shambles

    Wii Hear You

    When WiiWare was first announced Nintendo proclaimed that it would revolutionize the way we buy our videogames. This was more than mere hyperbole; digital distribution undoubtedly allows smaller developers and publishers to get their product to consumers with the minimum of expense. However, it would appear that the process of getting...

  • Feature Square-Enix Changes Its Mind About The Virtual Console?

    Time will tell

    Highly respected Japanese developer Square-Enix has broken its silence regarding the lack of support for Nintendo’s Virtual Console service in a recent interview at the 2008 Game Developers Conference. Producer of WiiWare title Final Fantasy Crystal Chronicles: My Life as a King Toshihiro Tsuchida lifted the lid on why the company...

  • Feature Playtest: The Shaft Virtual Console joystick

    As old school gamers on Wii the only thing we missed was a joystick peripheral for that authentic arcade feel

    . Back in the days anyone who was serious about Street Fighter II on the SNES would have owned a Super Advantage joystick. The NEO GEO was famed for the quality of its joystick – indeed it was almost as big as the console itself. Why...

  • Feature Top 10 C64 games wanted on the Virtual Console

    Can you guess?

    Now that the Commodore 64 is firmly established on the Virtual Console (at least for Europe) it seemed like an opportune time to compile a list of C64 games that I feel deserve a home on the Virtual Console. All of these choices are influenced by games that I loved at the time, and, in my opinion, retain superb playability to this...

  • Feature Top 10 RPGs We Want To Come To The Virtual Console

    RPWiis

    Role-playing games have always been extremely popular in Japan, but over the years they've become quite popular in other parts of the world as well. There's just something amazing about getting to take part in an epic story line and watching as it all unfolds in front of you. I personally own over 130 role-playing games at last count, so I...

  • Feature Will Sega CD Support Ever Come To The Virtual Console?

    Probably not

    Since the very welcome introduction of TG-16 CD-ROM games to Nintendo’s Virtual Console service we’ve seen a steady flow of requests for the same treatment to be given to Sega’s ill-fated Sega CD add-on (also known as the Mega CD in Europe and Japan). This much-hyped peripheral was rolled out in the early ‘90s (a few years...

  • Feature Why April Is A Massive Month For the Virtual Console

    If you count yourself as a hardcore gamer then you will have read our recent news piece about April’s Japanese Virtual Console games with marked interest. Sure, there’s the usual amount of filler in there, like Famicom Detective Club Part II and Bokosuka Wars (neither of which are likely to make the leap over to the US/Euro VC service), but there’s a trio of games that should cause your pulse to race uncontrollably – Dracula X: Rondo of Blood, MUSHA Aleste and Metal Slug.

    Dracula X is widely regarded...

  • Talking Point The State of Play of the Virtual Console

    Since the end of last year there’s been an unpleasant undercurrent of tension in the world of the Virtual Console. It all started when Nintendo’s VC releases began to strangely dry up, with the usual three-game weeks becoming a thing of the past. This controversial move then kick-started a tirade of anger, with each week’s announcements being greeted with almost predictable cries of derision.

    Obviously it’s impossible for Nintendo to please everyone in this situation. Yes, the drop from three games to two (or sometimes even one) is unfortunate but it’s worth taking a moment to loo...

  • Feature Global Inequality on the Virtual Console

    In the early days of the Virtual Console it looked likely that although timing differences existing between US and European releases, most (if not all) games would make an appearance in both regions. However, as the US passes the 200 game mark (leaving Europe trailing at 187) we’re seeing a massive disparity between the software available in the two territories – and both sets of gamers are equally annoyed about it.

    For example, Capcom’s excellent Megaman has so far made...

  • Feature The Great Internal Memory Debate

    With over 200 games currently available on the Virtual Console service and the impending arrival of WiiWare, one thing seems to be concerning a vast number of Wii owners (if the comments on VC:R are anything to go by) and that’s internal memory storage.

    The Wii comes equipped with just 512MB of internal storage for things like game saves, Virtual...

  • Feature WiiWare and Retro Gaming

    Nintendo’s WiiWare service will be with us soon and with it comes the tantalizing promise of liberation for small-scale developers. It should grant diminutive studios the opportunity to create fun and affordable experiences without having to worry about such complicated factors as distribution and inventory management, which is obviously great.

    Bu...

  • Feature Are Virtual Console games good value for money?

    Here at VC Reviews we keenly appreciate the advantages of owning Virtual Console games as opposed to tracking down the original cartridge releases from car boot sales and eBay. If anything it frees up our living room from all those consoles, controllers and wires which used to once dominate. However are we getting a good deal? Is it better value for money to track down the original carts of games we used to play back in the days rather than cough up for downloads from the Wii Shop?

    ...

  • Feature The Sega Master System Rap

    Now that the Sega Master System is joining the ranks of consoles that are emulated on the Virtual Console we thought it would be the ideal time to reveal the infamous "Sega Mastermix '90" to the world!

    Back in 1990, Virgin (then the UK distributors of Sega hardware and software) were aggressively marketing the Sega Master System and...

  • Feature Portable Virtual Console - A Reality?

    It’s safe to say that the Virtual Console has been a massive success for Nintendo. The company has confirmed that an astonishing number of gamers are delving into the past and gleefully downloading retro content to their Wii consoles. So long as Nintendo can keep a steady flow of quality titles then the future of the service is all but assured.

    Bu...

  • Movie Review The Wizard (1989)

    Forget all you've been told. This film kicks all kinds of ass

    In a world where everyone seems to have an opinion and they’re all too happy to force it upon others, it’s worth remembering that when judging something (be it a book, film or videogame) it all depends on your connection with that particular piece of media. For example, watching a...

  • Feature Castlevania: The Nintendo Years

    Fangs for the memories

    Although Konami’s influential vampire slaying franchise has since gone on to find success on several different hardware platforms, the association with the Nintendo NES is arguably what made the series so famous worldwide. The trio of 8-bit Castlevania titles remain highly regarded by fans and still stand up to scrutiny even...

  • Feature Castlevania: The Nintendo Years

    Fangs for the memories

    Although Konami’s influential vampire slaying franchise has since gone on to find success on several different hardware platforms, the association with the Nintendo NES is arguably what made the series so famous worldwide. The trio of 8-bit Castlevania titles remain highly regarded by fans and still stand up to scrutiny even...

  • Feature 10 Games We'd Like To See On The Wii

    Is it too late to ask Santa for these?

    The runaway success of Nintendo’s Wii has granted many publishers and developers a bit more freedom to experiment with their software. With such a massive installed base of users, software houses can be a little bolder with their ideas because chances are even brave failures will shift a few copies. Here at...

  • Feature A Brief History Of The Light Gun On Nintendo

    With the imminent launch of the Wii Zapper here at NintendoLife we've gotten a little nostalgic as memories of the NES Zapper and Super Scope are brought flooding back.

    Light guns were around in the 1930’s beginning with Seeburg’s Ray-O-Light arcade shooter all the way back in 1936. The game involved a moving duck which must be shot in order to...

  • Feature The Virtual Console Archive on German TV!

    It seems we are famous at last - we've made it onto TV!

    Well, in Germany, at least. Yes, the country that just can't seem to get enough of The Hoff also loves the VCA. We were featured on a recent episode of GiGa's 'WiiMotion' show, which, if you couldn't have guessed from the title, is devoted to Nintendo's shiny new console. Although they only...

  • Feature Top 10 shmups we want to come to the Virtual Console

    Every good retro gamer enjoys a good shmup

    During the late 80s and early 90s almost every other game was a shmup. They were very much the FPS of the day! The gaming history books are littered with many failures and uninspired clones but we'll cut through the crap and bring you the cream of the crop that we one day hope to see on the Virtual Console...

  • Feature Top 10 platform games we want to come to the Virtual Console

    Platformers. They're one of the most popular videogame genres, and for a good reason: They're simple, fun and easy to get in to. VC's already packed with quite a bit of them, but there's still many greats that are missing. Here's a selection of platformers I feel should be added to VC soon, because it'd be a shame to not have them on there:

    10. The...

  • Feature Hardware Lookback: The Virtual Boy

    Headache-inducing monstrosity or misunderstood classic? Whatever the answer, the Virtual Boy represents Nintendo's biggest cock-up. We investigate the history of this strange console.

    ‘Failure’ is not a word you’d usually associate with Nintendo. Sure, there have been some crushing disappointments in the company’s illustrious history – the...

  • Feature GamesTM interview VC Reviews (Issue 54)

    VC Reviews get their 15 minutes of fame this month as our favourite UK multi-format videogame magazine GamesTM publish a recent interview we did with them!

    Issue 54 of GamesTM will hit the shelves of all good newsagents in the UK on the 22nd of February. We get a 2 page spread in the retro section (pages 150/151) We say our piece about the PAL 50Hz...

  • Feature Top Five Most Wanted Virtual Console Games

    Now that the Virtual Console Archive has a commenting facility we thought what better time to ask what are the games you would most like to see on the Virtual Console. The catch is you can only pick ONE game per format and you have to give a brief reason why this should be released before any other games.

    Here's my wish list to kick things off: NES...

  • Your View Zelda Twilight Princess

    Launching a console with a new Zelda game, how does it measure up?

    It's been a very long time coming, but you should finally have Legend of Zelda: Twilight Princess in your hands and your swinging your Wiimote around. After the "different" style of Wind Waker, how do you find the graphics of Twilight Princess, back on form? Have you missed the look...

  • Your View Wii Sports

    Bundled with the console, everyone has an opinion

    Wii finally launches and everyone should of booted up Wii Sports by now. Which does it best for you, Tennis? Boxing? Bowling? Golf? Baseball? Have you tried Wii Fitness? Are you classed as an old man (ReInstall) or a fit athelete (pHaT-aNt_)? Tell us about your experience with Wii Sports, what you...

  • Feature Your Wii Check List

    The countdown is almost over, you have only 24 hours to prepare to Wii.

    If you've not already pre-ordered your console, you could be in for a tough fight to get your hands on a Wii for launch day. If your in London maybe you should head down to the official launch at HMV as they should have a huge pile of Wii's. Otherwise you might find yourself...

  • Feature Best Of Gamecube

    Gone, but not forgotten

    As we count down to the release of Wii, we look back at our favourite moments on Gamecube. The Gamecube has been some what of a mixed bag, it's provided us with some classic moments but maybe its let us down, once more, with third party titles. It's pretty safe to say its done better than the Nintendo 64. We expect alot of...

  • Guide Wii AV Hardware Guide

    Confused by what cable goes where? We dive into the world of AV and try and explain what's hot and what's not.

    Much like the world of computers, the abyss that is AV can be just as confusing. We're going to take you though both audio and video standards and give you an idea of what does what. VideoDisplay technology has exploded over the past 5...