Features News - Page 19

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty One

What Games Are You Playing This Weekend? - Issue Twenty One

Adulthood awaits for WGAYPTW

It's been a while, for which the features editor in question is receiving a firm reprimand, but the treasured WGAYPTW series returns. And it's all grown up for its 21st issue — that means doing the laundry, paying taxes and being more miserable than in its younger years. Thankfully video games are here to save the day...

Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Nintendo's Wii U Struggles Bring a Challenge, Not Doom

The wider picture shows more than "Nintendoomed"

So, it was a funny old day at Nintendo HQ. Within a short space of time we went from 3DS topping hardware sales in the U.S., alongside the Wii U enjoying its "highest month", to Nintendo confirming major reductions in its sales and financial projections. The timing of this — after the December NPD...

Matters Of Import: A Peek Into The Tragically Unobtainable World Of Dragon Quest X

A Peek Into The Tragically Unobtainable World Of Dragon Quest X

Taking the quest online

In an utterly baffling move, Dragon Quest X — the most recent game in the iconic RPG series — is not only import-only but also IP blocked, meaning the game will refuse to work for all legitimate users trying to play from outside Japan. Luckily, there are ways to get your foreign internet connection to disguise itself...

Interview: RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

"At $1.99, that's about the cost of a pack of gum!"

Throughout 2013 Nintendo went to a good deal of effort to spread the work that its platforms, particularly the Wii U, were supportive of small, download-only developers. Much focus and, by extension, confirmed releases fell into the Unity engine camp, with Nintendo offering free tools and usage...

Talking Point: An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

A flash sale... well, 'flashed' before our eyes

There was a moment this week when, for a brief and glorious moment, Nintendo ran a Steam-like flash sale on retail games. It may have passed plenty of people by, especially as it was for download codes on the official Nintendo UK store, but it was a glimmer of a brave new world where Nintendo creates...

Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Problems may have been resolved since, but are nevertheless still relevant

Over the weekend there was an interesting article published by Eurogamer's Digital Foundry, in which a "secret developer" shared their Wii U development experience. It made tough reading for anyone loyal and committed to the Nintendo and Wii U cause, but did provide some...

Feature: Nintendo Games We'd Love to See in 2014

Nintendo Games We'd Love to See in 2014

Newcomers and some triumphant returns

If you cast your minds back to this time in 2013, it would have been tempting to wonder what games were coming for the rest of that year and into 2014. Long-term line-ups were a mystery, though educated guesses could be made, and then Nintendo blew away some of the obscuring smoke in a January Nintendo Direct...

Matters of Import: Grappling With Attack On Titan: The Last Wings Of Mankind

Grappling With Attack On Titan: The Last Wings Of Mankind

Or Shingeki no Kyojin: Jinrui Saigo no Tsubasa, to Japanese players

Considering the intense critical and commercial acclaim Hajime Isayama's Attack on Titan has been receiving, the emergence of a game based on the events portrayed in the anime and manga series was more of a question of “when”, rather than “if”. The more surprising news is...

Remake Request: Shining The Holy Ark

Shining The Holy Ark

Why Sega's Saturn dungeon crawler would be perfect for a 3DS remaster

While Shining Force continues to entertain players in some form or another with its own brand of deep tactical gameplay, it's worth remembering that the Shining line of games didn't begin life on a grid-based battlefield. The first instalment — Shining in the Darkness — was...

Feature: Looking Back at Nintendo in 2013 - Part Four

Looking Back at Nintendo in 2013 - Part Four

Games, system updates, more games...

We've looked back at the first nine months of Nintendo's 2013 to date, an eventful period full of reveals, positives, negatives and outright weirdness. The final leg is typically one of the busiest for game companies, as the scramble for momentum into the busiest shopping season of the year becomes a messy blur...

Feature: Looking Back at Nintendo in 2013 - Part Three

Looking Back at Nintendo in 2013 - Part Three

Pokémon goes Mega, 2DS, Wii U price cut and other shenanigans

We've so far covered the first six months of Nintendo in 2013, taking in various 3DS successes, ups and downs for the Wii U and some E3 madness. As is also the norm, there were weird moments, as well as the near-monthly delight of Nintendo Direct broadcasts. We now cover the latter...

Matters of Import: Drop Matching And Dragon Evolving In Puzzle & Dragons Z

Drop Matching And Dragon Evolving In Puzzle & Dragons Z

This 3DS smash proves there is life after microtransactions

Puzzle & Dragons is popular wherever it’s available, but perhaps in its native Japan most of all. GungHo’s cash cow not only has regular tie-ins with big franchises like Monster Hunter, Taiko no Tatsujin and Hunter X Hunter, but has also generated an extensive range of merchandise...

Feature: Looking Back at Nintendo in 2013 - Part Two

Looking Back at Nintendo in 2013 - Part Two

Some highs, lows, and E3 madness

Yesterday we brought you the first part of our 2013 summary, which contained the thrills and spills of three Nintendo Direct broadcasts and a handful of major game releases. We did miss out on the story of Ubisoft delaying Rayman Legends in order to facilitate a multi-platform release, as was correctly pointed out to...

Matters of Import: Welcome To The Terrifying Yet Accessible World Of Monster Hunter 4

Welcome To The Terrifying Yet Accessible World Of Monster Hunter 4

Something to get your teeth stuck into

Monster Hunter 4 is the latest and greatest in Capcom’s endlessly popular series of wildlife-bothering games, bringing even more areas to explore and new monsters to turn into breastplates and boots. Thankfully hunters come prepared for these new challenges with two new weapon types and the all-new ability...

Feature: Looking Back at Nintendo in 2013 - Part One

Looking Back at Nintendo in 2013 - Part One

It was the best of times, it was the worst of times

We're already looking forward to the coming year here at Nintendo Life, picking some of our most anticipated Wii U and 3DS of 2014, while hoping for good times and another year of excellent gaming. Yet still, part of looking forward is understanding what's happened before, and as is our yearly...

Matters of Import: Dessert-Based Adventures With Kaeru No Tame Ni Kane Wa Naru

Dessert-Based Adventures With Kaeru No Tame Ni Kane Wa Naru

That Zelda-ish game with the frog guy

Twenty one years ago, Game Boy fans were graced with the wonderful Link’s Awakening, an action-adventure classic that has quite rightfully taken its place in gaming history as one of the greatest games in both the Game Boy’s library and The Legend of Zelda series. But a year before that, Japanese gamers...

Feature: The Biggest 3DS Games of 2014

The Biggest 3DS Games of 2014

2013 set a high standard

2013 was a terrific year for the 3DS, when the recovery of 2012 was consolidated into a year of substantial sales and critical acclaim from gamers. The line-up of games throughout the year probably wasn't as substantial as popular perception would suggest, but it was a case of a small quantity delivering excellent quality,...

Matters Of Import: Conflict Is Always On The Cards In Sega's Sangokushi Taisen Ten

Conflict Is Always On The Cards In Sega's Sangokushi Taisen Ten

Like Magic the Gathering and Dynasty Warriors after a stint in a blender

Sangokushi Taisen is a long-running and popular series in Japanese arcades, its initially strange mix of collectable trading cards and real-time strategy turning out to not only be incredibly good fun but also commercially successful; it has spawning multiple sequels,...

Feature: The Biggest Wii U Games of 2014

The Biggest Wii U Games of 2014

Some good 'uns are on the way

A new year is here, and with it comes the opportunity for Nintendo and its partners to excite Wii U owners in the best possible way — with great games. We've decided to list some of the most anticipated and exciting games coming to the Wii U in 2014, all as a taste of what's to come. Our aim with this list is to...

Talking Point: New Year Resolutions for Nintendo

New Year Resolutions for Nintendo

We can all improve

With 2014 now here, it provides an opportunity to take stock and consider ambitions for the year, as well as identify areas of improvement. We can all do better things and improve ourselves, but what of major corporations? The same rule applies to them, so below are some suggestions for Nintendo, which brought us so much to enjoy...

Site News: How was 2013 for Nintendo Life?

How was 2013 for Nintendo Life?

Killed it

Whilst 2013 might not go down in history as a vintage year for Nintendo, it draws to a close with Wii U sales seemingly on the increase and 3DS still holding its firm dominance of the handheld market. For us, here at Nintendo Life, 2013 has been a fantastic year - our best yet. If I had to choose a single highlight of running a gaming...

Game of the Year: Nintendo Life Readers' Awards 2013

Nintendo Life Readers' Awards 2013

You have spoken

On Christmas Day we asked you to choose your Game of the Year winners, and we've been delighted by your enthusiasm to do just that. We received thousands of votes across all categories as you had your say on the best gaming that was on offer with Nintendo's systems. The categories were the same as for our Staff choices, yet you...