@Superryanworld Well, I replayed RE4 a lot, and I'm not drawn to RE5 even a little bit. So deciding the (non)release of the remake of an epic game based on the poor sales of a mediocre game... I'd be happy to have a barebones port of RE2 in 3D.
I'm slow. I even forgot I had Revelations and Mercenaries on my system. I have actually not played Revelations yet. Literally NIB in its folder since my last system transfer. I was not impressed with the demo. How would it rate compared to RE2? Because I replayed that one like I did Zelda OOT.
Still no review or anything. Here's mine: Inafking kidding me, was my first impression, mainly because I was playing the freebie MG as ASG was downloading.
Get it.
I haven't finished it but I'm having lots of fun with Azure Striker Gunvolt even just farming for materials and xp. The dialog is fun, and pretty raunchy at times, earning its rating. The freebie, Mighty Gunvolt, is ridiculous and easy, but fun none the less. It successfully ate up my time until I played through it with all three characters. And it's still fun to replay.
Got the downloadable version. On Wii. Then on 3ds. Then I discovered there was a boxed version and that it was hard to find. Got that too. Only 3ds cart I've got. Still haven't killed Ballos. But I've enjoyed everything so far.
I'd score it just one star less than the others. I found it fun. But while I did beat the first and second decades ago on the NES, restore points were crucial for beating this one.
A sale on the 3DS eShop would be nice. One of those all-in-one joysticks full of MM would be awesome. So long as Capcom doesn't deliver broken garbage like the gamecube collection with the messed up unfixable button layout.
Considering Nintendo's response to "How can I fix/replace my ($50) game?" is "Buy a new one at your favorite retailer. They might have it used." I have no moral qualms about backing up games by any means. Most of the cost of the games has nothing to do with the actual cost of the (fragile) medium. If I pay for license to play a game, I HAVE LICENSE TO PLAY THE GAME regardless of the survivability of the medium. If they really cared about some form of legal consistency and loyalty to their customers, Nintendo should be helping players recycle the old NES and SNES carts into ROMs, rather than just milking fan loyalty for $5 per ROM with a VC re-release. They have a right to make money, sure, but I don't see the strength of any legal reason to prevent players from ensuring their $50 game stays playable.
I love this one. An 8 is an apt score. I'd describe it more as early metroidvania, but a bit more linear, and no map.
I noticed right away that they corrected one major flaw: Mantras are now easier! Yeah, they're still long, but they no longer use the decorative font (the one in the menus). The Wii release uses the NPC font for passwords, which is much clearer. No more guessing to fix a wrong password "Was it an H or an N? A c or an e? B or E? O or 0?".
I usually spend a good chunk of my time with any new computer I get trying to figure out what hacks and emulators to use to get Descent to run right with a good joystick (Keyboards rarely make good game controllers for me). I would love to play this game with an easy intuitive control system. So, technically, this should be Virtual Console, but since they're tweaking the control system it's now WiiWare. Whatever. There are many great games out there that have barely been played in 20 years just because of legal nonsense or other lame reasons to not republish. I would also love to see Daggerfall get polished up to Nintendo standards and re-released for the Wii (though it might be a half GB).
Well, various properties I'd like sequels for (from all over) I'd like Faxanadu and Trojan and Xexyz and Double Dragon and Ikari Warriors and Kabuki Quantum Fighter and Legacy of the Wizard and Guardian Legend and Astyanax and Gargoyle's Quest and Section Z and a zillion things from Squenix. And Kid Icarus. And many more.
Story and characters in FF2 impressed me more than in FF3. FF3 story and character development certainly had some great moments, but the "freedom" you have in the 2nd half of FF3 just drains the uniqueness out of the characters.
The controls can indeed be super accurate, but learning how to use them properly requires more skill than the average player has time for. The original controls were perhaps no more accurate, but they were way more intuitive.
N64 version 11/10 DS version 7/10, propped up thanks to new content. The controls are just not precise enough, and require too much conscious attention.
"...so young, and naive" Seriously? I don't need Samus having some stereotypical girl-cum-warrior insecurity trip. Wasn't she raised by magical bird people? I need Samus hyperactively jumping and rolling around and blowing up giant brains. Not regretfully looking out windows.
I think I can see Nintendo's reasoning. If they allowed anyone to patch, a lot of developers would get lazy and release half-assed games thinking "ah, we'll patch it later" which would be particularly annoying on a highly anticipated game. I'm fine with just the rare, optional patch. Tweaking a game that sold well, but had one glitch or frequent complaint makes sense. Though, I guess patching a broken game, that otherwise would have sold better, wouldn't be a bad idea either... Well, so long as crappy games aren't released, and crappy developers aren't expecting the gamer to be patching stuff all the time. I like console games exactly because I shouldn't have to be a technician to play my games.
If they had a digital download version, I'd be all over it. My NES is 4000miles away. RetroZone! I feel I must plug their site: RetroUSB.com Bought the stuff needed to make a NES to USB port so I could play emulators with my NES Advantage. They may have premade adapters now. And there's a lot of awesome never-released stuff out there from really talented individuals: (they're NES rom hacks, but not just sprite changes) Mario Adventure (a totally new Mario game based on the SMB3 engine, but with many differences in the core mechanics) and Zelda Challenge: Outlands (a Zelda 3 of sorts, using the LoZ engine, but an entire overhaul) Both are real hard but beatable and carefully made, and so worth a look!
I liked Aria of Sorrow. I also liked Simon's Quest, but in retrospect, it does have some seriously dumb flaws. SOTN and other metroidvanias were fun. I'd say Drac's Curse was the best as far as combining fun gameplay, exploration and challenge. Order of Ecclesia failed to grab me for long. I'm not a fan of the cutesy Japanese humor or graphics or cultural references in Castlevania games. It's Transylvania, dammit! Rebirth was fun, but I have to play it on hard mode. Normal was a little too easy...
Comments 94
Re: Random: Metroid and Justin Bailey Revisited - With Some Interesting Finds
NARPAS SWORD (and nothing else) for God mode.
ENGAGE RIDLEY M~ F~ freezes mine up...
Re: A Mighty New Patch For Shovel Knight Is On The Way
No mention of a minor graphical bug after beating snow shovel knight at the last supper where the snow gets replaced by glitch colors.
Re: A Resident Evil 2 Remake Has Been Confirmed
@Superryanworld Well, I replayed RE4 a lot, and I'm not drawn to RE5 even a little bit. So deciding the (non)release of the remake of an epic game based on the poor sales of a mediocre game... I'd be happy to have a barebones port of RE2 in 3D.
Re: A Resident Evil 2 Remake Has Been Confirmed
I'm slow.
I even forgot I had Revelations and Mercenaries on my system. I have actually not played Revelations yet. Literally NIB in its folder since my last system transfer.
I was not impressed with the demo.
How would it rate compared to RE2?
Because I replayed that one like I did Zelda OOT.
Re: A Resident Evil 2 Remake Has Been Confirmed
I replayed RE2 so much.
And Code Veronica.
And RE4.
I did play the first one a lot.
Not interested in 3.
5 etc... meh. Don't care.
2 was so much fun, I'd love it on my 3DS.
Re: A Resident Evil 2 Remake Has Been Confirmed
I'd be all over it. Not gonna happen. And I'm not going to buy the Sony or Microsoft systems. Too bad that Capcom doesn't want my dollar.
Re: Mega Man And Mighty No. 9 Creator Keiji Inafune Admits He Doesn't Make Games That He Can Play
@Einherjar
Can all basketball coaches slam dunk?
Re: Review: Dragon Fantasy: The Volumes of Westeria (3DS eShop)
I have too many games, but this looks neat. I'll wait for a sale.
Re: Video: Three Reasons Why You Should Be Pumped For Shovel Knight's Plague Of Shadows Expansion
pumpt
¿ WHEN ?
Re: Nintendo Download: 6th August (North America)
I am so so sad that there's no Golden Sun for 3DS
Re: Weirdness: Keep Your French Fries Toasty Hot With These Yo-Kai Watch Holsters
The stupid...
it hurts...
SOGGY FRIES
That's what happens very quickly when you seal them up in plastic.
What is wrong with people.
Re: Obituary: Satoru Iwata
@SupremeAllah Hideo Kojima is brilliant, but can be a troll.
Re: You'll Have the Chance to Own an Official Wearable Mega Man Helmet
It's because of sh*t like this that I'm always broke.
Re: Feature: Five Remastered Games We'd Love to Play on the New Nintendo 3DS and XL
@thehoppypoppy Why not the Dreamcast library then?
Like, all of it, pretty much, needs a re-release.
Re: Review: Super Mario Bros. Deluxe (3DS eShop)
I had this on GBC. I remember I hit a glitch while unlocking some achievement and I had to send in my cartridge to have all my achievements show.
I had a lot of fun with this title, and I'd buy it instantly if I didn't already have SMB and Lost Levels.
Re: Review: Meme Run (Wii U eShop)
Well played by Ninja Pig and kudos to Nintendo for proving that anyone really can publish a game in the eShop.
Does anyone else care that the irrelevance of this game has generated 170 irrelevant comments?
Re: Eternal Darkness Trademark Renewal Increases Hope of Franchise Return
A Roivas amiibo... insanity effects in SMB would rock...
Such a fun game. This is the best news of the day for me.
Re: Petit Computer
Ok, I want. I've taken a bunch of intro classes to various programming languages. I want to make something now...
Re: Nintendo Download: 4th December (North America)
@Windy The Aeterno Blade demo bored me.
I spent way too much time on Gunvolt.
Gunvolt rocks so much.
Re: Review: Mighty Gunvolt (3DS eShop)
I'd be mad if I had to pay for it. It was awesome as a freebie. And ASG rocks so much...
Re: Review: Shantae And The Pirate's Curse (3DS eShop)
Not worth $20, not a 9.
It's got charm, but it feels so mediocre after Gunvolt.
Re: Review: Azure Striker Gunvolt (3DS eShop)
Think about multiversal preality.
If the muse did not revive
sh*t get boring yo.
Re: Review: Azure Striker Gunvolt (3DS eShop)
Anyone seriously waiting for this to go on sale should stick with gardening and object-finding games.
Re: Review: Azure Striker Gunvolt (3DS eShop)
So much fun. The whole package is totally worth $15. I would have payed $50 for the SNES cart cheerfully if this had come out back in the day.
Re: Gargoyle's Quest II: The Demon Darkness
GB one was more fun, but I wouldn't mind playing this one again. It's been a while.
Re: Azure Striker Gunvolt
Receipt for ASG has the download code for MG.
Re: Azure Striker Gunvolt
Still no review or anything.
Here's mine:
Inafking kidding me, was my first impression, mainly because I was playing the freebie MG as ASG was downloading.
Get it.
I haven't finished it but I'm having lots of fun with Azure Striker Gunvolt even just farming for materials and xp.
The dialog is fun, and pretty raunchy at times, earning its rating.
The freebie, Mighty Gunvolt, is ridiculous and easy, but fun none the less. It successfully ate up my time until I played through it with all three characters. And it's still fun to replay.
Re: Cave Story is Finally Coming to the 3DS eShop in Europe and Australia
Got the downloadable version.
On Wii.
Then on 3ds.
Then I discovered there was a boxed version and that it was hard to find.
Got that too. Only 3ds cart I've got.
Still haven't killed Ballos.
But I've enjoyed everything so far.
Re: Review: Ninja Gaiden III: The Ancient Ship of Doom (Wii Virtual Console / NES)
I'd score it just one star less than the others. I found it fun.
But while I did beat the first and second decades ago on the NES, restore points were crucial for beating this one.
Re: Capcom Is Aware That We All Want A New Mega Man Collection, Thanks Very Much
A sale on the 3DS eShop would be nice.
One of those all-in-one joysticks full of MM would be awesome.
So long as Capcom doesn't deliver broken garbage like the gamecube collection with the messed up unfixable button layout.
Re: Turn Your Retro Cartridges Into ROMS, Legally
Considering Nintendo's response to "How can I fix/replace my ($50) game?" is "Buy a new one at your favorite retailer. They might have it used." I have no moral qualms about backing up games by any means. Most of the cost of the games has nothing to do with the actual cost of the (fragile) medium. If I pay for license to play a game, I HAVE LICENSE TO PLAY THE GAME regardless of the survivability of the medium. If they really cared about some form of legal consistency and loyalty to their customers, Nintendo should be helping players recycle the old NES and SNES carts into ROMs, rather than just milking fan loyalty for $5 per ROM with a VC re-release. They have a right to make money, sure, but I don't see the strength of any legal reason to prevent players from ensuring their $50 game stays playable.
Re: Review: Gargoyle's Quest (3DS Virtual Console / Game Boy)
Awesome series. Gameboy and SNES being the best imho. Great all the way to the final musical score as the credits roll.
Re: Review: Faxanadu (Virtual Console / NES)
I love this one. An 8 is an apt score. I'd describe it more as early metroidvania, but a bit more linear, and no map.
I noticed right away that they corrected one major flaw: Mantras are now easier! Yeah, they're still long, but they no longer use the decorative font (the one in the menus). The Wii release uses the NPC font for passwords, which is much clearer.
No more guessing to fix a wrong password "Was it an H or an N? A c or an e? B or E? O or 0?".
Re: Interplay Straps In with Descent for WiiWare
I usually spend a good chunk of my time with any new computer I get trying to figure out what hacks and emulators to use to get Descent to run right with a good joystick (Keyboards rarely make good game controllers for me). I would love to play this game with an easy intuitive control system.
So, technically, this should be Virtual Console, but since they're tweaking the control system it's now WiiWare.
Whatever. There are many great games out there that have barely been played in 20 years just because of legal nonsense or other lame reasons to not republish.
I would also love to see Daggerfall get polished up to Nintendo standards and re-released for the Wii (though it might be a half GB).
Re: DS Successor To Offer 3D Gaming
Reuters had this story hours ago. I'd be great if it's a hoax, but it would be cool if it's true.
Re: Zombie Panic in Wonderland
Õ.õ I WANT!!
Re: Want Kid Icarus? Hey, Just Ask
Well, various properties I'd like sequels for (from all over) I'd like Faxanadu and Trojan and Xexyz and Double Dragon and Ikari Warriors and Kabuki Quantum Fighter and Legacy of the Wizard and Guardian Legend and Astyanax and Gargoyle's Quest and Section Z and a zillion things from Squenix. And Kid Icarus. And many more.
Re: Review: Final Fantasy II (Virtual Console / Super Nintendo)
Story and characters in FF2 impressed me more than in FF3.
FF3 story and character development certainly had some great moments, but the "freedom" you have in the 2nd half of FF3 just drains the uniqueness out of the characters.
Re: Want Kid Icarus? Hey, Just Ask
Survey:
Age:
How big of a fan of Kid Icarus are you?
By ignoring the fans for so long, Nintendo has created a gap in its fan base.
Re: Review: Super Mario 64 DS (DS)
The controls can indeed be super accurate, but learning how to use them properly requires more skill than the average player has time for.
The original controls were perhaps no more accurate, but they were way more intuitive.
Re: Review: Super Mario 64 DS (DS)
N64 version 11/10
DS version 7/10, propped up thanks to new content.
The controls are just not precise enough, and require too much conscious attention.
Re: Trailer: Metroid: Other M FMV Teaser
"...so young, and naive"
Seriously?
I don't need Samus having some stereotypical girl-cum-warrior insecurity trip.
Wasn't she raised by magical bird people?
I need Samus hyperactively jumping and rolling around and blowing up giant brains.
Not regretfully looking out windows.
Re: Konami Updates Gradius Rebirth
I think I can see Nintendo's reasoning. If they allowed anyone to patch, a lot of developers would get lazy and release half-assed games thinking "ah, we'll patch it later" which would be particularly annoying on a highly anticipated game.
I'm fine with just the rare, optional patch. Tweaking a game that sold well, but had one glitch or frequent complaint makes sense.
Though, I guess patching a broken game, that otherwise would have sold better, wouldn't be a bad idea either...
Well, so long as crappy games aren't released, and crappy developers aren't expecting the gamer to be patching stuff all the time. I like console games exactly because I shouldn't have to be a technician to play my games.
Re: Extreme Hangman Breaks Sales Records
sigh... EXTREME hangman...
Not a title I'd buy.
Unless it comes with noose add-ons to spice up multiplayer action.
Re: Dreambox Games Unveils its Debut Title
¦¬D Keeping an eye on pretty platformer <3
Re: Review: Flipper (DSiWare)
Voxels! I've always wanted to play with those!
crap... have to get a DSi...
Re: Brand New NES Platformer Released
BattleKid: Fortress of Peril and other new NES games are available from RetroZone ( www.retrousb.com)
http://tiny.cc/qdkJR
Re: Battle Kid: Fortress of Peril
Wow, demo is kicking my butt! Gonna have to dig up a proper gamepad. Keyboard won't cut it.
Re: Brand New NES Platformer Released
If they had a digital download version, I'd be all over it. My NES is 4000miles away.
RetroZone! I feel I must plug their site: RetroUSB.com
Bought the stuff needed to make a NES to USB port so I could play emulators with my NES Advantage. They may have premade adapters now.
And there's a lot of awesome never-released stuff out there from really talented individuals: (they're NES rom hacks, but not just sprite changes) Mario Adventure (a totally new Mario game based on the SMB3 engine, but with many differences in the core mechanics) and Zelda Challenge: Outlands (a Zelda 3 of sorts, using the LoZ engine, but an entire overhaul) Both are real hard but beatable and carefully made, and so worth a look!
Re: Castlevania: The Adventure is Reborn in Europe Next Week
I liked Aria of Sorrow. I also liked Simon's Quest, but in retrospect, it does have some seriously dumb flaws. SOTN and other metroidvanias were fun. I'd say Drac's Curse was the best as far as combining fun gameplay, exploration and challenge. Order of Ecclesia failed to grab me for long. I'm not a fan of the cutesy Japanese humor or graphics or cultural references in Castlevania games. It's Transylvania, dammit! Rebirth was fun, but I have to play it on hard mode. Normal was a little too easy...