Comments 354

Re: Feature: So, What Happened To Super Mario Galaxy 2?

jon128

Someone else and I mentioned this in another comment thread but having played Galaxy 2 recently I feel like the pointer control aspects were more deeply integrated into the gameplay than with Galaxy 1. What I mean is that you had to manipulate the pointer and press the B trigger with Yoshi while also being able to quickly move and jump. I think that would be difficult in handheld mode on the switch. I think with Galaxy one the pointer usage was more optional and when it was not optional it was in more separate pointer centric sections.

I have not played Galaxy 1 recently though, so maybe it uses the pointer more than I remember from over 10 years ago when I first played through it the whole way.

Re: Nintendo Explains How Motion Controls Work In Super Mario Galaxy On Switch

jon128

@Toy_Link I agree with your “Yoshi’s Tongue” theory as a possible reason why Galaxy 2 was not included. I recently played through Galaxy 2 on the Wii and it definitely requires you to point and “Click” with the right trigger while still having quick access to the other controls. I think Galaxy 1 required less of this, but I’ve only played the first couple levels of it recently, my last full play through was back when it came out. But from what I remember the pointer controls were less critical to it or were in sort of separate sections where you’d have an opportunity to move your hands.

For example in one early level in Galaxy 1 there are pull stars around the lower star and you need to pull on them to get the power star, but you don’t have to worry too much about other controls in that segment. In Galaxy 2 I think there is one boss fight that relies heavily on pointing and launching projectiles with Yoshi, while also navigating around.

I am really excited this collection. I never played sunshine and really want to try it out. This way I can play it in handheld mode (which is my preferred way to game in general) and not have to pay $70+ for a used copy of it on eBay and also have to buy a GameCube controller to play it on my Wii.

I also didn’t play the original Mario 64 too much because I didn’t quite “get” 3D platforming right away when I was a kid when the N64 came out. I played The DS port a fair in the last couple years, but as the game progressed I had to give it up before completing it due to the control scheme in that version. I’ll be interested to try the original again. I think there is a chance I’ll like it better without the additional characters of the DS version actually.

Re: Where To Pre-Order Super Mario 3D All-Stars On Nintendo Switch

jon128

I am very happy with all the announcements today.

I may be alone on this but it would have been cool to see a physical Version of the classic Super Mario All Stars with Super Mario World bundled in as well. We have them in NSO, but, you know, what if I want to play them on my switch 20 years form now once NSO is gone 😀.

Galaxy 2 would have been cool as well, but I recently bought a used copy of both Galaxy games and played through Galaxy 2 on my Wii.

I’ve regretted selling the SNES and N64 and games I had for them when I was a kid, so now that I’ve gotten back into Nintendo games a couple years ago, I plan to never sell any of my stuff. I like the idea of physical copies since they can outlive the online service if I need to replace my hardware.

I am happy I never sold my Wii because I loaned it to my sister for about 10 years and got it back recently since she didn’t want it any more. 😄