Comments 462

Re: Reaction: Your Opinions on Nintendo's E3 Conference

WiseGuy3683

I think the conference ended on a bad note. There was a lot to show and very little time, which is why 3DS basically had its own separate conference. I don't think many of the games that were shown in the conference were shown off well, minus Mario and Pikmin. I understand why they put Wiifit, Just Dance, and Sing in there and they needed to be there but with minimal focus.

If they could redo the conference I would say cut down the talk time unless it is describing stuff as it is demo'd, put a smaller focus on the sequel's, a bigger focus on the exclusives, fit in more gameplay for games, and end with Mario.

I don't think the message of what Nintendoland is about really got by to people. I didn't really get it until after I saw the round table video the next day which afterwards it looked fun. I didn't really get the big deal on ZombiU until I saw gameplay vids after the conference. I didn't know what Project P-100 was until after the conference. I know 1 hour is a short period to work with for that much content but the time used wasn't used well.

Re: E3 2012: Nintendo's 3DS Software Showcase Live

WiseGuy3683

The lack of any major surprises disappointed me. I wanted to see Fire Emblem, I wanted to see Bravely Default, I wanted to see Monster Hunter, I was hoping for a Megaman revival, was also really hoping to see some western games.....

This has been pretty much disappointing.

Re: Feature: How Nintendo Can Win E3

WiseGuy3683

Awesome read! I agree with the points made.

For me, out of everything at E3, the things I'm wanting to see the most across all platforms and companies is how Nintendo Network works (features it has, digital content that will be coming, connectivity with 3DS and general connectivity stuff) and some set in stone localization announcements for 3DS and Wii games in NA and EU.

Re: Feature: Why EA and Nintendo's Partnership Is Big News

WiseGuy3683

I really could care less about new systems and graphics but I'm very VERY interested to see where Nintendo takes online with Nintendo Network. If companies like Gearbox and EA are speaking very well of these services and they're known for strong online games, it has me totally stoked.

Re: New Castlevania Title Confirmed for 3DS

WiseGuy3683

Hmm, I enjoy 2.5d and castlevania, I wasn't too keen on Lords of Shadow as it felt very much like God of War and not enough like Castlevania. Not that Lords of Shadow was bad, cause it was still a stellar game, but it was a GoW clone.

Re: Peter Molyneux Wants More From 'Lacklustre Wii U'

WiseGuy3683

Hmm. I really hope they don't go all about specs this next gen. Though I would like more 3rd party support, it seems to me games have become more linear because the price of making games has increased exponentially.

If hardware makes the kind of leap from this gen to the next gen that it did from last gen to this gen, that will be too hard on designers and publishers to make and produce quality games with the same amount of gameplay, playtime, and length leaving behind mostly linear single player games, pay to play online experiences, cash shops, more DRMs, and much higher royalties for games (expect to see games normally go for $80 in the US).

Hardware power is good, but it does very little in terms of the over all experience, makes things even more pricey, and should be the final thing focused on. The success of a game like Minecraft is a great example of this. It is not graphically demanding therefore it allows an extremely open experience. It became big on PC because of the style of gameplay, the fact it was so open, the fact the game can be ran on all sorts of machines, and because it had such a strong mod community. That success poured over to other systems like 360 where publishers and developers think the demand for the highest end graphical engine is what people want but in 5 days sold over 1 million copies. In 1999 Miyamoto made a keynote speech saying it was about the gameplay, design, and playtime, not the graphics, and this is testament to it. Having the ability to offer unique experiences on the system and making a good environment for developers of all kinds, whether its a modding community or top tier publisher development teams is the key to success, not focusing on hardware power.

Re: Feature: Staff Memories of the Wii Launch

WiseGuy3683

Very good read. When I first heard of the Wii and first saw the controller I was NOT excited at all. But then E3 2006 came and I saw what the controller could do and became very interested. Not to mention the trailers for Final Fantasy Crystal Chronicles, Twilight Princess and Red Steel had my mind blown. When I finally got to experience the system at retailers before it launched, I knew I wanted it but by that time, it was too late to pre-order it so I actually went to walmart with my 2 cousins and a few friends and waited 12 hours to snag one at launch.

The wait wasn't bad, a bunch of other friends shown up and somebody with a GC and the screen brought Melee and Double Dash and a bunch of got to throw down. People were waiting with their DS's too though at the time I didn't have one but they were all playing together. When the time finally came and I got my system I picked up Marvel Ultimate Alliance and Red Steel 2 that day and Twilight Princess and Rayman Raving Rabbids later that week however when I got home all I played for the next few days was WiiSports with friends and family. It was a lot of fun and a lot of good times.

Re: Xenoblade and Kid Icarus Missing from NPD's April Chart

WiseGuy3683

According to VGChartz which isn't dead accurate but still not very far off, Xenoblade Chronicles is the 3rd best selling game of April in the US and as of April 28th it had over 220k sales in the US. Also according to VGChartz, it currently has 240k total in the US. Not a sell out sweeping smashing hit but not bad, not bad.

Re: Feature: The Magic of Console Launches

WiseGuy3683

I'm really looking forward to E3. I have a feeling all 3 companies are going to come out the gate swinging. Really want to see the direction both Sony and Microsoft will be taking their next consoles and I can't wait to hear more on Nintendo Network and how they're going to change up the online experience for the Wii U and possibly the 3DS.

Re: Iwata Defends Identical Digital and Retail Prices

WiseGuy3683

I see both sides and both points. One big thing I do want to note is how games go out of print and become rare, usually smaller retail JRPG's or Japanese centric games that have a limited print run. The chance to get these games throughout the systems life span is incredibly good however I don't see it viable to put the games at the same price as retail as there is no package for collectors and the cost of keeping the games on the server is not that of packaging and distribution.

Re: Talking Point: Why Skyward Sword Sales Failed to Soar

WiseGuy3683

I think Skyward Sword would of done a lot better if the Wii Motion + was supported better and 2011 would of had more of a line up. Xenoblade, The Last Story, and Pandora's Tower should of been released globally in 2011 to help secure the core audience's interest in the Wii in 2011 however they dropped the ball, especially in NA where if it wasn't for a grass root campaign, they probably wouldn't of even gotten any of the mentioned games. If things were to of been changed, sales probably would of been much better.

It's really a sad thing that 2011 turned out the way it did and Wii Motion + didn't take off. Myself, I didn't get Wii Motion + until about a month or so ago when I found the Red Steel 2 with WM+ bundle in K-mart for 13 USD and followed up that purchase with Skyward Sword at Toys R US because it was on sale for 30 USD.

Hopefully they learned from this though and the Wii U controller will be FINAL when it comes out and come with everything the controller needs to have DAY 1.

Re: Talking Point: Does Nintendo Finally 'Get' Digital?

WiseGuy3683

I love love LOVE the option of having digital game downloads. Don't get me wrong, I'll almost always opt for the physical copy but having both choices is a very VERY wise choice and a VERY good one for gamers.

Example:
I've been very interested in the Fire Emblem series for quite some time but I was never able to pick up the Fire Emblem games when they came out. Today I decided to really look into getting Fire Emblem Radiant Dawn on Wii. I prefer getting my games new, especially on Nintendo systems because I really enjoy Club Nintendo however because the game came out in 2007 it's extremely hard to find a new NA copy. No local stores that carry games have it new and the only place I could find it new was Amazon for over the original retail price of $50, so I decided to get the 1 used copy in my entire city which was at a gamestop nobody goes to for $40. Luckily it had a case and manual but the disc isn't in the greatest condition.

If the game was still in print or if the game was available through digital means I would of gotten the game New. While I do still prefer to get the game through retail, if it were available digitally and wasn't in print anymore, I would have no problem getting it in the online store. So for me, Nintendo deciding to bring their games to a the digital market makes me a very happy camper.