It's just a couple of weeks before E3, which means that we should be prepared for impatient industry insiders to leak some of Nintendo's big reveals ahead of time. It seems that a QA tester at TT Games — the developer behind all of those LEGO games — has posted an image of a redesigned Wii U tablet controller online.
It didn't take long for the offending tweet to be deleted, but the image has already spread around the internet like wildfire. The big revelation appears to be that 3DS-style Circle Pads have been replaced by analogue sticks, which may please some. There's been some rearrangement of buttons as well, and the Wii U branding appears to have survived, suggesting that Nintendo may stick with its original name for the console.
So what do you think? Are you pleased with the analogue sticks, the Wii U branding and the overall design? Let us know in the comments below.
[source twitter.com, via engadget.com]
Comments 174
Personally, me no likey, but we'll see what it's like to use come E3.
Looks good to me.
I love this new design.
I hope this is the final version.
But I wonder what those squares are though...
Hmm! It's changed!
Not for the better! I think.
Changes seem good.
Let's hope they changed the tablet part of the controller.
I think the old one is slightly better.
I dont like just cause all that open space. I mean look where the Dpad is, too much open space between the the screen and the edge of the device. Plus the buttons look really small :/
It looks even bigger (certainly in terms of width). Was hoping they'd make it smaller... Oh well. Looks cool though.
I'm neutral about the loss of the circle pads. I like them just the same as analog sticks...
I'm happy about the name, though. I really like it.
It does look bigger, which isn't a good thing from a gaming standpoint. Oh Nintendo, I seriously hope people buy this thing and you don't have a Dreamcast on your hands here...
@JayceJa What does that even mean? The Vita's analog sticks work quite well on a "flat" handheld.
@Axl_abe The buttons looks SNES-sized.
I'd like to direct you to read this post:
http://www.ign.com/boards/threads/a-different-way-of-thinking-about-that-new-controller-image.452492546/
I really thought that they would change the name.
Despite that, I actually like the controler. Now give me a new Star Fox and I'm sold!
@Kirk That may be right. The original tweet, after I found a screenshot, said 'Nintendo fanboys alert: look what we have at work!'. Maybe that's a fake-out, and as I've said in the article that tweet has now been deleted, but the concensus seems to be that this is a new design.
Still, who knows, E3 will be definitive either way.
I am very happy to see the these mini joysticks on the controller and I hope they will implement the click in it also making it for a FPS a much better controller!
Nintendo keeps us amazed!
Yes the analogue sticks will be greater than the circle pads. The thing's big anyways, no sense putting in little circle pads. Makes sense on 3DS cuz it has to close, but it wasn't helping WiiU at all
@Haywired @grumblebuzzz What, do you expect a tablet to be the size of this?
Plus and minus button change is great. The analogs however look out of place and very uncomfortable. They stick out way to much.
But I won't judge it until I've tried it.
what do those 2 square buttons do?
Analog sticks, better placement of them, better placement of + and - buttons, and an overall better shape. Yeah, looks great!
@zranoll People are suggesting maybe NFC use, or even a sync button on the bottom. Another interesting idea is that the upper one could be a tracking pad to slide your finger on to move an in game pointer. Some of these have been used on smartphones and laptops before.
I think the analog sticks, but I wish that either the screen was bigger or the tablet as a whole was smaller. There's a lot of extra space.
@ThomasBW84
Yeah but unfortunately that consensus hasn't come from any concrete source/s other than one guy on neogaf who has only now decided it must be the new design, which is contradictory to what he initially said when he first posted the patent images, and he has now come to the conclusion that the patent office has for some obscure reason decided to arrange the images in the patent differently to what it normally would.
I dunno but I'm not buying that, unless that guys supports that conclusion with some compelling evidence and reasoning...
Right now my instinct tells me that what we are looking at is an older model than what was shown at E3 2011, or at best a parallel model.
Doesn't mean the final design can't or won't end up looking like it does in the latest image but I'm just not convinced we're seeing what amounts to the latest Wii U controller.
I'm still more inclined to believe Nintendo would give us something that is more of an equal balance between casual and core (like the design officially shown at E3 2011) than something that's clearly more swayed towards the core audience, despite preferring the most core-centric design myself.
I would however love to be proven wrong by Nintendo.
The right square seems to be a clickable button whereas the left one looks like it's not, so that might support what @Nin-freak said. We'll just have to wait and see.
Also, I'm sure the analogue sticks are going to be quite comfortable if they're there on the final design.
I'm sure they've gone to a lot of effort to make sure they're comfortable to use, and they look pretty wide and they don't stick out much, compared to previous analogue sticks such as on the nunchuck and Classic Controller Pro.
Why is E3 still so far away? I want more details.
I don't care. I like both the "original" design and this "newer" design. Either way, I'm getting a Wii U once I scrounge up the cash. The ONLY way I would have an actual opinion on the new controller is if the Final Product ended up being the same size as the CPP-infused 3DS (not the top screen, just the touchscreen, face buttons, L, R, Zl, Zr, Left and Right Circle pads, D-pad, start, select, home, and power buttons). By then it'd only be about 7 inches by 3 inches by 2 inches.
I believe that this probably is a later model than the one at E3 last year.
For one, the buttons just seem to be in a much more practical position. It'd be a shame if they decided to move them just for the sake of it being slightly more visually appealing.
Also, if this was an earlier version, I don't see why it would have a Wii U logo on it and the more recent E3 2011 model would not, unless they'd already decided to change the name before the newer version, which they clearly hadn't.
I think there's still a chance for a few changes before E3 this year, but it does seem more likely that this is a newer model to me.
Looks good. Out of interest anybody know if the Wii U console will be supporting 3D?
I trust Nintendo to come up with the goods so im already saving up for the Wii U launch
@Kirk I've just been exchanging some tweets and it looks like, as I hinted at in the article, someone at TT Games has been silly. Not long after the image was posted the profile was deleted, then the image, and the suggestion seems to be that the guy responsible is in a bit of bother, as he's possibly broken non-disclosure agreements.
I'm personally with those that say this is a recent image that someone foolishly tweeted to show off. You may be right though, so time will tell
Definitely looks more practical from a gamer standpoint, but also looks like it's still in a tech prototype stage. How does this compare to the controllers used in the Rayman Legends trailer?
Those analog stcks look weirdly placed, but I think its gonna be good once you get your hands on the controller...and is it just me or is the controller bigger/the screen smaller...?? The screen looks very small now relative to the controller...
I don't particularly like this new design... I didn't like the sticks because of how big the controller is, and the buttons almost look out of place.
But if this is the final design, I'm sure Nintendo has a good reason behind it.
@myself
The controller shown in the Rayman Legends trailer is the officially revealed one with the slider pads. But of course, all will be revealed verrrry soon!
I see the mysterious Nintendo ninjas are efficient as always but unfortunately they let this one slip. I'm happy the circle pads have changed to analog sticks. I never realised how inaccurate they could be until I started playing Tales of Abyss on 3DS. Sometimes I'd press left/right on the circle pad and it would register as down. The new placement of the +/- buttons is better as well, they're more accessible.
yessssss. i really wanted to change from circle pads to analogue sticks. they just feel more stable.i hope they are like the wii analogue sticks
Lovin`this new controller design.Only thing I would change is the position of the analogue sticks,need to be below the buttons and d-pad.Btw how large is this controller?Will it fit most hands or only adult hands?
Looks great! Glad they changed the analog sticks.
Keeping the Wii U branding is really dumb imo. I think part of the reason why the 3DS floundered at launch was because of its name. Average Joe consumers who don't follow the industry that closely thought it was a minor upgrade from the DS line (like a new DSi), so they decided to hold off on purchasing what they thought was a $250 upgrade and not a new console here to stay, and that hampered sales. The name better change at E3.
Does the controller have a place to plug in headphones?
I don't think this is the final version we'll see at E3 2012. Nintendo knows how to keep its fans on their toes
Is that the pic of the new one or the old one, because it looks the same to me
It looks better, and i bet it plays better too. What's that button below the D-pad?
@Kinioka no button, just plastic square, they usually have those alot with prototypes.
me personally, I like the new layout BUT I don't like the joysticks, I was growing fond of the circle pads, it looked better with the circle pads too
Not a big fan, it looks very "toy-ish". I'm happy to see analogue sticks replace the circle pads though, even if the 3DS pads were really good.
@EmpireIndustries With the E3 2011 model, there was a headphone jack on the top of the controller.
That seems a bit weird to me as I'd imagine it'd be a lot better being on the bottom, but we'll see.
This new design is a LOT better simply because Nintendo replaced the Circle Pads with actual analog sticks. This controller looks like it's going to be awesome to hold and use.
I didn't like the wii remotes that much either but whatever. If that thing is heavy or as big as my tv I'm not holding it. I don't like unshapely controlers.
@Knux I agree with you 100%(seriously i kinda hate circle pads).
The design is great,but can't believe TT revealed it,well either way i am not getting it day one,i'll probably wait a year or so for the price to drop(that's what i did with the Wii).
@collect530 Nintendo [Iwata or Reggie] said it was capable of 3D graphics. I read it here last year during E3 news
I didn't like the wii remotes that much either but whatever. If that thing is heavy or as big as my tv I'm not holding it. I don't like unshapely controlers.
I think the older design is better
Now i would prefer if this was just the older version, the circle pads seemed like a good choice for a tablet-shaped controller as it would be just like playing a 3DS, but most likely with upgraded pads.
Also this version looks both more uncomfortable and more unnecessary space is used therefore also making the touch screen less assessable, if you guys want to see more of what i mean read this: www.nintendoenthusiast.com/evolution-of-the-wii-u-controller/
Honestly although everyone seems to be used to analogs i don't have a very good experience with them, having played with them much on an 360 but on PS3 they are fairly uncomfortable even after and extended amount of time getting used to them and it is worst when playing shooters.
the name of this console.. I don't have the right words for it.. I'm disappointed.
I don't see much of a difference. e.e
Before i was planning to buy Wii U but with the change in the controller i might change my mind
It seems more fit for purpose but the new analogue stick and the placing of the start button makes it look all unsymmetrical and ugly.
Now all it needs is clickable analog sticks, similar to ps3's L3 and R3 buttons. And a cool name change would be nice, but that's a distant second desire.
@Aviator I'm still curious for what those squares do. One is probably for synching, but the other one? Maybe for activating NFC stuff?
E3 couldn't be coming any slower... I'm too excited to see more details.
I'm more than thrilled to see that the Start and Select buttons are moved closer to the player's hand. This allows for quicker movements, in my book. However, on the analogue sticks... I'm wondering if that won't be slightly awkward at first going.
@Kinioka Really? I thought it looks a little wider.
much prefer the analog sticks. I still don't love the sliders on the 3ds, sometimes they slip and sometimes it's too easy to hold it off center misjudge where it is when making moves. It's great for a handheld but theres no reason to go there with a home console.
This looks nice and very comfortable but I think the "letter" buttons would be best a little higher and to the left next to the right analog. it's more natural to reach a little left than way down if you have to use those buttons AND the stick for things. then the start/select should be on the other side since they're more non-game options that you could well use your movement hands for when needed.
I like where this is going but overall this tablet thing is weird and risky. I also hope this isn't a dreamcast.
YEAH, for the analog sticks! Still don´t like the WiiU name though.
I honestly don't know what to think about the controller at this point. I'm just going to wait until we see how exactly this thing works before I put in an opinion.
Hm. I have very mixed feelings about this. Let's see what happens at E3.
whats that under the D-Pad o.O?
@grumblebuzzz #11 and anyone else who thinks that way:
WiiU can never go the way of the Dreamcast for one very simple reason: the console before it was successful. Go ahead and compare it to Sega Saturn, but don't compare Nintendo's console to Dreamcast until this one fails and the next one is ready to come out.
I like the redesign. It looks quite a bit more slick, I like the button placement more and prefer the real analogs to sliders.
I want oriental joysticks! Put more rings on those things!
@Aviator I see now... I see... I like the older model more, but I'm glad the Start and Select buttons have been moved.
do i see a dsi charger in the charging port if so wooot!!!!
The more I look at both models the more I dislike the controller as a whole. I really prefer "sticks" over the "Sliders" but the screen is too low. I know centered is a better look for the screen on the pad but think about how you hold a book or a tablet, at or near the bottom looking above your hands. I'ld rather this thing were turned 90` so the controls were on the bottom and the screen above them, as if adding a screen to the top of a classic controller rather than in the middle. I feel like I'll need to hold the controller too much in front of my face blocking the tv in order to see it clearly.
Has anybody else had this reaction?
Game developers with half a wit. Another bane for game excectuives. Anyone remember when a worker at Crytek leaked the name for the new Xbox? (Durango, if anyone's wondering)
Personally I liked the slider pads more than the analog sticks but I can deal with either of them. I just felt like the slider pad was Nintendo's own twist on the analog stick like Nintendo did way back with the cross pad on the NES when everyone else used joysticks.
Other than that it looks a bit wider to me as well.
Anyone know what that square button below the crosspad is for?
Ok, this starts to look like it...analogue sticks, thank you!
On this thing i actually could PLAY.
One blueprint showed that this design is a little bit smaller as well as having a concave in the back versus being flat. I don't know if it was real but it would seem so.
Is that a 3DS charger?
@Aviator Are those little pills mini thins if so awesome
I hope it has clickable analogue sticks.
Not sure why I feel they are trying to do too much with the control. Hope they bust the doors open with games that use it smartly at E3. Then I'll be convinced. I also hope the Wii Remote Plus becomes the standard and make the original Wii Remote incompatible with WiiU games.
I hope they change it to an SNES controller.
After playing with a circlepad, you can keep your analogue sticks.
I would put money on it that using this Wii U pad with analogues for a usual play session will hurt your hands unless they were set further down. Put them in the middle and make those buttons bigger! I'm not a 3 year old
I'd love to see a splash of colour maybe in the style of the SNES. I'm a bit bored of all white now.
I like the design but it just looks top heavy.
as long as there are L and R buttons above those analogue sticks I'll be fine
Move the Dpad down to where the odd square thing is and move the analogues to where the Dpad was. And I'm not a fan of all those buttons next to each other. What's the need to bunch up the face buttons when there is so much surface area to fill?!
Plus and minus down by the home button ta!
Does anyone know what the weight distribution of it is? Where is it's battery housed?
I don't mind the analog sticks as long as they don't wear out easily like pretty much every first-party analog stick on a Nintendo controller I have come across. Some of my Nintendo 64 games are almost unplayable, and that may be thanks in part to that stupid octagonal ring surrounding the control sticks.
An option to hold it upside down for left handed players would be fantastic. I'm a righty but because the Wii U pad looks virtually identical when viewed upside down, a control scheme for lefties would be great
Shame about that ridge thing round back...
I'm convinced that this is just an older model. Either way its still obviously a dev kit with the unmarked buttons and control sticks looking weird. I say to just wait for E3.
Analog sticks = win
I liked the Circle Pads, but if the analogue sticks are clickable then I'm all for it; as well as the staggered face buttons and D-Pad. Give us analogue triggers and we're all set!!
i love the new analog sticks look the same as the wavebird and i love the stick on the wavebird. everyone should just chill till e 3 then we will get the real offical spec s from nintendo then we can give and educated opinion till then its all bs
If you enlarge the image by clicking on it it looks nice. The main issue for me isn't too much what it likes like. I want it to work well. Analogue sticks are a step in the right direction.
Ohhhhhh buddy -_- that looks so uncomfortable to play with look like for the first time ill be taking a break of gaming every half a hour :I
im happy about the analog sticks, i was worried about the circle pads...there was no point in choosing those over sticks for a home console.
the new location of the + and - buttons is more convenient for quick and easy access, you wont have to move your hand, your thumb should be able to reach them now from the normal position.
also, what is with the random grey square located under the D-pad?
May be a simple sticker or something on the concept.
furthermore, i agree with everyone/anyone who has asked for clickable analogue sticks.
The circle pads wouldn't have had a clickable option, but now that they are going with sticks they should include clickable sticks.
This allows simply for another two physical inputs, not to mention Nintendo has been ignoring clickable sticks for two console generations already.
But I'm happy with this redesign. Looking forward to E3!
analog sticks are for wimps, circle pads are for big boys and girls.
The good news: Real analogue sticks!!
The bad news: Aren't they placed pretty high (the analogue sticks), or is that just me?
Is it me or does it look like a 3ds charger in the back of the remote?
The problem with me is... I simply can't give my two cents until I try it for myself. I will hence reserve judgment until I get my hands on the Wii U.
@Strongo9
The analogue sticks are indeed on both sides but look at it upside down. It's the same layout as it is when upright. The buttons would help cater for lefties as when it's upside down, the buttons are in the same place they would be for a right handed player.
All I'm saying is because the layout is the same both upside down and the right way up it could be used to help both righties and lefties
Helping players play a game isn't stupid...
After staring at the redone controller for 5 minutes it kind of looks better. I just think the buttons could be a tad bit bigger. Also did you guys notice the ring around the home button. I think it functions the same way as the one on xbox controllers.
NOOO!!! I hate analog sticks! Why did they get rid of the circle pads! Why!!!
Still looks very prototype-ish to me. Perhaps it's just an updated prototype that was given out to developers? Maybe this isn't the final format.
My biggest concern with the Wii U controller was the circle pads...so glad they have returned to the excellent Nintendo Analogue sticks! No need to fix something that wasn't broken in the first place!
This controller does nothing for me what so ever, I have lost all interest in Wii U.
WE NEED A BIGGER SCREEN!!!!! Why do the aways try and come up with cheap stuff at the launch and then improve? Give it to us from the get go, Or at LEAst try
Very glad for the analog sticks...circle pads make sense when you have to constantly keep the controller (and your wrists) tilted upwards in order to see the screen as you would on a handheld. Even, still...the Sony PS Vita has shown that analog sticks can be comfortable on a portable. Plus, don't forget that the Wii U will continue to support the Wii-Mote and therefore its plugins such as the nunchuk and classic controller/classic pro. Later Wii games supported additional controller options so there is no reason to think Wii-U games will not continue to embrace these welcome options.
Analog sticks were always gonna be the better choice, it'd be hard for a gamer to take the thing seriously without 'em. But does it have those handle grips that were also seen on the back of the original design (before the inferior E3 model)? If so, all there'd be left to fix is the ridiculous oversize and stupid name.
It had better not be! The analog sticks are a good thing, but that new button layout is TERRIBLE!
I'm skeptical. I don't like the +control pad and face buttons being moved closer to the center, and I much prefer circle pads after getting used to them on the 3DS.
@BenAV Thanks. Having them at the top does seem really impractical.
Is that a dsi/3ds charger?
Thank the god's of Final Fantasy! Analogue sticks are better than Control Sliders any day of the week!
The Wii U is gonna rule and da the 3DS is gonna dominate the hand held generation... man all Nintendo need to do is go back to their old roots to what made the NES, SNE, N64 and Gamecube popular... don't get me wrong Playstation make good exclussive but they die out fast... everythang Nintendo always made has had longevity to it... Mario and Zelda is still one of most popular francishe that is still being played and bought 2day... ion thank their gon fail... I thank their finally get ahead of the competion and their using osme Sega elements to get them where they need to be... like fahreal jus watch and see the Wii U gon blow the doors off the Playstation 3 and 360
2006 called, multitouch plzzz
I jus wonder how da sports game, fighting games, and Grand Theft Auto type games are gonna play and look... I hope that every thang be all shiny and glossy not all dull and plastic looking like most games are... if your gonna be the "next big-thing" at least blow our freaking minds and keep us guessing... I hope the sound quality on the countroller is good... I wanna feel like Im at the arcades or something even tho Im at home in front of the flat screen... I want it to be so intense to the point I almost pee myself for not wanna get off the game... that da type gameplay inovation Im looking forward to
What the previous poster said, except with a toilet involved.
@Burning_Spear @Burning_ Wouldnt it be cool to play da WII U on da Toliet....lol shidd that whatcha call playing da game on the go lol
@Mercury9 You try playing the thing upsidedown and see how that goes for you.
There's no way you'd be able to get a good grip on the controller, and good luck using the shoulder buttons probably on the bottom of the controller.
A left handed mode is completely unnecessary considering the system is practically symmetrical. The dpad can be used as face buttons for a game that uses the stylus, and for the rest it'll work just fine how it is.
Also, considering you asked, the analogue sticks and buttons are all near the top so you can actually use the shoulder buttons without having to stretch out your hand how far it would go.
It looks very comfortable how it is now... What you suggested sounds painful.
@DAaaMan64 Multitouch is unnecessary.
For a system like the Wii U, there are going to hardly ever be a practical use for it.
The touch screens on the DS systems continues to work really well, and there's no reason for them to fix what isn't broken.
I'm also really not to fond of the touch screen on my phone, either.
Come on Nintendo! Its a tad bit bigger now...and the layout is not that great. I don't understand, but I guess we'll have to wait until E3 to see it in action.
Can you actually have an opinion on here without being shot down in flames?!
@Mercury9 I wasn't trying to be mean.
You have a right to your opinion just like everyone else, so if you think those things will benefit the system, then that's fine.
I just wanted to point out that personally, I don't see how the things you suggested would be practical with how the controller is set out.
But hey, I could always be wrong!
Pass the water please
It's ever so hot
how can you all be complaining about the controller. you have never held it. nintendo is not stupid they wouldnt make the controller uncomfortable or hard to play with
@Mercury9
What is wrong with you?! Have you failed to realize that we are an army of self-righteous children and 30-year-old, Mom's-house-living know-it-all's?
We haven't seen the light of day since sometime on Friday! We are stir-crazy, and this conversation has been the most passionate moment of our day. Mom said you should just keep your opinion to yourself.
It look nothing like a redsign, more like a photoshop imagine from the previous image from E3 2011.
@retro_player_22 That would be some pretty impressive Photoshopping!
@BenAV, give me break. Zooming and right clicking, all basic features that users expect of touch screens have to be implemented in some bass-ackwards way now because Nintendo can't get with times as usual.
@DAaaMan64 I suspect that the Wii U will use the touch screen for mostly the same sort of things as the DS/3DS does, and probably less often.
The 3DS's touch screen works perfectly fine for everything they need it to do, and I don't see how the Wii U will be any different.
I understand that many people like you would much prefer it if they included a multitouch screen, but I'm also pretty sure there's a lot of people like me who'd prefer they just leave it how it is.
Both ways have their positives and negatives, but what they have now has been proven to work on their handhelds and will works just as well on the Wii U.
No matter what Nintendo do, they're not going to please everyone.
@Mercury9: This not an Atari Lynx... You can't just flip it over.
Nintendo must not be liking this dude much right now. He just blew off the lid, not good.
-_- I'll just go talk to a wall! He'll understand!
looking forward to it
Do anyone care to share their 3ds friend code?
@BenAV, this screen is huge, I love to see two people touching it. A mother with a child in her lap for example. This stupid limitation `is like creative violation when it's been a standard for 6 years...
Hell yeah I'm sold thanks to the analogue traditional sticks, now I can sleep a little better.
I hope the wiiblet is not 480p at least 540p.
The new Wii U controller design looks pretty good to me. I'm digging it. Looking forward to this year E3 for more information on the system.
Can't really comment until I get to actually hold the thing.
Great to see analogue sticks. I hope we'll see a lot of what the console can do during the E3 conference.
And while i'm still not sure about the name if it really makes heavy use of the Wii's controllers it might actually be the right choice.
@DAaaMan64 Sure, that's one use of a multitouch screen but I can't see the system being used for too many things like that even with a multitouch screen.
This system appears that it's going to be like a DS expanded into a home console rather than anything else, and in my personal opinion using the same touch screen tech that they've been using for their DS systems is a good choice.
It's accurate and you can use your finger, fingernail, stylus or whatever else you choose.
Seems like a good choice, but that might just be me then.
I don't believe it will be uncomfortable in any way, Nintendo have never made an uncomfortable controller. I do wish they would make the buttons a bit bigger though, there's no need to have them so small on a controller that big. Also they need colour really it makes them easier to identify. Clearly a choice of style over practicality there.
I'm glad they chose sticks though, slide pads are good for handhelds but for long console use I wouldn't want to use them.
@rjejr I don't think that will be a problem. The WiiU is basically a Giant 3DS. When I play my 3DS, I don't find that I have to look at the touchscreen at the same time as I see the 3D screen. I think that when I use this, I will look mainly at my television and if I need to use the touchscreen for anything, then I will do so and once I'm done, I'll just look back at the TV. The only way I would encounter something like this is if they had a Call of Duty U and you used the controller to Aim Down the Sight (ADS).
Its funny reading the praises/complaints when the fact of the matter is not a single person on this board has actually tried this thing out yet.
Looks pretty damn special to me. Ninty puts alot of effort into making comfortable controls so I don't think they would go through numerous changes if its not going to feel good to hold and to the people saying there is alot of space between sticks and buttons to the screen remember there's alot of tech going on in such a small unit, well it is a standard controller/tablet/streaming viewer/another window into the game world/and many ? we don't know yet device. E3 is gonna be sweeeet
@ajcismo
I have played on the original wiiU controller earlier this year. It was extremely comfortable to hold, to the point where I forgot I had next gen in my hands.
Yummy yummy. Just makes me want it more.
Clickable analogue sticks are a must if Wii U is going to offer the core games we all claim to want.
@collect530 Support? Yes. Will it be used? Most likely not, and only possible with 3rd parties.
@hydeks The square is the exact shape of the "u" in the Wii U logo, so I don't think it's just nothing.
@Mercury9 The position of the L and R buttons makes it impossible to hold upside down. Not a bad idea, just not plausible
I love the controller! Both designs are great, but I would probably prefer analogue sticks than circle pads, but not overly fussed. As for those that think it's too big......I'll bet your the first to moan that you think the screen is too small when you use the controller as your main screen!
Nintendo contollers are winners. Always have been, always will be.
And thus ANOTHER reason why I'm not picking up a Wii U.
I like the old layout better. Everything is mapped out similarly to the 3DS and the circle pads are travel friendly. I can't tell you how many times I've had my gamecube analogue sticks wear and tear because they protrude out of the controller and are often pressed against something when they are packed away on the go. The circle pads are a great way to prevent the same types of wear and tear like the gamecube controllers and insure that the owner won't have to spend a fortune replacing it. I'm almost certain that the circle pads are going to be on the newer model. I'm calling it now.
In addtion, the missing "Wii U" logo on the older image leaves room for the possible name change at E3. I'm not holding my breath though. Both controllers look fantastic. I'm so excited I can almost pee my pants.
I hope they have two versions available for people to choose. I prefer Nintendo's circle pads over analog sticks now and find them much more comfortable and just as responsive as sticks. Only difference to me is that the pads feels much more natural and comfortable to move than sticks. I can imagine that they'll be much more satisfying to click than analog sticks (I HATE how the click feels on PS3 controllers, feels way too disjointed).
After looking at the images some more, it makes sense that the analogue sticks/circle pads are up so high. How else are you going to click those L and R triggers without having to maneuver your hands in an awkward manner? I imagine if everything were to be moved down or centered, this thing would be too top heavy. It would be silly to do that just to fill the empty space.
Clickable circle pads? Mmm... core-gamers.
@Nin-freak
I know. I've already hinted at that.
Analog Sticks > Circle Pads > Circle Pads with raised circle textures.
It looks good enough and I bet its comfy enough too. To be honest, Nintendo has to screw up alot of things for me not to buy this awesome system.
I wanted to see what the slide pads felt like but I won't complain about the analogs. I'm just ready to get my hands on it.
@3dbrains
Good to hear. I can appreciate your experience with it. It just bothers me that there are some serious opinions either way in the comments section without any sort of proof/experience with the topic at hand. I'm pretty excited to try it out myself, it looks rather comfortable.
I like analogue sticks better than circle pads i think its easier to control so i would be one of the people it would please so.. yeah.
Get rid of the name! Ultra Super Mega Wii NES!
<---
Now the worst thing about the console is the name. Phew.
Hmm... Cosmetically, this thing looks horrible. It probably won't be any more functional either, and either they made the screen smaller or the sides longer. Either way, that's not good.
@Nintendoman
The sides are now wider to accomodate stick placement and probably because Nintendo spend 1000's hours testing comfort and strength of all of their products... and saw this was much better.
The screen is exactly the same 6.2" we have all grown to love.
I just found out something VERY dissappointing about WiiU.
2 weeks to go!
I personally do not care about the analog sticks unless they are clickable. If they aren't clickable, whats the damn point? I would rather have the slider pads if that is the case. I like that the sticks are no longer directly above the other buttons, but they could have pushed them even further. Great idea to move the +/- buttons to the right side, this gives them the ability to be used as additional buttons for future games, kinda like how they were used for Metroid Triology. They would be impossible to reach while using the joysticks if they stayed in the center. Also, instead of circular holes I hope they go with the octagonal hole shape for the joystick similar to the Wii nunchuck because it is very hard to hold a joystick straight for a long period of time without a notch to push it into
The controller looks great, but I feel sorry for the guy who leaked this. My question is why would you leak something like this knowing that you would get fired and possibly sued by Nintendo for not keeping the NDA?
Finally, an iPad with actual gamepad buttons, but no CPU...
i just noticed what is that in-between the Power button and the power light?? lol odd un-marked button's
@Volmun Rumour is it's a button to switch display output from TV to controller
@James ah ha thanks 8)
NINTENDOFACE,don't be picky now.I'm sure it's improved.And besides,you haven't even tried the prototype yet.I know,'cause I'm stalking you right now.In fact,I'm in the same room you are.Heh heh...........Yeah I'm just kidding.
By...........Joshume
They could have dropped the da*n screen out of the design. If Nintendo wants to be 3rd place (at least or at best), the screen has to go. 3D was gone from the 3DS, so why not forgetting about the screen on the U? (a name change would do wonders too).
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