Comments 36

Re: Review: Bahnsen Knights (Switch) - Perhaps The Best Yet Of The Brilliant 'Pixel Pulps'

Steifybobbins

Don't sleep on these! I'm not really a fan of visual novels but I absolutely love these. The atmosphere alone totally engulfs you in a way that's rarely seen. It's almost tangible, it's weird. There's also just enough "game" to break up the reading. All three games are less than 3 hours long too, which makes repeat playthroughs to see the different scenarios and grab the achievements a really easy ask.

Re: Talking Point: What Game Do You Wish You Could Forget?

Steifybobbins

Most recently I'd say Xenoblade Chronicles 3. I'm very much a lapsed JRPG player and I only bought this because I was bored one day and I loved Xenoblade 1 on Wii. Man this game nails the JRPG template. No action is wasted or meaningless it was all so moreish. I couldn't stop playing after a slow start. I could go on and on but I won't.

From my youth I'd have to say Links Awakening, Tony Hawks Pro Skater, Final Fantasy 7. Out of those 3 Final Fantasy 7 probably hasn't aged as well but it was the first game to have a more profound impact on me and expand my idea of what games could be. The soundtrack still lives in my head too.

I could probably list at least 20 but I'll finish with Breath of the Wild and Super Mario Galaxy. Breath of the wild is the best open world game ever made (with TOTK) and Mario galaxy is just pure joy. I really wish I had one of those M.I.B pens now!

Re: Round Up: Here's What Switch Online Players Think Of GoldenEye 007 So Far

Steifybobbins

I never owned an N64, I never played this game until 3 days ago and I think it's FANTASTIC! Yes the controls are horrible but if you allow yourself to set it to easy with auto aim it's brilliant! Levels are carefully designed rather than boombastic shooting galleries. The multiple objectives tied to difficulty make it super replayable. The sound design is still great and the feedback loop from shooting baddies still feels great! I'm genuinely surprised how much I'm enjoying it. Like many on here I find the 32 bit era hasn't aged well but this still holds up much like SM64 Banjo FF7-9 etc.

Re: Round Up: The Reviews Are In For Bayonetta 3

Steifybobbins

I recently commented on a eurogamer review following similar complaints and I'll repeat what I said there. It's good to have different viewpoints. If one person was disappointed by what Bayonetta turned out to be, I'm sure there will be many others who feel the same. How is that not valid in a subjective medium? I'd actually like to see less focus on mechanics and tech and have more reviews focus on the feelings a game elicits. That's where the fun really is, mechanics, graphics, tech, writing etc. These things are basic ingredients. Like all art forms games are more than the sum of those parts and that's where the magic often lies. We'll never find it by looking at games in such a prescribed way.

Re: Talking Point: What's The Worst Game That You Still Love For Some Reason?

Steifybobbins

Has to be The Wonderful 101. The Saturday Morning cartoon vibe, slick platinum combat and a fun story was a massive suprise to me on its release. It became one of the rare examples of a game I go out of my way to persuade others to try. It was a 10/10 to me and a rare example of creativity and joy in an increasingly formulaic gaming landscape. The internet seems to strongly disagree with me

Re: Best Game Boy Games

Steifybobbins

Links Awakening is one of the greatest games of all time. Cannot argue with it at 1. Tetris is well placed at 2. My dad played Tetris for hours and hours sometimes in one sitting. I'm not sure he played a video game before or since. That tells you everything you need to know about the significance of Tetris on Gameboy

Re: Feature: 25 Nintendo Switch Games We'd Save From Squid Game-Style Oblivion

Steifybobbins

OMG Tom Saved Sayonara Wild Hearts! I was slowly reading through hoping to see it pop up and it did! SWH Is absolutely glorious and I too play it through regularly. I bought it the night my Wife got the all clear from the hospital after surgery. After months of misery this beautiful game beamed itself into my eyes and the soundtrack buried itself in my head. I finished it that night, cried in relief as I checked on my wife who was fast asleep. I "fell back into my groove" Thank you for picking it Tom

Re: Soapbox: Even If GTA Trilogy Were Perfect, I'd Rather Be Shooting Balloons And Burying Gyroids

Steifybobbins

@BulkSlash BOTW is the most dense and interesting open world there has been. vomiting pointless tasks and icons all over a map only serves to break immersion it also encourages players to chase after boring activities rather than get lost in another place. BOTW's open spaces make it feel like a walk in the wilderness where you make your own fun like kids used to in my day. It feels lived in like every interaction or activity has genuine purpose but it's expansive enough to illicit feelings of wonder and curiosity. The writer here is not simply making a "weird" comparison they are picking up on a very common problem in modern video games where the realism of the world's created often isn't matched by the things you can do in them which fundamentally undermines the reason for making it look real in the first place and shatters any illusion that you are inhabitting an actual place.

This is something that has been bothering me for some time and I've often argued that immersion is more likely to be affected by a belief that the structure and systems in any given game "make sense" much more than trying to trick your brain with photo realism. Case in point Half life 2 feels much more believable and "alive" than many modern games and the lead character in that game doesn't even have hands when climbing ladders but the physics, art, sound and environmental storytelling still does a better job of suspending your disbelief than most games made today. I've always found the GTA games super fun to mess around in but extremely rudimentary if you play the actual story missions because the scenarios and tools at your disposal are simplistic and often dull. That said I can happily grab a coffee from the roost in AC despite it being ultimately pointless because everything about that cafe feels like it belongs. It's a place and not just pretty backdrop. I for one can't wait for some of the current trends to die a death and let creativity run free again for developers and players. Imagine how good GTA could be if it was free from its anriquated systems and built with real freedom at its heart. That would be really something.

Re: Talking Point: How Many Hours Is A 'Short' Game For You?

Steifybobbins

I have many issues with games today but one of the biggest is overly long games with nothing to justify that length. Some of my absolute favourite experiences have been the "right" length. Sayonara Wild Hearts is extremely short but the experience is pure concentrated fun. Links Awakening is 10-14 hours but there's not an ounce of fat on it. There's tons to do but none of it worthless. All games should be made this way. Too many games leave a bad taste because they contain hours upon hours of pointless activities that detracts from the rest of the game. Metroid Dread is another good example of a game being paced perfectly. The writer mentioned movies and a key problem to solve when telling a story is pacing. Games should be no different but at present pacing comes a distant second to content. I hate not completing games but there are so many I have to force myself to finish. A perfectly paced game is also much easier to replay because you don't have a list of boring chunks swimming round your head convincing you not to bother. Do yeah, give me games that are the "right" length all day long

Re: Gallery: Nintendo Switch OLED Vs Standard Switch - The Key Differences In Pictures

Steifybobbins

@witters it's definitely your own fault, nobody forced you to use a knife or use it carelessly. If the knife had been at an appropriate angle and used delicately it would be virtually impossible to stab the cart slot not to mention possibly yourself. Add to that that there are smaller safer options like credit cards or paper clips and there's your answer to who's fault it is. It bugs me that everyone wants to blame someone and nobody wants to take responsibility for bad decisions. That said I'm glad you didn't hurt yourself and I hope you get it fixed ASAP

Re: Feature: Nintendo Life eShop Selects - September 2021

Steifybobbins

@sketchturner Finally someone else who found this awesome game! NL have dropped the ball in not reviewing this one. Tales of iron would also get my vote. It's basically Dark souls with Rats bugs and frogs bit more forgiving to make it more accessible. It's just as rewarding though. Great art, great sound design and meaty combat. If you like games everyone you should absolutely play it.