Played it years ago and found it entertaining but undoubtedly it doesn't hold up knowing all the twists and such. Definitely a good time to give it a go if you have a chance.
Sequels are take or leave imo but the original was ace.
@BlackenedHalo It's not bad, but it changes how the exploration occurs. I don't like how fixed it is, would be good to zoom it out (I hope this is what the update is referring to)
@Meteoroid I'm finding the opposite in regards to grinding, since Nocturne I've gotten by with fusing. Sometimes I end up beating a boss 5-10 levels higher than me just by exposing the Press Turn system and debuffs. Unless of course running around looking for demons is grinding...
Played it earlier in the year on game pass. It's a cool premise that's unfortunately clunky as all hell, with some huge logical leaps in the gameplay and story. I'd recommend watching a playthrough over actually playing it, unless you fancy frustrating trial and error gameplay.
It's been nearly 3 months and it's still kind of a mess on Switch. The biggest thing I noticed besides it being nauseating when the framerate slips is the draw distance is mental! Texture filtering kicks in like 5 feet away from Sonic in some levels
I used to watch this guys channel but honestly after a few videos every trick has been shown and it's just not that interesting 9 times out of 10. Oh you mean off camera models are in weird locations until they're on camera? Duh, lad.
The most obvious answer is that the engine was probably built for PS4/Switch/PC and this is remnant code. It started development around 2017 and entered full production in 2018, around the time Atlus were making Catherine Full Body and Persona 5 Royal.
Saying that, who knows. Atlus are strange since being bought by Sega, they very rarely released multiplats (seriously there's barely any) but all of a sudden everything's going ro other platforms in some way shape or form.
Edit - Actually I think about it, there's a bunch of demon models/textures in SMTV taken from Persona 5. The code is likely more intertwined than we think.
Removing arbitrary code from a game requires a lot of additional testing as it can have ramifications in other elements of the game, it's not surprising
@Mjoen My biggest disappointment with the games is the character models and the lack of additional camera control options, particularly when driving. In a game where they patched in a different aiming system and a GTAV style weapon wheel I'm surprised that the camera system for the driving (ie the way it doesn't seem to catch up to you quick enough when turning corners) remains the exact same as my PC copy. Generally the art style and visuals is appealing imo, which is why I really only commented on the overtly bright screenshots that partnered the review.
I've been playing off and on since it unlocked yesterday. 2 hrs on GTA3, 4 on VC and around 8 on SA (It's my favourite game)
"We had to pause and turn the brightness level to max then reduce the contrast to zero just to make the picture look acceptable first of all.."
I'm playing it right now on stock settings and it doesn't look nearly as bad as your screenshots? What on earth is going on here? It's like you wanted it to look worse. Every YouTube review doesn't have the brightness exaggerated like these screenshots.
"The resolution is well below 720p, it's been smeared with some sort of after effect that makes things even worse, the default picture settings are awful and the stuttering and jankiness is plain to see"
Again, it looks reasonable sharp on my TV (and in every YouTube review so far), definitely not "well below 720p".
It's a disappointing product for sure, and they're probably due some heavy patching, but these parts of the review didn't sync with my own experience or seemingly with any other reviewer.
And you played all 3 enough to write a review since yesterday? Huh.
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Re: Aspire: Ina's Tale Brings Stylish Puzzle Platforming To Switch Soon
The visuals look nice in isolation but watching the entire trailer it looks very busy in motion
Re: Review: Danganronpa: Trigger Happy Havoc Anniversary Edition - Shockingly Violent And Absolutely Hilarious
Played it years ago and found it entertaining but undoubtedly it doesn't hold up knowing all the twists and such. Definitely a good time to give it a go if you have a chance.
Sequels are take or leave imo but the original was ace.
Re: The Game Awards Has A "World Premiere" It's Been Working On With A Dev For 2.5 Years, And One Guess Is Zelda
Probably Kojima's latest schlock
Re: Talking Point: What Are You Playing This Weekend? (November 27th)
SMTV and Ion Fury, determined to finish Ion Fury
Re: Shin Megami Tensei V Is Getting Its First Update, Here Are The Patch Notes
@BlackenedHalo It's not bad, but it changes how the exploration occurs. I don't like how fixed it is, would be good to zoom it out (I hope this is what the update is referring to)
Re: Shin Megami Tensei V Is Getting Its First Update, Here Are The Patch Notes
@Meteoroid I'm finding the opposite in regards to grinding, since Nocturne I've gotten by with fusing. Sometimes I end up beating a boss 5-10 levels higher than me just by exposing the Press Turn system and debuffs. Unless of course running around looking for demons is grinding...
Re: Shin Megami Tensei V Is Getting Its First Update, Here Are The Patch Notes
Camera settings in the overworld will be a game changer
Re: Nintendo Download: 25th November (North America)
Got a long weekend at work so too busy with Burning Crusade Classic, Ion Fury and SMTV to bother picking up anything this week
Re: Reminder: It's Turkey Day In Animal Crossing: New Horizons
Something about a turkey cooking up a yearly Thanksgiving meal is a bit morbid
Re: Ed Sheeran's Pokémon GO Collab Includes In-Game Concert And Special Pokémon Appearances
I'm not really a fan of celebrity tie ins 2bh but Ed is genuinely talented so fair play to him
Re: Interactive Thriller Twelve Minutes Releases On Switch This December
Played it earlier in the year on game pass. It's a cool premise that's unfortunately clunky as all hell, with some huge logical leaps in the gameplay and story. I'd recommend watching a playthrough over actually playing it, unless you fancy frustrating trial and error gameplay.
Re: Epic Games Acquires Harmonix, Makers Of Rock Band, To Work On Fortnite
That's a weird combination but fair enough I suppose. Not like they were getting much in the way of work, might as well get the devs paid.
Re: Mario Movie Producer Defends Chris Pratt's Casting, Says The Voice Is "Phenomenal"
I don't understand why he's controversial? The guy seems lovely
Re: Sonic Colors: Ultimate Has Received Another Update On Nintendo Switch
It's been nearly 3 months and it's still kind of a mess on Switch. The biggest thing I noticed besides it being nauseating when the framerate slips is the draw distance is mental! Texture filtering kicks in like 5 feet away from Sonic in some levels
Re: Talking Point: What Are You Playing This Weekend? (November 20th)
@mcdreamer It's honestly a phenomenal series and I regret sleeping on it in the DS/early 3DS days. Going back and playing them has been great
Re: Talking Point: What Are You Playing This Weekend? (November 20th)
Planning on jumping between SMT V and Ion Fury
Re: Rockstar Has Released Its First Update For The Grand Theft Auto Trilogy
I don't think the update is live on Switch? No update notification and the manual update says my current version is up to date
Re: Nintendo's Enormous Cyber Switch Sale Is Now Live, More Than 1,000 Games Discounted
Just got Ion Fury, hyped to play it
Re: Video: Metroid Dread Camera Trick Reveals Lots Of Intriguing Development Secrets
I used to watch this guys channel but honestly after a few videos every trick has been shown and it's just not that interesting 9 times out of 10. Oh you mean off camera models are in weird locations until they're on camera? Duh, lad.
Re: Review: Pokémon Brilliant Diamond And Shining Pearl - A Middling Pair Of Remakes
Haven't played Pokemon since Gen 3 and never tried these, will add them to the never ending "maybe" pile
Re: Nintendo Is Offering Free Trials For Switch Online, Even If You've Used One Before (US)
@Specter_of-the_OLED I'm not subscribed, I had it for the first year of the service but haven't been subbed since it expired
Re: Nintendo Is Offering Free Trials For Switch Online, Even If You've Used One Before (US)
I haven't used it since its first year. Don't intend to use it again tbh
Re: Datamine Uncovers References To PS4 And PC In Switch Exclusive Shin Megami Tensei V
The most obvious answer is that the engine was probably built for PS4/Switch/PC and this is remnant code. It started development around 2017 and entered full production in 2018, around the time Atlus were making Catherine Full Body and Persona 5 Royal.
Saying that, who knows. Atlus are strange since being bought by Sega, they very rarely released multiplats (seriously there's barely any) but all of a sudden everything's going ro other platforms in some way shape or form.
Edit - Actually I think about it, there's a bunch of demon models/textures in SMTV taken from Persona 5. The code is likely more intertwined than we think.
Re: Fatal Frame: Maiden Of Black Water Gets New 'Very Easy' Difficulty Option
@GoodGoshJosh Yup, it was originally due for delivery on Oct 31st, it was updated to Nov 15th on the 29th, and on Nov 13th it updated to Nov 30th!
I look forward to playing it in April 2022
Re: Fatal Frame: Maiden Of Black Water Gets New 'Very Easy' Difficulty Option
Still waiting patiently for my physical copy to arrive (recently updated from Nov 15 to Nov 30!)
Re: UK Charts: Shin Megami Tensei V Earns Top Ten Debut, But Animal Crossing Leads The Way For Switch
It will be interesting to see how SMTV did in Japan, it's the most anticipated unreleased Switch game for the last few weeks
Re: GTA Trilogy Is Very Close To Receiving The Worst Ever Switch User Review Score On Metacritic
Based review bombers
Re: GTA Trilogy Contains The Infamous 'Hot Coffee' Code That Cost Take-Two $20 Million
Removing arbitrary code from a game requires a lot of additional testing as it can have ramifications in other elements of the game, it's not surprising
Re: GTA Trilogy Could Be This Year's 'Cyberpunk 2077' As Rockstar Is Flooded With Refund Requests
@duffmmann Journos seem keen to get their clicks from this one lol
Re: GTA Trilogy Could Be This Year's 'Cyberpunk 2077' As Rockstar Is Flooded With Refund Requests
They've been painfully common since the early days of the PS4, with AssCred Unity being the gold standard of corporate greed and laziness imo
Re: Review: Grand Theft Auto: The Trilogy - The Definitive Edition - Three Classics In One Shocking Package
@Mjoen My biggest disappointment with the games is the character models and the lack of additional camera control options, particularly when driving. In a game where they patched in a different aiming system and a GTAV style weapon wheel I'm surprised that the camera system for the driving (ie the way it doesn't seem to catch up to you quick enough when turning corners) remains the exact same as my PC copy. Generally the art style and visuals is appealing imo, which is why I really only commented on the overtly bright screenshots that partnered the review.
I've been playing off and on since it unlocked yesterday. 2 hrs on GTA3, 4 on VC and around 8 on SA (It's my favourite game)
Re: Review: Grand Theft Auto: The Trilogy - The Definitive Edition - Three Classics In One Shocking Package
Just made an account to comment lol
"We had to pause and turn the brightness level to max then reduce the contrast to zero just to make the picture look acceptable first of all.."
I'm playing it right now on stock settings and it doesn't look nearly as bad as your screenshots? What on earth is going on here? It's like you wanted it to look worse. Every YouTube review doesn't have the brightness exaggerated like these screenshots.
"The resolution is well below 720p, it's been smeared with some sort of after effect that makes things even worse, the default picture settings are awful and the stuttering and jankiness is plain to see"
Again, it looks reasonable sharp on my TV (and in every YouTube review so far), definitely not "well below 720p".
It's a disappointing product for sure, and they're probably due some heavy patching, but these parts of the review didn't sync with my own experience or seemingly with any other reviewer.
And you played all 3 enough to write a review since yesterday? Huh.