Comments 435

Re: News Site Claims That Zelda "Takes A Dim View Of Workers, People Of Colour And Women"

Kosmo

It's just a a drop in the ocean, but I'm with everyone in saying that the author of this article is a complete idiot and has no clue whatsoever at what's going on.

The lazy workers are a stereotype, just like the tyrannic boss, and they go together. WHile he's at it, he could attack Disney because Uncle Scrooge and Donald Duck have the exact same relationship.

The Gerudo are brown skinned because they live in the freaking desert! It would be strange for them to be white. And Ganondorf is green... As it's been pointed out, the Gerudo couldn't be more different from current Arab people, because they are a tribe of warrior women dressing... lightly. And the crescent shape is just on so many flags of Northern African countries...

How about Zelda? Well... SHE IS A FREAKING PRINCESS! She's being captured because that's what princesses do. Why don't you attack Peach then? And the "princess" in Save Mii? And Razpunzel? And every single princess princess in CHILDREN'S TALES? At least Zelda has the guts to make a stand as Sheik. She also helps you escape from the castle. And to finish Ganon. Did you ever play the game???

And the cows... screw you. Cows are here to give milk and be eaten, get over it. Otherwise they'd be wild animals, not farm animals. Go back to the Carebear world if you can't handle the simplest of reality. (I imagine the author of this BS pestering waiters at the restaurant: "Do you know what this is? This is meat! Yes, I ordered meat, but I'm very unhappy to eat it and I'm going to be a donkey about it too!")

Re: Developer Interview: WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise

Kosmo

How about we just stop fighting over what Kirk says. He is no bad guy, he has a valid point with solid arguments after all. If you still disagree, which, incidentally, I do, well, tough. Things can't be all black or white.
Shantae is less sexy, but cuter. Very often, a simpler, less convoluted style can give a better impression of action thanks to deformation effects that are very difficult to apply sucessfully to very detailed models. Look at WarioLand SD. It is gorgeousness incarnate, and Wario's style is very simple. AND he still Wario. DIsgaea D2 will also apply a simpler style to Laharl and his cohorts, and it looks great to me. Actually, Shantae's design and proportions remind me very much of the newest style of Nippon Ichi Software.
Main point of this post: I like the new style, it looks great.

Re: Talking Point: Nintendo's Wii U Lineup Makes Commercial Sense

Kosmo

Nintendo told us they were bringing out the bug guns and they did. Of course we know what games they had in store for us, but it won't make them less enjoyable. The trailers were still full of surprises, and there was plenty of them. The Smash Bros trailer was just awesome!
Right now, the WIi U needs solid games, that's what's coming, and that's what we've been asking for. Except for Zelda Wii U, and a hypothetical Metroid or Star Fox, we've got exactly what we wanted, no?

Re: PES 2014 Will Not Be Dispensed On Wii U

Kosmo

The Wii U is not host to the CoD/Fifa "gamers" ("yeah, I'm a gamer, I play CoD, lawl, Nintendo is for kids, go play some real games where you shoot people").

Those guys will play on Playstation anyway. No loss here.

Re: The Conduit Getting HD Remake For Mobile Tegra Devices

Kosmo

<trolling>If it doesn't come to Wii U I won't miss it. It's arguably the worst FPS I ever played: corridors, horrible story, even worst gameplay, I sold it after 5 hours of playing it. No, enduring it. Let us never speak of that steaming pile of garbage again... </trolling>

Re: The Darksiders Series Looks To Be Over

Kosmo

Not to be a troll, but I never liked that series. It didn't know if it wanted to be Zelda or God of War and just failed miserably at both in my opinion. So, it's not going to make me sad.

Re: Feature: Pokémon X & Y - What We Know So Far

Kosmo

I just hope this episode will bring the changes Pokémon needs so badly. While playing Black 2, I couldn't help but think: "I did that before. 5 times. Yes, I know how to catch a Pokémon, don't show me! Dammit, stop blocking the road until I get the city's badge, I want to go and train there!"

Pokémon is déjà-vu from beginning to finish. If it wants to stay afloat, it really needs to get fresh ideas. The GameCube episodes, XD and Colosseum, weren't great, but they certainly are a start.

And plus, seriously, the 3DS can do better than that graphically! GameFreak, use the UbiArt engine and give us good looking sprites for once!

Re: Feature: Our Staff's Thoughts on Wii U - Part One

Kosmo

My personal liking of the Wii U was no surprise, as I always have been a great fan of Nintendo consoles, but what really surprised me was my family's reaction. I brought back the Wii U home, and was immediately told to shut the blasted thing down so people could watch some TV.
It was a matter of minutes before everyone, my dad, mom, sister and girlfriend were around the TV, fighting to see who would be the next Ghost in the Luigi's Mansion attraction. I bet if Nintendo had filmed us, they could use the footage as a TV add. We played all together for 3 hours before stopping.
And then the next day they came to me and asked to play some more.
I think the Wii U really has a huge potential of bringing people together for a fun moment, even more than the Wii did. The simplicity of use for the GamePad and the convivial games really are a hit. I greatly hope to see more, and very soon too!

Re: Let Camelot Know If You Want Another Golden Sun

Kosmo

I totally agree with Drewciffer. As much as I enjoyed GS:DD, the plot felt shallow and the game clearly lacked the epicness of GS: Lost Age. When I see that such an enormous game held on a GBA cartridge, having to put up with a ridiculously tiny world map, very few side quests and a childish plot on a DS cartridge really put me off.
What did work was the fighting, and overall gameplay. That was spot on.

Re: Miyamoto: "Angry Birds Would Have Been Better on DS"

Kosmo

I can see how it would be better for DS: no slowdowns, no adds, no loading times... Maybe it's just that my phone is ageing, but I'd LOVE it for the DS. Plus, the touch controls are very responsive, not like on tactile phones (not the ones with stylus, but that only work with fingers, see what I mean?)

Re: That Zelda Timeline Makes a Bit More Sense Now

Kosmo

This is still very hard to believe. Especially the bit about Link dying. He is the hero! He can't die, or fail. It is his destiny to fight and win.
The timeline split is already hard to believe, so, a dead Link... meh...

Re: Feature: Samus Aran, Gaming's Leading Lady

Kosmo

Playing Super Princess Peach didn't make me feel like a wuss. It was quite enjoyable to see something different and have an "unusual" hero.
Women may be video game heroes now, but most of them are pretty badass. Princess Peach is not. And that was fun. But poeple may not yet be ready for "not badass" heroins. When Samus shpwed a weak spots, gamers weren't happy...
That's why the situation hasn't really changed...

Re: Solatorobo: Red the Hunter

Kosmo

I have a stupid question that may already have been asked...

I'll ask anyways: is this a sequel to Tail Concerto, released on Playstation all those years ago?

Re: Japanese Gamers Put Off by High Price of 3DS

Kosmo

The 3DS' price may be high, but the system is worth it!
Now, the only reason why I'm not currently playing it is because of the launch title, whose price is far too high for what they really are.
So, when the highly awaited games begin to arrive, the 3DS will be worth its price!

Re: Here's a Video of Zelda: Ocarina of Time 3D's New Features

Kosmo

I didn't see anything not annonced before here... Gyro controles, touch-screen inventory, drop-dead-gorgeous graphics and boss mode...
I kinda was expecting a peek at the rumored new temples and such... (yes, I'm still dreaming)
Looks great still. A day-one purchase for me.

Re: Review: Goemon's Great Adventure (Nintendo 64)

Kosmo

When I picked up this game as a kid it was just a very good platformer that played in co-op, but now that I'm playing it again, the wacky Japanese humor makes it even better! For all those who are fond of Cho Aniki and other Japanese "bizarre" things, this game is truly a jewel. And for all the others, it's a great platformer with one of the weirdest and most enjoyable Game Over screens EVER!
Shame I never was able to beat it, but I'm certainly working on it. (and that demon is sure showing off his muscles to me... shivers)

Re: Review: Rayman 3D (3DS)

Kosmo

Am I the only one that's shocked Ubisoft is releasing an exactly similar game ten years after it came out? No updated graphics, no voice, no new levels... For those having played one of the MANY existing versions of Rayman 2, I personally don't think it holds any interest.
It's not even the "revolution" version from PS2, which included an Overworld... Really, shame on you Ubisoft...