Overview

Also Known As
Star Twins (Japan)
Number of Players
4
Genre
Release Date

Nintendo 64

  • US 11th Oct 1999
  • EU 2nd Nov 1999
  • JP 2nd Dec 1999
Wikipedia
en.wikipedia.org

Reviews

  • Review Jet Force Gemini (Nintendo 64)

    A Rare gem?

    The Nintendo 64 and Rare go together like Banjo and Kazooie. The developer was behind several of the stellar titles found on the system, many of which were some of the most original games in history. One of the most unique titles released by the UK-based developer was the 3D action-shooter Jet Force Gemini, which launched in 1999. While...

Screenshots 13

Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot
Jet Force Gemini Screenshot

Jet Force Gemini News

  • News Jet Force Gemini Style Platform Shooter Tamarin Unlikely To Come To Switch Anytime Soon

    Ex-Rare talent involved with development

    Don't let the cute and cuddly look fool you, the upcoming PS4 and PC release Tamarin has ties with ex-Rare veterans. It's got character designs in it from Banjo-Kazooie creator Steve Mayles, a soundtrack from Donkey Kong Country composer David Wise and reportedly "many other developers" from Rare's golden era...

  • Video Check Out the Introduction to the Jet Force Gemini Game That Never Was

    What could've been...

    Some of you may remember Jet Force Gemini, a Nintendo 64 classic from the golden days of Rare. Though Banjo-Kazooie and Goldeneye 007 may be games that are mentioned more, Jet Force Gemini was nonetheless a lovely third person shooter that positively oozed of Rare's charm and quality. It was also a one-off game, though...

  • Feature The Making of Jet Force Gemini - Part Two

    In the second and final part of our N64-themed making of, we look at the critical and commercial impact of one of Rare's best action titles

    One of the most refreshing aspects of Jet Force Gemini was the way in which the player’s progression throughout the various levels was handled; initially, the only character available is Juno, but eventually...

  • Feature The Making of Jet Force Gemini - Part One

    In the first of a two-part feature, we go behind the scenes on what is regarded by many as the N64's finest action title

    Back in the late ‘90s being an N64 owner was a testing experience. Having to listen to your Playstation-owning chums constantly droning on about Lara Croft and Solid Snake was enough to put any Nintendo devotee in a bad mood,...

About The Game

Twins Juno and Vela, and their dog Lupus, are Jet Force Gemini, intergalactic police.

Their mission? Stop the evil space bug, Mizar, from his goal of galactic conquest with his seemingly-infinite army of Drones. They'll have to stop along multiple planets along the way, and assisting King Jeff and rescuing his subjects, the Tribals.

Jet Force Gemini is a third-person shooter which revels in making gigantic creepy bugs explode into dribbly mucousy bits. The Jet Force team are given progressively more powerful weapons, from the Machine Gun, which rips through both enemies and ammo, the Plasma Shotgun, which you can charge up for some explosive fireworks, and the Tri-Rocket Launcher, which fires three rockets with every shot, sending explosive doom in the direction of your target. There's also the Fish Food, which is used to...er, feed fish. Really.

Even though they're called Drones, these bugs aren't stupid. When encountered, they'll rush you, hide behind objects for cover, and even run off for reinforcements when you confront them. They also take delight in shooting the innocent Tribals, whom you are supposed to be rescuing. But the Drones are nothing compared to the game's insanely difficult bosses, which includes a pair of gigantic praying mantis, a huge beetle, and of course, Mizar himself, to name but a few.

Each of their team has their own special abilities - Juno can walk through lava without any trouble, Vela can swim underwater, and Lupus can hover for short distances and travel through tight spaces. These abilities are required to fully access areas that they previously couldn't reach. The team also get the help of Floyd the Droid, a hovering robot that can be controlled by player two as a floating gun with infinite ammo when he joins your team.

The game also includes three different multiplayer modes: Battle - featuring most options of an average First Person Shooter but with a third-person perspective, Target Shoot - a shooting gallery with a first-person view, and Racing, which includes some kart-like racing as well as old-school top down racing games.