@Anguspuss I'm sorry to hear that you haven't had any luck with the medium. I've only funded one project so far (Dreamfall Chapters), and thankfully they're well on their way to delivering. My only recommendation is to never back anything by individual developers, and be extremely careful about who you back in general.
@Bassman_Q Unfortunately, there aren't any physical editions. You have the deluxe edition, that includes an artbook, keychain, and other goodies, but it has a code for the digital edition, not a disc. And the deluxe edition is only available in Europe, the Middle East, and Africa, and then only for PS3/4 and PC. No Wii U version. . I would have ordered the deluxe edition myself if not for all of the above. As it stands, I'll just have to settle for the eShop download on launch day.
@dizzy_boy I'm in agreement with Ken. Players suffer from extreme tunnel vision. They think that what they like is what everyone will like, which as we all know simply isn't true. And at the end of the day, a player is just a person with an opinion and the potential to buy your product. They generally don't have a clue about how software development works, and game theory is classified in the same box to them as rocket science. . While they should keep an ear to their players to make sure they understand what the player wants. In the case of Metroid, it was more the gameplay style and not just the 2D platforming style (even though that was important, too).
@XCWarrior Because the 3DS is where it needs to be as a platform; it's doing fine, and will continue to do fine. But people want to see the same for the Wii U. Success means more 3rd party support, more games, more development resources, and that's a win for all Nintendo fans. It also benefits 3DS owners, since developers who are developing for the Wii U are also more likely to port a similar game to the 3DS.
Hasn't EA already said previously that they have no titles currently in development for the U?
For me, personally, I'm just hoping that ZombiU sees some love, preferably in the form of a sequel. I know they said last year that it wasn't planned since it was unprofitable, but since they already have the engine and infrastructure in place, not to mention plenty of pre-built assets, so you would think a sequel would be much cheaper...
While it sounds intriguing, I've always found 2D horror to....well, suck. Even Castlevania bores me in this regard. The only game I've ever thought that really did well with this set up was Limbo, which was an odd gem in its own right.
@Einherjar Because DLC by its very nature quickly dissolves into nickle and diming and pay for convenience. A publisher wants to release new, worthwhile content for their game? Fantastic. But that's what expansions are for.
While I have no plans to grab the game myself, I personally found the videos pretty hilarious. I think the marketing for the game is actually pretty genius - overstating its scandalous-ness with some humor thrown in. It shows that they're perfectly aware of the game's nature and aren't ashamed to flaunt it, something I find quite refreshing compared to the puritanical uptightness that permeates American society.
There are enough of these in inventory circulation that I can't imagine that getting ahold of one will be an issue for several years at the very least.
Just cranking up the resolution does not high-definition make. You can't make a good pie using rotten apples, no matter how good the recipe. Likewise you can't make something HD without having the texture resolution and polygon counts to support it.
@FireHorsePrime If you'll read the comments above you, you'll find that your experience is the exception, not the norm. I didn't find anything dumbed down about the game, nor have I ran into any game breaking bugs. The statement "Zombie U could have been done much cheaper in 2D on a mobile device and called "Bash the Zombies", because that's all it is," is probably the most glaring piece of hyperbole; I have trouble taking the rest of your post seriously after that.
Geez. I'm so out of the hype loop, it seems. I'm looking forward to MK8, but I'm not THAT excited about it. In the list I have in my sig, as far as anticipation goes, it's not even in the top two (which belong to Child of Light and Bayonetta2).
@Emblem It's likely 16 tracks and 16 inverted versions of these tracks, which doesn't count in my book.
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What I'm curious to see is if they'll take a step and release a DLC with additional tracks, sort of like they did with New Super Luigi U.
A game I wouldn't have purchased anyways not coming to the Wii U? Sadface.
More seriously though....I really hope that MK8, Smash U, and Bayonetta2 bury sales records. It would give developers who abandoned the platform prematurely the figurative finger and hopefully attract some 3rd party support from developers who aren't spewing sequels out their orifices like a rogue sprinkler system.
@Gma-X Nintendo has the right of it, I think, their approach just needs work. You don't need top of the line graphics. Modest improvements are perfectly fine. Price points and the games themselves are the more important factors. The U has the games, just not enough of them. Likewise, it has a good price point, just not as good as it should be.
Getting rid of Iwata isn't going to make 3rd parties magically flock to the Wii U.
Getting rid of Iwata and having his successor chosen by people whose sole interest is in grabbing the most profit possible at the price of relegating Nintendo to a crappy free to play and mobile developer would be a death knell for the company.
My favorite would probably be The Legend of Zelda: A Link to the Past. Not because it was super impressive, but simply because the moment you see that Triforce appear on the screen, you know that "Holy @&*@, it's Zelda!"
@BayonettaLuver | The choice was between Bayonetta for only the Wii U or no Bayonetta at all. While obviously I'm biased since I have a U, I would think the former is still better no matter what.
I'm much more excited for the Metroid Fusion and F-Zero releases. In my personal opinion SMB3 is quite possibly the most overrated video game of all time - it's my least favorite Mario game on the NES. | I do agree that the price point for the GBA releases was a bit meh. Only $1 less than SNES games? I think they should have been the same price as NES games.
@PvtOttobot
Like Man1ac said, since it's eShop, publishing costs are greatly reduced, so it doesn't need to sell a massive amount to be successful. I'm just overjoyed to see this coming to the U. A unique turn-based RPG with gorgeous watercolor artwork that forms the world? I couldn't ask for more.
On topic, I think the co-op is a 'nice to have' feature. It's fantastic to have no matter what.
I saw the trailer for this a few days ago and it looks rather promising, with what looks like a solid gameplay foundation and nice art direction. I'll definitely give the game a shot when it releases, assuming the price point is right.
While I don't care either way on this issue (I personally believe that AC is potentially the most overrated series in gaming today), it's annoying to see yet another developer give Nintendo the cold shoulder.
While I love old school stuff, that should be the realm of the Virtual Console, not current releases. I would go so far as to say that nostalgia is overused in the current Nintendo lineup - the vast majority of the current Wii U lineup consists of games from the bread and butter franchises from Nintendo.
While I love Mario and Zelda games as much as the next person, variety is the spice of life and I think that's one reason (among many) that the Wii U is under-performing at the moment. Mario Platformer #1273178 is great, but what would really help is more original stuff.
Wonderful 101 and Bayonetta2 are both steps in this direction, but there's so much untapped potential at the moment. For example, why, WHY do we not a guitar-hero style game that uses the controller screen as a virtual guitar face?
But that's a bit of a tangent. What I'm trying to say is that while the 16-bit era had some amazing games, our current hardware has far more potential if utilized properly. And given their last several offerings, I don't really trust SE to deliver anything amazing, regardless of how many bits they're using.
@Clockwerk I thought the same thing at first glance, but after pulling up some reference images, I can see the resemblance. It's not modeled after the Master Sword so much as its design simply has elements and references to the blade in question. Features of note are the shape of the base of the blade and the guard - both are not exact copies, but are definitely close enough in style to draw the connection.
@tom_q A very valid point. There's not just a demo draught, there's a lack of games in general for the U - full games, demos, and VC titles are all absent compared to the vast library that the Wii has.
Maybe it's just a complete failure in market savvy. I can't be the only person who would happily dish out cash for HD version of my favorite Wii titles (I'm looking at you, Other M and Skyward Sword). WindWaker HD's success should be practically beating them over the skull with a giant club that says "Helllloooooo! Giant money pile here, please retrieve!"
I've adored Nintendo since I was a child, but at times like this it really does seem like they simply don't want to make money, for reasons I can't really fathom.
@Kirk I completely agree. Other M is my second favorite entry in the series, second only to Super Metroid. The Prime Trilogy was fun, but it honestly felt less like Metroid to me than Other M.
My only complaints about Other M were the over-reliance on Sense-Dodging mechanics and the cumbersome shifting between 1st and 3rd person modes.
Unlike many die hard fans, I really, really enjoyed the story of Other M, and feel that an unfair portion of the derision towards it is from players who were expecting an unflappable, balls of steel heroine like Lightning from Final Fantasy or Laura Croft of old but instead were given a heroine with more depth and nuance like the new Laura Craft reboot, or perhaps Terra/Tina Branford from the Final Fantasy series. And it's a very good move, in my opinion. Unflappable heroes are boring.
What I'd really love to see is a post-Fusion entry in the series in the style of Other M.
Comments 199
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 13th April
@Anguspuss
I'm sorry to hear that you haven't had any luck with the medium. I've only funded one project so far (Dreamfall Chapters), and thankfully they're well on their way to delivering. My only recommendation is to never back anything by individual developers, and be extremely careful about who you back in general.
Re: Video: This Child of Light Trailer Takes You Through The Beautiful World of Lemuria
@Bassman_Q
Unfortunately, there aren't any physical editions. You have the deluxe edition, that includes an artbook, keychain, and other goodies, but it has a code for the digital edition, not a disc. And the deluxe edition is only available in Europe, the Middle East, and Africa, and then only for PS3/4 and PC. No Wii U version.
.
I would have ordered the deluxe edition myself if not for all of the above. As it stands, I'll just have to settle for the eShop download on launch day.
Re: Microsoft's Ken Lobb: Metroid Prime Wouldn't Have Been Made If Nintendo Had Listened To The Fans
@dizzy_boy
I'm in agreement with Ken. Players suffer from extreme tunnel vision. They think that what they like is what everyone will like, which as we all know simply isn't true. And at the end of the day, a player is just a person with an opinion and the potential to buy your product. They generally don't have a clue about how software development works, and game theory is classified in the same box to them as rocket science.
.
While they should keep an ear to their players to make sure they understand what the player wants. In the case of Metroid, it was more the gameplay style and not just the 2D platforming style (even though that was important, too).
Re: Ubisoft and EA Lock In Their E3 Presentation Details
@XCWarrior
Because the 3DS is where it needs to be as a platform; it's doing fine, and will continue to do fine. But people want to see the same for the Wii U. Success means more 3rd party support, more games, more development resources, and that's a win for all Nintendo fans. It also benefits 3DS owners, since developers who are developing for the Wii U are also more likely to port a similar game to the 3DS.
Re: Video: This Child of Light Trailer Takes You Through The Beautiful World of Lemuria
This is probably the most anticipated game on my wishlist (see signature). I only hope the gameplay is as beautiful as the visuals.
I'll be buying this on launch day.
Edit: As a side note, did anyone else notice that the character seemed to get older as the video progressed?
Re: Ubisoft and EA Lock In Their E3 Presentation Details
Hasn't EA already said previously that they have no titles currently in development for the U?
For me, personally, I'm just hoping that ZombiU sees some love, preferably in the form of a sequel. I know they said last year that it wasn't planned since it was unprofitable, but since they already have the engine and infrastructure in place, not to mention plenty of pre-built assets, so you would think a sequel would be much cheaper...
Re: Super Mario 64 Gets The Oculus Rift Treatment
@Alshain01
I was going to purchase one as soon as they did a consumer release, at least until Facebook bought them. Now I won't be touching it.
Re: Nendoroid Toon Link Figure Slated for August Release
Nice, but I like my Samus version better. ^_^
Re: Ex Oblivione is a 2D Action Horror RPG Coming Exclusively to Wii U
While it sounds intriguing, I've always found 2D horror to....well, suck. Even Castlevania bores me in this regard. The only game I've ever thought that really did well with this set up was Limbo, which was an odd gem in its own right.
Re: Rumour: Mario Golf: World Tour To Offer Additional Courses As Paid DLC
@Einherjar
Because DLC by its very nature quickly dissolves into nickle and diming and pay for convenience. A publisher wants to release new, worthwhile content for their game? Fantastic. But that's what expansions are for.
Re: Video: Experience The Acute Embarrassment Of Owning A Physical Copy of Senran Kagura Burst
While I have no plans to grab the game myself, I personally found the videos pretty hilarious. I think the marketing for the game is actually pretty genius - overstating its scandalous-ness with some humor thrown in. It shows that they're perfectly aware of the game's nature and aren't ashamed to flaunt it, something I find quite refreshing compared to the puritanical uptightness that permeates American society.
Re: Rumour: Mario Golf: World Tour To Offer Additional Courses As Paid DLC
I loathe DLC with every fiber of my being. DO NOT WANT.
Re: Next-Generation Visual Novel Nero Confirmed For Wii U eShop
So pretty...I hope we get some more information soon!
Re: Video: What Could Xenoblade Chronicles Look Like In HD?
Sigh. Looks like we're stuck with another Zelda remaster. Maybe we should just have them all done at once so we can move on to something else.
Re: Wii Classic Controllers No Longer Being Manufactured By Nintendo
There are enough of these in inventory circulation that I can't imagine that getting ahold of one will be an issue for several years at the very least.
Re: Video: Marvel Characters Making Their Way to Disney Infinity
Oh wow.....this completely killed my interest in Infinity. So tired of seeing the same handful of Marvel characters plastered everywhere.
Re: Weirdness: These Chinese Game Controllers Look Wii-ly Familiar
@FX102A So true. The four ABXY at the bottom are nice touch, but that abortion of a D-Pad they ripped off from the PS is just silly.
Re: Video: What Could Xenoblade Chronicles Look Like In HD?
Just cranking up the resolution does not high-definition make. You can't make a good pie using rotten apples, no matter how good the recipe. Likewise you can't make something HD without having the texture resolution and polygon counts to support it.
Re: Review: ZombiU (Wii U)
@FireHorsePrime
If you'll read the comments above you, you'll find that your experience is the exception, not the norm. I didn't find anything dumbed down about the game, nor have I ran into any game breaking bugs. The statement "Zombie U could have been done much cheaper in 2D on a mobile device and called "Bash the Zombies", because that's all it is," is probably the most glaring piece of hyperbole; I have trouble taking the rest of your post seriously after that.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 6th April
I'm rooting for Earthlock; the Wii U is in desperate need of some RPGs.
Re: Round Table: Let's Talk Endlessly About Mario Kart 8, Just Because
Geez. I'm so out of the hype loop, it seems. I'm looking forward to MK8, but I'm not THAT excited about it. In the list I have in my sig, as far as anticipation goes, it's not even in the top two (which belong to Child of Light and Bayonetta2).
Too much hype CAN be a bad thing.
Re: Preview: Mario Kart 8
@Captain_Toad Probably not. Back in the day, we called it the 'Friendship Nuke'
Re: Preview: Mario Kart 8
@Emblem It's likely 16 tracks and 16 inverted versions of these tracks, which doesn't count in my book.
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What I'm curious to see is if they'll take a step and release a DLC with additional tracks, sort of like they did with New Super Luigi U.
Re: The Next Batman Game Is Arkham Knight, And No, There Won't Be A Wii U Version
A game I wouldn't have purchased anyways not coming to the Wii U? Sadface.
More seriously though....I really hope that MK8, Smash U, and Bayonetta2 bury sales records. It would give developers who abandoned the platform prematurely the figurative finger and hopefully attract some 3rd party support from developers who aren't spewing sequels out their orifices like a rogue sprinkler system.
@Gma-X Nintendo has the right of it, I think, their approach just needs work. You don't need top of the line graphics. Modest improvements are perfectly fine. Price points and the games themselves are the more important factors. The U has the games, just not enough of them. Likewise, it has a good price point, just not as good as it should be.
Re: Preview: Mario Kart 8
@SanderEvers I hated that game so much.
Re: Preview: Mario Kart 8
Waiting for the comments complaining about how this should be on the 3DS. >.>
Re: Video: What Could The Legend Of Zelda: Skyward Sword Look Like In HD?
There are a massive number of people in this thread who have no idea what HD entails.
Re: Video: What Could The Legend Of Zelda: Skyward Sword Look Like In HD?
@wombatkidd I picked up Xenoblade Chronicles at my local Gamestop for like $50. Expensive for last gen, sure, but not prohibitive.
Re: Video: What Could The Legend Of Zelda: Skyward Sword Look Like In HD?
Considering it's my favorite 3d entry in the series, my vote went to Other M. Xenoblade would definitely be my second choice, however.
Re: Limited Edition Zelda Statue Available For Pre-Order From First 4 Figures
Unfortunately, this price tag is about $250 more than I would be willing to pay for this, neat though it may be.
Re: Feature: The Biggest Wii U Games of 2014 - Spring Edition
My most anticipated game of the year isn't on the list - Dreamfall Chapters.
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As for the list itself, if I had to pick one, it would be Bayonetta2.
Re: Report Suggests That June Could Be Crucial For Iwata's Future At The Head Of Nintendo
Getting rid of Iwata isn't going to make 3rd parties magically flock to the Wii U.
Getting rid of Iwata and having his successor chosen by people whose sole interest is in grabbing the most profit possible at the price of relegating Nintendo to a crappy free to play and mobile developer would be a death knell for the company.
Re: Oddworld's Lorne Lanning Isn't Worried About Wii U's Low Install Base Impacting New ‘n’ Tasty Sales
Compared to the PS Vita...ouch.
Re: Weirdness: Here's a Nine-Hour Video of Every SNES Start Screen
My favorite would probably be The Legend of Zelda: A Link to the Past. Not because it was super impressive, but simply because the moment you see that Triforce appear on the screen, you know that "Holy @&*@, it's Zelda!"
Re: Capcom Cuts Profit Projections By Over 50%, Despite "Strong Sales of Monster Hunter 4"
I actually just traded MH3 Ultimate into Gamestop, something I never do. The game just didn't do it for me at all.
Re: Poll: Have Your Say On The GamePad's Role With The Wii U Virtual Console
@epicdude12302
The problem is crappy developers who just want to spew their games to the most platforms with the least amount of work.
Re: Nintendo Shows Off April's Game Boy Advance Wii U Virtual Console Line-up
If my avatar wasn't a giveaway, I'm looking forward to Metroid Fusion the most by far.
Re: Bayonetta 2
@BayonettaLuver
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The choice was between Bayonetta for only the Wii U or no Bayonetta at all. While obviously I'm biased since I have a U, I would think the former is still better no matter what.
Re: Super Mario Bros. 3 Is Warping To North American Virtual Consoles On April 17th
I'm much more excited for the Metroid Fusion and F-Zero releases. In my personal opinion SMB3 is quite possibly the most overrated video game of all time - it's my least favorite Mario game on the NES.
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I do agree that the price point for the GBA releases was a bit meh. Only $1 less than SNES games? I think they should have been the same price as NES games.
Re: Nintendo Download: 27th March (North America)
According to the poll results, there's no love for the Hair Salon. My vote didn't even push it above 0%.
Re: New Child of Light Trailer Shows Off Co-Op Mode
@PvtOttobot
Like Man1ac said, since it's eShop, publishing costs are greatly reduced, so it doesn't need to sell a massive amount to be successful. I'm just overjoyed to see this coming to the U. A unique turn-based RPG with gorgeous watercolor artwork that forms the world? I couldn't ask for more.
On topic, I think the co-op is a 'nice to have' feature. It's fantastic to have no matter what.
Re: Child of Light Creators Discuss Their Transition from Far Cry 3
So pretty!
Re: Child of Light
Looking forward to trying this. Does anyone know if this game will have a box release, or is it eShop only?
Nevermind, looks like it's eShop only. Less than two weeks to go!
Re: The Girl and the Robot
I saw the trailer for this a few days ago and it looks rather promising, with what looks like a solid gameplay foundation and nice art direction. I'll definitely give the game a shot when it releases, assuming the price point is right.
Re: Latest Assassin's Creed Announcement Continues Doubts Over Wii U Inclusion
While I don't care either way on this issue (I personally believe that AC is potentially the most overrated series in gaming today), it's annoying to see yet another developer give Nintendo the cold shoulder.
Re: Weirdness: Square Enix Reproduces Deadly Final Fantasy XIV Boss in 16-Bit Style
While I love old school stuff, that should be the realm of the Virtual Console, not current releases. I would go so far as to say that nostalgia is overused in the current Nintendo lineup - the vast majority of the current Wii U lineup consists of games from the bread and butter franchises from Nintendo.
While I love Mario and Zelda games as much as the next person, variety is the spice of life and I think that's one reason (among many) that the Wii U is under-performing at the moment. Mario Platformer #1273178 is great, but what would really help is more original stuff.
Wonderful 101 and Bayonetta2 are both steps in this direction, but there's so much untapped potential at the moment. For example, why, WHY do we not a guitar-hero style game that uses the controller screen as a virtual guitar face?
But that's a bit of a tangent. What I'm trying to say is that while the 16-bit era had some amazing games, our current hardware has far more potential if utilized properly. And given their last several offerings, I don't really trust SE to deliver anything amazing, regardless of how many bits they're using.
Re: Weirdness: The Legend of Zelda's Master Sword Appears to be in PS4-Exclusive inFAMOUS: Second Son
@Clockwerk I thought the same thing at first glance, but after pulling up some reference images, I can see the resemblance. It's not modeled after the Master Sword so much as its design simply has elements and references to the blade in question. Features of note are the shape of the base of the blade and the guard - both are not exact copies, but are definitely close enough in style to draw the connection.
Re: Talking Point: Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos
@tom_q A very valid point. There's not just a demo draught, there's a lack of games in general for the U - full games, demos, and VC titles are all absent compared to the vast library that the Wii has.
Maybe it's just a complete failure in market savvy. I can't be the only person who would happily dish out cash for HD version of my favorite Wii titles (I'm looking at you, Other M and Skyward Sword). WindWaker HD's success should be practically beating them over the skull with a giant club that says "Helllloooooo! Giant money pile here, please retrieve!"
I've adored Nintendo since I was a child, but at times like this it really does seem like they simply don't want to make money, for reasons I can't really fathom.
Re: Talking Point: Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing
@Kirk I completely agree. Other M is my second favorite entry in the series, second only to Super Metroid. The Prime Trilogy was fun, but it honestly felt less like Metroid to me than Other M.
My only complaints about Other M were the over-reliance on Sense-Dodging mechanics and the cumbersome shifting between 1st and 3rd person modes.
Unlike many die hard fans, I really, really enjoyed the story of Other M, and feel that an unfair portion of the derision towards it is from players who were expecting an unflappable, balls of steel heroine like Lightning from Final Fantasy or Laura Croft of old but instead were given a heroine with more depth and nuance like the new Laura Craft reboot, or perhaps Terra/Tina Branford from the Final Fantasy series. And it's a very good move, in my opinion. Unflappable heroes are boring.
What I'd really love to see is a post-Fusion entry in the series in the style of Other M.