Comments 997

Re: Just Why Is La-Mulana Taking So Long?

Drake

I just got a reply from Mr. Samejima (One of the Nigoro guys) on Twitter saying that they have to get a "new standard regulation" for the game, basically, I think it means that the USK rating was for an old version and there is some new stuff in it now which they also have to rate.

Re: La-Mulana DLC Announced

Drake

@zranoll: In fact, the entire game has been redesigned so as to be a lot less retro in terms of having to search around a ton, stuff is a lot more obvious now, you can get hints everywhere, you can record the writing on tablets to take it with you anywhere, etc.

On the official blog during development they specifically asked players what parts of the original game were too confusing or illogical so they could make them more understandable.

Re: First Impressions: Resident Evil Revelations

Drake

Resident Evil 4 did have it's share of creepy moments like the sewers and the hedge maze, but those were few and far between. Resident Evil 5, I'm sure anybody else who's played it can agree that it doesn't have a single scary moment throughout the entire game

Also, we played this with headphones, which is clearly going to be the way to go for maximum immersion.

Re: Donkey Kong

Drake

@melechofsin: That wouldn't work for this one, it only got colour when played on a Super Game Boy, not a Game Boy Color.

Re: La-Mulana Hits Japan On 21st June

Drake

@Omega: It's pretty brutal starting out, but honestly, once you get past the first one or two areas you'll be completely hooked, it's my personal favourite indie game ever. Since it doesn't give any help in regards to gameplay whatsoever (The WiiWare version will though) this might help as well.

Re: Nintendo Announces eShop Update for 6th June

Drake

I don't think there's any delay at all - European Wii/DSi shop updates happen around midnight and count as being on the next day, so since it's being released in the evening for North America, it may just mean Europe will get it at the same time, which would be around midnight.

Re: Monster World IV Comes Westward, Finally

Drake

I haven't actually played it myself, but I know there's a section in the game where you have to answer trivia questions correctly, which would obviously be complete guesswork without a language you know.

Re: Monster World IV Comes Westward, Finally

Drake

A Steam release could easily happen, but one sign that it may be for VC instead is that Steam has yet to receive a single import game, all MD games available (About 40) were released in the west.

Re: Review: Faxanadu (Virtual Console / NES)

Drake

@Banana_Jane: Although Faxanadu was actually released before Zelda II I think the comparison is completely valid, aside from the lack of an overhead overworld, the games are similar enough to be comparable. Plus, everybody knows what Zelda II is like, so that can be used to explain what this game is like more easily.

Re: Features: Games That Should Already Be on Virtual Console

Drake

To be honest, I don't think we're going to be seeing any more Commodore 64 games. There haven't been any since the Last Ninja 3 debacle even though four of them were rated before then, so they must've given up or something.

Sega's also not showing much effort anymore either, I would expect some more arcade games from them, but they seem to be trying to throw all their Mega Drive/Genesis games on Steam (There's already a few on there not on VC).

Re: Review: 1942 (Virtual Console / Virtual Console Arcade)

Drake

@bezerker99: I'm not exactly surprised about there only being two moves, I'm just stating there are. A lot of other, later shmups have a whole bunch of other stuff you can do (Aiming behind yourself, smart bombs, etc.) so of course some people may want to know that.

Re: Review: Ghost Trick: Phantom Detective (DS)

Drake

Easily within the top 5 DS games I've played, and that is saying quite a bit. I feel like some special mention should also go out to the awesome soundtrack, which is by the same person who did the music for the first Phoenix Wright (It's actually also only the third soundtrack he's ever done, the second being Viewiful Joe).

Re: First Impressions: Resident Evil: The Mercenaries 3D

Drake

There was a piece of artwork released a while ago which had outlines of a few unrevealed characters, them being Barry, Wesker and Rebecca (I believe), which pretty much confirms this will have every character from 4 and 5 (Gold)'s Mercenaries mode (+ Claire).

Re: Review: Faxanadu (Virtual Console / NES)

Drake

I believe the Japanese release was a regular Famicom title, so I have no idea why they pulled the save feature. Perhaps to save on cartridge costs? They also removed the ability to give your character a name, and some crosses on and inside the churches.

Re: Faxanadu

Drake

@Retrogamer: That is technically true, but Xanadu pretty much became a series of its own. It's similar to how Wario Land was really Super Mario Land 3, would you really call the rest of the Wario Land games Super Mario Land ones?

Re: Even More Virtual Console Titles on the Way

Drake

@Odnetnin: Honestly, DK64 has always been a pretty unlikely release, not only does it include a Rare game (Jetpac), but it also includes the arcade version of Donkey Kong, which I don't think Nintendo would like to release basically for free as a bonus with another title. I wouldn't be surprised if it never shows up!

Re: Three More Virtual Console Titles Incoming

Drake

@Raylax: There's only two OFLC rated games that been rated for ages but haven't come out yet (World Heroes 2 and Strider), so for the most part they're pretty reliable.

The USK almost never rates VC games (So these being on there must be an error on their part), but when they do, the games generally get released.