@ThePizzaCheese Time to move into the modern age, Nintendo's old business strategy isn't feasible anymore. Like the local police are going to care about a GBA ROM. Maybe they will ask for a copy too. LOL
@ThePizzaCheese Yeah, Disney Vault was BS then but today, it just can't work. Sorry.
Oh and the market value only matters if you intend to re-release it at some point but these days re-releases find their value in being remaster or being remade. Nintendo doesn't make anything from the market value of used games sold on ebay.
@ThePizzaCheese It is though and I see nothing morally wrong with downloading a ROM that Nintendo isn't actively selling. They want to make money from it, make it available otherwise they need to STFU about it.
Piracy often is a service issue. Don't want people to download Mother 3 for free? Release it for sale or put it up on your online service. Be stubborn and refuse and people will get it themselves.
Do you have a problem with me playing my legally owned copy of Chrono Trigger on a non-Nintendo device like a Retron 5?
@ThePizzaCheese It’s like you are disregarding everything I have said. Like when I said that it’s fine IF the copyright holder isn’t making iit available.
Legal or not, if a copyright holder won’t sell it to me, the internet becomes an option.
@ThePizzaCheese …and if they were they would probably concede but that won’t stop the wrath of PC gamers against Nintendo. Just not sure Nintendo is up to the task of pushback from PC gamers..
I think copyright law goes too far protecting games that are not actively being made available by the copyright holder.
@Roibeard64 When It comes to old games and emulation, I don’t care about what is legal unless it’s an old game Nintendo has made available. Honestly though. If I pay for NSO but prefer to emulate Breath of Fire on my Wii hooked up to a CRT, I will do just that.
@ArcticSin Nintendo doesn’t want you downloading old NES and SNES games that they also won’t put on the Switch. People should remember that when Nintendo takes action against emulation.
@sanderev ah yes but am I stealing by playing GBA cartridges on my PC?
It certainly isn’t theft to play my old SNES games on my Retron 5. Suppose you have a USB Switch card reader and you can buy a Switch game and play it from the game card on the PC? Stealing? I don’t think so, you bought the game.
@Dr_Lugae Valve isn’t some small rom site that Nintendo can swat down without pushback. PC gamers may push back in favor of Valve. This could be interesting.
@Anti-Matter Stealing? What if you bought the game and choose to play it on a device other than the Switch?
I have this device that plays Game Boy Advance cartridges on my PC. It plays them through an emulator but it plays the actual cartridge. Am I stealing?
@somnambulance I still use my Wii as a Wii, as a Gamecube and as a SNES emulator. It's the coolest thing to plug in my SNES Classic controller to my Wii remote to have a wireless SNES controller with the entire SNES library available to play.
@BAN Miiverse, eShop music, virtual console that even had GBA and DS games on it. It had almost all of the mainline Zelda games too. Can't forget that. It was Wind Waker HD that convinced me to buy one.
@Savage_Joe Why would there be a level 40 enemy in a level 5 zone in the first place? Seems like bad design to me that doesn't require level scaling to solve. Shouldn't the level 40 bunny never spawn in a level 5 zone?
Even in a linear JRPG that could happen if they designed it that way, it would be bad design. Maybe it's a bug. Not sure why level scaling is the only solution to a level 40 enemy in a level 5 zone.
@GameOtaku Well there should be some common sense in map design so that you can't accidentally go somewhere with monsters you have no hope of beating. However, going ahead a little where the monsters are a few levels higher but beatable if you are lucky, heal alot or exploit a weak point is what makes a linear JRPG worth exploring.
For example, take an old game, Breath of Fire (it's on NSO). You can grind as much as you want in your current area, but the level gaining will slow down since the monsters don't change or you could bravely move forward and try your luck and skill with monsters a little stronger than you but gain levels faster (and possibly some good equipment). It's a risk-reward system and it's optional. The game won't let you go so far that you end up fighting enemies you have no hope of defeating. Is this not something modern developers can figure out. Pretty simple and it rewards getting out of your comfort zone without destroying you for daring to explore.
No need to level scale bosses either, bosses are the walls that keep you out of map areas that you have no hope of surviving. If you can't beat the boss, you can't go forward. Beat the boss and you can move into new places with harder enemies. JRPG's have been doing this for decades but now all of a sudden, they can't remember how to do it?
Is level scaling the best modern developers can come up with to compensate for what the player might do? I mean, level scaling is a critical flaw of open world games so maybe the genre is to blame.
@GameOtaku Level scaling is terrible. It is a necessity in open world games though which is a critical flaw of open world games IMO. What's the point of getting stronger if the enemies' level with you? May as well stay at level 1 but then what would be the point of levels at all, may as well just be an adventure game instead of an RPG.
RPG's that don't make you feel more powerful as you go don't really scratch the RPG itch (for me anyway). Take any linear RPG, play a few hours and then go back to the starting town and fight the enemies in the area to see that you really are getting stronger. With level scaling, the enemies in the starting area would always just be around the same level as you are. Every enemy you encounter would be around the same level as you. How exciting!
Another great thing about linear RPG's is that you can usually go into an area you aren't ready for, take the risk and if you win the reward will be greater.
Level scaling is a crutch that open world games lean on because...how else would it work? Doesn't make level scaling anything other than terrible.
@Tendogamerxxx No, Game Freak needs to get better at building games. The only thing better hardware would do is power through the poor optimization. That's cheating.
@wolfsniffer Hasn't Xenoblade Chronicles always been open world?
As an example (an unpopular one, I know) the Zelda franchise decided to the 'dungeons in any order' think with A Link Between Worlds but at what cost? Gone was getting new tools in every dungeon to help you progress a little farther in the overworld. In fact, they had to make all the tools available early on to accommodate for that design choice.
I think we have all had the experience of sitting down next a stranger playing a Switch at an airport and it was instant friendship. Also, I can't count the number of times I have stopped playing basketball to play it at a picnic table on a small screen with other people. Not contrived at all.
@KBuckley27 It's a game that was never meant to be open world, IMO. When companies try to change genres (I think open world is a different genre than a linear JRPG) they often end up making the franchise worse.
If Game Freak isn't up to the task of making an open world game in the time frame that has been set, maybe they should be making a more linear Pokemon game.
People need to stop blaming the hardware for what is clearly on the developers. People just want new hardware and so they are using this as their platform.
If Game Freak had the Series X to work with, they would still put out a subpar game and you all know it.
@Dark-Luigi Sword/Shield is a pretty low bar. I am going to need the game to be better than Gold/Silver (HeartGold/SoulSilver) and I am guessing that it's not.
@roboshort Pokemon games have never looked great, it isn't just this one game so I doubt it's a staffing issue. They just know that people will buy them so no need to put lot of money into how they look.
@Snatcher …they could have taken the extra time to fix the bugs before sending the game cards to press. I mean, since day one patches are so common these days it’s not like they couldn’t have predicted that it would need one if they didn’t take the extra time. The truth is that day one patches harm the resell market and it saves them money by not needing a larger game card. These both work in their favor. After all, it’s better that they pass the storage cost onto you.
@Serpenterror Yeah I always buy 2 Big Macs when I can only eat one, just to support McDonald's. I throw the extra one away because I have money to burn. /s
@Uska Not that I am pro-boycott in this case but this 'we have to buy it so we can get more' nonsense really irks me. Companies are supposed to convince you to buy their products, not have you begging for their products.
Comments 3,325
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese We'll have to agree to disagree. I'll just say one more time. Piracy is often a service issue.
Don't expect people not to use the resources at their disposal to get a game that you won't sell them.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese There is nothing morally wrong with downloading an old ROM that Nintendo isn't actively selling. Legal or not.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese Time to move into the modern age, Nintendo's old business strategy isn't feasible anymore. Like the local police are going to care about a GBA ROM. Maybe they will ask for a copy too. LOL
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese Ok, send me the information I need to pay Nintendo for a Mother 3 ROM.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese Fair compensation of a product you aren't selling?
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese Actually no, if your business plan is outdated, you are not entitled to it working anymore.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese Yeah, Disney Vault was BS then but today, it just can't work. Sorry.
Oh and the market value only matters if you intend to re-release it at some point but these days re-releases find their value in being remaster or being remade. Nintendo doesn't make anything from the market value of used games sold on ebay.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@Ocaz ...and attacking Valve may gain them the wrath of PC gamers, that is a show I want to see.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese It is though and I see nothing morally wrong with downloading a ROM that Nintendo isn't actively selling. They want to make money from it, make it available otherwise they need to STFU about it.
Piracy often is a service issue. Don't want people to download Mother 3 for free? Release it for sale or put it up on your online service. Be stubborn and refuse and people will get it themselves.
Do you have a problem with me playing my legally owned copy of Chrono Trigger on a non-Nintendo device like a Retron 5?
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese It’s like you are disregarding everything I have said. Like when I said that it’s fine IF the copyright holder isn’t making iit available.
Legal or not, if a copyright holder won’t sell it to me, the internet becomes an option.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese LOL I don’t think so. We live in a world where the internet exists.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese You think we should send Nintendo money for a downloaded game that they aren’t making available, like say… Mother 3?
Where do we send the money and how much? See the problem?
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese …and if they were they would probably concede but that won’t stop the wrath of PC gamers against Nintendo. Just not sure Nintendo is up to the task of pushback from PC gamers..
I think copyright law goes too far protecting games that are not actively being made available by the copyright holder.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ThePizzaCheese … but only if the copyright holder is actively selling the product.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@Roibeard64 When It comes to old games and emulation, I don’t care about what is legal unless it’s an old game Nintendo has made available. Honestly though. If I pay for NSO but prefer to emulate Breath of Fire on my Wii hooked up to a CRT, I will do just that.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@ArcticSin Nintendo doesn’t want you downloading old NES and SNES games that they also won’t put on the Switch. People should remember that when Nintendo takes action against emulation.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@sanderev ah yes but am I stealing by playing GBA cartridges on my PC?
It certainly isn’t theft to play my old SNES games on my Retron 5. Suppose you have a USB Switch card reader and you can buy a Switch game and play it from the game card on the PC? Stealing? I don’t think so, you bought the game.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@Dr_Lugae Valve isn’t some small rom site that Nintendo can swat down without pushback. PC gamers may push back in favor of Valve. This could be interesting.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@HeeHo You didn’t actually read my post did you?
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@Anti-Matter Stealing? What if you bought the game and choose to play it on a device other than the Switch?
I have this device that plays Game Boy Advance cartridges on my PC. It plays them through an emulator but it plays the actual cartridge. Am I stealing?
Re: Nintendo Isn't Happy About Switch Game Images On Steam
@skywake You buy the Switch game, I suppose you should be able to play it on whatever device you like.
For old games, play whatever you want, it's not like Nintendo is selling them anymore.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
Emulate all you want but don't do it to current gen games. To me, that's a fair compromise.
Re: Video: The Wii Is Now Old Enough To Drive
@somnambulance I still use my Wii as a Wii, as a Gamecube and as a SNES emulator. It's the coolest thing to plug in my SNES Classic controller to my Wii remote to have a wireless SNES controller with the entire SNES library available to play.
Re: Video: The Wii Is Now Old Enough To Drive
@Bunkerneath The US? It may be 18 in some US states though.
Re: Pokémon Fans Vent Frustrations Online About Scarlet & Violet's Technical Issues
@Xiovanni Where can I place my bid?
Re: Feature: Wii U Vs. Switch - How Did Those Nintendo Hardware Reveal Trailers Compare?
@BAN Miiverse, eShop music, virtual console that even had GBA and DS games on it. It had almost all of the mainline Zelda games too. Can't forget that. It was Wind Waker HD that convinced me to buy one.
The Switch has.....the Switch sound.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@Savage_Joe Why would there be a level 40 enemy in a level 5 zone in the first place? Seems like bad design to me that doesn't require level scaling to solve. Shouldn't the level 40 bunny never spawn in a level 5 zone?
Even in a linear JRPG that could happen if they designed it that way, it would be bad design. Maybe it's a bug. Not sure why level scaling is the only solution to a level 40 enemy in a level 5 zone.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@GameOtaku Yes, if you want an open world game, you have to settle for level scaling.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@GameOtaku Well there should be some common sense in map design so that you can't accidentally go somewhere with monsters you have no hope of beating. However, going ahead a little where the monsters are a few levels higher but beatable if you are lucky, heal alot or exploit a weak point is what makes a linear JRPG worth exploring.
For example, take an old game, Breath of Fire (it's on NSO). You can grind as much as you want in your current area, but the level gaining will slow down since the monsters don't change or you could bravely move forward and try your luck and skill with monsters a little stronger than you but gain levels faster (and possibly some good equipment). It's a risk-reward system and it's optional. The game won't let you go so far that you end up fighting enemies you have no hope of defeating. Is this not something modern developers can figure out. Pretty simple and it rewards getting out of your comfort zone without destroying you for daring to explore.
No need to level scale bosses either, bosses are the walls that keep you out of map areas that you have no hope of surviving. If you can't beat the boss, you can't go forward. Beat the boss and you can move into new places with harder enemies. JRPG's have been doing this for decades but now all of a sudden, they can't remember how to do it?
Is level scaling the best modern developers can come up with to compensate for what the player might do? I mean, level scaling is a critical flaw of open world games so maybe the genre is to blame.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@GameOtaku Level scaling is terrible. It is a necessity in open world games though which is a critical flaw of open world games IMO. What's the point of getting stronger if the enemies' level with you? May as well stay at level 1 but then what would be the point of levels at all, may as well just be an adventure game instead of an RPG.
RPG's that don't make you feel more powerful as you go don't really scratch the RPG itch (for me anyway). Take any linear RPG, play a few hours and then go back to the starting town and fight the enemies in the area to see that you really are getting stronger. With level scaling, the enemies in the starting area would always just be around the same level as you are. Every enemy you encounter would be around the same level as you. How exciting!
Another great thing about linear RPG's is that you can usually go into an area you aren't ready for, take the risk and if you win the reward will be greater.
Level scaling is a crutch that open world games lean on because...how else would it work? Doesn't make level scaling anything other than terrible.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
@Tendogamerxxx No, Game Freak needs to get better at building games. The only thing better hardware would do is power through the poor optimization. That's cheating.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
@wolfsniffer Hasn't Xenoblade Chronicles always been open world?
As an example (an unpopular one, I know) the Zelda franchise decided to the 'dungeons in any order' think with A Link Between Worlds but at what cost? Gone was getting new tools in every dungeon to help you progress a little farther in the overworld. In fact, they had to make all the tools available early on to accommodate for that design choice.
Re: Feature: Wii U Vs. Switch - How Did Those Nintendo Hardware Reveal Trailers Compare?
I think we have all had the experience of sitting down next a stranger playing a Switch at an airport and it was instant friendship. Also, I can't count the number of times I have stopped playing basketball to play it at a picnic table on a small screen with other people. Not contrived at all.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
@KBuckley27 It's a game that was never meant to be open world, IMO. When companies try to change genres (I think open world is a different genre than a linear JRPG) they often end up making the franchise worse.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
@Jeronan Level 5 made the fantastic Dragon Quest 8. They are....5 Levels (LOL) ahead of Game Freak.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
@Jeronan I think we all know why they never strayed from handhelds until they had no choice. They aren't up to the task of console development.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
If Game Freak isn't up to the task of making an open world game in the time frame that has been set, maybe they should be making a more linear Pokemon game.
They are trying to box above their weight class.
Re: Round Up: The Reviews Are In For Pokémon Scarlet And Violet
People need to stop blaming the hardware for what is clearly on the developers. People just want new hardware and so they are using this as their platform.
If Game Freak had the Series X to work with, they would still put out a subpar game and you all know it.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@johnvboy Well what they have become are open world, not really my genre.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@Dark-Luigi Sword/Shield is a pretty low bar. I am going to need the game to be better than Gold/Silver (HeartGold/SoulSilver) and I am guessing that it's not.
Re: Review: Pokémon Scarlet And Violet - An Open-World Poké Playground Full Of Promise (And Tech Issues)
@roboshort Pokemon games have never looked great, it isn't just this one game so I doubt it's a staffing issue. They just know that people will buy them so no need to put lot of money into how they look.
Re: Talking Point: Do You Name Your Pokémon?
@Toshiro_Baloney Name them Dog Fighter 1, Dog Fighter 2 and so on because that's what they are.
Re: Talking Point: Do You Name Your Pokémon?
Lovingly naming the pets you are going to send out to fight until they faint is kinda cold.
Re: Talking Point: Do You Name Your Pokémon?
@RadioHedgeFund You wouldn’t call your pet Alsatian ‘Alsatian’ would you?
Yeah, I bought a hand fed Parakeet a few months ago and since I couldn't think of a name, I just call him 'Bird'. He doesn't seem to mind.
Re: Talking Point: Do You Name Your Pokémon?
My starter is always named 'Chosen One'.
Re: Shigeru Miyamoto, Creator Of Super Mario And Zelda At Nintendo, Turns 70
The headline is funny. If you are reading on Nintendo Life and don't know who Shigeru Miyamoto is....
Re: Pokémon Scarlet And Violet Are Getting A Day One Update
@Snatcher …they could have taken the extra time to fix the bugs before sending the game cards to press. I mean, since day one patches are so common these days it’s not like they couldn’t have predicted that it would need one if they didn’t take the extra time. The truth is that day one patches harm the resell market and it saves them money by not needing a larger game card. These both work in their favor. After all, it’s better that they pass the storage cost onto you.
Re: Round Up: The Reviews Are In For Tactics Ogre: Reborn
@Serpenterror Yeah I always buy 2 Big Macs when I can only eat one, just to support McDonald's. I throw the extra one away because I have money to burn. /s
Re: Talking Point: Given The Voice Artist Controversy, Will You Be Boycotting Bayonetta 3?
@Uska Not that I am pro-boycott in this case but this 'we have to buy it so we can get more' nonsense really irks me. Companies are supposed to convince you to buy their products, not have you begging for their products.
Re: Mini Review: The Elder Scrolls V: Skyrim Anniversary Edition - And Another One!
$70 for an 11 year old game. No thanks.