Comments 1,334

Re: Sakurai Reveals Why Kirby Was The Only One Who Survived The Smash Ultimate Apocalypse

Cobalt

@nessisonett said " I’ve been programming for about 8 years now with extensive use of Unity, UE4 and such while participating in coding jams and the like so I do have a knowledge of what goes into these sorts of big budget games because there’s definitely a push towards licensing an engine.
Honestly, I understand the point you were trying to make from the perspective of an 80s home computer developer but those sorts of issues just aren’t as prevalent anymore."

Do you mean that we don't need to optimise today ??? Hum interesting... Maybe it explains a lot of things when a game like Zelda BOTW is about 13Gb when a "simple" Fifa 19 needs 41Gb + 10Gb of updates/patches...

The fact that today you give big engines to developers with a lot of RAM, with huge amount of storage and pre-made assets and librairies... yeah you basically don't ask them to work in a "clean way".

I'm convinced that Nintendo is using the "oldschool way" still (Cf : my example of Zelda BOTW).

What pushed the developers to make awesome games in the past were probably the machine's limitations... They had no choice to "talk" directly to the VRAM, to use the Vblank with efficency, to store their codes on tiny space etc...
They had to push the limits of the systems... Today, developers are spoiled with engines, unlimited storage, assets to buy etc...

To do a global anology, I'd say :

"One Ounce of poo is enough to spoil a pound of caviar. An Ounce of caviar does not improve a pound of poo."

Re: Sakurai Reveals Why Kirby Was The Only One Who Survived The Smash Ultimate Apocalypse

Cobalt

@nessisonett

This is the difference between you and me... In my time, where I live, there was no university to learn.... I started by myself in the 80's (you weren't even born probably ^^) with some basics... and then low level programming languages, specially Assembly during the Amiga/ST period and even after that...

So, excuse me to not have a degree to show then... ^^

@westman98

There is no conspiracy, it's goodsense... or...
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@DarthNocturnal
Do you have any proof of that ? Or...

@RobotReptile
Do not think ONLY about poly count... Think about everything else too...

@Electricghost
Nobody's perfect dude !
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Re: Sakurai Reveals Why Kirby Was The Only One Who Survived The Smash Ultimate Apocalypse

Cobalt

I think it's more about optimisation. When you look at the situation with the "eye of a developer", you get instantly that Kirby is the simpliest 3D Model of all because of its shape.

It's the easiest way to go in terms of performance.
There are much more instances that run at the same time during the adventure mode, so Sakurai does PR talk instead of using the real reasons...

Re: Paprium's Disastrous 'Launch Party' Leaves Backers Furious As Unfinished Prototype Is Shown Off

Cobalt

First thing first, the WaterMelon community manager (her name is Camille) is someone that you cannot trust...

Second, Fonzie ("the president") did some stupid things such as going away with the cash... :/

And third, when the WaterMelon's team is invited to a convention FOR FREE to present their games, do you know what they do ?

They say yes we'll be there and the day of the convention, they cancel just like that...

I'm done with WaterMelon...

Re: Review: Sid Meier's Civilization VI - Conquer The World On The Move In This Superb Port

Cobalt

The review said : "Likewise, the framerate gets a little choppy in the late game – an explosion of activity around 1500 with most of the map revealed means fast camera movement leads to some chugging. It’s not terrible by any means, but 60fps junkies should take note."

A little choppy in the late game ? o_O The frame rate goes from 27 to 53 FPS even in docked mode and don't need to wait the late game for that ! A little choppy... Muhahahaaaaaa !

https://www.youtube.com/watch?time_continue=34&v=eT_oBPAxxLg

Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

Cobalt

@Syrek24

Just answer that question please :

How the kids from the 80's/90's did to play their pokémon games and did they need "easy mode ?

I think there are certain types of games for certain types of players... The big problem today is that the games have to be for everyone ! It's ridiculous !

It's like making an horror movie but you want the 4 years old to watch too... It's stupid...

Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

Cobalt

@nessisonett

If you don't have time to play BIG GAMES, play adapted game to your life style.
You remind me the Vegans who want to make meat illegal !
If a vegan don't want to eat meat, go ahead but stop wanting to change the food pattern of the non-vegans.

This is the disaster of today, everybody wants to do this or that EVEN when they don't have the abilities, the time, the lifestyle etc... that makes it possible... So, let's change the rules of the others to make the game fits my lifestyle...

If you don't have the time to play Ocarina, DON'T PLAY IT !
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Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

Cobalt

@Ensemen

Is it possible to see further than just the present time ?

I remember a time when Nintendo fans were so proud to not have DLCs to pay to get their Nintendo games FULL OF CONTENT blablablabla...
And then, Amiibos came like that, like a sly toy to open the pandora's box of DLCs and step by step the same Nintendo fans ASK for DLCs now...

It's the same with casualization, we start by an easy mode here and there, we lower the global difficulty a little, we put hints everywhere in a game to make it "more friendly" and in 2 years we're gonna play Metroid Prime 4 with only Quick Time Events... Because yaaaa knowwww, everyone have the right to play Samus so my little brother of 3 years old can easily press A or B or X or Y when they appear on the screen !

Crazy World !

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Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

Cobalt

@Ensemen

MAYBE because the challenge is THE ESSENCE of Donkey Kong Country Tropical Freeze...

You know, I don't play StarCraft because it's not my type of game and from the outside when you see good players playing it, you're like WOWWW this is crazy, so much stuffs everywhere etc...

Do you think that I would DEFEND a position to make Starcraft easy and by pushing one button I could do the same as an experienced guy ? SURE NOOOOO !

My point is : Donkey has a level of difficulty which is ITS DNA !
Why the bloody hell we have to change that ?

Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

Cobalt

@NotTelevision

Again, I have nothing against but I just see where we are going and this is my "problem".
I see gaming, music, movies, books becoming more and more mediocre. It doesn't mean that EVERYTHING is mediocre but we are leading to mediocrity...

Donkey Kong Country exists since 1994, How I did to play this game back then ? How my little cousins of 8 and 9 years old did too ?

We gave our best to reach the end. No need to have "an easy mode".
To make it clear :

If you're not good enough, improve yourself OR play something else but stop being a spoiled child who want everything and right now !

PS : When I say "you" I don't talk about you but in general terms.

Re: Video: Unboxing The Pokémon: Let's Go Nintendo Switch Bundle

Cobalt

@In_Ex_Fan

Could you explain me why the Windwaker collector's edition Wii U console had a code for the game ?
Could you explain me why the MarioKart 8 collector's edition Wii U console had a code for the game ?
Could you explain me why Mario Vs Donkey on Wii U had a code inside a boxed game ?
Could you explain me why StarFox Guard on Wii U had a code inside a boxed game ?
etc...

It isn't a question of cartridge cost (the Wii U use discs). The truth is that Nintendo is becoming more and more greedy with the time.
Look the price of the accessories on Switch : 50€ for a pokéball, 90€ for a dock etc...

Even the collector's edition like Bayonetta 1 + 2.
On the Wii U you get the 2 games on a beautiful luxury box and on the Switch you get only Bayonetta 2 on cart and Bayonetta 1 is a DL code. What is worse, the package is really cheap too on the Switch compare to the Wii U version...
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