I think the main problem is that developers target Xbox One as the lowest common denominator instead of Nintendo's platforms. So when a game comes to Switch, it has to be downgraded hastily.
I am sorry to burst your bubble, but I think Forces will do far far better than Mania in terms of bringing the money in for SEGA.
I want Sonic to forget nostalgia and go full 3D again, like what Sonic Heroes did. I feel that the world needs a purely 3D Sonic with medium length levels, light combat and a good sense of momentum and speed. Sonic Heroes had the right idea with it's super challenging Super Hard mode which tested your platforming skill whilst still going relatively fast. You can actually skip large parts of the 3D levels if you're skilled enough.
@westman98 Mario Odyssey and Sonic Forces are going for two completely different styles of platformer. But I have to admit Mario has the speed and movement part nailed down better than Sonic has haha
I don't agree on the part that Sonic Team rushed this out to make money. This game had a very very long development cycle, and Sonic essentially skipped a game in the 25th anniversary simply because Forces was not ready. I think a lack of talent is this issue. Some people try the very hardest and still fail, like poor Waluigi....
There are two main problems with Sonic games. And the same problems that Alex mentioned here affected Sonic Colors, Unleashed, Lost World and Generations to a huge extent.
1. Automatic Sections.
Automatic sections have no place in platformers, but Sonic games like to force these automated sections down our throats. Sonic 4 was ESPECIALLY guilty of this. Count the amount of boost pads in the entire game a classic Sonic game, and then compare it to a modern level. What was once a satisfying reward just makes me groan.
2. Padding with bad 2D sections!
Yes, 2D sections in modern Sonic games are really really really bad. Much worse than the 3D sections. You can tell they put in so many because the 3D sections are expensive, difficult to make, and time consuming. The current formula simply cannot sustain a full game because of how EXPENSIVE it is to make a solid 3D level that will last long enough for Sonic to travel at high speed, so 2D sections make you grind to a halt and do imprecise platforming. This flaw affects every single Sonic game with the Boost formula, and it was horrible in Lost World.
@ThanosReXXX Custom engines are much better because of their low level access, meaing that developers can squeeze the most out of the target hardware. Look at Yoshi's Woolly World on a custom Good Feel engine vs the UE4 Yoshi.
Upscaling assets could work, if the developers make two sets of assets. One made for 4K/UHD systems like the Pro, and lower res ones for Switch.
Making a game tailored for systems that are higher end is not good for lower end systems like the Switch, because of CPU speed differences. If you directly port a PS4 game which uses 100% of CPU resources to Switch, it will literally run at 1/4 or less speed, if it even runs at all.
There is a reason why the CPU speed doesn't change when Switch is docked/undocked.
I think it's because the game was designed with the Xbox One as the lowest common denominator, and Switch is nowhere near Xbox One in terms of system power.
In order for third party support for Switch to really prosper, developers would need to make their game with the system in handheld mode as the lead platform, and then port up to Xbox One and PS4. Games like Ubisoft's Starlink and Bit Trip Runner 2 are already doing this, and Zelda was most likely tested more thoroughly in handheld mode.
I wonder what place Daisy came in. Probably 10th-15th if I would guess, but thankfully it is not representative of everyone.
As for the Inklings, screw them! Nintendo have a very bad tendency to put all of their focus on those characters ever since Splatoon became the #1 Wii U game in Japan...probably due to underaged reasons! I mean, version 3.0 added new character icons to the Switch, and they were all different Inklings! UGH!
Very solid debut for ARMS! Hopefully this encourages Nintendo to release GOOD Mario Sports games with lots of depth and wacky arenas and new voice clips!
@Yosher That's very very easy for you to say, because Yoshi's playable in this game.
With very rare exceptions (3D World and NSMB), if a Mario game does not have Daisy in it, not even a reference, then I won't buy it. It's not that hard to do because there are lots of Mario games with Daisy in them. Mario Odyssey will even support her amiibo so I will be getting that.
I get excited for Mario and Sonic games because of the diverse range of sports and character roster. This game has a very limited character roster.
I think this is very much a real thing. Fakers would go out of their way to fool us, this doesn't. The DO NOT SHARE images are very very common in the industry, and prototypes often use generic bases. You really think it would take a few weeks to sand down and 3D print these four figures in a matter of days?
Ubisoft are also a leaky ship compared to Nintendo.
Yawn....I'm tired of all these Link and Sonic merchandise and variations....when there are so many other characters from the Mario universe wink wink, who barely have any SEE MY PROFILE PIC!
And also, I don't think we will see Smash for a long time, because it will eat into ARMS' potential, and a port would probably add one or two new characters and not much else.
Let's face it, Minecraft's NOT going to ever be 1080p on Switch.
They had to reduce render distance in portable mode significantly, and there's framerate issues in splitscreen. Also, jungles kill the framerate in handheld mode.
@MetaRyan Since the "online mode" is peer to peer...it's basically true wireless LAN for up to 12 players, with all the options in single player mode present and accounted for (even computers)
The local wireless play works without an internet connection.
Instead of natural slopes we get springs that make you fly upwards....yay. Also, why doesn't Sonic conserve his momentum anymore when jumping off enemies? Generations at least got this right!
At least the 2D level design looks a lot better than Lost World's.
Comments 824
Re: Teased Wii U Mod Switches Things Up by Outputting TV View on GamePad
The Wii U won't ever be updated anymore! So it's online enabled!
Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch
make the games like this.
make it from the ground up for switch handheld first. Then port it over to PS4 and Xbox One, applying nice visual improvements. Everyone wins.
Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch
I think the main problem is that developers target Xbox One as the lowest common denominator instead of Nintendo's platforms. So when a game comes to Switch, it has to be downgraded hastily.
Re: Sonic Mania’s Reception Will Determine the Direction of the Series
I am sorry to burst your bubble, but I think Forces will do far far better than Mania in terms of bringing the money in for SEGA.
I want Sonic to forget nostalgia and go full 3D again, like what Sonic Heroes did. I feel that the world needs a purely 3D Sonic with medium length levels, light combat and a good sense of momentum and speed. Sonic Heroes had the right idea with it's super challenging Super Hard mode which tested your platforming skill whilst still going relatively fast. You can actually skip large parts of the 3D levels if you're skilled enough.
Re: It's "A Bit Sad" That Switch Isn't More Powerful, Says THQ Nordic
@Bunkerneath Do you think Breath of the Wild would run on a Wii?
Re: First Impressions: Running Scared from Sonic Forces
@westman98 Mario Odyssey and Sonic Forces are going for two completely different styles of platformer. But I have to admit Mario has the speed and movement part nailed down better than Sonic has haha
Re: First Impressions: Running Scared from Sonic Forces
I don't agree on the part that Sonic Team rushed this out to make money. This game had a very very long development cycle, and Sonic essentially skipped a game in the 25th anniversary simply because Forces was not ready. I think a lack of talent is this issue. Some people try the very hardest and still fail, like poor Waluigi....
Re: First Impressions: Running Scared from Sonic Forces
At least Sonic Team is trying to make their games good, unlike Bandai Namco and Camelot with Mario Sports.
Re: First Impressions: Running Scared from Sonic Forces
There are two main problems with Sonic games. And the same problems that Alex mentioned here affected Sonic Colors, Unleashed, Lost World and Generations to a huge extent.
1. Automatic Sections.
Automatic sections have no place in platformers, but Sonic games like to force these automated sections down our throats. Sonic 4 was ESPECIALLY guilty of this. Count the amount of boost pads in the entire game a classic Sonic game, and then compare it to a modern level. What was once a satisfying reward just makes me groan.
2. Padding with bad 2D sections!
Yes, 2D sections in modern Sonic games are really really really bad. Much worse than the 3D sections. You can tell they put in so many because the 3D sections are expensive, difficult to make, and time consuming. The current formula simply cannot sustain a full game because of how EXPENSIVE it is to make a solid 3D level that will last long enough for Sonic to travel at high speed, so 2D sections make you grind to a halt and do imprecise platforming. This flaw affects every single Sonic game with the Boost formula, and it was horrible in Lost World.
Re: Sledgehammer Games Has a Definitive Answer on Call of Duty: WWII for Nintendo Switch - "No"
@ThanosReXXX Custom engines are much better because of their low level access, meaing that developers can squeeze the most out of the target hardware. Look at Yoshi's Woolly World on a custom Good Feel engine vs the UE4 Yoshi.
Upscaling assets could work, if the developers make two sets of assets. One made for 4K/UHD systems like the Pro, and lower res ones for Switch.
Making a game tailored for systems that are higher end is not good for lower end systems like the Switch, because of CPU speed differences. If you directly port a PS4 game which uses 100% of CPU resources to Switch, it will literally run at 1/4 or less speed, if it even runs at all.
There is a reason why the CPU speed doesn't change when Switch is docked/undocked.
Re: Sledgehammer Games Has a Definitive Answer on Call of Duty: WWII for Nintendo Switch - "No"
I think it's because the game was designed with the Xbox One as the lowest common denominator, and Switch is nowhere near Xbox One in terms of system power.
In order for third party support for Switch to really prosper, developers would need to make their game with the system in handheld mode as the lead platform, and then port up to Xbox One and PS4. Games like Ubisoft's Starlink and Bit Trip Runner 2 are already doing this, and Zelda was most likely tested more thoroughly in handheld mode.
Re: Tingle Shocked Zelda: Breath of the Wild Designer Right Down To Her Bones
I like Tingle, Princess Daisy, and Slippy the Frog!!!
All in Super Mario Maker!
Re: Famitsu Readers Choose Super Mario Kart as the Best Racing Game of All Time
Super Mario Kart is a terrible game by today's standards.
The driving is slippery, the computer karts are stupid and have exclusive items, and the graphics....
Re: Monopoly Gamer Brings a Mario Spin to the Classic Board Game
@DarthNocturnal Fire Mario and Tanooki Mario....ehhhh I'm going to send a ton of mail to Hasbro. Where's Daisy and Waluigi
Looks at figure quality
BWHAHAHAHAHHA! I'm going to use amiibo instead!
Re: Feature: Puzzling Over Dragons with GungHo CEO Kazuki Morishita
Did you not ask for Daisy in Puzzle and Dragons Mario 2?
Re: Feature: The (Sadly Fictional) Super Smash Bros. for Nintendo Switch Fighter Ballot - Results!
I wonder what place Daisy came in. Probably 10th-15th if I would guess, but thankfully it is not representative of everyone.
As for the Inklings, screw them! Nintendo have a very bad tendency to put all of their focus on those characters ever since Splatoon became the #1 Wii U game in Japan...probably due to underaged reasons! I mean, version 3.0 added new character icons to the Switch, and they were all different Inklings! UGH!
Re: SwitchCase Hopes To Give Your Switch More Comfortable Grips
This looks nice and polished. It even has spaces for the airvents!
Re: Nintendo's Shinya Takahashi on Producing New IP
NO! We could've had Daisy in Splatoon!!!!!!!!!!!!!!!!!
Re: ARMS and Nintendo Switch Lead the Way in Japanese Charts
Very solid debut for ARMS! Hopefully this encourages Nintendo to release GOOD Mario Sports games with lots of depth and wacky arenas and new voice clips!
Re: Snake Pass Update For Switch Adds Time Trial Mode And Lots More
It's still less than 480p when in handheld mode.
Don't buy this
Re: Nintendo Switch OS Version 3.0.0 Is Now Live
And still no Daisy user icon!!!!
Re: First Impressions: Getting Into a Spin With Sonic Mania
Why u diss the music?
Re: First Impressions: A New Style of Tactical Gaming in Mario + Rabbids Kingdom Battle
@Yosher That's very very easy for you to say, because Yoshi's playable in this game.
With very rare exceptions (3D World and NSMB), if a Mario game does not have Daisy in it, not even a reference, then I won't buy it. It's not that hard to do because there are lots of Mario games with Daisy in them. Mario Odyssey will even support her amiibo so I will be getting that.
I get excited for Mario and Sonic games because of the diverse range of sports and character roster. This game has a very limited character roster.
Re: Nintendo's Share Value Reaches New Heights in Positive Reaction to E3
Meanwhile, the faith in Daisy fans' hearts have been on the decline due to an uncertain E3 and only a few amiibo related teases.
Re: First Impressions: A New Style of Tactical Gaming in Mario + Rabbids Kingdom Battle
No Daisy. This means I will pass on the game and wait for the next entry in the Mario and Sonic series that Nintendo Life loves to hate.
Re: Super Mario Odyssey Producer Talks amiibo, Pauline and Coffee Techniques on Reddit
Didn't answer my question on the best princess.
...but strongly hints at her amiibo doing something...that is reminiscent of FFVI's Cloud.
Also, he said that his personal favourite amiibo is Rosalina....HMMMMMMMM
Re: You'll Want To Marry These Super Mario Odyssey amiibo
The Goomba amiibo will work in Super Mario Maker by the way.
Also, they announced that Super Mario Odyssey will support older Mario series amiibo! I am HYPED for crossdressing Daisy!
Re: Gallery: Feast Your Eyes on this Mario + Rabbids Kingdom Battle Artwork
It looks good but unfortunately I will never be excited for this game. It is missing a certain character...
Re: Gallery: Feast Your Eyes on this Mario + Rabbids Kingdom Battle Artwork
Re: Minecraft's Cross-Platform Update Is Coming To Nintendo Switch This August
@Kafei2006 Yep. Infinite Worlds for Switch.
Since this is MCPE, expect a resolution increase for docked, and a render distance increase for handheld mode!
Re: FIFA 18 Gets Reveal Trailer That Suggests Missing Features for Nintendo Switch
Here is the correct version.
Re: Get Ready for a Pokémon Direct on 6th June
This better be a proper Pokemon adventure for the Switch!
Re: Rumour: Image Of Mario + Rabbids: Kingdom Battle amiibo Surfaces Online
I think this is very much a real thing. Fakers would go out of their way to fool us, this doesn't. The DO NOT SHARE images are very very common in the industry, and prototypes often use generic bases. You really think it would take a few weeks to sand down and 3D print these four figures in a matter of days?
Ubisoft are also a leaky ship compared to Nintendo.
Re: Sonic the Hedgehog 25th Anniversary Figure Announced by First 4 Figures
Yawn....I'm tired of all these Link and Sonic merchandise and variations....when there are so many other characters from the Mario universe wink wink, who barely have any SEE MY PROFILE PIC!
Re: Nintendo's Online Service For Switch Will Offer "Ongoing Access" To Classic Games
Get those SNES games ASAP! I'd much rather play Super Mario All Stars than SMB3 AGAIN!
Re: Minecraft: Nintendo Switch Edition Gets Another Welcome Patch
@Moon They deliberately kept the draw distance shorter than Wii U due to a "lack of GPU resources" undocked....
Re: Rumour: Artwork for Mario + Rabbids Kingdom Battle Posted Online
This game would have been on my buy list....if it had Daisy and a Daisy Rabbid.
Re: Poll: Who Would You Like To See In Super Smash Bros. For Nintendo Switch?
@retro_player_22 Let's be honest here, Issac is a dead character.
Re: Poll: Who Would You Like To See In Super Smash Bros. For Nintendo Switch?
Vote Princess Daisy or else.
And also, I don't think we will see Smash for a long time, because it will eat into ARMS' potential, and a port would probably add one or two new characters and not much else.
Re: 4J Studios Exploring a 1080p Update for Minecraft on Switch, As Screenshot Bug Fix is Released
Let's face it, Minecraft's NOT going to ever be 1080p on Switch.
They had to reduce render distance in portable mode significantly, and there's framerate issues in splitscreen. Also, jungles kill the framerate in handheld mode.
Re: Nintendo is Working on a Fix for the 'Sentient Switch' Screenshot Issue
IN OTHER NEWS
The render distance was once much higher when undocked in the beta version.
Re: Minecraft Running At 720p Docked Isn't Due To A Lack Of Switch Power, Says Microsoft
The lower render distance undocked is intentional though. How comes you never mentioned the FPS issues when undocked?
Re: Review: Minecraft: Nintendo Switch Edition (Switch eShop)
Can't wait to play as Daisy all day in Minecraft after my exams!!!!
The performance in undocked mode and the 6 hour battery life could mean that they have headroom to increase rendering distance.
Re: Feature: Ten Wii U Games That Would Find a Loving Home on Nintendo Switch
Smash Bros and 3D World Deluxe should add Daisy as a new character. Maybe for her 30th anniversary?
I can see it now... Daisy + Mario 3D World!
Re: Feature: Taking A Deep Breath: Introducing The Voice Of Zelda, Patricia Summersett
Voice of Daisy!!!!
Re: Rumour: Super Mario/Rabbids Crossover Still in Works for Nintendo Switch
The other four characters are rabbid clones of Mario, Luigi Peach and Yoshi. Don't bother with this one people.
Meanwhile, Mario and Sonic had this roster.
Re: Super Mario Run Close To 150 Million Downloads, But Has Earned Less Than Fire Emblem: Heroes
Reminder that different Yoshi colors aren't new characters
Re: LAN Play in Mario Kart 8 Deluxe is Only Truly Suitable for Competitions and Events
@MetaRyan Since the "online mode" is peer to peer...it's basically true wireless LAN for up to 12 players, with all the options in single player mode present and accounted for (even computers)
The local wireless play works without an internet connection.
Re: Gawk at 'Classic Sonic' Dashing Through Green Hill Zone in Sonic Forces
@roadrunner343 I think the springs and dash panels are there to hide a bad physics engine.
Re: Gawk at 'Classic Sonic' Dashing Through Green Hill Zone in Sonic Forces
Instead of natural slopes we get springs that make you fly upwards....yay. Also, why doesn't Sonic conserve his momentum anymore when jumping off enemies? Generations at least got this right!
At least the 2D level design looks a lot better than Lost World's.