@faint Should be interesting to see how people react to Drop It: Block Paradise!, since that I actually have a great graphic designer for it (Actually, he replied in this thread! @Camjo-Z). He did the awesome music for this game too. I'm going all out for Drop It: Block Paradise!
@ULTRA-64 Unlike ZaciSa, there is a sense of progression in this game. As you race and get higher scores, you start to unlock things. Like new Miiverse stamps, new vehicles, new upgrades (like faster bullets, more Fuel to last longer, more speed)
I'm always listening to reviews and fans to see how I can improve my games. So any complaint, comment or question is taken seriously by me.
Yep, like ZaciSa before it, I do have plans for post release content! I have an idea for a co-op & VS mode for the game, we will see how that works out.
To answer the controls part, the game was designed with the d-pad in mind.
For leaderboards, I'll fix it so it remembers your last initials.
@ULTRA-64 Thanks! Yep, like ZaciSa before it, I plan to have new updates for the game! At the very least the 1st update will have a new environment as well as new upgrade options.
I also have an idea for a multiplayer mode (both Vs and co-op type modes) that I am thinking of adding.
@Link41 Though a licensed BLOK DROP U game, this is all mine. Including the graphics being done by my graphic's guy. Don't insult @RCMADIAX, keep the odd insults to the right developer next time. Thanks!
@mjharper Yes, but this is an updated version to more matches the new content & improvements that came to the game since that demo originally released.
@Will-75 @ULTRA-64 Glad you two are enjoying it! Overall people are really liking the game, so I'm glad. The extra time I spent to help improve and add to the game paid off.
@Action51 Sorry you feel that way. But that is ok, I knew not everyone would like the Crayon Drawing style.
@rockodoodle Of course. The updates are free. They are done via patches/etc. So you already have them (or just have to launch the game and it will alert the system to download the new patch for you)
Glad you liked the new features. Thank you for the review, I am currently working on new free content for the game that will make for an Oct/Nov patch update that will be my attempt to add more flavor to the game and help to evolve the gameplay. This will add some new things, mainly focusing on Local Multiplayer, mainly a new player controlled bot as well as improving the Drones to help make the game little more action-y. This even includes upping the multiplayer to 9 possible people. Even the person on the Gamepad can control a Bot now.
To be fair to Nintendo Life, their review was of an much earlier version that had it's fair share of issues, to say the least, so I actually worked on it a lot and improved it a great deal, esp when it comes to performance.
I did 2 indie cross-over maps with BLOK DROP U (which is actually playable as a BLOK DROP game) and PING 1.5+. And decided for fun of it to do a GAF map to. haha
I hope people end up liking the game. Those in North America have been really enjoying the new content lately. Time for my European friends to get in on the action!
@Captain_Gonru Thanks! I'm hopeful once it's released the new patch will generate new word of mouth and get more people to play. Either way, really can't wait to hear what people think. Such a huge patch! (not mentioned here, but even has a new game mode called Insanity Mode)
@Captain_Gonru Funny you should ask. Patch for NA was just recently approved! Don't have a patch release date, as they are in process of getting things ready (like setting up the servers to handle leaderboards, miiverse, etc). Once I have a date, I will do a big media PR push to let everyone know the release date for the patch.
I am currently thinking it will likely release early next week. I'm really looking forward to everyone's impressions.
@hansguenther That isn't a really good way to think about this. That example might work for a $10 game (though with Nintendo fee it will be closer to 171+ sold games to get even from rating alone).
For smaller games, like mine that will be closer to 3 euros when it launches. 1200 Euros is a lot. If I had to pay that much for my current rating, it would take at least 571 sold copies to earn back my rating fee for that single country. That in taking into effect Nintendo's cut. That is a lot for a single country. For a small indie like me and others, that is way too much. And for the equivalent $1300+ in USD, that might not do well.
Luckily my game was small enough in size (less then 350MB is the rule I think) , that my rating cost was only 300 Euros. So I only need to sell 145ish to earn back on rating costs. Again, taking into effect Nintendo's cut of sales. So right now this is much more reasonable for me.
All of the above don't even take into the effect of taxes, translations (though not required), resources of getting game ready for EU (& Germany in particular), etc.
Yep, I've seen a lot of devs stop releasing their games in Germany cause of the huge rating cost. I myself am now going to release my game, ZaciSa, in Europe (including Germany) in next few months and will see how things goes.
This excites me, both as a consumer and a developer. I'm currently hoping Nintendo also announces NWF (Nintendo Web Framework) support for N3DS too. I'd love to start making games for a Nintendo handheld.
I find Wii U and Nintendo are awesome for indies like myself. Nintendo is very welcoming (speaking from personal experience as a small indie dev on Wii U).
Now looking at an early March release for the patch. A few issues were found with the latest submission. (no crashes or anything like that, just guideline issues dealing with online leaderboard stuff). Will be resubmitting the patch in a few days. So currently looking at a early March release for the patch.
On the flip side, knowing these issues helps to make sure that the Europe version, ZaciSa: Defense of the Crayon Dimension!, has a smoother ride when submitting that in a few weeks. Still looking like a late March release. On track.
The Europe version is about 95% done. Just few more things to work out and it will be ready for submission by mid-Feb! The NA patch should be submitted in the next week.
@maceng Fair enough. I actually thought the NintendoLife review of the game was fair. I think that review and other things people mentioned at launch helped me as a developer as well as to help me for that game improve it for updates and future games.
@spizzamarozzi I don't know why you are taking things so personal. They are $1/$2 games. Some of @RCMADIAX games are really fun, esp the BLOK DROP series, IMO. If you are not interested in the games, that is fine. A lot of people are given how many people have now played his games.
The amount of hate I've seen to RCMADIAX is just crazy. Though I've only released 1 game on Wii U so far myself, I have already seen crazy attacks from gamers, some in the form of "Why is Nintendo putting this game on sale but not their own.." or "This $0.99 game on sale should not exist!". Really makes me question people when they stop playing games and end up attacking the developers with some kind of weird obsession as if I or any other dev kicked their puppy.
Comments 56
Re: Poll: The GameCube is 15 Years Old - Pick Your Favourite Games
I would have chosen Phantasy Star Online & the Tony Hawk game series if it was there.
Otherwise, of that list Resident Evil 4 was among my favorite GCN game!
Re: Review: Hot Rod Racer (Wii U eShop)
@faint Should be interesting to see how people react to Drop It: Block Paradise!, since that I actually have a great graphic designer for it (Actually, he replied in this thread! @Camjo-Z). He did the awesome music for this game too. I'm going all out for Drop It: Block Paradise!
Re: Review: Hot Rod Racer (Wii U eShop)
@ULTRA-64 Unlike ZaciSa, there is a sense of progression in this game. As you race and get higher scores, you start to unlock things. Like new Miiverse stamps, new vehicles, new upgrades (like faster bullets, more Fuel to last longer, more speed)
Re: Review: Hot Rod Racer (Wii U eShop)
Hello,
I'm always listening to reviews and fans to see how I can improve my games. So any complaint, comment or question is taken seriously by me.
Yep, like ZaciSa before it, I do have plans for post release content! I have an idea for a co-op & VS mode for the game, we will see how that works out.
To answer the controls part, the game was designed with the d-pad in mind.
For leaderboards, I'll fix it so it remembers your last initials.
Re: Nintendo Download: 21st July (North America)
Should be noted that Hot Rod Racer's price is a 1 week launch sale. Goes back up to $2.99 in a week!
Re: Nintendo Download: 21st July (Europe)
@ULTRA-64 Thanks! Yep, like ZaciSa before it, I plan to have new updates for the game! At the very least the 1st update will have a new environment as well as new upgrade options.
I also have an idea for a multiplayer mode (both Vs and co-op type modes) that I am thinking of adding.
Re: Nintendo Download: 21st July (Europe)
Should be noted Hot Rod Racer has a launch 15% sale as well.
Re: Nintendo Download: 11th February (North America)
Getting kuru kuru kururin and Polarium Advance at very least.
Re: Feature: Learning More About the Nindies Love You Wii U eShop Promotion
@ULTRA-64 Thanks!
I was really happy I was able to set this sale up.
Re: ZaciSa's Last Stand is Getting a New Update That Adds in Loads of New Features
@cyrus_zuo Yep! I had the game in lotcheck but it had some issues (luckily enough small), so I'll be re-submitting soon. Not too long now.
Re: ZeNfA Productions is Bringing Drop It: Block Paradise! to Wii U in Q2 2016
@Link41 Though a licensed BLOK DROP U game, this is all mine. Including the graphics being done by my graphic's guy. Don't insult @RCMADIAX, keep the odd insults to the right developer next time. Thanks!
Re: ZeNfA Productions is Bringing Drop It: Block Paradise! to Wii U in Q2 2016
I hope all will enjoy Drop It when it launches next year!
Not sure if I'll do a ZaciSa themed level. But at the very least, there will be a cameo or 2.
Re: Nintendo Download: 19th November (North America)
@mjharper Yes, but this is an updated version to more matches the new content & improvements that came to the game since that demo originally released.
Re: RCMADIAX Is Bringing Its Entire eShop Back Catalogue To Europe And Australia
I'm working on bringing ZaciSa: Defense of the Crayon Dimension! to Australia as well!
Re: ZaciSa's Last Stand is Getting a New Update That Adds in Loads of New Features
The game actually did kinda get a re-review with the EU release: https://www.nintendolife.com/reviews/wiiu-eshop/zacisa_defense_of_the_crayon_dimensions (since it contained a lot more stuff over the original NA release)
I'm glad that people enjoy the game. I take price in working on extras for the game. This update shall make the game even more exciting and fun IMO.
Re: ZaciSa's Last Stand is Getting a New Update That Adds in Loads of New Features
I'm sure people will love this new update. Among other things, the game will have some bit of action to it now.
Re: Community: Create, Share, Play and Rate Each Other's Levels on Nintendo Life
Can't wait to start making levels!
Re: Amazon Now Offering Nintendo Games For Direct Digital Download
That's pretty cool. Hope we start seeing indie games on there soon.
Re: Review: ZaciSa: Defense of the Crayon Dimensions! (Wii U eShop)
@Will-75 @ULTRA-64 Glad you two are enjoying it! Overall people are really liking the game, so I'm glad. The extra time I spent to help improve and add to the game paid off.
@Action51 Sorry you feel that way. But that is ok, I knew not everyone would like the Crayon Drawing style.
Re: Review: ZaciSa: Defense of the Crayon Dimensions! (Wii U eShop)
@rockodoodle Of course. The updates are free. They are done via patches/etc. So you already have them (or just have to launch the game and it will alert the system to download the new patch for you)
Re: Review: ZaciSa: Defense of the Crayon Dimensions! (Wii U eShop)
Glad you liked the new features. Thank you for the review, I am currently working on new free content for the game that will make for an Oct/Nov patch update that will be my attempt to add more flavor to the game and help to evolve the gameplay. This will add some new things, mainly focusing on Local Multiplayer, mainly a new player controlled bot as well as improving the Drones to help make the game little more action-y. This even includes upping the multiplayer to 9 possible people. Even the person on the Gamepad can control a Bot now.
I'll have more details in a few weeks.
Re: Nintendo Download: 20th August (Europe)
@Tate24 Thanks! Glad you are enjoying it.
To be fair to Nintendo Life, their review was of an much earlier version that had it's fair share of issues, to say the least, so I actually worked on it a lot and improved it a great deal, esp when it comes to performance.
Re: Nintendo Download: 20th August (Europe)
I hope whoever tries out ZaciSa, likes it.
Re: ZaciSa: Defense of the Crayon Dimension! Dated for Europe, Aims to Draw You In With a Discount
@GeminiSaint Yep!
I did 2 indie cross-over maps with BLOK DROP U (which is actually playable as a BLOK DROP game) and PING 1.5+. And decided for fun of it to do a GAF map to. haha
Re: ZaciSa: Defense of the Crayon Dimension! Dated for Europe, Aims to Draw You In With a Discount
Btw: This does include Germany!
Re: ZaciSa: Defense of the Crayon Dimension! Dated for Europe, Aims to Draw You In With a Discount
I hope people end up liking the game. Those in North America have been really enjoying the new content lately. Time for my European friends to get in on the action!
Re: Video: ZaciSa's Last Stand Update Detailed and Shown Off in New Trailer
@Captain_Gonru In case you weren't aware, the patch is now live! Check it out!
Re: Nintendo Download: 11th June (North America)
@No-longer-posting Nintendo has nothing to do with the DSiWare being added. It's just 3rd party games. You know that right?
Re: USK Reiterates That IARC, A Quick and Global Age Ratings Option, Will Come to the eShop
Awesome!
Re: Video: ZaciSa's Last Stand Update Detailed and Shown Off in New Trailer
@Captain_Gonru Thanks! I'm hopeful once it's released the new patch will generate new word of mouth and get more people to play. Either way, really can't wait to hear what people think. Such a huge patch! (not mentioned here, but even has a new game mode called Insanity Mode)
Re: Video: ZaciSa's Last Stand Update Detailed and Shown Off in New Trailer
@Captain_Gonru Funny you should ask. Patch for NA was just recently approved! Don't have a patch release date, as they are in process of getting things ready (like setting up the servers to handle leaderboards, miiverse, etc). Once I have a date, I will do a big media PR push to let everyone know the release date for the patch.
I am currently thinking it will likely release early next week. I'm really looking forward to everyone's impressions.
Re: Interview: Nintendo of America's Damon Baker on the Brave New World of Humble Nindie Bundle
Great interview. Humble Nindie Bundle was a great idea!
Re: Exclusive: eShop Publishers Are Dropping Releases In Germany Due To Low Sales And Cost Of USK Rating
@hansguenther That isn't a really good way to think about this. That example might work for a $10 game (though with Nintendo fee it will be closer to 171+ sold games to get even from rating alone).
For smaller games, like mine that will be closer to 3 euros when it launches. 1200 Euros is a lot. If I had to pay that much for my current rating, it would take at least 571 sold copies to earn back my rating fee for that single country. That in taking into effect Nintendo's cut. That is a lot for a single country. For a small indie like me and others, that is way too much. And for the equivalent $1300+ in USD, that might not do well.
Luckily my game was small enough in size (less then 350MB is the rule I think) , that my rating cost was only 300 Euros. So I only need to sell 145ish to earn back on rating costs. Again, taking into effect Nintendo's cut of sales. So right now this is much more reasonable for me.
All of the above don't even take into the effect of taxes, translations (though not required), resources of getting game ready for EU (& Germany in particular), etc.
Re: Exclusive: eShop Publishers Are Dropping Releases In Germany Due To Low Sales And Cost Of USK Rating
Yep, I've seen a lot of devs stop releasing their games in Germany cause of the huge rating cost. I myself am now going to release my game, ZaciSa, in Europe (including Germany) in next few months and will see how things goes.
Re: Don't Starve: Giant Edition Arrives on the North American Wii U eShop on 28th May
Really looking forward to it. I actually already played & beat it. But now double dipping. Can't wait to play it on the GamePad!
Re: Reaction: Confirmation of Unity on the New Nintendo 3DS is Welcome, and Gives More Evidence of a Unified Future
This excites me, both as a consumer and a developer. I'm currently hoping Nintendo also announces NWF (Nintendo Web Framework) support for N3DS too. I'd love to start making games for a Nintendo handheld.
Re: Nintendo Download: 2nd April (North America)
Buying Super Mario 64 & psyscrolr for sure
Re: Wii U eShop Exclusive psyscrolr Heading to North America on 2nd April
I'm looking forward to this game. Can't wait to finally try it.
Re: Indie Developers Praise Nintendo's Policies and "Wave the Banner" for the eShop
I find Wii U and Nintendo are awesome for indies like myself. Nintendo is very welcoming (speaking from personal experience as a small indie dev on Wii U).
Re: Nintendo Announces Fresh Release Details on a Host of Exciting eShop Games
Very excited for the future of the eShop with all these indies!
Re: Video: ZaciSa's Last Stand Update Detailed and Shown Off in New Trailer
Now looking at an early March release for the patch. A few issues were found with the latest submission. (no crashes or anything like that, just guideline issues dealing with online leaderboard stuff). Will be resubmitting the patch in a few days. So currently looking at a early March release for the patch.
On the flip side, knowing these issues helps to make sure that the Europe version, ZaciSa: Defense of the Crayon Dimension!, has a smoother ride when submitting that in a few weeks. Still looking like a late March release. On track.
Re: Video: ZaciSa's Last Stand Update Detailed and Shown Off in New Trailer
I'm hoping to have this new patch out by the end of the month if all things goes well. Should find out today or tomorrow if it passes NOA lotcheck.
Re: Gunman Clive Sales Pass 400,000 Across All Platforms
That's really amazing to hear. Congrats to him. I love both games.
Re: ZaciSa: Defense of the Crayon Dimension! Heading to the Wii U eShop in Europe
@PALgamer I am publishing it myself. And that includes all of Europe, so both PEGI & USK territories.
All future games from me will get a NA/Europe worldwide release date without a delay.
Re: ZaciSa: Defense of the Crayon Dimension! Heading to the Wii U eShop in Europe
(I'm the dev behind ZaciSa)
The Europe version is about 95% done. Just few more things to work out and it will be ready for submission by mid-Feb!
The NA patch should be submitted in the next week.
Re: bAll or Nothing is Next From Nexis Games on Wii U
Looks like it might be fun. Certainly looks like it has potential. I'll be keeping my eye on it.
Re: Feature: A Year in Development - RCMADIAX
@maceng Fair enough. I actually thought the NintendoLife review of the game was fair. I think that review and other things people mentioned at launch helped me as a developer as well as to help me for that game improve it for updates and future games.
Re: Feature: A Year in Development - RCMADIAX
@maceng ZaciSa's Last Stand (only up in North America currently, Europe release early next year)
Re: Feature: A Year in Development - RCMADIAX
@spizzamarozzi I don't know why you are taking things so personal. They are $1/$2 games. Some of @RCMADIAX games are really fun, esp the BLOK DROP series, IMO. If you are not interested in the games, that is fine. A lot of people are given how many people have now played his games.
The amount of hate I've seen to RCMADIAX is just crazy. Though I've only released 1 game on Wii U so far myself, I have already seen crazy attacks from gamers, some in the form of "Why is Nintendo putting this game on sale but not their own.." or "This $0.99 game on sale should not exist!". Really makes me question people when they stop playing games and end up attacking the developers with some kind of weird obsession as if I or any other dev kicked their puppy.
Re: Feature: A Year in Development - RCMADIAX
Great interview.