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Re: "It's Heartbreaking" - The Pokémon Company Tech VP Joins Industry In Criticising Microsoft Layoffs

Serpenterror

Looks like Xbox is following in the footsteps of their long dead competitor, Google Stadia. They love to give credit to their workers creating a false sense of accomplishment and then firing them the day after tomorrow from that. This betrayal of creating a false sense of accomplishment only to get rid of your own team will come back to bite Xbox in the rear soon just like how it did Stadia.

Re: Switch 2 USB-C Chip Might Be Breaking Compatibility With Third-Party Docks

Razzy

I'm sure the fact that Nintendo is selling the Switch 2 dock separately for a high price has NOTHING to do with this oak or compatibility.

Reading some comments, it'd seem that the constant brainwashing is working and many people already are shocked and appalled that anyone would want to use the hardware they bought however they want, with whatever accessories they want, not 100% following the Word of God (Nintendo).

Re: "It's Heartbreaking" - The Pokémon Company Tech VP Joins Industry In Criticising Microsoft Layoffs

Ralek85

For society at large payroll is future consumption.

For individual companies payroll is present expenditure.

Basically, what benefits the few, hurts the many - and vice versa. This is an blatant contradiction that causes obvious strife.

Instead of rallying against Microsoft, it would make more sense to me to rally against the cause.

That said, Microsoft's gross incompetence in managing their studios for at least the last 12'ish years is staggering. If Xbox hadn't been part of a balance sheet that makes one question the very notion of the abstract thing often referred to as "marketplace" it would have gone out of business years ago ... which would have left all these folks without a job btw.

Re: "It's Heartbreaking" - The Pokémon Company Tech VP Joins Industry In Criticising Microsoft Layoffs

Pastellioli

It’s crazy with how bad they mismanage their studios and subsidiaries. Even as someone who owns an Xbox and had fun playing it, my main issue with Microsoft when it comes to gaming is how they buy game studios or establish their own studios, but it seems almost every time after buying/establishing a studio, they mismanage them poorly or don’t focus on them, and then sometimes close or layoff the studio some time later, even if they make good and well-received games (Tango) or before they can even release their first game (The Initiative). They just build up a large portfolio of studios, but don’t work with what they have and keep buying up more studios, or just manage them terribly, plus, I feel like them owning a bunch of game studios is somewhat unsustainable since they’ve shown they can’t manage all of them well for years now. These are maybe one of the worst company layoffs I’ve ever seen, on top of the dozens of games they cancelled.

The layoffs make me wonder what the future will be like for some of the studios, like Rare, given their next game they worked on for 6-7 years just got cancelled despite reports saying development was getting better, they lost the last few veterans at their studio as part of the layoffs, and their about to go a decade without a new game. I just hope all the people affected can land back on their feet fast, and that this isn’t immediately followed up with another wave of layoffs.

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

TrueBlueYoshi

Imo, Capcom has not been treating Mega Man with respect ever since Kenji Inafune left the company. In the past, Capcom was making a lot of Mega Man games including it's spin-off like the Mega Man X and Mega Man Legends, almost making it look like Mega Man is Capcom's mascot. But now, despite making a new Mega Man game in 2018 and re-releasing various games in compilations, the series has been really scarce since they have been milking other IPs like Resident Evil and especially Monster Hunter to death. They need to give Mega Man more love as with its other IPs.

Re: Metal Gear Solid Fans Should Keep One Eye On The Retro-Flavoured 'Spy Drops'

Dualmask

I can always appreciate pixel art games. They're timeless when done well. What I never understood was this obsession with going back to the time of the ugliest 3D graphics in existence. I didn't like them even back when they were new; the game experiences were novel enough for me to look past PS1/N64 graphics, but I never thought they were objectively 'good'.

Nostalgia is a hell of a drug.

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

MeloMan

As much as I would love to see Mega Man more often, his heavy lifting hey day is behind him, at least, because of Capcom. The franchise is a legacy pillar of Capcom that helped build their house, but not a main pillar anymore to their business sadly. At this point he's premium fan service and nothing more. How I would love to see the original series keep going with 12, the X series with X9, or a whole new original Mega Man series.

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

Splash_Woman

The Mega Man series is one of our most important IPs! We're always looking for new adventures for players to take Leon, Jill, and Chris on, and with the upcoming...sorry, did you say, you said Resident Evil, right? Yeah...yeah, guy wearing blue, shoots a gun, that's...that's Leon, right, he...no? It's not a gun? It's his arm? Did you say, here let me write this down, it was, uh, repeat it for me? Mega...Man...okay, got it, let me read that back...okay, yep, it's down here now! Expect a new Monster Hunter coming your way soon!

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

T317

soooo...I clearly remembered commenting on this in the past. And I figured, why not babble about what I'd like to see once again by copy/pasting what I said back then. And...in the process of finding my comment...I saw that they said this EXACT thing in July 2024! And I think that says so much more about how concerned they are about reviving the series.

...but. anyway. here's my input.

As a lifelong Mega Man X fan, I would love to see them offer a definitive end to the plot. Just tie those threads and let it lie.

But, over time, I've come to hope for something a bit different. They already had so much work done for Mega Man Legends 3, and presumably a plot. My ultimate dream would be to see Capcom establish a new framework with a modern engine for faithful remakes of 1 and 2 - both to test the waters and to set the stage for the long-awaited development of 3. I just can't let go of Legends, and as much as I hate to say it, 1 and 2 really show their age. 1, 2, and 3 all made with modern sensibilities and the art style of the Legends series? I want nothing more than that.

Re: Mega Man Is One Of Capcom's "Most Important IPs" Despite No New Games In 7+ Years

RupeeClock

I can somewhat understand Capcom's angle here.
For a lack of new games, what they do have is a large selection of legacy games available on all major platforms (literally the "Legacy Collections"), and the continual merchandising of Mega Man through things like Yetee t-shirts, new figurines, new comic lines.

There's at least two more Legacy Collections they could release though, for the Mega Man Star Force series, and the Mega Man Legends series. Now if only Mega Man Legends 3 could ever come to fruition, but with Keiji Inafune's departure that seems highly unlikely.

@Divide_and_Wander
Mega Man ZX and ZX Advent loosely fit that definition.
Though I'd like to see how a Classic Mega Man Metroidvania would pan out, with a classic Metroidvania grid-map layout and defeating bosses unlocks new map exploration options.
Heck, if Namco can do this with Pac-Man of all things, why not Capcom and Mega Man?

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