Here are my thoughts on the evolution of a console which I feel has started well and much of the negativity toward it is done for click.
What’s most exciting is how young the Switch 2 still is. At just six months old, it’s already sold over 10 million units and is considered a major success story for Nintendo. Developers now have a stable, powerful platform to build on, and Nintendo’s track record suggests the best is yet to come.
The original Switch didn’t hit its stride until 3 years into its life and If history repeats — and all signs suggest it will — the Switch 2’s future catalogue will only get richer, more ambitious, and more technically impressive.
Six months in, the Nintendo Switch 2 feels like a console with momentum. It launched strong, it’s improving quickly, and it’s already delivering experiences that justify the upgrade. The hardware is more powerful than some give it credit for, the games are fun, and the potential is enormous.
If this is where the Switch 2 stands at half a year old, imagine where it’ll be in another six months — or another six years. Nintendo has built a foundation that’s only going to get better.
I understand the business sense of cross-gen releases, but they always detract from that new console experience for me. Mario Kart and Donkey Kong are great, but I reckon it’s still missing that killer app, and I’m not sure what it will be tbh. Having said that, it’s my primary console and I am still very much enjoying it.
Friendly reminder that this rerelease has loads of issues, including but not limited to a completely butchered soundtrack. Many of the tracks had to be cut because they were licensed (one of the game's biggest pros), but even original tracks such as the loading screen theme end up removed and were not even replaced. If you're interested in Lollipop Chainsaw, I highly recommend playing the original Xbox 360 version instead.
I rated it a 9 because I'm figuring first-party development cycles are longer than the previous generation (like PS4/X1 because Nintendo isn't as experienced in 4k as Sony or MS) and comparing it to those systems, the first 6 months are excellent. Don't try to compare it to PS5 and Xbox Series because those two aren't even close to as strong (software-wise) in the same time frame, especially accounting for first-party titles. Comparing it to NS1, it is arguably weaker in the same time frame but that is still somewhat subjective so that's what made me deduct a point. It is nice to play NS1 games on the system, as well.
Also helps that I didn't really expect anything crazy for the Switch 2. Just more horsepower and maybe a more premium feeling for handheld mode. It delivered both of those things. Games will (and do) take longer to develop, that's just reality for all consoles at this point.
I'd give it an 8. The device is what i wanted. Faster than the PS4 speed rumors before launch. Backwards compatibility is great. largely due to games running better than ever. I wouldn't call the exclusives disappointing games but for me none of them feel like the best in their IP.
AAA games are too expensive now.. For 70-80 USD, I’d required a 10/10 game with no stupid looking bike. I still love Nintendo, but Prime 4 may be one of their biggest flops.
A lot of people saying Metroid Prime 4 is underrated, but I'm 100% it'll be one of those games that people will say it's not that good once the honeymoon is over.
This is a pretty good figure. Nice paint job, amazing details, great articulation. If I didn't have so many other figures pre-ordered, I would also pre-order this.
Snail Shell, Hasuki, and Sushing aren't letting up with their releases.
@larryisaman I played it when it was new, and I remember being super disappointed. It was great on a technical level, but gameplay was not what I was looking for. That said, I wouldn't mind a multiplayer/deathmatch mode as a DLC for Metroid Prime 4. Or even a standalone game.
An 80 MC score is about right in my opinion. It's a good game but clearly has issues. My personal score would be a 7. After the amazing Dread I expected so much more from Prime 4 and it's been a bit disappointing.
I almost completely agree with the list. The only exception is Zero Mission, which I didn't like very much, and in my opinion, I would place it below Prime 4.
It's really cool looking and I'm honestly shocked with the price. $200 for a figure still isn't cheap in my opinion but I expected something like this to start at $500. It's very detailed
This is so cool, happy for those going for it (most likely not me included, but still) - fingers crossed it will eventually be available outside of Japan, too!
@SuntannedDuck2 Alrite. I apologise if I was a bit heavy last comment, but I'm unsure why you started your reply to me in that way. You seemed to have made your mind up about the game in those first 2 lines.
Anyways , I appreciate you clarifying. I don't often mind ppl going off on a slight tangent about other games so yea , my bad I should have been a bit patient with your comment.
I understand you wanting a more "gamey" style to things , the aspect of actually completing events in games over filler.
Thing is , I am now about 25% into Prime 4 , past the 2nd Boss thorny big plant thing and looking back at some of the initial reactions yesterday to the desert from ppl who certain had not touched the game yet , even I had doubts creeping in that maybe the older gameplay of Metroid was diluted a bit.
Nope , not at all really! It more or less has been 90% 'Prime-ish' up till the point I am on and I have more or less enjoyed nearly every minute of it.
The main feel I get is Refreshing. I love the presentation of the new ancient race. They really are mysterious, not forced upon you like maybe Dreads crazy Robots chasing you down every 2D corridor. Nor are they short changing you by barely letting you see them like the awful Halo Infinite.
Sure , the voice acting and some characters are cheesy , but I actually like the way that "nurdy" scientist everyone is up in arms about is presented.
I'm sure the game will slow down in the more Desert hub focused areas and that might be but of a bummer but so far , this is easily rivalling my current favourite Metroid game , Corruption. And dare I say , some areas are far more interesting and I interactive than in Prime 1!
I'll clock in more on some thought later maybe , but for ppl who like the very hard boiled gaming experiences of the past , I feel games are actually slowing down on Open Worlds as Prime 4 Itself is not a true Open world
@squiddu-real perhaps but I figured it was alright given the content of other comments I’ve seen on the site over the last decade and some change and no one seems to be bothered however if it bothers you that much I can delete it. Just let me know. 😉
If that's how Sega will actually use AI then that's good to hear - seriously doubt companies will completely stop using it anytime soon if ever so personally I'd rather focus on going against those that use it indiscriminately and in the worst ways possible, especially when it affects the quality of the games significantly and even more so their creators (like apparently the EA staff with their AI "helpers" and of course the worst of the worst, the potential lay-offs)...
Unfortunately AI is something almost everyone will be using. It's an inevitability. Even Nintendo, who's usually last to pursue current tech trends, will probably adopt the use of AI one day. Sadly, there are no proper guidelines on AI which is what truly makes it dangerous. People really need to learn responsible and ethical use of this technology.
If the "use case" is ye olde procedural generation from a dedicated original asset pool by the devs themselves, nobody has questioned these cases' appropriety for decades. It's up to the higher-ups to know the difference and not feign ignorance here, then.
@garfreek it's not just about "never enough", the main problem with investors (and the CEOs who embrace the same philosophy in their wake) is that they treat investments into commercial fiction as a "get rich quick" scheme. Nobody cares about the long term consequences for the given company and its output because nobody is there for the long haul. Après moi, les déluge.
@DemonKow I posted literally the same thing I see! These investors are also a real problem in this industry. Never enough, always need more no matter how well you do!
I read this as "we're using the words so investors shut up about it," which is about as reassuring as you'll get these days. Replace AI with NFTs and this is 2023 again.
I'm barely 25% into my own casual run lol [spoilers]just got past the plant Boss Carvex[/spoilers] - and barely ever 100% complete games - so naturally I had to visit here.
And Samus? Well she looks beautiful, much like the rest of the game overall! And I'm unsure just what was going on with her face in the Prime 1 re Master (weirdly horse faced) , so was a bit worried they would mess her up here too but - anxiety dismissed! 😭😅
She is sporting a more 'mature' face than her younger or 'girlier' looks in Other M and Corruption.
Prime 4 carries the flame 🔥 held high and I am so happy to see it!
I am very against the use of AI in creative areas. However, it has its uses as Sega seems to be referring to here. I work in web development as a one man dev team, and I can’t tell you how amazing it is to be able to whip up snippets of code in seconds where it would previously take hours. It’s allowed me to take on more projects that I otherwise wouldn’t be able to. Applying this to game development (if done right) would mean cheaper and more efficient game dev, which is attractive to these big companies.
This needn't be overly complex. Generative AI is the controversial one, using illicitly sourced data to generate derivative slop. This is the corner-cutting and human omitting part of creative work that really gets under people's skin, to the point there is massive backlash when your entertainment product is suspected of using AI slop. It's troubling that AI generative imagery is advancing to the point that the "look" is recognisable but the actual quality is hard to discern, so actual human works that resemble a potential AI output gets scrutinised unfairly.
AI overall as machine learning to revolutionise internal data structures and studies is another thing. The new elaborate tooling and advanced computational techniques that allow for data modeling studies and planning not possible a decade ago, and you can see "Machine Learning" as a credit emerging in games already. As a matter of fact, Hirokazi Matsuda has an R&D / Machine Learning credit for Donkey Kong Bananza, and they've been working as a programmer at Nintendo since Galaxy (2007).
@Pillowpants Quite a bit is wrong. The left hand is wrong. His shoe buckle is wrong. The white part of his shoe also isn’t accurate. Too many spikes on the back of his head. It can probably do better than that now, but this picture gets worse the longer you look at it. n.n;
MP4 I think has suffered from ridiculous expectations. If they’d produced something very similar to 1 it would have been blasted for not innovating. So they’ve changed it up a little (and only a little) and now it’s being blasted for not sticking closer to its roots. But I don’t care, I’m only a few hours in but so far it’s easy an 9/10 for me.
@wizzgamer As OrtadragoonX mentioned, that was during a completely different time where Moore's Law was still applicable.
The other aspect I wanted to note on your statement is that the NES was using cheap and outdated tech, which is why any of the handhelds at the time were able to output a result that was even comparable. The PS5 was cutting edge on release, using (at the time) to-be-released tech from AMD. The only reason why handhelds today can even approach it is because of how scalable modern games are. Not even a potential PS7 handheld is likely to be able to beat the PS5 in raw compute at the glacial pace we're going now.
Latest Comments
Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
Here are my thoughts on the evolution of a console which I feel has started well and much of the negativity toward it is done for click.
What’s most exciting is how young the Switch 2 still is. At just six months old, it’s already sold over 10 million units and is considered a major success story for Nintendo. Developers now have a stable, powerful platform to build on, and Nintendo’s track record suggests the best is yet to come.
The original Switch didn’t hit its stride until 3 years into its life and If history repeats — and all signs suggest it will — the Switch 2’s future catalogue will only get richer, more ambitious, and more technically impressive.
Six months in, the Nintendo Switch 2 feels like a console with momentum. It launched strong, it’s improving quickly, and it’s already delivering experiences that justify the upgrade. The hardware is more powerful than some give it credit for, the games are fun, and the potential is enormous.
If this is where the Switch 2 stands at half a year old, imagine where it’ll be in another six months — or another six years. Nintendo has built a foundation that’s only going to get better.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
I'm 100% gonna try to get one of these btw
Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
I understand the business sense of cross-gen releases, but they always detract from that new console experience for me.
Mario Kart and Donkey Kong are great, but I reckon it’s still missing that killer app, and I’m not sure what it will be tbh.
Having said that, it’s my primary console and I am still very much enjoying it.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
It is beautiful, but I'm saving my money for when Nintendo release their living, cat sized, Meowser onto the world. Hope they will be lead trainable
Re: Lollipop Chainsaw RePOP Adding Free Fan-Designed Costume "Mid-December"
Friendly reminder that this rerelease has loads of issues, including but not limited to a completely butchered soundtrack. Many of the tracks had to be cut because they were licensed (one of the game's biggest pros), but even original tracks such as the loading screen theme end up removed and were not even replaced. If you're interested in Lollipop Chainsaw, I highly recommend playing the original Xbox 360 version instead.
Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
I rated it a 9 because I'm figuring first-party development cycles are longer than the previous generation (like PS4/X1 because Nintendo isn't as experienced in 4k as Sony or MS) and comparing it to those systems, the first 6 months are excellent. Don't try to compare it to PS5 and Xbox Series because those two aren't even close to as strong (software-wise) in the same time frame, especially accounting for first-party titles. Comparing it to NS1, it is arguably weaker in the same time frame but that is still somewhat subjective so that's what made me deduct a point. It is nice to play NS1 games on the system, as well.
Also helps that I didn't really expect anything crazy for the Switch 2. Just more horsepower and maybe a more premium feeling for handheld mode. It delivered both of those things. Games will (and do) take longer to develop, that's just reality for all consoles at this point.
Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
I'd give it an 8.
The device is what i wanted.
Faster than the PS4 speed rumors before launch.
Backwards compatibility is great. largely due to games running better than ever.
I wouldn't call the exclusives disappointing games but for me none of them feel like the best in their IP.
Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
I love it. Played and finished BOTW, TOTK, Cyberpunk, AOI, Hades 2 and playing MP4 now. Couldn’t ask for a better gaming experience really
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
AAA games are too expensive now.. For 70-80 USD, I’d required a 10/10 game with no stupid looking bike. I still love Nintendo, but Prime 4 may be one of their biggest flops.
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
A lot of people saying Metroid Prime 4 is underrated, but I'm 100% it'll be one of those games that people will say it's not that good once the honeymoon is over.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
The Varia Suit is an absolutely iconic piece of character design. It's beautiful!
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
I will carefully asses whether I'll be buying Sega games in the future then. If they want my money, they should stay away from AI.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
This is a pretty good figure. Nice paint job, amazing details, great articulation. If I didn't have so many other figures pre-ordered, I would also pre-order this.
Snail Shell, Hasuki, and Sushing aren't letting up with their releases.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Dr_Corndog Yeah, sarcasm is not a lot of people's strong suits it seems. What a tough crowd. 😆
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
@larryisaman I played it when it was new, and I remember being super disappointed. It was great on a technical level, but gameplay was not what I was looking for. That said, I wouldn't mind a multiplayer/deathmatch mode as a DLC for Metroid Prime 4. Or even a standalone game.
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
An 80 MC score is about right in my opinion. It's a good game but clearly has issues. My personal score would be a 7. After the amazing Dread I expected so much more from Prime 4 and it's been a bit disappointing.
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
I almost completely agree with the list. The only exception is Zero Mission, which I didn't like very much, and in my opinion, I would place it below Prime 4.
Re: Mini Review: Metroid Prime 4: Beyond (Switch 1) - An Impressive Version If You've Yet To Upgrade
@Glasso Yes, with overclocking. The texture quality looks a bit better in docked mode.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
It's really cool looking and I'm honestly shocked with the price. $200 for a figure still isn't cheap in my opinion but I expected something like this to start at $500. It's very detailed
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
This is so cool, happy for those going for it (most likely not me included, but still) - fingers crossed it will eventually be available outside of Japan, too!
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
I'm so tired of the AI fad and wish it never came about. But I knew at some point this would be the inevitable road we would find ourselves on.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Pillowpants Humor is lost on the internet.
Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond
@SuntannedDuck2 Alrite. I apologise if I was a bit heavy last comment, but I'm unsure why you started your reply to me in that way. You seemed to have made your mind up about the game in those first 2 lines.
Anyways , I appreciate you clarifying. I don't often mind ppl going off on a slight tangent about other games so yea , my bad I should have been a bit patient with your comment.
I understand you wanting a more "gamey" style to things , the aspect of actually completing events in games over filler.
Thing is , I am now about 25% into Prime 4 , past the 2nd Boss thorny big plant thing and looking back at some of the initial reactions yesterday to the desert from ppl who certain had not touched the game yet , even I had doubts creeping in that maybe the older gameplay of Metroid was diluted a bit.
Nope , not at all really! It more or less has been 90% 'Prime-ish' up till the point I am on and I have more or less enjoyed nearly every minute of it.
The main feel I get is Refreshing. I love the presentation of the new ancient race. They really are mysterious, not forced upon you like maybe Dreads crazy Robots chasing you down every 2D corridor. Nor are they short changing you by barely letting you see them like the awful Halo Infinite.
Sure , the voice acting and some characters are cheesy , but I actually like the way that "nurdy" scientist everyone is up in arms about is presented.
I'm sure the game will slow down in the more Desert hub focused areas and that might be but of a bummer but so far , this is easily rivalling my current favourite Metroid game , Corruption. And dare I say , some areas are far more interesting and I interactive than in Prime 1!
I'll clock in more on some thought later maybe , but for ppl who like the very hard boiled gaming experiences of the past , I feel games are actually slowing down on Open Worlds as Prime 4 Itself is not a true Open world
Re: Switch Indie Title 'Crypt Of The NecroDancer' Receives A Switch 2 Fix
@squiddu-real perhaps but I figured it was alright given the content of other comments I’ve seen on the site over the last decade and some change and no one seems to be bothered however if it bothers you that much I can delete it. Just let me know. 😉
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
If that's how Sega will actually use AI then that's good to hear - seriously doubt companies will completely stop using it anytime soon if ever so personally I'd rather focus on going against those that use it indiscriminately and in the worst ways possible, especially when it affects the quality of the games significantly and even more so their creators (like apparently the EA staff with their AI "helpers" and of course the worst of the worst, the potential lay-offs)...
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
Unfortunately AI is something almost everyone will be using. It's an inevitability. Even Nintendo, who's usually last to pursue current tech trends, will probably adopt the use of AI one day. Sadly, there are no proper guidelines on AI which is what truly makes it dangerous. People really need to learn responsible and ethical use of this technology.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
If the "use case" is ye olde procedural generation from a dedicated original asset pool by the devs themselves, nobody has questioned these cases' appropriety for decades. It's up to the higher-ups to know the difference and not feign ignorance here, then.
@garfreek it's not just about "never enough", the main problem with investors (and the CEOs who embrace the same philosophy in their wake) is that they treat investments into commercial fiction as a "get rich quick" scheme. Nobody cares about the long term consequences for the given company and its output because nobody is there for the long haul. Après moi, les déluge.
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
If there were a Metacritic score for Super Metroid, it would be about 830!
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@DemonKow I posted literally the same thing I see! These investors are also a real problem in this industry. Never enough, always need more no matter how well you do!
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
This sounds like: Our investors strongly want us to use it but we're not opening the floodgates. And that's how it should be.
Re: Round Up: Every Switch And Switch 2 Announcement From The PC Gaming Show: Most Wanted 2025
My wallet needs a break... but can't resist Blood and Carmageddon and being brought back to my childhood.
Anxiously waiting for the Blood review btw
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
I read this as "we're using the words so investors shut up about it," which is about as reassuring as you'll get these days. Replace AI with NFTs and this is 2023 again.
Re: Lollipop Chainsaw RePOP Adding Free Fan-Designed Costume "Mid-December"
@TheWokesterGamer is she single?
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
Looks great but I dont dare to open the door for expensive figurines... An Airwing of the same company might tempt me even more though.
Re: Starship Troopers: Ultimate Bug War! Brings A "New Retro FPS" Experience To Switch 2 Next Year
I'd buy that for a dollar... oh no, wrong movie.
Re: Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2
@fenlix That's the internal resolution. The output resolution is much higher.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
There is nothing as certain as a "careful assessment".
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Anti-Matter Looks as bad as WICKED FOR GOOD Movie.
Re: Sonic Racing: CrossWorlds Switch 2 Edition Out Today, Includes Paid Upgrade Path For Switch Players
I'll wait for the physical release.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
Whats songs does this one unlock?
Re: Metroid Prime 4: Beyond: Secret Ending And How To Get It
I'm barely 25% into my own casual run lol [spoilers]just got past the plant Boss Carvex[/spoilers] - and barely ever 100% complete games - so naturally I had to visit here.
And Samus? Well she looks beautiful, much like the rest of the game overall! And I'm unsure just what was going on with her face in the Prime 1 re Master (weirdly horse faced) , so was a bit worried they would mess her up here too but - anxiety dismissed! 😭😅
She is sporting a more 'mature' face than her younger or 'girlier' looks in Other M and Corruption.
Prime 4 carries the flame 🔥 held high and I am so happy to see it!
Re: Metroid Prime 4: Beyond Has Been Updated To Ver. 1.1.0, Here Are The Full Patch Notes
One major change I think they need to do is rebalance the crystals needed to complete the memory fruit. Love the game but this grind is problematic
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
I am very against the use of AI in creative areas. However, it has its uses as Sega seems to be referring to here. I work in web development as a one man dev team, and I can’t tell you how amazing it is to be able to whip up snippets of code in seconds where it would previously take hours. It’s allowed me to take on more projects that I otherwise wouldn’t be able to. Applying this to game development (if done right) would mean cheaper and more efficient game dev, which is attractive to these big companies.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Pillowpants
He’s got three legs. Original character do not steal.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Pillowpants Has three legs, the ring splits in two and his left hands fingers are bending the wrong way...
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
This needn't be overly complex.
Generative AI is the controversial one, using illicitly sourced data to generate derivative slop. This is the corner-cutting and human omitting part of creative work that really gets under people's skin, to the point there is massive backlash when your entertainment product is suspected of using AI slop.
It's troubling that AI generative imagery is advancing to the point that the "look" is recognisable but the actual quality is hard to discern, so actual human works that resemble a potential AI output gets scrutinised unfairly.
AI overall as machine learning to revolutionise internal data structures and studies is another thing. The new elaborate tooling and advanced computational techniques that allow for data modeling studies and planning not possible a decade ago, and you can see "Machine Learning" as a credit emerging in games already.
As a matter of fact, Hirokazi Matsuda has an R&D / Machine Learning credit for Donkey Kong Bananza, and they've been working as a programmer at Nintendo since Galaxy (2007).
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
I just wish that they make another Sonic 2D game without lengthy and annoying boss battles and the bad instrumentation that marred Sonic Superstars.
Re: Sega Will "Carefully Assess Appropriate Use Cases" When It Comes To "Leveraging AI"
@Pillowpants Quite a bit is wrong. The left hand is wrong. His shoe buckle is wrong. The white part of his shoe also isn’t accurate. Too many spikes on the back of his head. It can probably do better than that now, but this picture gets worse the longer you look at it. n.n;
Re: Metacritic Shares Updated List Of "Every Metroid Game, Ranked"
MP4 I think has suffered from ridiculous expectations. If they’d produced something very similar to 1 it would have been blasted for not innovating. So they’ve changed it up a little (and only a little) and now it’s being blasted for not sticking closer to its roots. But I don’t care, I’m only a few hours in but so far it’s easy an 9/10 for me.
Re: Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2
@wizzgamer As OrtadragoonX mentioned, that was during a completely different time where Moore's Law was still applicable.
The other aspect I wanted to note on your statement is that the NES was using cheap and outdated tech, which is why any of the handhelds at the time were able to output a result that was even comparable. The PS5 was cutting edge on release, using (at the time) to-be-released tech from AMD. The only reason why handhelds today can even approach it is because of how scalable modern games are. Not even a potential PS7 handheld is likely to be able to beat the PS5 in raw compute at the glacial pace we're going now.