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Re: "Somewhat Mixed" - Digital Foundry Delivers Its Technical Analysis Of Donkey Kong Bananza

Discostew

@Orpheus79V It's not baffling at all when you understand the situation. DKB is a game with heavy roots tied to Switch 1 development. One of the things mentioned by Nvidia on DLSS utilization is that if a game already uses temporal upscaling, the swap to using DLSS is pretty straight-forward. So why can't Nintendo use DLSS when the game uses FSR1? Because FSR1 is NOT a temporal upscaler. It's a spatial upscaler. It lacks the necessities for being able to swap in DLSS. In order for them to use DLSS, they would have to redo everything regarding it. Not something any company would legitimately do towards late development.

In a similar situation, I can also imagine that maybe the game only incorporates 3 CPU cores instead of the 6 available on Switch 2 because most of the game's development was done on Switch 1, where 3 were only available. The game went from targeting 30fps on Switch to targeting 60fps on Switch 2, and that was likely from the improved IPC of Switch 2's CPU cores (A78C vs A57). Altering the game and game engine to make use of 6 cores when it was being optimized and tied down to 3 cores is not an easy task when it could lead to a lot of hardships of breaking design. It's not nearly as easy as scaling graphics.

Re: "Somewhat Mixed" - Digital Foundry Delivers Its Technical Analysis Of Donkey Kong Bananza

Runex2121

DF takes everything from a very objective point of view, which is what they should do. It gives a baseline fact, but cant account for human variability.

For example, I am unable to perceive the difference between 30 and 60fps, nor can I usually tell the difference between 720p, 1080p, or things in that range, especially on a small screen. As such, while their findings are correct factually, they are not what I see.

I dont know about this game(its not out yet), but generally speaking I cant tell in most cases where df discusses flawa.

Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?

The_Nintend_Pedant

@N00BiSH

"Wario isn't the type to destroy the environment with his bare hands - he's more likely to use bombs and explosives."

Wrong, he regularly butt stomps and shoulder tackles bricks in order to find secret areas.

"You're collecting those because that's the just the goal of a collectathon platformer - no different than Power Stars or Jiggies. In Wario, you collect treasure in order to get the best possible outcome. Not the same."

This is crazy weak argumentation, talk about a distinction without a difference!

You've lost the way, here. You've argued that punching w DK makes absolute sense because he is big and strong, and he has punched in at least one game before. Now you are saying that Punching is not very "Wario" even though he is big and strong AND punched in at least one game before. 😵‍💫👍

Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie

Fiergala

@Yalloo: Families who want to get into a new fantasy franchise? I wish it was animated like the vocal minority here probably does but it's a sad fact live-action remakes have been making crazy money recently (yes Snow White is the exception).

@Spider-Kev Who's your fancast for Tom Bombadil and his weird elf chick waifu, they have to be appropriate ages when the movies were being made. Rob Reiner and Kate Beckinsale, ah that would've been move magic huh.

Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?

N00BiSH

@The_Nintend_Pedant Wario isn't the type to destroy the environment with his bare hands - he's more likely to use bombs and explosives. Besides, Wario Land games aren't about strength and destruction, they're about greed and exploration. Punching isn't a Wario move in those games. Wario World has punching, but that's only one game and destruction still isn't the point.

"Excuse me but are you not digging in the ground searching for "crystal bananas?""

You're collecting those because that's the just the goal of a collectathon platformer - no different than Power Stars or Jiggies. In Wario, you collect treasure in order to get the best possible outcome. Not the same.

Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie

Baker1000

I know nothing about either, which is a good thing. Better it's unknowns than big names people have an opinion on before even seeing any footage. And no controversial picks that cause a storm on social media for or against. I will say they look very much like they'll fit the characters. Benjamin looks as if he could be Kokiri. So who's playing Navi?

Re: Round Up: The Reviews Are In For Donkey Kong Bananza

spiderman0616

@YoshiTails I think the environments of each planet were very resource-locked due to the Switch 1 being pretty low powered even at launch. That being said, I agree with you here.

The sparse environments were an original barrier to why I didn't want to play Odyssey or buy a Switch. I saw my kids playing it on theirs and my reaction to it was "Meh....seems like you just run around in lots of big open fields"

Later on, when I had my own Switch, I gave it an honest try and it ended up being one of my favorite games of all time. Got 999 moons and everything. I went down roughly the same path with Breath of the Wild.

I think on Switch 2 a game like this is going to hit a lot different than those. At least I hope, because DK is my favorite franchise.

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