Each year has a group of Indie releases that earn plenty of earnest praise on the web, often PC games first that make their way to console. Darkest Dungeon by Red Hook Studios was one of these games - on its surface it's a stylised dungeon crawler with turn-based battles, but its underlying mechanics and its methods for tackling the challenges of disease caught a lot of attention.
Well, it's coming to Switch - potentially this year, but no firm date has been given.
Our colleagues at Eurogamer gave it a strong recommendation last year:
Oppressive, cruel and exhilarating, Darkest Dungeon is one of the most beautifully designed games I've seen in a while. And the beauty of the design is everywhere, from the art direction and atmosphere, which inks this dungeon-diving semi-roguelike in the blotchy, heavy-lined stylings of a House of Usher horror comic, to the smallest facets of the mechanics, like the way that hunger is a sort of randomised tax, foisted on you when you least expect it, or the manner in which the ever-decreasing light when you're out adventuring means that you can't catch a breath between encounters without sacrificing a few of the torches you've hopefully remembered to bring with you.
It looks like it'll be a nice fit for portable play, too; based on the reactions to the developer's tweet there'll be a number of fans ready and waiting to jump in.
Thanks to SLIGEACH_EIRE for the heads up