News Article

Ex Oblivione is a 2D Action Horror RPG Coming Exclusively to Wii U

Posted by Thomas Whitehead

More indie support on the way

It says much about Nintendo's current download game policies that a number of small developers are choosing the system for their début efforts. Another doing just that is California-based CthulhiGames, which has announced it Unity-based 2D Action Horror RPG as a project in development exclusively for Wii U.

A series of tweets made the announcement, and the studio's official website has now been updated with some details. It seems the project is still in its very early days, but aims to incorporate real-life historical figures and literature in an adventure that — based on its description above — may have some old-school vibes, with the online and local co-op also sounding rather appealing. The following details are all on the game's website.

  • Includes several playable characters including Nikola Tesla, Howard Phillips Lovecraft, and a customizable mystery character.
  • Each protagonist will develop their own unique skill sets with which to face the many challenges throughout the game world.
  • Features a massive open world to explore as the player chooses similar to that of the classic SNES Legend of Zelda games.
  • Will draw much of its inspiration from games like Legend of Zelda, EarthBound, Eternal Darkness, and the Resident Evil games.
  • The game will be a balanced blend of action-y game play and psychological horror.
  • Includes an extensive invention crafting system for the Tesla character to utilize.
  • Horrifying black magic crafting system for the Lovecraft character to utilize.
  • Advanced environmental lighting featrues.
  • Fully interactive environment (absolutely no static environment elements)
  • Unique and enjoyable Perma-death elements
  • Online and local Co-op Multiplayer
  • Based on the many written works of Howard Phillips Lovecraft

No doubt more details will emerge in good time, but let us know whether you like the concept in the comments below.

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User Comments (44)

sgotsch

#1

sgotsch said:

I'm so in for the Tesla and Lovecraft part! Sound VERY interesting to me.

erv

#5

erv said:

By the time all the great indie support is happening, we'll be buying mario kart.

9th_Sage

#7

9th_Sage said:

This description says a lot of things that sound pretty great to me. Hope we find out more about it soon.

shigulicious

#8

shigulicious said:

Isn't Lovecraft the one who wrote " The king in yellow ", that was referenced in the awesome True Detective show?

ueI

#11

ueI said:

Oh, Lovecraft. I thought the title sounded familiar.
@shigulicous Actually, Lovecraft was inspired by The King in Yellow.

Sean_Aaron

#12

Sean_Aaron said:

That has serious potential. Good luck to them on bringing it to fruition and for a worldwide release.

Specters

#16

Specters said:

More rouge-like games on the Wii U and 3DS can only be a good thing. Pretty much half my game library on Steam.

MamaLuigi

#18

MamaLuigi said:

That sounds like AE's Football game... but with horror writers in a horror setting instead of historical figures in a football setting. :P

sinalefa

#19

sinalefa said:

On paper, it sounds interesting, so I will use the old wait and see approach with this one.

B3ND3R

#26

B3ND3R said:

@Specters same here, with FTL, Rogue Legacy, Dungeon of the Endless (which I have already influenced multiple parts of, including a character style/skills and some random events) and Risk of Rain being my personal favorites... Rogue-likes are the best!

FritzFrapp

#28

FritzFrapp said:

The concept sounds a trifle confused and they could hardly find four more disparate games for inspiration. Hmm... I'm not encouraged initially. I prefer people to strive for originality, rather than emphasising similarity to others' work.

Shambo

#30

Shambo said:

This sounds absolutely great, as soon as I saw the name The description, inspiration,... Had me VERY interested. But they really had me at Tesla. Given the right visual choices and good gameplay, this could become my Game of a Lifetime!

CthulhiGames

#31

CthulhiGames said:

@Frapp While 'Ex Oblivione' is definitely inspired by these great games of the past, it is hardly unoriginal to use elements from them, especially if they are so dissimilar to each other. Anything that someone creates is going to draw inspiration from some other media whether its intentional or not, it is inevitable.

AshFoxX

#32

AshFoxX said:

"Features a massive open world to explore as the player chooses similar to that of the classic SNES Legend of Zelda games." Normally I would say this is incorrect as most people only know of one SNES Zelda game, but I commend the developers for this game for referencing the BS Zelda games from Japan Satellaview.

All kidding aside, this looks like it could be a very interesting game and I will be keeping a close eye out for screens. Never really experienced a 'Horror RPG' yet. I got a little sad when i saw one of the inspirations was Eternal Darkness, and I had been following Shadow of the Eternals last year when it was quietly halted, also a Wii-U console exclusive. (as in no intention for PS3/PS4 or Xbox 360/XboxOne, a PC port was expected.)

Very sad indeed.

Dreamz

#34

Dreamz said:

While it sounds intriguing, I've always found 2D horror to....well, suck. Even Castlevania bores me in this regard. The only game I've ever thought that really did well with this set up was Limbo, which was an odd gem in its own right.

Thestarskyeffec

#35

Thestarskyeffec said:

It does sound like a top down 2D survival horror game (or I've just misunderstood) or hopefully it will go the clock tower on the SNES root. Hopefully it doesn't follow the Sole Survivor route as I was very disappointed I that game.

Regardless, I will be putting my cash down for this day one.

Usagi-san

#36

Usagi-san said:

What is this?...
There's not even any concept art, it's just a series of dot points.Why is there an article on this?

CthulhiGames

#37

CthulhiGames said:

@Thestarskyeffec @Dreamz Yes it will be a top down perspective, and I somewhat agree with you that typical 2d horror games dont do it right. Limbo had a creepy vibe, but was not really a horror game in my opinion.

gatorboi352

#40

gatorboi352 said:

This is great and all, but where are all these indie releases? So many announcements, yet there's like 4 actual indie releases in the Wii U eShop.

CthulhiGames

#41

CthulhiGames said:

@gatorboi352 I think primarily indies like myself start putting out information very early in development to get feedback and to start building a community around their games early on. Unlike AAA developers who keep everything secret till the last second, because realistically they do not care what they community wants if they are selling units. There may be some exceptions to this, but that is just my opinion.

Squid

#42

Squid said:

@Usagi-san Exactly. This is exactly the case with Mad Men Football. Yet for some reason people get excited and say "Day one!" when there is nothing to see. I'll wait until I can see that the game actually exists...

CthulhiGames

#43

CthulhiGames said:

I started posting about Ex Oblivione in its early stages so that people that wish to follow the game through its entire development stage would have the opportunity to do so. While I cant post specifics regarding the WiiU hardware I will be more than happy to share concept art, screen shots and videos as they get made. For those that want to wait until there is definitive material to show off what the game WILL be in the end, I completely understand your position here. Just keep in mind that these articles as well as the website/twitter feed are meant as a development blog, not just some bits of advertising.

CthulhiGames

#44

CthulhiGames said:

@Dreamz I never really considered Castlevania or Limbo to be scary, they limit your gameplay to basic platforming which I think is a huge mistake if you are out to scare somebody. 2D can be just as effective at 3D if not more so because it restricts the developer from relying solely on realistic looking models that serve no more purpose then that of "shock value", which I've never found particularly scary anyway. Nothing can scare you like your own subconscious mind, and being a fan of my own nightmares, you can expect me to strike that fear nerve at a much deeper level

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