News Article

Proposed Ghosts 'N Goblins Reboot Is Cancelled Following An Intellectual Property Dispute

Posted by Damien McFerran

Not all that shocking, really

Remember the Kickstarter campaign we reported on a while back about a possible reboot of Capcom's Ghosts 'n Goblins? The team behind the project stated that they would try and produce the game with or without Capcom's blessing, but did say that even if the Japanese giant refused to become involved, the name of the title could be changed and production would continue regardless.

However, it now appears that even that might not be a possibility. The campaign has been cancelled and the page for the project has the following message in place:

Ghosts 'N Goblins - Demon World (Canceled) is the subject of an intellectual property dispute and is currently unavailable.

The info page for the game on developer Phantasm's website remains live at the time of writing.

It's hardly a massive shock, as the guys behind this project were effectively using a brand name they had no ownership over to raise funds for their own game. Were you one of the people who backed this title? If so, are you disappointed that it's not going to happen — at least not in the form intended? Post a comment to tell us.

[via gonintendo.com, kickstarter.com]

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User Comments (38)

Einherjar

#1

Einherjar said:

With an attitude like that, theyve got what they deserved ;)
You simply cant say "im making a reboot of XYZ if they want it or not" and ask people to fund it...
Its the same with..what was it called ? Ittle dew ? The guys that made a game, showed it to nintendo and said "there, this is your new zelda, where is our money ?"

Einherjar

#3

Einherjar said:

@element187 As far as i know they werent. If what i read was true, they really handed in the game as "the new zelda" but nintendo declined the offer and just said that they can release the game under a different name anyways.

High-T

#4

High-T said:

Some of the old classics should just remain in their original form.
In overall I think that too many of the reboots that have been done are crap and ruining the name of the once classic game.

MAB

#6

MAB said:

EA should go back to their roots and spend some coin on creating better games like the Strike series ;)

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NintyMan

#7

NintyMan said:

Not surprised in the slightest. I had already assumed that this little campaign had fallen apart, honestly.

Geonjaha

#9

Geonjaha said:

Everyone is the bad guy. It's ridiculous that the indie devs thought they could get away with it in the first place, but its also ridiculous that Capcom seems determined to never make new games in any of its old franchises (Y'know, the ones that people liked?).

Tsuchinoko

#10

Tsuchinoko said:

@Bliquid So are you saying that any company should just be able to make a game as part of an existing franchise without the rights to the title?

Einherjar

#15

Einherjar said:

@Geonjaha But these games arent western enough. No one liked the colorful and wacky Dead Rising, no one liked the old over the top Devil May Crys and not a single soul cared about that boring 2D game with the little blue man...
They lost their connection to their fanbase completely. They follow ideas and idiologys that are opposite to the things, their initial fanbase liked.

MAB

#16

MAB said:

@turnmebackwards Yeah EA have so much gold they can unearth if only they would start digging into the awesome Mega Drive catalogue...

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Online Road Rash would be where it's at ;)

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Bass_X0

#17

Bass_X0 said:

In overall I think that too many of the reboots that have been done are crap and ruining the name of the once classic game.

Sorry guys, High-T has spoken. Please return your crappy A Link Between Worlds cartridges to Nintendo so they can be destroyed.

ueI

#18

ueI said:

The project has been in this state for a while. As far as I can tell, the game has not been canceled because the "intellectual property dispute" is ongoing.

9th_Sage

#19

9th_Sage said:

Well that wasn't a surprise. I realize that they probably thought they'd get more funding if they uses that name, but really...that was dumb. "Hey guys, we have no rights to this name, but we'll use it anyway! No game company has ever gotten angry with that! There's also not a part of copyright that a company must defend their copyright or lose it! No sir!"

allav866

#21

allav866 said:

Aw, come on, Capcom! Sure those guys tried using you're IP to make a reboot without your permission, but what game did YOU have planned for King Arthur? Another crossover game? At LEAST let them use a different name!

Deadstanley

#23

Deadstanley said:

Capcom was cool with Mega Man Unlimited, but that one was free to download for the PC.

I wonder if they would have looked the other way if there was no money involved in this title.

Tasuki

#24

Tasuki said:

Probably were afraid that it was going to turn out into another Maximo game.

unrandomsam

#26

unrandomsam said:

@Tsuchinoko I think it would be beneficial if stuff has not been used for a while the company has a choice - use it or lose it. (Look at the life Disney injected into old Fairy Tales). The reasons for the protections that exist seems so warped these days and for basically zero benefit to society at large. (The whole point was supposed to be to promote the useful arts).

NINTENCHIP

#27

NINTENCHIP said:

@element187 Indie devs need to come back down to Earth, and people need to stop lifting them up to the heavens. They aren't on some grand scale just because they're poor.

retro_player_22

#28

retro_player_22 said:

Should had just make the game as an original title instead of making it as a Ghosts 'N' Goblins title. They knew they were in hot water the moment they make this one up.

Gorlokk

#33

Gorlokk said:

Not very surprising, but still a shame because we ALL know Crapcom isn't going to even look in the direction of Ghosts 'n Goblins.

MAB

#35

MAB said:

@JustinH Yeah I know, but I'm kind of half expecting Road Redemption to be cancelled at some point ;)

SKTTR

#36

SKTTR said:

They could/should change the characters and weapons and still release it with a different name.

element187

#38

element187 said:

@NINTENCHIP indie games don't cost $60, but for what they are offering and the asking price of $2 to $15 does deserve some praise.

There are a few indie games that are worthy of the high praise some give and that are better than a lot of retail games out there. I rather play minecraft than call of doodie

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