News Article

Nintendo States That "Additional Games" Are In Development to Utilise Cross-Platform Multiplayer

Posted by Thomas Whitehead

Console wars ahoy!

In recent weeks and months we've seen a few projects emerge that utilise multiplayer between Nintendo systems and others from Sony, Microsoft, iOS and Android. One example on the market is Disney Infinity, but in the download-only stakes we have upcoming titles Pure Chess and Cubemen 2, titles that'll boost their online components with multi-platform crossplay.

Naturally the cat's been out of the bag since these developers and Disney Infinity made clear that the Nintendo Network was open to interacting with other platforms, but Nintendo has now stated that more titles are on the way that'll utilise this functionality. A spokesperson for the company issued the following statement to VG24/7.

We can confirm that cross-platform functionality is possible in certain titles that play on Nintendo 3DS and Wii U, as well as other video game systems not made by Nintendo. We are committed to helping developers realise the full potential of their software on Nintendo systems.

We can confirm that Disney Infinity from Disney Interactive Studios, Cubeman 2 from Three Sprockets and Pure Chess from Ripstone, all have the ability to play on Nintendo systems while at the same time communicating with consumers using those same games on other systems. Additional games using this functionality are in development.

This is a feature yet to truly gather steam, of course, but are you excited by the potential boost in multiplayer and co-op modes with cross-platform play?


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User Comments (31)



Warruz said:

I know i would love a Monster Hunter 4 Double pack for a discount if it ever comes around and makes a Wii U version. Out and about play on the 3DS, at home go to the Wii U.



dizzy_boy said:

This is something I'm glad that's starting to appear. FPS and racing games would deffinitly benefit from utilizing this kind of game play.



WiiLovePeace said:

Awesome! Soon waiting online & having no one turn up for agesss will be a thing of the past



MrGawain said:

Not sure I want to interact with the Dudebro community of other systems.

Not sure if I want to interact with anyone to be honest.



daveh30 said:

@MrGawain My feelings pretty much exactly. Being able to, say, share user created levels or content cross-platform is fine, but for most online MP, we don't need cross-platform. I've only just started to actually enjoy playing CoD online becuse the Wii U community is isolated from the worst that franchise has to offer.
More connectivity between Wii U and 3DS could be good, though...



unrandomsam said:

Hardest thing to deal with in online chess is cheating. (FICS and ICC have methods of detecting it that are very sophisticated). All they needed to do was support both those two and timeseal. (One of them is free one of them is very cheap). Seen as they have not mentioned any of the technicalities I will assume they have completely ignored them.



unrandomsam said:

Graphics are the least important thing.

If you want to play right now you can just telnet to port 23 on (Or use loads of other interfaces.)

Using something that is basically untested will basically end up with people just quitting if they make a bad move (Without consequences).

Plus using those servers you will always be able to get a game reasonably quickly. I expect these to be a ghost town.



Darknyht said:

The ability to buy once and play on all Nintendo Systems under a unified account would be a really nice feature. That is even more important than the cross-platform play for me.



AJWolfTill said:

There is no downside to this system provided you get some control over turning it on and off! Glad to see this happening.



Jack_Package said:

Easy choice for Nintendo really. They are allowing cross platform online because they benefit from the increase in online players. I doubt Sony or Microsoft will be open to sharing. Console wars, ahoy.



SanderEvers said:

@Darknyht How are you going to play WIi U games on a 3DS, or 3DS games on a Wii U for that matter? The consoles are completely different and don't even work the same way. Unlike the PS3 and the Vita. The Vita is nearly an underpowered PS3 of which the controller and screen are combined.

Cross purchase will NEVER happen on the Wii U and 3DS. So put it out of your mind.



unrandomsam said:

If there was a big game that supported this where the Wii U players had an unfair advantage that would more than like shift quite a few Wii U's.



unrandomsam said:

@SanderEvers The Vita is more like a last gen mobile phone. PS3 is totally different more in common with a Wii U than a Vita. 3DS has more in common with the vita in that they are both arm. The architectures are totally different.



daveh30 said:

@SanderEvers There is no reason that NES/ SNES/ N64/ GB/ GBA Virtual Console games, and many indie games, could not be cross-buy. There are many VC games and a few Indies that already appear on both systems.



daveh30 said:

@SanderEvers Of course, first, a unified account system is required . Even if cross-buy was not going to be offered for titles like, say, Lego City Undercover and Lego City Undercover: The Chase Begins, the unified account system opens up the possibility of cross platform sales or pre-order bonuses. Pre-order both and save $10, or as a week long sale 6 months after release, buy one, save on the other. Surely woulda moved a few extra copies of each game, as well as giving people further incentive to go digital like Nintendo has been pushing. Sounds like a win - win to me.



Neram said:

That's actually kind of cool. While obviously it means that idiots will flame eachother over which version is better, at least regular people won't have to worry about not being able to play with their friends who own a different system.

I'd like to see more of this knd of thing.



fushimushi said:

@Windy Of course it'll be a welcome sight! Many players have been too nervous (including me) to buy off the eShop due to the fact that games bought are only linked to the system..not the account. Maybe this is a step closer to a unified game account. Plus, being able to Play Super Smash Bros on 3DS against Wii U will be epic.



SMW said:

Yet another innovation done by the Dreamcast that makes its way into next gen systems! (Dreamcast had 2-3 games utilizing DC/PC/Mac online multiplayer.)



kyuubikid213 said:

Make all big multiplats (Call of Duty) cross-platform multiplayer with all other systems. For example, someone on Wii U can play against someone on PC, XB1, and PS4.



MAB said:

Then PSBOX fanboys will get their a$$ handed to them on COD by us nunchuk wiimoters



DESS-M-8 said:

CoD, Battlefield, Madden, NHL, FIFA would ALL benefit from this and it would open up the multiplayer base of players to a phenomenon number



Darknyht said:

@SanderEvers If I purchase Virtual Console games on Wii, I get a package with a rom and manual webpages included, If I purchase on Wii U, I get the same rom and Wii U manual webpages included. If I purchase on the 3DS, I get a once again the same rom with 3DS manual pages. How difficult would it be to purchase once under an account and provide for all systems owned? See Steam for an example of how this multi-system, single user experience works well.

Cross-Platform purchase is not as difficult either, especially on downloaded titles. If properly coded, the only difference is the wrappers. Steam once again proves this by providing a single purchase that works in Windows, Mac, and Linux (completely different OS).

It's not ridiculous. It is the same software just complied for different systems. There is no good excuse for the need for a single account to purchase a game multiple times to have access to it on all the consoles made by the same manufacturer. Just as there is very few good excuses for locking you down to a single console for your purchase for most cross platform releases except vendor lock-in by the console makers and greed by the investors of companies selling the product.



element187 said:

"Cross-Platform purchase is not as difficult either, especially on downloaded titles. If properly coded, the only difference is the wrappers. Steam once again proves this by providing a single purchase that works in Windows, Mac, and Linux (completely different OS)."

@Darknyht you see multiple platforms on steam because the developer ported the game to Mac, Linux and Windows..... From what I understand, steam lowers their cut for each unit sold if a dev agrees to port their game to multiple platforms. It's a financial incentive. Steam does this because they need more games ported to Linux, which will be the bread and butter for their Steambox that runs Linux.

As far as Nintendo doing cross buy with VC titles would be a snap, but you won't see cross buy 3ds retail games with Wii U, or even 3ds indie titles with Wii U unless the developer wants to port it over, like mighty switch force..... But if you ask any of the indie devs on either system if they want cross but, they will say no.... They want you to buy it twice

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