News Article

Sword 'N' Board Confirmed For Wii U

Posted by Andy Green

Kickstarter-funded adventure RPG is on the way

Just short of a month ago independent games developer Robert Busey opened up a Kickstarter page for his new game Sword 'N' Board.

Essentially, it's a puzzle-based adventure RPG that sees you battling through imaginary monsters, cardboard forests and dark pillow fort dungeons all in an attempt to find the missing pieces of your lost video game console. Despite its cute looks, the developer claims the game is in fact pretty difficult and will offer a big challenge to players of all ages. It features an interesting item system that takes ten items and allows you to combine them to progress further, which sounds pretty fun.

The original aim was to obtain $7,500 to bring it to PC, Mac, Linux, Android and iOS but a Wii U version has now been announced as well and it's not a stretch goal.

Sword 'N' Board has already achieved its funding and will now be coming to all the aforementioned systems including Nintendo's latest home console. There are a couple of stretch goals left to reach. Should the campaign bring in $8,500 a secondary inventory/crafting system will be added to the game, while $10,000 will see a multiplayer mode be included.

At the time of writing it has amassed $8,122 so that first stretch goal is certainly within reach. There are just over ten hours to go for this one but whatever happens it will come to Wii U.

Are you looking forward to seeing Sword 'N' Board arrive in the eShop? Let us know in the comment section below.

Thanks to LTD for the tip!


From the web

User Comments (18)



EdEN said:

I did a feature on Sword 'N' Board and I was very happy when Robert finally announced that the game is coming to Wii U. There's still time to reach the stretch goals for the campaign!



smashbrolink said:

It feels a bit clunky, to me....I mean, I'm all for sword beams, but when enemies die in one hit from them and you have to wait for the slow-moving shot to reach them?
I dunno, I just can't see myself getting into it when there's no hit detection for the actual blade itself.
Unless that was all pre-alpha stuff and he's done much improvement since then...

I will give him credit for the great music and the whimsical plot being used, though.



DefHalan said:

Looks interesting, can't wait to see it really take shape. Looking forward to it.



VoiceOfReason said:

I was planning on posting a comment about how I hate the animations of the sprites until I heard him say he did it all himself. I will definitely support this guy(But it's still bothers me that the game so far looks like something I could make in Petit Computer).



Radbot42 said:

I dont mean to sound like a hater, but I'm kinda getting sick of hearing about all of these kickstarter games. Some of em look good, but this one just looks like a cheap zelda ripoff.



ricklongo said:

Seems pretty Zelda-inspired, but I'm intrigued by the item-merging thing and the silly storyline. Should give it a go if the price is right.



MrWalkieTalkie said:

Something about feels.... lazy. I don't know, I realize it's still too early to judge but something about this game bothers me...



Zach777 said:

That looks like Zelda if it was beaten in the head until it was slow... And why does the Wii U need this???



mr570 said:

This thread has some really good descriptive comments. Love it... unfortunately I do not love what I am seeing with this game. On the bright side, I now feel that I may have what it takes to develop a game for the Wii U if this game is getting serious consideration...



odd69 said:

Oh yea this is Zelda inspired. Im in the same boat as alot of people, with kickstarter whos to know what is going to be released? which is actually a good thing for us gamers. I'm sure people dont agree with the program but its kinda nice seeing all these developers staying busy and bringing us more games to the WiiU.



Captain_Gonru said:

Well, it's not the most original idea, but it could be fun. The whole "kids costumes and cardboard swords" thing was done pretty well in Costume Quest, and looks cool for the upcoming South Park game.
As to the rough look, this is what the future of the industry will most likely be. Everyone will either be either a huge studio or an indie.

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