News Article

Don't Expect Lefty Link in Zelda: Skyward Sword

Posted by James Newton

Southpaw control method "not currently planned"

When Zelda: Twilight Princess made the jump from GameCube to Wii, some fans of the green-clad hero were unhappy that the game was completely flipped from left to right to accommodate many players being right-handed. With the unveiling of Zelda: Skyward Sword only one week old – doesn't time fly? – those old wounds may be reopened as a recent report suggests Link will be staying right-handed only in his next adventure.

An article on gaming blog Wild Gunmen quotes Nintendo representative Julie Gagnon as stating that "left-handed controls are not currently planned", and you'll notice that in all the currently-released artwork Link is holding the sword right-handed.

There's still plenty of development time between now and the game's release next year, but for now it might be wise to start practising ambidexterity.

[via wildgunmen.com]

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User Comments (32)

Knux

#2

Knux said:

Well that sucks for lefties, Nintendo should give a left handed option in this game. :(

theblackdragonAdmin

#3

theblackdragon said:

dangit, it would've been so cool to be able to have the M+ sense which hand you were using to hold the sword and shield, and have the in-game Link also switch hands whenever you felt like it. :/

Klapaucius

#6

Klapaucius said:

@5
Nintendo had to mirror-flip Hyrule to get right-handed Link to work on TP:Wii. I don't understand the details, but it must be quite hard to implement if they had to go that far.

Marioman64

#7

Marioman64 said:

it only proves that left-handed-ness is not genetic

people need to realize that all Link's are not equal, and the most recent ones happen to be right handed. idunno why... blame global warming

LinktotheFuture

#8

LinktotheFuture said:

I have a mortgage, car payment, wife's student loans, etc to worry about, so this isn't a big deal to me.

CorbsAdmin

#9

Corbs said:

It's funny to hear this mentioned as the guy demoing the Zelda game on the E3 floor next to me asked this very question and was given basically the same answer.

fishman100

#12

fishman100 said:

It would be nice to see a lefty Link. That would be neat to see him swing his sword with his non-dominant hand!

RaylaxStaff

#13

Raylax said:

Doesn't bother me. I'm left-handed but I always play with the Wiimote in my right hand (having the analogue stick on the right is weirder, somehow)

Chris720

#14

Chris720 said:

Sucks for Lefties. But I agree with Raylax, how can anyone play with the analogue stick on your right? It feels horrible.

I don't see a problem with putting in a setting "Left Control Scheme". It can't be that hard.

Caliko

#15

Caliko said:

Nintendo, If you can give Brain Age and even Wii Sports the option, why not Zelda years later??

Stuffgamer1

#16

Stuffgamer1 said:

Actually, I mostly agree with Raylax. I've tried the analog in the right hand thing, and it doesn't work very well. Anyway, I'm a weird mix of handiness that writes left-handed but does a number of other things right-handed (actually, there are extremely few pure lefties in the world). I can probably handle this. So long as they continue having lefty options on DS, I'm okay. Stuff like Art Style Base 10, Coded, or whatever just pisses me off, though.:|

Thanks for the reminder, Raylax. I was about to start this post with a huge, resounding BOOOOOOOOO! (but longer). Pointless rant averted! This time...;)

@Klapaucius: Nintendo did not HAVE to flip the entire game on Wii, they just chose to. Several PS2 games had a "mirror world" mode as an unlockable pointless bonus, and it flipped the world but not the character. No reason they couldn't have had both versions on Wii, or just programmed a flipped character with the same world. They just took the lazy way out.

Nickno

#17

Nickno said:

grrr darn it. I play Wii games left-handed, so I REALLY hope they go with what they said before and make it optional. It ain't that hard. Maybe just flip the model of Link. O.e

BulbasaurusRex

#20

BulbasaurusRex said:

The wiimote and nunchuck are still the first ambidextrous set of video game controllers. The lefties could always switch them anyway and just visually adjust to what's being shown on the screen.

Canon-wise, I guess this Link was reincarnated as a righty this time. We've already had Zelda being reborn as a brunette after always being blond before. At least it's not as bad as reincarnation stories where the person can be reborn as either a male or a female.

PHANTOM93

#21

PHANTOM93 said:

Utter crap, plain and simple. Nintendo is just too lazy to bother making a second character model for Link. Nintendo's lack of southpaw support has consistenly irritated me. It hasn't been in ANY of their Wii games (excepting Wii Sports), and I think it's not too far of a leap to see that they won't put it in this one either. Excuuuuse me, Princess, for being a lefty, but apparently I - and the other 670 million lefties in the world - aren't important to Nintendo. If you're going to have 1:1 motion sensing, at least have the decency to make it usable for everyone.

Anyways, rant aside (ugh, it took forever to type with the Wiimote), I have to say that I can't see how any of you - the lefties that is - can stand having the Nunchuk in your left hand. (Sorry, but it just feels icky to me)

Pegasus

#22

Pegasus said:

Pfft. Right-handed, left-handed? Who cares? It doesn't matter as to how the game is played, so I can't really see an issue here. I guess some people just like to be silly like that.

Stuffgamer1

#23

Stuffgamer1 said:

@PHANTOM93: As my dad puts it, ALL game controllers are made for lefties, even since the NES. This is based on the concept that it takes more manual dexterity to manipulate the D-pad/analog than the face buttons. After years and years of playing with those input devices on the left, it feels wrong having the Nunchuk in the right hand.

@Pegasus: In a Motion Plus game, it does very much make a gameplay difference. If you try to hold the WiiMote in your left hand when the game was designed for it to be in your right, it doesn't work very well.

Jockolantern

#24

Jockolantern said:

I'm left-handed but still play all Wiimote motion-related games (Wii Sports, Red Steel, etc.) with my right hand so this news is of no concern to me. It's not a difficult adjustment to make; never has been for me despite performing most primary duties in life with my left hand.

Odnetnin

#25

Odnetnin said:

It's a stupid decision imo; they're ignoring a significant part of their potential audience. I guess I'll just have to deal with it, as always...
@Jock Wii Sports has left- and right-handed options, though I don't know about Red Steel. You must be closer to ambidextrous than lefty if you can actually aim the dumb pointer with your right.

miketh2005

#26

miketh2005 said:

@Odnetnin: As Stuffgamer1 said, if you've been playing games for a long time, you'd have no problem, and actually prefer to have the nunchuck in your LEFT hand, because that's how regular game controllers are. It just makes sense to put it in your left hand, no matter if your a south paw or not.

Don't tell me you turn the regular controller backwards, do you?

I'm nowhere close to ambidextrous, and still hold the pointer in my right, just makes more sense to me, because that how all my other game consoles were, gamecube, nes, ps2, snes, n64, gameboy color, gameboy advance, DS, etc. etc.

Seriously, I don't understand it? Makes me think you haven't played with real controllers much.

I do EVERYTHING with my left hand, hold my silverware in my left hand, my tools with my left hand, prob the only thing i hold with my right is a mouse and the wii pointer.

warioswoods

#27

warioswoods said:

sinister

From Middle English sinistre (“‘unlucky’”) < Old French sinistra (“‘left’”) < Latin sinister (“‘left hand’”).

LightSamus

#28

LightSamus said:

Dear Nintendo,

BLEEP you,

Regards,
Lightsamus

lol no but seriously, this kinda pisses me off, i loved Link as my left handed hero, hell it's why i even looked into Zelda in the first place. oh well good thing playing so many Wii games which enforce 'right handers only' controls has given me great coordination with my right hand.

JebbyDeringer

#29

JebbyDeringer said:

This is hilarious...like what was said before the wiimote/nunchuk mimic all previous controller designs. Since when has there been a left handed controller? Maybe the game will come with a series of mirrors so you can play the game flipped.

MrWout

#30

MrWout said:

I am a lefty and it's not really a problem to me, as mentioned before using the analog stick in the right hands feels super weird. I tried to get used to it, but it was just too irritating and I figured it would mess up my regular controller gameplay experience.

mastersworddude

#31

mastersworddude said:

I don't really care if Link is Right handed honestly, its a new Link anyway. But I don't remember people flipping out when Link was blond in Oot.

MeloMan

#32

MeloMan said:

-It's so weird. I'm ambidexterious and yet, as many games that the Wii Remote is held in the right hand, I'm quite comfy holding it in my left hand. C'mon Nintendo, kill 2 birds with one stone by letting the lefties have some fun AND making Link stay true to his "handed-ness". I somehow feels they'll listen to people this time. To be continued...

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