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Topic: Super Smash Bros. for Wii U - OT

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iKhan

Nintendo6400 wrote:

I the tedPandora s Tower, but then I heard That you are timed throughout the entire game. I think Shulk should be in the game.

Not the entire game. You are timed in the game's dungeons, but it's not nearly as bad as it sounds. Unlike most games that have deep elaborate dungeons, Pandora's Tower's dungeons are easy to enter and exit, especially because there are several shortcuts you can activate. So yes, you sometimes do have to leave the dungeon, but you can pretty much jump right back into the action. And the combat is really fun anyway. So even if you do have to refight an enemy, it's enjoyable.

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Tsuchinoko

WaveBoy wrote:

I always felt that Giga mac in Punch-Out!! Wii was an ultra lame edition. He's got that Pre-Hulk Banner 'Joe & Mac' thing going on. Mac's super Smash move should of had 'Mario Referee' come out, blow his whistle, to call fourth King Hippo to swallow and gulp down your opponents whole. That or just beat the living sh** out of them.

Beat the living shoe out of them?

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ZurrrrBlattTron

WaveBoy wrote:

I always felt that Giga mac in Punch-Out!! Wii was an ultra lame edition. He's got that Pre-Hulk Banner 'Joe & Mac' thing going on. Mac's super Smash move should of had 'Mario Referee' come out, blow his whistle, to call fourth King Hippo to swallow and gulp down your opponents whole. That or just beat the living sh** out of them.

Beat the living show out of them?

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Captain_Toad

DestinyMan wrote:

I wonder if Sakurai will someday show Giga Bowser and his likely new look?

Heh, speaking of. I wonder if he be in a bonus boss in adventure mode again?

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Blast

Sooooooooo.... who else wants a demo of this game? Just a tease???

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FriedSquid

I guess I keep forgetting that E3 is just around the corner, but it would be nice if he could reveal another veteran sometime soon. There's been lots of filler updates ever since the Direct.

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LzWinky

Squid wrote:

I wouldn't count on it. I'm beginning to wonder if Shulk is even a safe bet for playable, so I would be very surprised if Pandora's Tower gets a playable fighter.

I don't really think Shulk is even a shoe-in

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Azooooz

There is some sort of graphical glitch behind Mario's head, in case you haven't noticed.

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19Robb92

Azooooz wrote:

There is some sort of graphical glitch behind Mario's head, in case you haven't noticed.

Pretty sure that's just a leaf blowing in the wind since they're on "Battlefield".

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2Sang

Yeah the assist trophies do look pretty sweet this time around. I hope there's at least 10 more assists we haven't seen yet. I wonder if there will also be unlockable assist trophies like in brawl too.

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DestinyMan wrote:

Untitled
"This is the capsule for the Assist Trophies. It may emit rainbow-colored lights, or even blink. Even if there's something like a Color TV-Game 15 inside…."

Sakurai thinks of every little detail. <3

Edited on by cookiex

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Orngeblu

Nintendo6400 wrote:

I just found a way to play ssb4 with a gamecube controller. http://www.amazon.com/gp/aw/d/B00BS520SG?pc_redir=1400377918&...
I'm gonna hold out until after e3 though. Never know they might announce a wii u style gc controller.

Edit: never mind I saw a review and the control stick has some lag. Bummer

Wouldn't the game have to be programmed to work with the GCC, or recognize it?

perhaps it's worth a try, but I'm sticking with my Wii Classic Controller Pro, hardly different from the GCC, I play consistently with it, and I'm sure it'll work with Smash 4. (Does with Pikmin 3, and Super Mario 3D world to my knowledge)

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MegaStoneSmash91

Orngeblu wrote:

Nintendo6400 wrote:

I just found a way to play ssb4 with a gamecube controller. http://www.amazon.com/gp/aw/d/B00BS520SG?pc_redir=1400377918&...
I'm gonna hold out until after e3 though. Never know they might announce a wii u style gc controller.

Edit: never mind I saw a review and the control stick has some lag. Bummer

Wouldn't the game have to be programmed to work with the GCC, or recognize it?

perhaps it's worth a try, but I'm sticking with my Wii Classic Controller Pro, hardly different from the GCC, I play consistently with it, and I'm sure it'll work with Smash 4. (Does with Pikmin 3, and Super Mario 3D world to my knowledge)

The Classic Controller Pro is what I started using when I played through Brawl again on my Wii U. Honestly, I don't miss the Gamecube controller much anymore. After trying and being disappointed with the Wiimote & nunchuck setup, the CCP is a breath of fresh air. After I found a good button configuration I was pretty much playing like I had been with the GCN controller. On Smash Bros. for Wii U, I may end up using the GamePad most of the time due to it's similar button layout. If it's out of power or someone else is using it, I'll break out the trusty CCP.

By the way, does anyone have anymore details on the Best Buy demo? Knowing what day(s) it will be available is must have information. A list of locations it's coming to would be great as well.

EDIT: The Pic of the Days were posted while I wrote the above content. Finally, some palatte swap costumes! I love the different costumes for Wii Fit Trainer and Villager, but I was wondering when we were going to see some more traditional costumes. It's great to see Fire Mario is back!

Edited on by MegaStoneSmash91

Beep.
That is all.

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DreamyViridi

A small detail but a nice one as well. Sakurai could've easily skipped doing this but the fact that he didn't shows how much of a determined perfectionist he is. The palette swaps look great too, really like how Bowser's re-colour looks here; but you can't beat good ol' Fire Mario.

EDIT: Keep in mind that the post states that some characters will do this. Not everyone will have this effect.

Edited on by DreamyViridi

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Orngeblu wrote:

Nintendo6400 wrote:

I just found a way to play ssb4 with a gamecube controller. http://www.amazon.com/gp/aw/d/B00BS520SG?pc_redir=1400377918&...
I'm gonna hold out until after e3 though. Never know they might announce a wii u style gc controller.

Edit: never mind I saw a review and the control stick has some lag. Bummer

Wouldn't the game have to be programmed to work with the GCC, or recognize it?

I think it recognizes it as a CC Pro since it connects to your Wiimote.

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Shirma_Akayaku

DestinyMan wrote:

Who would be the exception to this new viewing angle change?

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