I don't see it here so I hope nobody minds me posting the POTD.
Pic of the day. The mysterious fighting teams that appear in the Smash Bros. series come in many shapes and sizes, but this time even we don't know what all of them will look like! It's said that they copy faces from Mii characters saved on your system and attack in a large throng…!! But wait, they all have big smiles on their faces. Looks like they're having a good time, so show no mercy and launch them all away!!
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
If SSB4 is supposed to be all the things he's mentioning in the interview, I agree with him. If you want ot get competitive, you can. If you want to play casually, you can.
That's a perfect set-up for these games.
Looking forward to: No More Heroes: Travis Strikes Again
3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92
@DestinyMan Some good thoughts and comments there. If it wasn't painfully obvious by now, the man knows what he's doing. Clearly he's put a lot of thought into the new games. They're more interesting than the previous titles, he says? Excellent. With all the features revealed so far I'm not surprised. The speed of the game sounds good to me, too, though I'm pretty sure he mentioned his plan for it before. Not Melee, but not quite Brawl either. I wonder how similar the demo was to the final release. It felt just about like that to me, but perhaps that aspect hadn't been perfected yet in the demo.
Sakurai thinks we should move away from a focus on tournaments to more on inexperienced gamers.
Makes a huge deal about the tournament at E3.
QUEEN OF SASS
It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!
Sakurai believes speed and the excahnge of skills is what made Melee so popular
He regrets that Melee became too complex for more novice players because of Melee's complex and tiring controls
If tournament popularity was the most important consideration, then Sakurai thinks he would create a Smash Bros. game with fast controls. However, he thinks that's the greatest shortcoming of fighting games right now.
Brawl was a rather tame game because of Sakurai and team having to simplify the controls for the casual crowd, taking away some of the excitement
Sakurai thinks we should move away from a focus on tournaments to more on inexperienced gamers
"Companies that release products that target a very vocal, visible group of gamers tend to receive good reactions and they may feel good about it, but I think that we have to pay special attention to the less vocal, not so visible group of players, or else games will just fade away."
It's important for Smash Bros. to be a "rough" party game in which anyone can play without being pressured to win or lose, so there is a nice balance of events that happen in the game
Smash Bros. isn't just a fighting game; it's an opponent-based action game
The most important thing for Smash Bros. is the game having breadth and depth, and appealing to both core and casual
The new games, while not as fast-paced as Melee, still manage to keep the dynamism because there's not a situation in which Sakurai and team have to accommodate as much casuals as before
All the characters were recreated almost from scratch
Sakurai personally feels that Smash Bros. 3DS and Wii U is more interesting than the past three games
This week, in my opinion, brings nothing new about the game. Most of the info from Miiverse is from the website. I hope that Sakurai should start giving out new info next week before game release.
Making promise is easy. The hard part is keeping it.
Switch Friend Code: SW-3533-1743-6611 | 3DS Friend Code: 5069-3944-7877 | My Nintendo: azooooz | Nintendo Network ID: desert_king_Q8
@Everyone talking about the leak. Shulk looked pretty similar to the Shulk in the leak, but I didn't see his down aerial or his up special, and his down Smash looked more complete than it did in the video. Also, if you honestly thought Shulk wasn't going to be in the game, you're a moron. That just confirms the most obvious character in the leak and hardly does much to suggest it's real.
Not to mention that the leaked roster and the leaked video can't be confirmed to be from the same person, meaning one does not prove the legitimacy of the other.
On a side note, looks like Ghirahim and Phosphora are in that special position of having plenty of moveset potential, but not enough relevance to be made playable. Maybe next time, if you guys suddenly become more important... but probably not.
On the flipside, people saying his portrait doesn't look the same appear to be forgetting something. Smash Boards user MasterLinkX came out and admitted to editing the Shulk portrait in the "leak." It looks different because the one you saw was, indeed, fake, but that has no impact on the rest of the leak.
I will also admit that the up (Smash? Tilt?) looks exactly the same, but as with the Gematsu leak before it, until I see DHD, I don't believe a word of it.
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Topic: Super Smash Bros. for Wii U - OT
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