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Topic: Should Nintendo bring out a next gen console sooner or later?

Posts 21 to 40 of 100

kkslider5552000

Bolt_Strike wrote:

kkslider5552000 wrote:

I'd prefer Never. I sat through both the 3DS and Wii U's launch so they can wait forever to release a new one if it means avoiding all that nonsense again, thank you very much.

So what, you want them to go out of business?

In an ideal world, Wii U would be selling forever. Just so I never have to deal with console launches again.

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rtr0GMR1

THIS.

MrGawain wrote:

I think it's important to remember that the Wii U is a necessary step for Nintendo to learn HD gaming. Where Sony and MS had the previous generation (and some of the current) of spending big bucks on R&D, processors and staff to actually produce the games, selling their 7th gen machines at a loss, Nintendo sat back with their low powered Wii and instead made a big pile of money. But now they know they need to move on. If anyone thinks they could have just jumped to produce PS$/XB1 graphical level games from the Wii they need their heads examining. The Wii U has already been hampered by delays whilst Ninty's teams learn how to make these games. Sony and Microsoft relay on EA, Ubi, etc... to spend the big bucks on making these expensive shiny games, they aren't cheap to make and are held to deadlines that Nintendo don't adhere to. Personally I don't expect Nintendo to care that much in making their games any more shiny, but perhaps making a machine that 3rd party teams could. Personally I would think Nintendo will make a unified system of Console and Portable, so they can share the games between the two systems.

As for us fans, I don't think it's a case of 'how many years the Wii U has left', it's more if we get our Zelda (next year), Starfox (also next year), a new Metroid, another Mario (can't see us not getting another one for the Wii U even if the next system launches with one), and then another 10-20 back up titles. You would assume to release all of that would take 2-3 years, with maybe the 3rd year being pretty lean. The 3DS will probably stretch out to that as well, which will line up the consoles together.

As for backwards compatibility, I doubt this will be likely, as Nintendo will probably have to move to a similar system that the other two consoles are using to make 3rd parties happy, plus I doubt the Gamepad will carry on, with a lot of Wii U games needing it to function.

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Justlink

I believe there will be backwards compatibility but for only games that don't require the gamepad

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Elduderino7256

CTs_Lieutenant wrote:

It's five years between every console release, except the Wii U which was six. I don't see that changing.

That being said, by the end of 2015 the majority of their IPs would've been released for the Wii U. So for 2016 & 2017 they either need to dip into some of their more niche IPs like F-Zero, Pilotwings, FE, or release big hitters like Metroid and Papermario or release a Galaxy3 and some great third exclusives. Otherwise, without third party support the last two years are going to be very bleak.

This time next year it's going to very interesting.

For sure. Nintendo has some titles laying around to work with. Iv'e been itching for a new road rash which would be a nice exclusive. And an earthbound sequel would be awesome. Especially if they can do 100 hours of it. They have Zelda and Starfox coming which are going to be awesome.

Elduderino7256

jasonbrr

justlink wrote:

I believe there will be backwards compatibility but for only games that don't require the gamepad

Hope not. That would mean theyre sticking with the same architecture that clearly no 3rd party devs/publishers want to use. They need to ditch backwards compatibility and go with x86 like Sony and MS did.

jasonbrr

jasonbrr

Elduderino7256 wrote:

For sure. Nintendo has some titles laying around to work with. Iv'e been itching for a new road rash which would be a nice exclusive. And an earthbound sequel would be awesome. Especially if they can do 100 hours of it. They have Zelda and Starfox coming which are going to be awesome.

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skywake

All I know is that the Wii U is the best gaming platform I've ever owned. Better than the SNES I owned as a kid, better than my DSLite, better than that old 386 I used to play DOS games on. Even in absolute terms better than my current gaming PC and my 3DS which has a massive library. It was behind a few of these a few months ago but then there was Smash Bros, Bayonetta 2 and Amiibo and it's blown them all away.

So frankly the armchair analysts can say what they want. They can have the Wii U dead on paper, they can whine about the lack of sales. All I know is that it's a fantastic platform and I'll still be buying games for it as long as they make them. And as it is 2015 is looking even better than 2014. I refuse to be an armchair analyst anymore to any degree and I'm just going to enjoy what is my favourite gaming platform of all time.

Edited on by skywake

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kyuubikid213

I'd prefer later.

I want Nintendo to tap out the Wii U before moving on to their next console. By the time we saw the Wii U at E3, the novelty of the Wii was gone and third party support was gone as well aside from Call of Duty and Skylanders. I don't want the Wii U to go out too soon because after playing Bayonetta 2, Smash Bros., and seeing what they have in store for 2015, I'm pretty sure Nintendo can ride on the Wii U for another three years at least...maybe four once they know how to fully optimize games on the Wii U that make the GamePad necessary.

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rallydefault

The Wii U is showing more than just sparks of life lately - it's downright starting to shine. I'm a gamer at heart, so if Nintendo would release a new console tomorrow I'd be right there to pick one up, but I honestly believe that the Wii U is starting to hit its stride and should be given ample time to start its run.

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SCRAPPER392

IceClimbers wrote:

Later. Releasing their new console first will put Nintendo into the exact same situation they're in now with the Wii U as Sony and MS would just release theirs a year later and make Nintendo's the weakest again. If Nintendo wants 3rd parties, they must release a system that is on par with PS5 and the next Xbox and it must use a similar architecture (meaning no backwards compatibility sadly).

Again? They aren't the weakest, now. Wii U being PowerPC throws all the "weak" discussion out of the window.

Wii U's literally in a class of it's own. If 3rd parties don't support Wii U with 8th gen games, it will basically be impossible for PowerPC to ever exist in ANY console, ever again; even a new Xbox or PS,(need I bring to light that PS3 and Xbox 360 are PowerPC), because that line of progress will be too far behind for them to ever catch up.

If Wii U doesn't get developed for, PowerPC will die, and that's literally decades of work down the drain. That's wrong, just by principle.

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shaneoh

MrGawain wrote:

As for backwards compatibility, I doubt this will be likely, as Nintendo will probably have to move to a similar system that the other two consoles are using to make 3rd parties happy,

Heaven forbid 3rd parties should do any work in porting a game. I've said before that if 3rd parties had their way consoles and pcs would be exactly the same bit for bit to reduce work. Aint going to happen.

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Jaz007

Later. Nintnedo will lose consumer confidence if they don't wait it out. They're stuck for a few years for that reason alone. It shoulnt come out earlier than 2018, and that's being a but early. They also have to deal with the fact that their competitor's consoles will receive more support for a longer time. Just compare PS360 and the Wii.

Jaz007

Oragami

Way, way, way later. Like, after Microsoft and Sony do. I think Nintendo's next console needs to be super, super high powered. I personally don't care about power, but developers and other video game fans do care.

Also, the Wii U still has a lot of untapped potential.

Edited on by Oragami

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Endriu7777

justlink wrote:

I believe there will be backwards compatibility but for only games that don't require the gamepad

I dont see a technical problem for that. The Wii U can play wii games, but apparently you can use neither the gamepade nor the pro controller, you need the old accessories and the wii u can handle them. So if backwards compatibility were a feasible option, I think the gamepad controller would be the least problem (I hope so...)

Endriu7777

iKhan

Pahvi wrote:

A big question when it comes to backwards compatibility is whether or not Wii U's successor will use the PowerPC architecture or shift to x86-64 that is used by XBoxOne and PS4 (or whatever the next gen will end up using). If the architecture changes, it will make it easier for third-parties to port their games and engines, but also make backwards compatibility much harder to pull off.

Back when I was on GameFAQs, user Eoin told be that Nintendo literally couldn't use PPC next generation. IBM simply won't be making a chip that Nintendo will be able to work with. This isn't your typical GameFAQs idiot either, he definitely knew his stuff.

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jariw

iKhan wrote:

Pahvi wrote:

A big question when it comes to backwards compatibility is whether or not Wii U's successor will use the PowerPC architecture or shift to x86-64 that is used by XBoxOne and PS4 (or whatever the next gen will end up using). If the architecture changes, it will make it easier for third-parties to port their games and engines, but also make backwards compatibility much harder to pull off.

Back when I was on GameFAQs, user Eoin told be that Nintendo literally couldn't use PPC next generation. IBM simply won't be making a chip that Nintendo will be able to work with. This isn't your typical GameFAQs idiot either, he definitely knew his stuff.

This is what Eoin said a month ago: IBM/Nintendo can do it, but it might be expensive. The only thing that has changed since when IBM/Nintendo created the Espresso for the Wii U is the chip production.

Eoin wrote:

"On the console side of things, PowerPC is on the way out. The architecture roadmap is moving towards servers and embedded devices, and recently IBM have moved out of chip production. Nintendo could probably pay IBM to redesign their processor (again) and then get GlobalFoundries to fab them, but both of these would be relatively expensive and would isolate their next console in terms of architecture (again) - it'd be different from everything, including the Nintendo handheld (again)."

http://www.gamefaqs.com/boards/631516-wii-u/70660601?page=2

IMO, the way Espresso seems to be designed, I can absolutely see a future more powerful console based on it.

jariw

Tritonus

Later. No need to jump the gun.

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veeflames

I think they will include BC with the next hardware, as a selling point. The next console might go back to traditional controls while supporting the GamePad.
The next console should be, of course, powerful. Whether as powerful as Sony's or Microsoft's is for Nintendo to debate, though.

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rockodoodle

The later they introduce new hardware, likely it will be more powerful. Plus nintendo gets more uot of its existing system. I would think 2017 or 2018

rockodoodle

iKhan

Really, 2016 isn't completely unfeasible. The GCN had a 4.5 year lifecycle.

As long as Nintendo can maintain games on the system until it's dying day, 2016 isn't really so early that it would alienate fans.

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