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Topic: Nintendo trying to acquire Rare

Posts 61 to 80 of 159

DudeSean

Tasuki wrote:

Wow clearly you did not read my post. No where did I say that they wont be as good what I was saying that its naive to think that they will be as good as the N64 era. They may or may not be. But to assume that they will be great again cause Nintendo buys them out is just as crazy as assuming that they will be bad if they are bought out. Its a gamble at that and buying Rare at this point is about the same as if they bought some other game company. Who's to say that if Nintendo bought out Activison they wont make great games? Assuming that just cause they by out Rare means they will make great games is kinda of a goofy assumption. But as someone has already said we will never know cause Microsoft wont let them go.

Oh, I read your post. But my post was also sort of a blanket response to people in general, not all just specifically you. I'm wondering if you read my post, though, as I never said that I believed 100% for a fact that Rare would get back to making great games as soon as Nintendo bought them back. While I do believe that, though, because I don't believe Nintendo would allow Rare to release a bad game while under their ownership. Unless it's some of their old NES games on the virtual console. You are right, though, about it being a gamble as to whether or not Rare could produce new, good games. What's not a gamble, however, is Goldeneye and Perfect Dark making a killing off the virtual console. I honestly don't see how Goldeneye couldn't be at least in the top 10 games on the virtual console as far as sales go. I'd like to think Perfect Dark, too, but I don't think it has the name recognition that Goldeneye does.
I'm pretty sure Rare wishes they were still with Nintendo. Mario in their nuts & bolts trailer was a hint at that, I think. I'm sure if they ever get the chance to escape Microsoft they will. I'm sure they'd rather be making good games instead of doing avatar and kinect stuff. It all comes down to whether they care more about money or games / gamers.

IAmNotWill wrote:

I would be extremely disappointed if this were true. If Nintendo were going to acquire a studio, it should a really talented developer who deserves it, not a company that wastes their time making Kinect games. They need a studio who is great now, not one who used to be good.

Uhm... they're only making Kinect games because their boss is telling them to. That's what you do at a job. And besides, for one, Rare is a good studio and two Nintendo would work with Rare.

CowLaunch wrote:

I'd rather see Nintendo acquire Sega. Though very unlikely, I still see that as more likely than Rare going back to them.

It would be hilarious to see Nintendo own SEGA. Could you imagine going back in time and telling your younger self that one day Nintendo would own SEGA? But really, though, I don't see any point at all in Nintendo acquiring SEGA. SEGA already makes games for Nintendo systems, some of which are exclusive, and Nintendo already had SEGA's backlog of games. What Nintendo needs is Rare's backlog. Rare is a big part of Nintendo's history.

Reala wrote:

I honestly can't see nintendo approaching microsoft or vice versa in regard to buying/selling rare's IP, just can't see that happening.

Uhm... Microsoft and Nintendo have already been having to have discussions with each other. I'm sure Nintendo would like to stop having to do that. It would be just another perk for Nintendo to acquire Rare.

Tasuki wrote:

The only real reason I can see that if for VC games but than again would it pay off in the end? First off just because Nintendo gets say the IP for GoldenEye for the N64 that would be on hoops of many to jump through for a VC release. They would still have to deal with the company that actual owns the Bond license and the company that currently holds the video game licensing for Bond games. Battletoads and Killer Instinct would be a risk both those games haven't seen a release in years and bringing back a long dead IP is a big risk. Anyone remember Narc? As far as Banjo games go you can get them on Xbox.

I think the only company they'd have to go through to release goldeneye would be activision and the game would definitely sell enough to make money for nintendo, rare and activision.
They wouldn't just up and make a new battletoads or killer instinct. They would release the old games on the virtual console and see how well those sell first. A new Perfect Dark, though, could be great. Especially with Miyamoto's help.

DudeSean

Nintendo Network ID: DudeSean

Tasuki

@DudeSean: For GoldenEye they would also have to talk to the studios that own the Bond licensing as well. Hence the change from Daniel Craig from Pierce Bronsan in the Wii version as well as the change to all the other characters. Dont get me wrong I would love to see GoldenEye come to the VC but honestly it would require alot of money to do so and quite frankly I think the companies are being stupid and just believe that it wont be worth the money.

Now with Killer Instinct if they really wanted to release it on a download service they would have on the XBLA after all there was an Arcade version. And since they haven't well..... there's your answer.

As far as Rare being happy with MS who knows they could be than again they could not be but honestly those people who are part of the MS Rare could just leave and go elsewhere if they werent happy and MS would just fill those spots with people who are happy. Rare now is just a name nothing more.

Edited on by Tasuki

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

Henmii

"I'd rather see Nintendo acquire Sega"

Wouldn't surprise me if it happens someday! Things aren't going to well with Sega at the moment! Operations seem to be on a very small scale at the moment, with only Sonic and downloadable games as the current focus. Well, there are already 4 (!!) Mario and Sonic at the Olympics titles (1 on the DS, 1 on the 3DS, and 2 on the Wii). And Sonic is also in Brawl. Yeah I could see that happening, Nintendo buying Sega! Hopefully we finally get a 3D Mario and Sonic platformer then! That's what many people (including myself) have wanted for a looooong time!!

Edited on by Henmii

Henmii

kkslider5552000

Sony_70 wrote:

Happy_Mask wrote:

After Banjo and Kazooie: nuts and bolts, I don't think ninty would want that back.

[/div]

You mean a good game. Smh

Good at having needlessly empty barren worlds.

Good at generic missions even the first Assassin's Creed would be ashamed of.

Master at "trying too hard" 4th wall jokes.

Very good!

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

TheKingOfTown

Sony_70 wrote:

Happy_Mask wrote:

After Banjo and Kazooie: nuts and bolts, I don't think ninty would want that back.

[/div]

You mean a good game. Smh

You mean opinion. Smh

Why do people point to their wrists when asking for the time, but don't point to their crotch when they ask where the bathroom is?

PSN ID: CTID16

3DS Friend Code: 1891-1201-0412 | Nintendo Network ID: TheKingOfTown

PoorVGameNerd

Man, how many Nintendo/Rare threads are there now? It seems like there's a new one added every week. Rare is not the same company it once was. Most of their talent moved on.

Edited on by PoorVGameNerd

www.poorvideogamenerd.com
Retro Nintendo Game Reviews

CerealKiller528

If Nintendo EVER acquires Rare, I hope the first thing they do is release a Blast Corps sequel.

Just a guy making solo music using Garageband.

PoorVGameNerd

The guy who made Blast Corps said the game was "a one trick pony," he's not really interested in doing a sequel.

www.poorvideogamenerd.com
Retro Nintendo Game Reviews

the_shpydar

Blast Corps.
Blast Corps!
BLAST CORPS!!!

(seriously though, as much as i looooooove that game, i don't think any sequel could re-capture the charm and awesomeness of the game)

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
Urban Champion is GLORIOUS.

Switch Friend Code: SW-5973-1398-6394 | 3DS Friend Code: 2578-3211-9319 | My Nintendo: theShpydar | Nintendo Network ID: theShpydar

DudeSean

Tasuki wrote:

@DudeSean: For GoldenEye they would also have to talk to the studios that own the Bond licensing as well. Hence the change from Daniel Craig from Pierce Bronsan in the Wii version as well as the change to all the other characters. Dont get me wrong I would love to see GoldenEye come to the VC but honestly it would require alot of money to do so and quite frankly I think the companies are being stupid and just believe that it wont be worth the money.

I don't think you're right about the reasoning for why Daniel Craig replaced Pierce Brosnan and the changes to the other characters. It simply wouldn't have made sense to use the old characters / actors, yet update the story. That would be like if they remade an old movie but still kept all the actors from the original. I mean, Daniel Craig is MGM's actor for Bond, so that's who they used. But if they were to re-release the original n64 version, I see no reason why they couldn't have kept the same, blurry, low-resolution texture for bond's face which only vaguely resembles Pierce.
Okay, so MGM, Activision, Nintendo and Rare would be all the companies involved, as far as I know. If Rare were back with Nintendo, that would solve Nintendo and Rare's side. Then Activision and MGM wouldn't think twice about it because they don't have to do squat and they get paid. The only reason it wasn't released on 360 is because of Nintendo... according to rumors. Which makes sense to me. I see no reason why Nintendo would allow microsoft to release one of their biggest hits for the xbox.

Tasuki wrote:

Rare now is just a name nothing more.

That's a pretty big insult to every person that works there.

DudeSean

Nintendo Network ID: DudeSean

the_shpydar

LollipopChoSaw wrote:

FFS they couldn't use Brosnan as Bond because Brosnan is no longer under contract. They would have got sued for millions.

/story

Or would have had to pay Pierce far more money than it would be worth.

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
Urban Champion is GLORIOUS.

Switch Friend Code: SW-5973-1398-6394 | 3DS Friend Code: 2578-3211-9319 | My Nintendo: theShpydar | Nintendo Network ID: theShpydar

DudeSean

Pierce Brosnan is not in the game. Only a photo used in multiplayer. They don't need to pay him for that. Otherwise they would've had to have payed a bunch of other guys that played Bond because they used their photos, too.

DudeSean

Nintendo Network ID: DudeSean

Tasuki

DudeSean wrote:

Pierce Brosnan is not in the game. Only a photo used in multiplayer. They don't need to pay him for that. Otherwise they would've had to have payed a bunch of other guys that played Bond because they used their photos, too.

[/div]

No but his likeness is which is why they would have to pay him.

Edited on by Tasuki

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

DudeSean

What likeness? White skin, black hair? Because that's the ONLY thing 007's in-game model has in common with Pierce.

DudeSean

Nintendo Network ID: DudeSean

Tasuki

DudeSean wrote:

What likeness? White skin, black hair? Because that's the ONLY thing 007's in-game model has in common with Pierce.

Ummm his picture is everywhere, On the select mission screen, the box art, the instruction booklet etc. Your just not getting it. Just give it a rest dude GoldeEye cant and will not ever come to the VC cause there are too many factors that are preventing it. My advice if you are so hopped up on playing GoldenEye just get a N64 and the cartridge.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

DudeSean

Whatever, man. Just agree to disagree.

DudeSean

Nintendo Network ID: DudeSean

DudeSean

So... I've been checking out the staff for Rare throughout it's history, and so far I've found 25 people that are still working for Rare / Microsoft Game Studios that was working at Rare when they were with Nintendo (starting from the NES to the N64 days). This is also the majority of the people that have worked on each game during Nintendo's time with Rare. Based on my research, I'd estimate that out of all the people at Rare who worked on games back when they were with Nintendo 70% of them are still there, 20% left to work at other companies and 10% no longer work in the video game industry.

If anyone would like I can even list off the names of the 25 that I have found so far, as well as the year that they started working at Rare.
David Wise (1989), Chris Sutherland (1994), Brendan Gunn (1994), Mark Betteridge (1989), Steve Mayles (1994), Mark Stevenson (1994), Chris Peil (1994), Robin Beanland (1994), Gregg Mayles (1990), Dean Smith (1995), Chris Tilston (1994), Pete Cox (1994), Ken Lobb (1994), Paul Machacek (1991), Simon Farmer (1990), Keri Gunn (1995), Trevor Attwood (1995), Steven Hurst (1995), Leigh Loveday (1995), Mark Edmonds (1997), Duncan Botwood (1997), Paul Mikell (1995), George Andreas (1996), Kieran Connell (1998) and Ed Bryan (1998).
I could have kept going, but I'm getting tired and I think I can get my point across with these 25.

Martin Hollis left to form zoonami. It doesn't look like anyone else from Rare left with him.

Stephen Ellis, David Doak, Karl Hilton and Graeme Norgate left to form Free Radical. That's four people.

So, now, can we finally stop saying that "everybody's gone"?

My research was done by checking the credit listings on mobygames.com.
Not all of these people are listed as working for Rare, but they have worked with Rare since the nes-n64 days and continue to work with Rare now.

DudeSean

Nintendo Network ID: DudeSean

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