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Topic: Donkey Kong Country: Tropical Freeze

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NinChocolate

I believe Retro when they say they made what they wanted to for their "intro" title to Wii U software development. Perhaps Retro did what was good for Retro? Hmmm?? A modest first go to gain expertise and experience for a new generation AND GET THE MANY NEW EMPLOYEES SETTLED AND COMFORTABLE. Plus with their momentum from DKCR and the sales satisfaction, it was likely just a no brainer for the well-being of Retro studios.

Buuut seeing as as E3 was the end of the world in the eyes of Nintendo fans just desperate to finally hush all evil with a groundbreaking title - from who better than Retro - the likely wise and first project was not the trumpets and thunder they were sure was being sent.

But I have little doubt with this game under their belt, and the shift period of developers coming and going from Retro likely over, it will be go time. Ambition time. Set their mark on the Wii U time

That's just how I might go about explaining it anyway lol

NinChocolate

CM30

You people do know that Donkey Kong Country is a 'core' series right? That it's always sold better than Metroid and is generally more popular than it, even with 'core' gamers? That it was the game that basically saved the SNES during the end of its lifespan, whereas the other types of games mentioned did absolutely sod all?

I think it's disturbing how people seem to have forgotten that Donkey Kong is what, something like Nintendo's third or fourth biggest series? Yes, arguably even more so than Zelda to some degree. This is exactly the kind of game Nintendo needs, since the people who buy First Person Shooters and stuff will probably be pretty happy with Call of Duty or Halo and might not care for a Nintendo system even with a Metroid type game on it.

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GamecubeMan

This game looks and sounds sexy. They didnt recycle the themes from Returns!

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CM30

GamecubeLad wrote:

This game looks and sounds sexy. They didnt recycle the themes from Returns!

You can thank David Wise for that, they managed to get him back to do the music for this game. So we get the same great composer as we did for the SNES titles...

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GamecubeMan

CM30 wrote:

GamecubeLad wrote:

This game looks and sounds sexy. They didnt recycle the themes from Returns!

You can thank David Wise for that, they managed to get him back to do the music for this game. So we get the same great composer as we did for the SNES titles...

/me faints with hype!

Gamecubeloggery
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WingedSnagret

iMii wrote:

I believe Retro when they say they made what they wanted to for their "intro" title to Wii U software development. Perhaps Retro did what was good for Retro? Hmmm?? A modest first go to gain expertise and experience for a new generation AND GET THE MANY NEW EMPLOYEES SETTLED AND COMFORTABLE. Plus with their momentum from DKCR and the sales satisfaction, it was likely just a no brainer for the well-being of Retro studios.

Buuut seeing as as E3 was the end of the world in the eyes of Nintendo fans just desperate to finally hush all evil with a groundbreaking title - from who better than Retro - the likely wise and first project was not the trumpets and thunder they were sure was being sent.

But I have little doubt with this game under their belt, and the shift period of developers coming and going from Retro likely over, it will be go time. Ambition time. Set their mark on the Wii U time

That's just how I might go about explaining it anyway lol

This. This. A million times this! When you think about it, it's a win-win. Retro gets a good feel for the Wii U hardware and gets a chance to figure out how everything works on a simpler platformer like DKC before moving on to bigger titles such as Metroid, Star Fox, ect. So in the long run when they DO make something for a different franchise they'll already have a good grasp on the ins and outs of the system, which in turn will make for an overall better game.

And at the same time, DK is a title that will sell more then the above mentioned franchises, which is what the Wii U desperately needs at the moment.

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xKing_Koopahx

This is easily one of the games for me to snag at launch no Doubt! I loved the first one, Im sure this DK Freeze will be the same!

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Ketchupcat

Dev wrote:

I want to see this old friend again now that we can swim.
Untitled

Yes, we need more animal buddies! And some new ones. Maybe... a squid or something. Yeah.

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astros75

Still playing DKCR:3D and lovin it! Can't wait till this one comes out.

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SphericalCrusher

I had the opportunity to play this game with a friend at Best Buy last weekend. It was amazing! The level sort of flowed into a 2D/3D atmosphere although the game stayed pure 2D. The first and only level I played was also SUPER long. We kind of rushed and it took almost 8 minutes with hardly either one of us dying. It flowed amazing, Diddy Kong's jetpack worked better, and was just overall very different than the Wii/3DS version. So excited to buy this game on day one!

Oh and jumping underwater... I was so stoked. With the addition of Dixie, all this game needs is kremlings and King K Rool.

Edited on by SphericalCrusher

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Ketchupcat

What if the other character is K. Rool? Think about it. It's confirmed that the game takes place across multiple islands... what if one is Krockodile Isle? The Kremlings could return! Maybe the vikings took over every island, and K. Rool wants revenge!

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WingedSnagret

Musterd wrote:

What if the other character is K. Rool? Think about it. It's confirmed that the game takes place across multiple islands... what if one is Krockodile Isle? The Kremlings could return! Maybe the vikings took over every island, and K. Rool wants revenge!

That would be pretty awesome. Not getting my hope up too high though.

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GamecubeMan

This makes me glad that I didnt buy this lame port...... Donkey Kong Country Returns 3D. :]

Gamecubeloggery
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Sensei_Sendai

This game looks great. Plus, related to what Musterd just said, the best new character, a Kremlin Hatchling :3.

Seriously though, if King K. Rool were added to the game as a playable character, that could be the pseudo-innovation that people wanted.

Edited on by Sensei_Sendai

Sensei_Sendai

DreamyViridi

Everyone should gets K.Rool out of the brain. That's wishful thinking that most likely won't happen.
Besides; if it does happen, then the surprise is doubled. Don't expect the Kremlings or K.Rool if you actually want to enjoy the game.

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iHailPhilly

I was a little bit sad to see that this is what Retro was working on, but at the time glad that they were working on it. Love me some Donkey Kong.

iHailPhilly

WingedSnagret

Sensei_Sendai wrote:

Plus, related to what Musterd just said, the best new character, a Kremlin Hatchling :3.

Now I'm seeing DK discover the last baby Kremling, and it follows him around before disappearing later on. Then at the final boss the baby comes back as a giant just before DK is killed and gives its own life to save him. Then DK will grieve over his "baby" during the last minutes of the game.

Wait, this sounds too familiar...

Biggest Pikmin fan on NL!

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Happy_Mask

CapnPancakes wrote:

I don't see how King K. Rool would work as a playable character. He couldn't exactly ride on Donkey Kong's back, and if they did that would just be plain weird.

That would be the most beautiful thing in existence. A royal reptile with an eye infection riding a monkey wearing a tie. My life would be complete.

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