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Topic: anyone sticking with wii u for mostly next gen?

Posts 61 to 80 of 248

SMEXIZELDAMAN

SkywardLink98 wrote:

FutureAlphaMale wrote:

SCAR392 wrote:

3rd parties have grown to expect high sale numbers from anything they put out, so they put upwards of $15,000,000 into their games just to sell 1,000,000 copies at $60 a pop.

Ya....that's 'just' a $45 million dollar profit...no way any software developer would be happy with 'just' that...

That's actually a loss. Torchlight 2 developers said themselves (and Runic was founded by the same guys who helped found Blizzard, so they know what they're talking about) that after shipping and retailers they get back roughly $3.50 for every $20 game sold. If they put $15,000,000 in they have to sell more than a million copies to just break even.
http://kotaku.com/5945056/torchlight-ii-only-costs-20-so-more...

It's actually a negative profit.

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RoryLee

I'll be sticking with my WiiU and 3DS. I'd rather use that extra $400, or $500 towards more games rather than another system.

Nintendo ID: RoryLee
3DS: 3007-8085-6351

MAB

RoryLee wrote:

I'll be sticking with my WiiU and 3DS. I'd rather use that extra $400, or $500 towards more games rather than another system.

↑ This guy... This is the guy

Honestly, you won't need a PSBOX41 for another 4 years yet... It will take R★ a long time to make GTA VI
Untitled

MAB

MikeLove

SMEXIZELDAMAN wrote:

SkywardLink98 wrote:

FutureAlphaMale wrote:

SCAR392 wrote:

3rd parties have grown to expect high sale numbers from anything they put out, so they put upwards of $15,000,000 into their games just to sell 1,000,000 copies at $60 a pop.

Ya....that's 'just' a $45 million dollar profit...no way any software developer would be happy with 'just' that...

That's actually a loss. Torchlight 2 developers said themselves (and Runic was founded by the same guys who helped found Blizzard, so they know what they're talking about) that after shipping and retailers they get back roughly $3.50 for every $20 game sold. If they put $15,000,000 in they have to sell more than a million copies to just break even.
http://kotaku.com/5945056/torchlight-ii-only-costs-20-so-more...

It's actually a negative profit.

If true, thats ridiculous. A film can be made for $6 million, make $30 million at the box office and be considered a huge success for the studio, yet a game made for $15 million can make $60 million in sales and it is considered a failure?

MikeLove

steamhare

SkywardLink98 wrote:

FutureAlphaMale wrote:

SCAR392 wrote:

3rd parties have grown to expect high sale numbers from anything they put out, so they put upwards of $15,000,000 into their games just to sell 1,000,000 copies at $60 a pop.

Ya....that's 'just' a $45 million dollar profit...no way any software developer would be happy with 'just' that...

That's actually a loss. Torchlight 2 developers said themselves (and Runic was founded by the same guys who helped found Blizzard, so they know what they're talking about) that after shipping and retailers they get back roughly $3.50 for every $20 game sold. If they put $15,000,000 in they have to sell more than a million copies to just break even.
http://kotaku.com/5945056/torchlight-ii-only-costs-20-so-more...

This is only relevant for $20 games, though. And Torchlight 2 expects most of their cashmonies through digital sales, which have a different profit margin...
So this tells us nothing about the $60 brick and mortar retail game.

steamhare

shingi_70

CountWavula wrote:

lol. Why do i get the feeling that when i go to best buy tomorrow and cruise down the Wii U isles I'm going to get a couple of PS/Xboxers grinning and bickering behind my back. What is a 29 year old man doing playing mario, kirby and Zelda? he should be getting with the serious big league boys and putting that sweet $69.99 towards 'Killzone 3: The exact same sh** you've played before Edition' It feels like the Wii U is the odd man out this generation, it's oh so wrong!

I miss the NES & SNES days when Nintendo ruled the earth and wasn't looked down upon by the extremely ignorant & oblivious new generation of hip hop tooter nooters.

Well they ask you if you want a Xbox you go
Untitled

It is a bit interesting that if Nintendo wouldn't have screwed with the N64 they would probably be a totally different competing with Microsoft and Sony.

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rockodoodle

Exactly.....

I think that the Xbone and PS4- their biggest competition will be their predecessors, convincing their current owners to upgrade and then it will also be tempting for people to pick up the older consoles b/c they have such extensive libraries and will be supported for several years. I have two friends with Xbox's and neither of them wants to upgrade just yet. One of them even said, "How much more can they do?" I think we'll see improvements in the graphics for all three systems, but it might take the developers a while to catch up.

MrGawain wrote:

If it wasn't for the Wii U, I wouldn't be playing videogames any more. Neither the Xbox or PS concentrate on the sort of games I like to play. I prefer colourful and imaginative over grim and faceshooty.

Also, I went into GAME (not to spend money, I'm not stupid) yesterday, and saw the demo units of the 4 and One. For the life of me I couldn't tell what graphic improvement had been made from the 3 and 360 (wasn't meant to sound like a troll, I just couldn't personally see a difference). The 20% hardcore fans will be desperate to get a new PS4 or Xboxone, but I think 80% of the gaming world will have to be convinced quite a lot more before the majority make the switch.

rockodoodle

MikeLove

steamhare wrote:

SkywardLink98 wrote:

FutureAlphaMale wrote:

SCAR392 wrote:

3rd parties have grown to expect high sale numbers from anything they put out, so they put upwards of $15,000,000 into their games just to sell 1,000,000 copies at $60 a pop.

Ya....that's 'just' a $45 million dollar profit...no way any software developer would be happy with 'just' that...

That's actually a loss. Torchlight 2 developers said themselves (and Runic was founded by the same guys who helped found Blizzard, so they know what they're talking about) that after shipping and retailers they get back roughly $3.50 for every $20 game sold. If they put $15,000,000 in they have to sell more than a million copies to just break even.
http://kotaku.com/5945056/torchlight-ii-only-costs-20-so-more...

This is only relevant for $20 games, though. And Torchlight 2 expects most of their cashmonies through digital sales, which have a different profit margin...
So this tells us nothing about the $60 brick and mortar retail game.

Ya, I just read the article and see what you mean. They make $3.50 on selling a boxed $20 game, but said they would make around $15-20 on a $60 boxed game. Plus they are an independent studio funding the project themselves without the financial backing of an EA/Activision/Take-Two/etc, which would change the profit structure.

MikeLove

MAB

CountWavula wrote:

lol. Why do i get the feeling that when i go to best buy tomorrow and cruise down the Wii U isles I'm going to get a couple of PS/Xboxers grinning and bickering behind my back. What is a 29 year old man doing playing mario, kirby and Zelda? he should be getting with the serious big league boys and putting that sweet $69.99 towards 'Killzone 3: The exact same sh** you've played before Edition' It feels like the Wii U is the odd man out this generation, it's oh so wrong!

I miss the NES & SNES days when Nintendo ruled the earth and wasn't looked down upon by the extremely ignorant & oblivious new generation of hip hop tooter nooters.

When you download the more superior DIGITAL 4 LYFE versions from the eShop like the MAB, you will never need to step into a MicroSony fanboy hive ever again

MAB

sevex

I think I'll be going mostly Wii U this gen. The PS4 doesn't seem like a significant enough upgrade to the PS3 to make me want it, and I know it's gonna be a few years before it gets any games that really interest me.

Also I'm pretty old, and the rate at which Nintendo releases first-party must-have titles matches my lifestyle.

sevex

SCRAPPER392

My main point with the money they're making is that they still end up paying their electricity bills and stuff, too. That money they make off of a game doesn't count towards the stability of their company until you turn it into that. You can make a good game and sell it pretty well, but if you put that money towards another project right away, you won't have enough money to run your business anymore.

I got my info from what Ubisoft said, actually. They said they sold around 1/2 million on launch which would technically make them $30,000,000, but apparently that still didn't pay for how much they spent to make it. The sale count is probably around 600,000 for that game, now. Having the game available on theeShop first and foremost should be a priority for these companies, because the game can continue to make money over the course of the generation and become a budget title when they see fit, without continuing to send out disc copies.

I could see Tekken Tag 2, ZombiU, AC 3, ect. launch games becoming budget priced games at $20 a piece after 8th gen starts moving past 7th gen more so than it is now. That can get a few exra bucks here and there to keep them in the clear, or eventually make a non-profitable game worthwhile if that was the problem.

EDIT: Fixed

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

SomeBitTripFan

As I've said, I'm going primarily retro this generation. I missed out on so many 5th/6th Gen games, and I'm not a big fan of the current direction of the market, so it will probably be cheaper and more enjoyable to play the classics. I'm still going to use my Wii U, but it will be for Wii games, the occasional "must have" new game, and the VC for harder to find games.

Just Someloggery
You have the right to disagree with me and the ability to consider anything valid that I say; Please exercise both.

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ocelot20

I sadly got shut of my Wii U 2 months ago. I loved the system but there was no games I wanted. I don't like Mario at all other than Mario kart but that is because it is a kart game. I think Nintendo should really should focus on a few new IP's. The Wii U is barely even a year old and there is all ready 4 titles that our mario games or involve mario in some way or another.

ocelot20

Link41x

I'll be going with the Wii U/PS4 combo

Edited on by Link41x

PSN ID: Linkx41

3DS Friend Code: 2878-9590-3292 | Nintendo Network ID: Link41

banacheck

PS4 which i get on the 29/11, PS3 which is my main console untill i get my PS4. Then i'll use my PS3 for the games i've already got and games that are only on the PS3 like Dark Souls2 etc and my Wii U for exclusives only.

banacheck

Gso

The Wii U will be my only console this generation. I might get a 3DS but that is about it. I still have over 30 games I haven't finished from the Wii.

Gso

Nintendo Network ID: gisotelog

SilverShamrock

You know, I'd really love to have just one console this time around. I usually have all of them, but I just don't have the time I had when I was younger. It'll be hard enough just keeping up with the Wii U.

But it's easy saying that now without a new Tomb Raider, Elder Scrolls, Fallout, God of War, and more than a few other games I love out right now.

SilverShamrock

ninjafox

I will be sticking with Wii U as my next gen console for a while yet as it is the only next gen console that has lots of games that appeal to me on. I Imagine I will get a PS4 at some stage when there are enough games I want to play on it that I can't play on Wii U but think this will be 2015 at the earliest.

ninjafox

SkywardLink98

@steamhare You must not have read the article. The margin I posted was for a $20 brick and mortar game. That low profit margin is what convinced them to go digital and get a 70/30 split with valve.
EDIT: And according to this (from feedvibe, which I don't seem to be able to access from chrome. Guess it got cancelled) the dev get's $9 and the publisher gets $18. The original 45 million profit has shrunk to 3.
EDIT AGAIN: Sorry, seems my link is broken. I'll see if I can fix it.

Edited on by SkywardLink98

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

3DS Friend Code: 4296-3424-5332

SkywardLink98

Here's a better image (one that seems like it'll work) from kotaku. According to it, $7 makes it's way back to the developer. (or "software developer"). I can see where they might be upset.
Untitled
http://kotaku.com/5479698/what-your-60-really-buys

Edited on by SkywardLink98

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

3DS Friend Code: 4296-3424-5332

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