Features News - Page 14

Feature: Breaking Down What Nintendo's QOL Platform Could Mean

Breaking Down What Nintendo's QOL Platform Could Mean

Potentially a large, developing market

Satoru Iwata's Investor Briefing this week included a few surprises and, in limited detail, some of Nintendo's key strategies for the coming year and beyond. Yet it was the final announcement that caused the most head-scratching and, not surprisingly, didn't prompt investors to rush to buy up Nintendo shares;...

Talking Point: Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges

Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges

Past-generation trends need not apply

In some respects today's financial results were the least surprising and eye-opening of recent times, and that's mainly to the credit of Nintendo's decision to jump the gun and reveal major reductions in sales and financial projections, blunting the impact from today's Q3 results. Nintendo's previously bold...

Talking Point: Is There A Future For The Wii U Without The GamePad?

Is There A Future For The Wii U Without The GamePad?

Could sacrificing the console's main selling point be the way to success?

When the Wii U was first announced, the confirmation of the GamePad controller — complete with a second-screen bursting with tantalizing asymmetrical gameplay possibilities — caused quite a stir. The reaction from the industry and general public was mainly positive, and...

Video: The 10 Biggest Wii U Games Of 2014

The 10 Biggest Wii U Games Of 2014

It's a bumper year ahead

Not so long ago, we asked you to pick your most anticipated Wii U game for 2014 from a list of the 10 titles we thought were worth getting excited about. Fast forward a short while and the results have finally been counted and verified, and our trusty video expert Rory Cocker has duly created this handy presentation which...

Ninterview: Stepping Into The Nintendo Arcade

Stepping Into The Nintendo Arcade

Alex Crowley tells us about collecting cabinets and his love for DK

When gamers refer to and discuss retro gaming, we suspect that in most cases the conversation revolves around ageing consoles, cartridges and CDs; occasionally, the debate may even revert to libraries and choices on services such as Nintendo's Virtual Consoles. Yet an integral...

Interview: Wales Interactive on its Upcoming Wii U eShop Games and Working With Nintendo

Wales Interactive on its Upcoming Wii U eShop Games and Working With Nintendo

"We love the GamePad concept and being able to connect to another display"

It seems fair to say that, though some quality releases have graced the Wii U eShop, we're still awaiting — due to various delays — a consistent flow of tempting download-only content on the store. With each passing week the list of promising and confirmed titles creep...

Feature: Nintendo Games Our Readers Would Love to See in 2014

Nintendo Games Our Readers Would Love to See in 2014

Some eclectic choices

With 2014 swinging into gear, we can anticipate a number of fresh game announcements and arrivals from Nintendo, as was the case in 2013. A little while ago we shared some Nintendo games we'd love to see in 2014, attempting to produce some concrete concepts and names that we feel would be welcome announcements. Whether any of...

Matters of Import: Shining Force Gaiden: Final Conflict Joins The 3DS Library

Shining Force Gaiden: Final Conflict Joins The 3DS Library

Like a light Shining in the Darkness

Thanks to Sega’s continuing support of the 3DS Virtual Console service we now have all three Game Gear Shining Force games available to buy on Nintendo’s much loved handheld — in Japan, at least. The emulation is so consistently brilliant on the 3DS it’s hardly worth mentioning these days: we’ll...

Talking Point: The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

It's tried to stick to a winning Wii formula

Last week was a bit grim for Nintendo and its followers, as it changed from an official stance of predicting a positive year to the polar opposite. Gone were optimistic projections aligned with profits, and in their place were lower numbers — distressingly so with Wii U — and predicted losses...

Interview: Kennedy Baruch on Filmmaking Inspired by Games

Kennedy Baruch on Filmmaking Inspired by Games

"The Legend of Zelda is basically the Holy Grail of gaming"

Over the past year we've shared two videos produced by Kennedy Baruch, the first of which was an award-winning short film titled ESCAPE!, a heart-wrenching tale of a young girl seeking escapism from bullying at school and abuse in a breaking home. Just recently Baruch confirmed that he's...

Matters of Import: Taking Initial D: Perfect Shift Online For A Spin

Taking Initial D: Perfect Shift Online For A Spin

A Not-So-Hot Rod

Free-to-play is all the rage these days, with in-app purchases proving profitable for developers while allowing users to decide exactly how much they want to spend and everyone — from Square-Enix to Capcom to probably your Gran — has an iOS game or MMO available to install for free with optional micro-transactions attached...

Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty One

A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty One

Dedede! Ashley! Group Shots! More!

While 2014 could have been a tad better so far, let's remember one important thing — Super Smash Bros. arrives on 3DS and Wii U this year! Go on, let a smile creep across those lips, and know that Masahiro Sakurai is still delivering daily goodies on the Super Smash Bros. Director's Room on Miiverse. With every...

Feature: Monster Hunting With Kerry: Taking Baby Steps With Great Jaggi

Monster Hunting With Kerry: Taking Baby Steps With Great Jaggi

Warning: Article contains gross incompetence

Hello! Kerry here, your inept but endlessly enthusiastic guide through the dangerous and thrilling world of Monster Hunter 4. At the behest of the kind and gracious Nintendo Life overlords, I've been locked away in a small room for days on end and tasked with playing as much of the Japanese version as...

Interview: Codemasters - F1 Race Stars: Powered Up Edition

Codemasters - F1 Race Stars: Powered Up Edition

Vroom vroom

Codemasters’ F1 Race Stars: Powered Up Edition finally zoomed on to the Wii U eShop this week in Europe and North America; its marketing promises fast and fun arcade racing on the Wii U, with four-player split-screen racing. Formula One fans may get a kick out of seeing stars such as Lewis Hamilton, Alonso and Vettel make an...

Talking Point: What Games Are You Playing This Weekend? - Issue Twenty One

What Games Are You Playing This Weekend? - Issue Twenty One

Adulthood awaits for WGAYPTW

It's been a while, for which the features editor in question is receiving a firm reprimand, but the treasured WGAYPTW series returns. And it's all grown up for its 21st issue — that means doing the laundry, paying taxes and being more miserable than in its younger years. Thankfully video games are here to save the day...

Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Nintendo's Wii U Struggles Bring a Challenge, Not Doom

The wider picture shows more than "Nintendoomed"

So, it was a funny old day at Nintendo HQ. Within a short space of time we went from 3DS topping hardware sales in the U.S., alongside the Wii U enjoying its "highest month", to Nintendo confirming major reductions in its sales and financial projections. The timing of this — after the December NPD...

Matters Of Import: A Peek Into The Tragically Unobtainable World Of Dragon Quest X

A Peek Into The Tragically Unobtainable World Of Dragon Quest X

Taking the quest online

In an utterly baffling move, Dragon Quest X — the most recent game in the iconic RPG series — is not only import-only but also IP blocked, meaning the game will refuse to work for all legitimate users trying to play from outside Japan. Luckily, there are ways to get your foreign internet connection to disguise itself...

Interview: RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

"At $1.99, that's about the cost of a pack of gum!"

Throughout 2013 Nintendo went to a good deal of effort to spread the work that its platforms, particularly the Wii U, were supportive of small, download-only developers. Much focus and, by extension, confirmed releases fell into the Unity engine camp, with Nintendo offering free tools and usage...

Talking Point: An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

A flash sale... well, 'flashed' before our eyes

There was a moment this week when, for a brief and glorious moment, Nintendo ran a Steam-like flash sale on retail games. It may have passed plenty of people by, especially as it was for download codes on the official Nintendo UK store, but it was a glimmer of a brave new world where Nintendo creates...

Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

Problems may have been resolved since, but are nevertheless still relevant

Over the weekend there was an interesting article published by Eurogamer's Digital Foundry, in which a "secret developer" shared their Wii U development experience. It made tough reading for anyone loyal and committed to the Nintendo and Wii U cause, but did provide some...