Features News - Page 12

Feature: When Cranky Kong Took On Twitter

When Cranky Kong Took On Twitter

Madness? Brilliance? Both?

With Donkey Kong Country: Tropical Freeze now on sale in Europe and North America, Nintendo of America celebrated the big launch by having 'Cranky Kong' takeover its official Twitter account. The elderly ape — the original Donkey Kong from the arcade according to lore — has been promoted for his entertaining character,...

Remake Request: Virtua Fighter 2

Virtua Fighter 2

A 3D 3D fighter, if you see what we mean

It may be celebrating its twentieth anniversary in November this year, but Sega’s classic 3D fighter is a game that’s arguably showing little sign of age. A technical marvel in the '90s both in arcades and at home on the Saturn, the passage of time has done nothing to this game other than prove that it...

Talking Point: The Nintendo Web Framework and the Return of 'Old-School' Indies

The Nintendo Web Framework and the Return of 'Old-School' Indies

The Wii U eShop could have quite a mix of games

Considering the fact that Nintendo Life began in part — through the pre-merger WiiWare World — as a resource dedicated almost exclusively to covering download games, we've seen hundreds come and go in the continually evolving online stores. WiiWare was a big deal when it launched, as for the...

Interview: Ripstone and Zoink on Prioritising Fun in Stick It To The Man

Ripstone and Zoink on Prioritising Fun in Stick It To The Man

"I just did something I thought looked cool"

Stick It To The Man by Zoink! promises to be an intriguing release when it arrives on the Wii U eShop in Spring. After previously arriving on PS3, PS Vita and PC, its arrival on the Wii U will make use of the GamePad to enhance the mind-reading mechanic, with Zoink! founder Klaus Lyngeled referring to...

Video: These Are The Ten DS Games We Want To See On The Wii U Virtual Console

These Are The Ten DS Games We Want To See On The Wii U Virtual Console

Which one did you vote for?

The news that Nintendo is bringing DS games to the Wii U had us dreaming of all the amazing titles we wanted to see arrive on the eShop. Like some kind of benevolent moving-image god, our resident video guru Rory has transcoded these desires into magical lights and sound, and has lovingly deposited the results onto the...

Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

The HTML5 revolution begins

While there are aspects of the Wii U that can questioned and put under scrutiny, its role in engaging and encouraging download-only developers should be emphasized as a major positive. The support for the widely used Unity engine — with free licensing and tools — has opened the platform up to a number of developers,...

Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty Five

A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty Five

Cute Nintendog! Little Mac! Home-Run Bat! More!

Super Smash Bros. made another Nintendo Direct appearance last week, with 2014 again emphasized as the release window, to remind us that the iconic series isn't far away from a Wii U and 3DS return. We're a little later than normal with the summary this time, but Masahiro Sakurai continues to use the...

Matters of Import: Dragon Quest Monsters 2 Shows Us How Remakes Should Be Done

Dragon Quest Monsters 2 Shows Us How Remakes Should Be Done

A monster masterpiece

Iru and Luca’s (or Tara and Cobi’s, if you prefer) adventure first graced the world with its presence thirteen years ago on the Game Boy Color, had a very brief fling with the PlayStation (Japan only, of course) in 2002, and then lay dormant for over a decade before Square Enix dusted it off and gave it an excellent...

Feature: What We Want to See in SNES Remix

What We Want to See in SNES Remix

Because it must be on the cards...

Following on from this week's Nintendo Direct where NES Remix 2 was revealed, our hopes were raised for a SNES Remix to be announced in the near future. It's got to only be a matter of time, right? With this in mind we devised a likely list of candidates for a 16-bit remix mash-up. These are all Nintendo-published...

Feature: Video Game Characters Looking for Love - 2014

Video Game Characters Looking for Love - 2014

Dating Game Over

It's Valentine's Day, and with the most commercially romantic day of the year come many traditions, such as exchanging flowers, sending cards, getting sick on chocolate, and combing online dating sites looking for profiles posted by our favourite video game characters! What, you don't do that last thing? That's okay, because we...

Talking Point: What We Expect In Nintendo Direct - 13th February

What We Expect In Nintendo Direct - 13th February

Though we hope for so much more

Throughout 2013 Nintendo Direct broadcasts were a monthly affair, with some being small broadcasts focused on specific titles. After the pre-Christmas broadcast that surprised us with games such as NES Remix and more so with Hyrule Warriors, January passed without a further update. That was hardly a surprise due to...

Feature: Meet The Gamate, The Handheld Which Tried To Take On The Game Boy And Failed

Meet The Gamate, The Handheld Which Tried To Take On The Game Boy And Failed

We look at the history behind one of gaming's more obscure portables

When Nintendo launched the original Game Boy to a rapturous critical and commercial reception in 1989 it was almost a forgone conclusion that other companies would follow suit and concoct their own portable systems. Arch-rival Sega quickly pushed the Game Gear onto store shelves...

Feature: The Weird and Wonderful World of Nintendo Patents

The Weird and Wonderful World of Nintendo Patents

Because gaming needs more wackiness

Nintendo is well known for pushing new ideas, often utilising established technology to broaden our horizons and shake up gaming experiences. The Wii Remote may have used well-worn technology in innovative ways to prompt a motion-control craze, yet it wasn't received with universal rapture before the Wii launched...

Parent Trap: Wii Fit U Accepts Our Varied Bodies

Wii Fit U Accepts Our Varied Bodies

Family Gamer's Andy Robertson has another look at Nintendo's fitness title

Video games reflect wider society’s desire for the perfect body. Having children only presses this issue home and means I’m pickier about the shape of our video-game protagonists. However, I have been happily surprised then to see how Wii Fit U handles this. Rather than...

Remake Request: ActRaiser

ActRaiser

Playing God

Back when the Super Nintendo launched in Japan — where it was of course known as the Super Famicom — it was accompanied by some truly remarkable titles. As a young (and loyal) Sega Mega Drive owner at the time, for me personally it was torture to see the likes of Pilotwings, F-Zero and

Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away

The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away

How important that is for the system is up for debate

Before the Wii U was launched Nintendo made the right noises about third-party support — here was a powerful system with backing from major players like EA, Activision and Ubisoft, we were told, and the innovative new controller would encourage unique, multi-screen experiences. Of course,...

Interview: We Chat to BNC Design Studios, A New Wii U Developer With An Eye on Licensed Products

We Chat to BNC Design Studios, A New Wii U Developer With An Eye on Licensed Products

"Mario is still the greatest name in entertainment"

While the third-party retail game scene may be increasingly desolate on Wii U, it seems the download-only market is very much alive and kicking. There are a broad range of multi-platform and exclusive games on the way, from established and experienced Nintendo download developers to newcomers...

Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty Four

A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Twenty Four

Lucario again! Palkia! Mother Brain! More!

Super Smash Bros. keeps creeping closer — thanks to the inevitable passing of time — and we can anticipate the anarchic fun that awaits at home on Wii U and, pleasingly, on our travels with those funky 3DS visuals. Masahiro Sakurai continues to tease us along, via the Super Smash Bros. Director's Room,...

Feature: Monster Hunting with Kerry: Kechawacha – That's A Name, Not A Sneeze

Monster Hunting with Kerry: Kechawacha – That's A Name, Not A Sneeze

Drinking potions like they're going out of style

With the recent announcement of both Monster Hunter 4G and a confirmed Western release in 2015, the self-titled "Greatest Editors In The World" have stuffed me back in my cupboard, denying me anything not directly related to creating Monster Hunter articles for you lovely people. I've been promised...