Comments 17

Re: It's Official, 'Switch 2' Will Be Backwards Compatible

vonboy89

Sounds like to me that Nintendo was kinda forced to announce backwards compatibility now, so software sales won't suffer over the holidays as badly. Kinda sounds like a "Don't worry, you can play all your games on the next system. Please keep buying games!"
It's fully expected that hardware sales would be tappering off now(It's been happenning for awhile), but finally software sales are starting to suffer, too, so Nintendo is trying to keep software selling until they are ready to show off whatever they've been working on for their next system.

Re: Nintendo Download: 15th December (Europe)

vonboy89

I read Pikmin 2 on the eshop... then I read Europe.

I'm kicking myself for selling that game back years ago. It's hard to find nowadays, and it's pretty expensive to boot. Was hoping I could at least get a eshop release at some point, as it'd be cheaper than buying the game used. Oh well.

Re: Pawbyte's 'Game Pencil Engine' Development Tool is Released, Supports Wii U

vonboy89

Interesting. Just looking at the video, this looks like it works a lot like Game Maker (Or at least the version of that I played around with a lot 5 to 10 years ago). Even down to the coding language you write in that program, it looks a lot like GML from Game Maker. You have a big list of resources on the right, like GM, with sprites, sounds, backgrounds, objects, and room. You code different objects and place them into a room. Looks like it'll be pretty easy to use because of all that.

Since Game Maker never got support for the Wii U, it's nice to have something that looks similar to it finally support it.

Re: Chibi-Robo!: Zip Lash Could Possibly be the Last Game in the Franchise

vonboy89

So, they'll release a chibi-robo game that's nothing like the previous , and tell us "well, you better buy this if you ever wanna see another chibi-robo!"

I just don't get the need to go mainstream.Just keep making the game that your niche audience likes, and keep your budget lower to account for that.

This is the same complaint I have for the Pikmin series, in a way. Nintendo has a whole friggin internal team, just making pikmin games, pumping so much money into every game in the series, so much production value that you'd see in a Mario or Zelda main series game, constantly changing stuff to try to make it for a 'wider audience", and it only sells 1 million or so copies. Why can't they just realize "Well, this is a quirky rts game that won't appeal to everyone, let's just cut our budget back, and develop a game that the niche audience that bought the past games would like."

Sorry, just me rambling on about AAA development BS.

Re: New Nintendo Direct Airing 5th November

vonboy89

For SMash, All I really need is pre-downloading the game to be ready, or at least a solid date on when we can pre-download the game.

They'll probably say the date the mk8 dlc is coming out, and reveal another track or two with a trailer.

Other than that, not having any expectations. I wanna be suprised with whatever they have here.