Playtonic Games, a new studio comprised of ex-Rare developers, has been generating a lot of hype for its first project. We know from speaking to the studio, however, that it'll be absolutely stunned by the reaction to the Kickstarter campaign for its first game - Yooka-Laylee.
After launching on 1st May at 9am Pacific / noon Eastern / 5pm UK / 6pm CET, it smashed its core Kickstarter target of £175,000 in around 40 minutes. Though the crowdfunding campaign is all about expanding the scope of the project, and not required for the game to be completed, fans have wasted no time in showing their support.
As for the backer options themselves, $15 / £10 secures a PC Steam copy of the game, while consoles - including the Wii U - get a copy at $24 / £15. Putting down $32 / £20 gets you access to the game when released and also early access to a PC 'Toybox' demo. $535 / £340 is rather pricey but does get you a '64-bit edition', which includes goodies like a retro box, signed manual and special N64 flashcart.
What about stretch goals? There are plenty of them, many of which add new boss levels, characters and music. Some standouts include 2.5D and 3D mine cart levels at £435,000, a local co-op buddy mode at £535,000, local multiplayer modes and special games at £665,000, and importantly a day one simultaneous console release - including Wii U - at £1,000,000. Frankly, we wouldn't rule out a clean sweep of stretch goals based on current momentum.
With 46 days to go, this could certainly be one of the very biggest success stories for gaming on Kickstarter if it maintains strong momentum.
You can check out the pitch video below, but don't forget that we've got some exciting day one content on this game for you here on Nintendo Life. We have first impressions of playing Yooka-Laylee, and you can also go behind the scenes with Playtonic Games in our interview feature.
Are you excited about Yooka-Laylee, and are you going to back its campaign?
[source kickstarter.com]
Comments 78
Banjo Threeie HYPE!
Grabbed myself the physical PC copy with no regrets. I just wish there was a physical Wii U copy.
Now let's get that local co-op!
Backed for a digital version of my choosing! All aboard the hype train!
This is amazing! Congratulations for them! Although I can't believe they actually think adding in mine cart levels is enticing at all in 2015!
@Aurumonado - Technically, Banjo-Fourie. Don't forget the GBA game.
Sticking with my anti pre order stance, but am interested at buying at launch if all goes well.
"Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word."
Excellent. lol.
Looks good so far.
Backed for the Wii U version.
Glad to see it's doing so well. And there are still over forty days left!
is tight on money T.T
Bleh...
Got the $47 one over here (for the soundtrack/retro manual/art book)
Hope they do well enough on this, that they can keep making more games, which is what they want to end up doing.
$110 USD for a physical copy? Bummed.
Can't wait to find out what they do with the GamePad. Everyone loves platformers!
I haven't backed anything for a while, but I'll certainly put at least $15 down for this.
Mighty No 9 raised $4 million, right? Let's see what happens with this Kickstarter. There's still 46 days left! First day of E3 2015 lol.
While I know the game experience is there I hope they have someone with the financial know how to help. I would hate to see it end up being one of those kickstarters that met it's stretch goals only to wear the resources thin because the company didn't have the financial knowledge. I might back this one.
I'm REAAALLLY hoping for a physical console release.
I helped with this first hour smash
@DarthNocturnal
There is two choices for that price, you can do either Steam or your console.
I got the Digital Deluxe + Enhanced PC Toybox+ tier (missed out on the T-Shirt tier by a few seconds), hoping that tier allows me to choose the platform of the full game but anyway I'm really excited for this!
EDIT: Got the T-Shirt tier!
I only really want a download code for a console version, but I'm so desperate to support these guys I've gone for the £55 option with a t-shirt, art book and manual. I'm the sort that never buys special editions and I don't really want the clutter, so will probably donate the physical extras to a competition at my 3DS Street Pass group or something like that.
This is why Kickstarter is so amazing in my opinion. Not so much to give newcomers money to make a game because they felt 'inspired' by some 8-bit classic, but rather to fund projects from PROVEN developers so they can make the games we all want without publisher interference.
They've smashed their funding goal in 40 minutes. Surely that's some sort of record? They've also done it with little to no actual marketing. Word of mouth, trading on the promise of nostalgia has cemented this in the minds of gamers like me. Before the internet I thought I was the only person who bought Banjo-Kazooie. So happy to be proven wrong about that
@Peach64 tell that to those who supported Godus.
Seriously who ever thought it was a good idea to give peter molyneux money based on his promises probably deserved to loose that money
Holy crap, they're already at the 700k mark... At this rate they will hit 1 million by the end of the day, never mind the end of the month! Better get those stretch goals up to 5 million minimum!
@abe_hikura But really, Molyneux has been that way for over 20 years. It might sound harsh, but if people really expected one of his games to live up to all the promises, they were being a little silly.
@abe_hikura LOL that's Molyneux for you. Can't base everyone else's ability to deliver on his wacky standards.
So glad a game like this is really happening. Kickstarter has brought us some good games.
@Peach 64 & @PlywoodStick : agreed, there are great kickstarters with fresh and existing talent.
I remember when Godus was announced and all these people was throwing money at it. Couldn't help but laugh "have they forgotten...whats that game he over promised on? thats right it was... every game he has ever done"
It's already going to pass the million mark
@Retro_on_theGo of course it is. I was hyped. Was one of the best levels in donkey kong country
I'm saving my Kickstarter money for Madmen Football
Oh yes, I'm grabbing a slice of this! I adored DKC1-3 on the SNES and Banjo-Kazooie on the N64, I'll be amazed and thankful if they can bring back that magic for their new game.
They are already halfway to the million and it hasn't even been four hours! I have to admit I got in before the forty minutes was even up. Very excited for this one!
The momentum of the Kickstarter campaign is unbelievable! They might just get all the money they want for all stretch goals before even the end of the first day! Apparently, more people want this game than Mighty No. 9!
I wanted the artbook, but it's digital so I just donated 15 quid for a Wii U version!! They're gonna make a million quid in no time... They need to add more stretch goals
I hope it gets all the goals, this is the most exciting Kickstarter project so far.
15,000 backers at $900k now, 1 million by the end of the first day.
@DEAD and I'm too old to really see crowd funding as a viable option it's like a cultural exchange
Who would've thought that the Banjo-Kazooie hype would rival that of MegaMan? I certainly don't, but that's mainly because Banjo-Kazooie was an N64 game...
EDIT: to clarify, the 1 Million £ stretch goal is NOT for the WiiU release, but for a simultaneous Day One release on all major platforms - the WiiU is already secured from the get-go.
Let this be a lesson to the major publishers.
If you make games people WANT to play, they will respond with MONEYS!
I backed it. Getting it on Wii U, wouldn't be shocked if it made the simultaneous release stretch goal.
Wow that makes me extremely hopeful for the potential of this game! I like the look of the characters and if the gameplay is equally as impressive then this game will be excellent!
I'm supporting this one. I appreciate how they laid out their plan, what each $/£ is going to do, that it's not the sole source of funding and the track record of the people involved.
To all those that said this would only appeal to nostalgia junkies: Eat it.
Anyone else having trouble? I'm trying to get the digital version but it keeps saying my card number is wrong and it isn't :S
Almost at 1 million! Good job to everyone who supported this game. It's been a while since I've backed anything on Kickstarter, but I'm considering backing this game.
And backed! Secured that 64 bit version, so keen for this 👌🏻
I backed this. I love 3D Adventure Platformers, and it looks like there will be lots to do and explore in this game.
It's going to reach 650,000 pounds soon. I wouldn't be surprised if It reaches 1,000,000 by tomorrow.
@emiingham Same here...I am sad...
Update: I just got it to go through. I just started over and it worked somehow. o.O
Wow just came in from work n seen this.kickin myself that all my debits are this week n need to wait till next Friday As I really want to contribute.
17,500 backers, $1,000,000
Now to hit the £1,000,000 mark!
How much is 1M pounds in USD?
First time backing a Kickstarter goal and am happy that they're flying through the goals... Very hyped for what this game has to offer, especially if the local multi-play is anything like DK64 / Conker's Bad Fur Day... They were so much fun
is the PC toybox available right away or will that be distributed later?
@IronMan28
It'll make that simultaneous stretch goal by the end of the weekend if not sooner... like tomorrow morning. (For me at least, Atlantic time)
Looks really cool! Wished it was a full-scale retail-title though. Now its just a (possibly expensive) download, and probably not that long either (though they promised 10 worlds if I am correct). But looks promising nonetheless.
We are up to £700,000! Wii U day one release is imminent!
@ikki5 I'm sure it will, it's making insane progress. It's been making money steadily since this article was posted.
Assuming that most of the backers have pledged over £5 each, you can only think about how long the credits will be and dread.
Backed it. Looking forward to its release.
Whoa, that is seriously impressive. Backed for a digital Wii U version, now let's see that 1-million-pound stretch goal smashed for a simultaneous release.
It already made the 1 million mark they could fund the entire trilogy in 40 days
I honestly dont like the bat design (the red nose..)
But wow, stretch goals includes multiplayer and multiple multiplayer modes.
Sign me up!
It's just before 9am (uk time) and the total is £927,777 of £1,000,000 and pledges are still being made as I write this... Totally insane considering it's been less than 24 hours (16 to be precise) but so good that they're doing so well...
Now it's £928,562 - I can't type this fast enough, to keep up...
@SheldonRandoms Jontron cameo at 1,15 mil stretchgoal!
Have never given to a kickstarter before but had to give to playtonic considering their heritage and the fact this game is basically banjo-three with a different main duo.
I went for the 64 bit edition, can't believe we are nearly at the £1,000,000 mark in less than 24 hours. I think playtonic should start thinking of more stretch goals!
They've passed 950,000!
Pretty awesome to see it doing so well! Wish there was a WiiU boxed copy option, I'd happily pay extra for that!
we're nearly at 1,000,000 in such a short time, Hope they throw up some more stretch goals
Holy cow dude. It's beyond 1.5 million now. I'm definitely backing this, and even though it's totally out of my price bracket, I'm a bit curious as to what the "64-bit" edition entails. If it's a homebrew N64 ROM, I'll probably need to change my pants...
They've reached the last initial stretch goal!
Is the Kickstarter still going? Can I still back it?
@JaxonH Yes, it's still going on.
https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival
"Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word"
Nice to see they have still their typical sense of humor!
Banjo is my all time favourite game, so glad this is being made... just hope it balances new ideas with the ripping off of ideas from the older games... even the background music in the KS video sounded very close to BK style music. Hopefully this kind of hype might end up with Microsoft finally making a true Banjo sequel.
Steam version all the way!
@StarDust4Ever I think it means you'll get an N64 cartridge shaped flash drive with the game on it, in an N64 box.
@L8T Yeah I looked that up. One can dream, can't he?
I think the N64 is capable of up to 128 Megabytes of ROM address and up to 16 Megabytes of RAM address. Those values would have been astronomical for a mid-90s console but easily doable with today's tech. A specially designed Expansion pack that quadruples the built in RAM and a custom PCB housing a 128 megabyte Flash ROM would make this the pentultimate N64 swan song. I don't care if the character models are blockier than the console releases...
Not saying it's gonna happen, but anything is possible if you can dream it!
Just curious but how much does the average Wii U game cost to make?
Couldn't find out with 3 minutes of googling.
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