Comments 98

Re: Review: Yoshi's New Island (3DS)

noname001

@spn-x 5/10 doesn't mean really bad though. It's right in the middle of good and bad.

Expected a score like this just from Artoons past work, but still going to get it, as it looks enjoyable enough.

Re: Review: Assassin's Creed IV Black Flag (Wii U)

noname001

@Kyoto The only time I've seen any frame rate drop is one time when on an island in the open sea, and there were five computer ships blasting away at each other... and it never chugged, just dropped a little.

Every other second has been a fluid 30 frames.

Re: Splinter Cell: Blacklist Receives A Fresh Patch

noname001

@unrandomsam Today's games are incredibly complex, beyond what hours of testing can account for. There is only so much Ubisoft can do in that regard, especially when they are making games on multiple consoles. You know what shows they care about quality? They took the time and effort to patch the game, despite it selling horrendously.

Re: Talking Point: Pokémon X & Y's Grand Global Release Plan Has, Sadly, Been Undermined

noname001

While unlikely, it is possible for the consumer to not know the release date, and just see it on a store shelf. Nintendo distributing items to shops is all contract based. Stuff about pricing, distribition, release dates, etc. A customer buying a game has no written agreement with Nintendo, and therefore you cannot fairly punish them. Ask them to return the game, sure. But anything more is unreasonable.

Re: Review: LEGO City Undercover: The Chase Begins (3DS)

noname001

@Pikachupwnage

I think that to a degree, having an open world game like this, issues such as frame rate or draw distance are inevitable. It's just a matter of pushing the hardware a bit too hard. Patches can't quite solve everything.

Anyhow, I'll still buy this immediately Love me some Lego City!

Re: LucasArts Shut Down By Disney

noname001

While Factor 5 was responsible for most of the Star Wars games I loved... 1313 looked awesome. Not necessarily the gameplay, but the concept of it was just so intriguing. I really hope it doesn't get dissolved.

Re: Talking Point: An Open Letter To Nintendo

noname001

Oh geez. A system launch is always a bit of a waiting game. It's always been that way, for every single console ever. Big rush of games, then a big pause. Developers either want to hit launch day, or they are generally a fair time after that. Often until the next holiday season, because that's when the money comes rolling in.

Buying a console on launch day and expecting anything different is just a mix of anticipation and delusion.

Re: Talking Point: Are Wii U Games Going To Be Too Expensive?

noname001

No they are not too expensive. First, taking into consideration inflation, games have been more expensive in the past, and I would argue that for the most part current games offer much more involving or larger experiences. They certainly take much more money to be created these days. Second, gaming as a hobby is in many cases one of the most cost efficient forms of entertainment when it comes to dollar per hour. Third, can't afford the games brand new? Wait for a sale, or skip a couple. Gaming is a luxury, after all.

Re: Randy Pitchford Isn't All That Into Motion Controls

noname001

I think the Wii U will be great for multiple controller variations in gaming. The flaw with the classic controller was that you had to buy it separately from the system, so devs often didn't utilize it when the should've (due to the inherently smaller install base over wiimote). BUT, while the WiiU (likely) won't come with a wiimote, everybody and their grandma owns a wiimote as it is, so the system effectively has dual analog (on the game pad) and motion controls from the 'mote covered!

Re: Feature: In Defence of Super Mario Sunshine

noname001

Actually my favourite Mario game. It was the first one I felt compelled to 100%, and even then I would come back to my complete file just to jump around and look at the scenery. This game has atmosphere oozing from it's pores.

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