If Capcom can release MVC 2 on XBLA & PSN, I don't see why the other Marvel games can't go on the VC.
My wishlist: Dynasty Wars (Arcade, 1989) Super Street Fighter II Turbo (Arcade, 1994) Warriors of Fate (Arcade, 1992) Street Fighter Alpha (Arcade, 1995) Street Fighter Alpha II (Arcade, 1996) Street Fighter Alpha III (Arcade, 1998) X-Men: Children of the Atom (Arcade, 1994) Marvel Super Heroes (Arcade, 1995) X-Men vs. Street Fighter (Arcade, 1996) Marvel Super Heroes vs. Street Fighter (Arcade, 1997) Marvel vs. Capcom (Arcade, 1998) Saturday Night Slam Masters (Arcade, 1993) Red Earth* (Arcade, 1996) Street Fighter III: New Generation* (Arcade, 1997) Street Fighter III 2nd Impact: Giant Attack* (Arcade, 1998?) Street Fighter III 3rd Strike* (Arcade, 1999) Forgotten Worlds (Arcade, 1988) Ghouls'n Ghosts (Arcade, 1988) Cyberbots: Fullmetal Madness (Arcade, 1995) Knights of the Round (Arcade, 1991) Darkstalkers: The Night Warriors (Arcade, 1994) Night Warriors: Darkstalkers Revenge (Arcade, 1995) Vampire Savior: The Lord of Vampire (Arcade, 1997) Vampire Savior 2: The Lord of Vampire (Arcade, 1997) Vampire Hunter 2 : Darkstalkers Revenge (Arcade, 1997) Super Gem Fighter (Arcade, 1997) Super Puzzle Fighter 2 Turbo (Arcade, 1996) Giga Wing (Arcade, 1999) Mars Matrix : Hyper Solid Shooting (Arcade, 2000) 19XX: The War Against Destiny (Arcade, 1996) Mega Man X (Super NES, 1993) Mega Man X2 (Super NES, 1994) Mega Man X3 (Super NES, 1995) Mega Man IV (NES, 1991) Mega Man V (NES, 1992) Mega Man VI (NES, 1994) Mega Man VII (Super NES, 1995) 1944: The Loop Master (Arcade, 2000) *- Might not come to the VC until the next Nintendo System is around due to storage issues I have high hopes for all these games to be released on the VC eventually. Last, but not least, any CPS & CPS II game that doesn't have licensing issues can be released on the VC without fear of storage since the biggest games are around 322 megabits which is small enough to be released on VC at least according to System 16.
Will Sega be looking at the wishlists here or do we send them to a person who will send them to Sega?
Anyways, here's what I also want:
Fantasy Zone Arcade version (VCA, 1986) Fantasy Zone II arcade version (VCA, 1988) Dynamite DUX (VCA, 1988) Aurail (VCA, 1989) Cotton: Fantastic Night Dreams (VCA, 1991) E-Swat: City Under Siege (Genesis, 1990?) After Burner II (VCA, 1987) Wrestle War (VCA, 1989) Line of Fire (VCA, 1989) Racing Hero (VCA, 1989) Super Monaco GP (VCA, 1989) Bonanza Bros. (VCA, 1990) Galaxy Force II (VCA, 1988) Power Drift (VCA, 1988) Golden Axe: The Revenge of Death Adder (VCA, 1992)
Sega Sonic the Hedgehog (1993, VCA) Knuckle's Chaotix (1995, 32X) Virtua Fighter (1993, either VCA or 32X) Kolibri (1995, 32X) Virtua Racing Deluxe (1994, 32X) GunBlade N.Y. (VCA, 1995) L.A. Machineguns: Rage of the Machines (VCA, 1998.)* Virtua Fighter 2 (VCA, 1995) Virtua Fighter 3 (VCA, 1997)* Sega Super GT (VCA, 1996)* Sega Rally 2 (VCA, 1998)* Fighting Vipers 2 (VCA, 1998)* Virtual On: Oratario Tangram (VCA, 1998)* Crazy Taxi (VCA, 1998)* Dynamite Cop (VCA, 1996) Sky Target (VCA, 1995) Fighting Vipers (VCA, 1995) House of the Dead (VCA, 1996) House of the Dead 2 (VCA, 1998)* Virtua Cop (VCA, 1994) Virtua Cop 2 (VCA, 1995) Virtua Cop 3 (VCA, 2003)* House of the Dead 3 (2003)* Last Bronx (VCA, 1996) Top Skater (VCA, 1997) Wave Runner (VCA, 1996) *- Might have to wait until the next nintendo system's VC due to storage issues
& much, much more. I'm thinking all these games will make their way to VC sooner or later.
The 128-bit worlds in this game really remind me of some games that run under Sega's Model 3 Hardware for Arcades like Virtua Fighter 3 & Lost World: Jurassic Park. Also reminds me of early Dreamcast games, specifically the ones that came out back then either in late 1998 or early 1999 like Sonic Adventure & Power Stone for example.
Please calm down. Why do you have to go crazy all because warioswoods uses vgchartz & thinks it's a good source? You think all people that use vgchartz, especially the ones that go to the forums are idiots? I'm kinda offended by your comment, please be less harsh next time.
I don't really care honestly, but I do want the other MVC games, including X-Men Children of the Atom & Marvel Super Heroes on the VC Arcade. They're probably much smaller than MVC 2, so I'm guessing they're very possible.
You do realize that not all games have the same budget, & that not all developers have the same standards on how much a game needs to sell to get them a decent profit, right? Not all games have to sell 1 million copies to sell well. Basically common sense, but lower budget games typically don't need to sell as well as higher budget games, right?
Last, but not least, I do realize that some games on the Wii don't sell well, Deadly Creatures is an example.
Does SS5 on the NA version of the anthology have the introductory quotes, cutscenes that explains what's going on, & proper endings for each character like the Japanese version has?
Also, does Samurai Shodown Anthology have any emulation issues, does it retain every fatality?
I liked that Activision has started supporting the VC, I think these are their other games that have little to no licensing issues & probably can be released.:
Vilgilante 8 Nightmare Creatures Archon Stealth ATF Shanghai (Jpn-only) Shanghai II: Dragon's Eye Sword Master Slaughter Sport Galaxy 5000 Ultimate Air Combat Mechwarrior Biometal X-Kaliber 2097 Radical Rex Mechwarrior 3050 Spider-Man (Activision still has the license after all. Don't they?)
I don't get why so many people hate the N64's 3rd party support. I understand that there isn't as much 3rd party support on the N64 as there is on the PSX. I honestly enjoyed a lot of 3rd party games back then & now to this day. You just gotta look a little deeper to find what you want though. Last, but not least, there're systems out there with worst 3rd party support than that of the N64's.
I'll pull up a list of great 3rd party N64 games if anyone's interested.
Honestly, I had over 40 games for the N64, only 2 of them Rareware games, & I still enjoyed the N64 from christmas 1998 when I got my N64 to right now at the time of this post. I enjoyed most of those 40 games except for like, 3 or 4, but still. I liked N64 way more than the PSX. Now don't get me wrong, I do like some PSX games, but it's laughable to think that such filth, the PSX, would somehow be in my possession.
Comments 222
Re: Nintendo Download: Bits, Tanks, Ants, Commandos, Pulses and Brains (US)
@ P. D4NG3R, 64
Well, it's their opinion. Do you think you can really just change it?
Re: What Capcom games do you want to see on the Virtual Console?
@ Bass X0,
If Capcom can release MVC 2 on XBLA & PSN, I don't see why the other Marvel games can't go on the VC.
My wishlist:
Dynasty Wars (Arcade, 1989)
Super Street Fighter II Turbo (Arcade, 1994)
Warriors of Fate (Arcade, 1992)
Street Fighter Alpha (Arcade, 1995)
Street Fighter Alpha II (Arcade, 1996)
Street Fighter Alpha III (Arcade, 1998)
X-Men: Children of the Atom (Arcade, 1994)
Marvel Super Heroes (Arcade, 1995)
X-Men vs. Street Fighter (Arcade, 1996)
Marvel Super Heroes vs. Street Fighter (Arcade, 1997)
Marvel vs. Capcom (Arcade, 1998)
Saturday Night Slam Masters (Arcade, 1993)
Red Earth* (Arcade, 1996)
Street Fighter III: New Generation* (Arcade, 1997)
Street Fighter III 2nd Impact: Giant Attack* (Arcade, 1998?)
Street Fighter III 3rd Strike* (Arcade, 1999)
Forgotten Worlds (Arcade, 1988)
Ghouls'n Ghosts (Arcade, 1988)
Cyberbots: Fullmetal Madness (Arcade, 1995)
Knights of the Round (Arcade, 1991)
Darkstalkers: The Night Warriors (Arcade, 1994)
Night Warriors: Darkstalkers Revenge (Arcade, 1995)
Vampire Savior: The Lord of Vampire (Arcade, 1997)
Vampire Savior 2: The Lord of Vampire (Arcade, 1997)
Vampire Hunter 2 : Darkstalkers Revenge (Arcade, 1997)
Super Gem Fighter (Arcade, 1997)
Super Puzzle Fighter 2 Turbo (Arcade, 1996)
Giga Wing (Arcade, 1999)
Mars Matrix : Hyper Solid Shooting (Arcade, 2000)
19XX: The War Against Destiny (Arcade, 1996)
Mega Man X (Super NES, 1993)
Mega Man X2 (Super NES, 1994)
Mega Man X3 (Super NES, 1995)
Mega Man IV (NES, 1991)
Mega Man V (NES, 1992)
Mega Man VI (NES, 1994)
Mega Man VII (Super NES, 1995)
1944: The Loop Master (Arcade, 2000)
*- Might not come to the VC until the next Nintendo System is around due to storage issues
I have high hopes for all these games to be released on the VC eventually.
Last, but not least, any CPS & CPS II game that doesn't have licensing issues can be released on the VC without fear of storage since the biggest games are around 322 megabits which is small enough to be released on VC at least according to System 16.
Re: What SEGA games do you want to see on the Virtual Console?
@KnucklesSonic8
Will Sega be looking at the wishlists here or do we send them to a person who will send them to Sega?
Anyways, here's what I also want:
Fantasy Zone Arcade version (VCA, 1986)
Fantasy Zone II arcade version (VCA, 1988)
Dynamite DUX (VCA, 1988)
Aurail (VCA, 1989)
Cotton: Fantastic Night Dreams (VCA, 1991)
E-Swat: City Under Siege (Genesis, 1990?)
After Burner II (VCA, 1987)
Wrestle War (VCA, 1989)
Line of Fire (VCA, 1989)
Racing Hero (VCA, 1989)
Super Monaco GP (VCA, 1989)
Bonanza Bros. (VCA, 1990)
Galaxy Force II (VCA, 1988)
Power Drift (VCA, 1988)
Golden Axe: The Revenge of Death Adder (VCA, 1992)
Re: What SEGA games do you want to see on the Virtual Console?
@Zinjak, comment 146
You might have to wait a while.
Re: What SEGA games do you want to see on the Virtual Console?
Sega Sonic the Hedgehog (1993, VCA)
Knuckle's Chaotix (1995, 32X)
Virtua Fighter (1993, either VCA or 32X)
Kolibri (1995, 32X)
Virtua Racing Deluxe (1994, 32X)
GunBlade N.Y. (VCA, 1995)
L.A. Machineguns: Rage of the Machines (VCA, 1998.)*
Virtua Fighter 2 (VCA, 1995)
Virtua Fighter 3 (VCA, 1997)*
Sega Super GT (VCA, 1996)*
Sega Rally 2 (VCA, 1998)*
Fighting Vipers 2 (VCA, 1998)*
Virtual On: Oratario Tangram (VCA, 1998)*
Crazy Taxi (VCA, 1998)*
Dynamite Cop (VCA, 1996)
Sky Target (VCA, 1995)
Fighting Vipers (VCA, 1995)
House of the Dead (VCA, 1996)
House of the Dead 2 (VCA, 1998)*
Virtua Cop (VCA, 1994)
Virtua Cop 2 (VCA, 1995)
Virtua Cop 3 (VCA, 2003)*
House of the Dead 3 (2003)*
Last Bronx (VCA, 1996)
Top Skater (VCA, 1997)
Wave Runner (VCA, 1996)
*- Might have to wait until the next nintendo system's VC due to storage issues
& much, much more. I'm thinking all these games will make their way to VC sooner or later.
Re: Review: Bit Boy!! (WiiWare)
I would really like to see some more 32-bit levels, but in 2D though.
Re: Bit Boy!!
I wished that there would also be 2D 32-bit mazes. That'll be really cool.
Re: Nintendo: The Game Boy Advance Is Alive And Well
I don't think the GBA is that old.
Re: Retro Game Challenge Needs to Sell 100,000 Copies to Justify Localizing Sequel
I probably won't get Retro Game Challenge 1 , but I'll probably import Game Center CX 2.
If a Game Center CX 3 were to come out, I would love to see the games on there have 2D 32-bit graphics.
Re: Nintendo Download: Fantasies, Fishing, Warfare, Reversi and Sudoku (US)
Looks like the VC is in the midst of a dry season. Fantasy Zone II looks pretty cool though.
Re: Nintendo Download: Drill Sergeants, Puzzles, Golf, Art Styles and Planets (US)
Quite a good update. It's great to see PC Engine games being released on VC again.
Re: XSEED: Retro Game Challenge 2 Isn't Coming To The US
TIME TO IMPORT.
Re: Bit Boy!!
The 128-bit worlds in this game really remind me of some games that run under Sega's Model 3 Hardware for Arcades like Virtua Fighter 3 & Lost World: Jurassic Park. Also reminds me of early Dreamcast games, specifically the ones that came out back then either in late 1998 or early 1999 like Sonic Adventure & Power Stone for example.
Re: Factor 5 Being Sued By Ex-Employees
@ 11, Kim Jong-II
That was really uncalled for. There's no reason for you to act that rude.
Re: Nintendo Download: Toasters, Rainbows, Catching, Calculators, Clocks and Harriers (US)
@13, TheEmulationZones
You're glad that people in NA are ****** off because their newest Dsi week? That's sad, really.
Anyways, I think I might download one of these games.
Re: Nintendo Download: Super Smash Bros., Cocoto, Asphalt and Sudoku (EU)
Another lame VC week. Just when is Fatal Fury Special gonna come out on the VC?
Re: Nintendo Download: Wars, Conquests, Rivalries and... Fish? (US)
Another awsome update, but I would like to see either an arcade or Neo Geo game released also.
Re: Nintendo Download: Flip Champs, Final Fantasy IV, Boulder Dash (US)
Quite a mediocre update, at least for WiiWare.
Where is Fatal Fury Special? Sure, I can get FFBA Vol.1 for $15, but besides FFS, all of the games on there are kinda lame.
Re: Hackers Expand Wii Storage, Door Now Open To Filthy Pirates
So I automatically become a demon when I use homebrew...at least that's what some people think here.
Re: Japanese Virtual Console list - June 2009
No new Neo Geo games this month?! Noooo!
I wanna get Fatal Fury Special, I don't care about that FFBA Vol.1, the rest of the games on there are all lame.
@ Adamant, 6
Why you gotta be so rude sometimes? You're sometimes too harsh on other people.
Re: Fatal Fury Special
I wonder what's holding back SNK Playmore from putting out any more Neo Geo games on the VC?
I think the VC will probably start getting more Neo Geo games once Fatal Fury Special or World Heroes 2 comes to the VC.
Re: Nintendo Download: Masks, Crystals, Chess and Art (US)
Just where are those Arcade games? I wanna get Cyber Sled & Numan Athletics once they come to the NA VC.
Re: Nintendo Download: Soccer, Pirates and Galaxies (US)
@109, Adamant
Please cool your temper. Acting all angry, blowing hot smoke out of your nose, & insulting others isn't going to do anybody any good.
@Longtimegamer
I feel your pain. Especially with the high amount of SNES, TG-16, & Arcade games they're getting & us not getting much in comparison.
Having said that, I think this week is a little boring & so will be the next week.
Re: Review: NASCAR Kart Racing (Wii)
Surprisngly looks pretty good.
Re: Retro Game Challenge Sequel Localization Looking Dire
It's import time!!
Re: Review: Kirby Super Star Ultra (DS)
I really like the graphics of this remake. Just as good as typical 2D Sega Saturn graphics.
Re: Review: Animal Crossing Clock (DSiWare)
Great review. Yeah, I actually read all of the review.
So Corbie, where did you get your avatar from?
Re: Nintendo Download: Clocks, Calculators, Penguins and Towers (US)
Great to hear that another C64 game has come to the NA VC. Now if the NA VC could get those hoard of Arcade games that Japan has for a little bit now.
Re: Sony to Reveal Copycat Motion Controller at E3?
Too late Sony. It's gonna take a few to several years for you guys to recover from the mess you're in.
Re: Monster Hunter G Gives Wii a Sales Boost In Japan
Hmmm, I won't be surprised if Keyboard later gets banned for his smart *** comments.
Re: Monster Hunter G Gives Wii a Sales Boost In Japan
@19, Keyboard
Please calm down. Why do you have to go crazy all because warioswoods uses vgchartz & thinks it's a good source? You think all people that use vgchartz, especially the ones that go to the forums are idiots? I'm kinda offended by your comment, please be less harsh next time.
Re: Nintendo Download: Bit.Trip Beat, Dr. Mario, Magic and Galaxy Force II (EU)
What has Commandervideo done that has everybody cheering for him? No offense, I'm just curious.
Re: Marvel Vs. Capcom 2 in "Not Coming to Wii" Shocker
No ****, Capcom.
I don't really care honestly, but I do want the other MVC games, including X-Men Children of the Atom & Marvel Super Heroes on the VC Arcade. They're probably much smaller than MVC 2, so I'm guessing they're very possible.
Re: Nintendo Download: Clubhouse Games, Paper Planes, Platforms and Warring States (US)
Dang, no Neo Geo, C64, or Arcade games today, at least we got a great strategy game from Koei.
Re: Japanese Virtual Console list - May 2009
What a pathetic month! Well, I'm betting that all of those games announced to come on the JPN VC this month might come here eventually.
Then again, obviously not the full list.
I wonder when Namco & Ninty will bring all of those arcade games that Namco has anounced to the NA & European VCs.
Re: Codemasters Announces New Formula One Title for Wii
I wonder what tracks it'll have this time.
Re: Talking Point: Could The Conduit Be in for a Rough Ride at Retail?
@10, Damo, & maybe all who agree with him
You do realize that not all games have the same budget, & that not all developers have the same standards on how much a game needs to sell to get them a decent profit, right? Not all games have to sell 1 million copies to sell well.
Basically common sense, but lower budget games typically don't need to sell as well as higher budget games, right?
Last, but not least, I do realize that some games on the Wii don't sell well, Deadly Creatures is an example.
Re: Nintendo Download: Dr. Mario, Wonder Boy, More Magic Tricks and Crystal Defenders
Where're the Arcade & C64 games at?
Just what is taking Ninty so long to put games out for either of those systems on the VC?
Re: Shanghai II: Dragon's Eye
Oh! I knew that this would be released sooner or later!
Re: Review: Samurai Shodown Anthology (Wii)
@28, Jogurt
It'll probably still end up on the VC though.
@26, Mickeymac
What's so bad about Samurai Shodown RPG?
@Everybody else
How easy are the Samurai Shodown games?
Re: Nintendo Download: Alex Kidd, Secret Command and Mixed Messages (EU)
Doesn't look like too bad of an update, but where are the arcade games?
Re: Review: Samurai Shodown Anthology (Wii)
@9, Bahamut ZERO
Does a score in a review really matter that much?
Re: Review: Samurai Shodown Anthology (Wii)
Does SS5 on the NA version of the anthology have the introductory quotes, cutscenes that explains what's going on, & proper endings for each character like the Japanese version has?
Also, does Samurai Shodown Anthology have any emulation issues, does it retain every fatality?
Re: Nintendo Download: Mixed Messages, Pitfalls, Magic Tricks and Pirates (US)
@106, Brooks83
Then who developed it? I think Activision still published the 360 version didn't they?
Re: Nintendo Download: Mixed Messages, Pitfalls, Magic Tricks and Pirates (US)
I liked that Activision has started supporting the VC, I think these are their other games that have little to no licensing issues & probably can be released.:
Vilgilante 8
Nightmare Creatures
Archon
Stealth ATF
Shanghai (Jpn-only)
Shanghai II: Dragon's Eye
Sword Master
Slaughter Sport
Galaxy 5000
Ultimate Air Combat
Mechwarrior
Biometal
X-Kaliber 2097
Radical Rex
Mechwarrior 3050
Spider-Man (Activision still has the license after all. Don't they?)
Re: The N64 and Nintendo’s Fall From Grace
I don't get why so many people hate the N64's 3rd party support. I understand that there isn't as much 3rd party support on the N64 as there is on the PSX. I honestly enjoyed a lot of 3rd party games back then & now to this day. You just gotta look a little deeper to find what you want though. Last, but not least, there're systems out there with worst 3rd party support than that of the N64's.
I'll pull up a list of great 3rd party N64 games if anyone's interested.
Re: Talking Point: Copyright and Video Games
Is it still somewhat possible to do our part to make sure that endangered works can be preserved?!
Re: The N64 and Nintendo’s Fall From Grace
Honestly, I had over 40 games for the N64, only 2 of them Rareware games, & I still enjoyed the N64 from christmas 1998 when I got my N64 to right now at the time of this post. I enjoyed most of those 40 games except for like, 3 or 4, but still. I liked N64 way more than the PSX. Now don't get me wrong, I do like some PSX games, but it's laughable to think that such filth, the PSX, would somehow be in my possession.
Re: Nintendo Download: DSiWare, Equilibrio & Uncharted Waters (US)
This week is ok. Didn't really care about Majora's Mask not coming to the VC this week, but I'm irritated about the lack of new arcade games.
Re: Samurai Shodown Anthology
@2, Mickymac
It's already released in Japan & maybe Europe too. I heard the NA version won't be released until April 14.