Comments 153

Re: Video: Let's Take A Tour Of London's Pop Up Pokémon Center, Shall We?

kyleforrester87

@Blue_Rover yeah keep an eye on Twitter (Westfield one, too). As mentioned, They reduced opening hours from 10am to 6pm now, so basically they close the line at around mid-day to allow those at the back to get in by closing time.

Thinking about it, if I had a week off, I’d sit it out for the day to get in. I’d get some beers and food and read a book , bring a camping chair if I had to and chill lol.

But honestly, the shop looks pretty underwhelming inside.

Re: Video: Let's Take A Tour Of London's Pop Up Pokémon Center, Shall We?

kyleforrester87

@Blue_Rover i have been past 7-8 times since its opened (for other reasons, of course!) and it’s been an absolute monster of a line every time, half way round Westfield. The line is sort of broken up to let regular shoppers move about. They stopped new people joining at about 4 tonight and it closes at 10, so it’s about 6 hours which is consistent with people I spoke to. Honestly I don’t think it’ll let up at all until it closes, at least not down to a reasonable wait. Here’s hoping, though.

And it’s really dark but if you are in a wheel chair they will boost you to the front so... maybe you could.. borrow one.....

Re: Video: Digital Foundry Takes A Look At Final Fantasy VIII Remastered

kyleforrester87

They could have gone further with it, but I don’t really think it’s worth it, unless they are going to go full remake like FF7.

It’s a version of FF8 that you can play on the go on your Switch or on a modern TV - happy days.

My only gripe is the lack of analogue movement, which can be a bit annoying, although it doesn’t seem as bad as it is in the FF9 remaster.

Re: As You Probably Guessed, Need For Speed Heat Isn’t Coming To Switch

kyleforrester87

To be fair, EA were asked if it was coming to Switch and they’ve said no, so I’d call this Nintendo news. It’s not very exciting Nintendo news, but none the less some people may have been wondering if it was going to show up, seeing as EA recently said they were trying to get more of the games on to the machine.

Streets of Rage 4 is a good example - had the developers confirmed the other day that it was a PS4 exclusive, I am sure you would have all wanted to have known about it on here.

I get the counter argument, but there is a bit of unnecessary rage combined with a general dislike for EA driving some of the negative comments.

Kind regards,

Kyle

Re: Review: Pillars Of Eternity: Complete Edition - The Game That Saved Obsidian Comes To Switch

kyleforrester87

@SolarJetman click on enemy to attack, it’ll keep attacking automatically. Pause the game and you can select spells and abilities and use them on friends and foes. Unpause and you’ll see them use those abilities, then go back to regular attacking. You can use those abilities without pausing but obviously if you stop the action you can be more tactical. You might want to instruct a mage to move to the back and your warrior to get in front of him for example, so you’d pause, cue all that up, then unpause and see it happen. Easier than trying to organise complex movements with a big party while taking hits.

Re: Review: Pillars Of Eternity: Complete Edition - The Game That Saved Obsidian Comes To Switch

kyleforrester87

@suikoden good to hear, the issue is for example when you are just going into a building in the city, and say, up a set of stairs, then back out again - that’s 4 loading screens at 1 minute each for what could be under 60 seconds of actual gameplay. As a result I felt pretty restricted and deliberately avoided going to certain areas because of the loading times, not great for an adventure game.

Glad it didn’t get to you though. Just became too frustrating for me in the end.

Re: Review: Pillars Of Eternity: Complete Edition - The Game That Saved Obsidian Comes To Switch

kyleforrester87

So on the level, the loading in this game becomes horrific as the hours progress (20ish hours and loading screens were taking several minutes on PS4.) Its a known issue on other consoles and PC. If this has somehow been resolved on Switch I would absolutely consider picking it up again. It does really bug me because I was loving it.

So has anyone played it for 20-30 hours and if so how is the loading? I see this is mentioned at the end of the review, but waiting 5-6 minutes to move between a couple of floors on a small building and get outside again just became too much for me!