Astral Chain is arguably one of the most intriguing games on the Switch horizon. Being a completely new IP, its name might not carry the same weight as titles like Zelda: Link's Awakening and Pokémon Sword and Shield, but our comment boards are always full of hype and hope for the game and we think you're going to love it.
One of its key elements is the soundtrack, a whirring blend of electronica, metal and epic orchestral flares. The game's lead composer, Satoshi Igarashi, has shared a devblog discussing the soundtrack and providing several samples of how it changes depending on the scene at hand.
"In the early days of development, I talked with director Takahisa Taura about what sort of music he wanted the game to have. He strongly insisted that the combat music should be cool, with a rocking beat, and stand out dramatically from the non-combat background music. Astral Chain’s score is built around that distinction."
He goes into specifics for those with an understanding of music production - like the fact that he downtuned the guitars to Drop G for ultimate heaviness and ensured that drum phrasings were strict and somewhat mechanical - but also talks about how different emotions are, for the most part, portrayed by a heavier emphasis towards a certain genre. You can see that in the chart below.
If you want to check out the samples and read about how they fit into the game, make sure to check out the full blog. You can hear pieces of gentle background music, as well as larger, dramatic pieces which will play during boss fights.
Astral Chain launches on 30th August. Are you planning on picking it up?
[source platinumgames.com]
Comments 18
This sounds right up my street.
I have heard some similarities between this soundtrack and NieR Automata, so I was wondering if Keiichi Okabe was scoring this game too. But it not being him makes the sound this composer has created even more impressive.
Needs more sub-sub-genres. Orchestral Electro House Metal.
Make it happen.
As an avid fan of great video game OST's, this sounds amazing.
Good lord this is some quality stuff.
Wow, that blog was a joy to read/listen to. I have a feeling this is going to be a GOTY contender.
Looks like I'll be adding more extended songs to my YouTube playlist with this one....
I like all of the songs on the blog post except for that last one. The composer says, "Going overboard on metal instrumentation might threaten to scale down the feeling of the piece" and I tend to agree here. As much as I like metal in general, I feel like it gets overused in certain Japanese games and instead feels dated or cheesy. (I'm thinking Bravely Default or Dynasty Warriors and the related games.)
That being said, one of the reasons metal feels out of place in a lot of the above is because of the historical or fantasy setting. With Astral Chain being set in a technologically advanced future, I can definitely get behind the metal there (especially the double bass drums)!
Would love it if they put their work on Spotify. (The music from Bayonetta is already there.)
@personauser93 I'm currently playing through Nier Automata and agree, the soundtrack is fantastic. The game is very good and also bonkers 😄
I really like what I hear.
I think Igarashi liked the work of Sawano such as Gundam or Xenoblade Chronicles X soundtrack.
Their tunes match perfectly :
https://www.youtube.com/watch?v=AvpNXhzscjQ
...and it has great music, is there anything that they've messed up with this game so far? Not complaining, can't wait!
Very nice, looks like I'll probably be picking the soundtrack up.
Platinum Games always writes these awesome blog articles, it's so fun to see how indepth their reasoning and thorough every decision has been.
Sounds amazing
These tracks are fantastic.
ASTRAL CHAIN is most definitely on my wish list this month.
the battle music is insane. it djents. battle music in an action rpg exclusive to the switch djents lmao. i can't believe it.
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