Comments 717

Re: Analyst Firm Concerned That Wii U Will "Lack Broad Appeal"

grimbldoo

@Mahe #51
He kinda made that point, no one claims that Sony is doomed even when it's obvious that they are not doing well.
And I hope Sony goes near bankruptcy, it will force them to start making quality products, they are too full of themselves and their near demise would be poetic justice.

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

@C-Olimar
#75 You see?
I'll have to take your word for it, I've never experienced any pain with any remote * shrugs *
I think that the Cosmo can compete, it actually looks a little elegant (at least to me) and I quite like the "bulge", I guess it really does come down to personal opinion .

I actually don't mind the slight pixelation either, but it can be a world of a difference to some people.
My pants are kinda tight at the pockets, the 3DS can be uncomfortable at times.

Nothing personal here either .

#76 and #77 You know you can edit your posts right? XD

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

@braiks
No, it really isn't. How about the obvious answers:
The appearance of the system - obviously from my walls of text, it can be a big deal for people,
The appearance of games on the screen - I don't know about you, but I prefer it when my games are less pixely,
Portability - The size difference can be a big difference in your pocket.

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

@C-Olimar
Can't believe that I actually wrote magenta down...I corrected it for the XL, but whatever. Thanks for pointing that out. I got an eye test two years ago 20/40, 20/45. It is actually the best amongts my friends who wear glasses :/.

Check your first sentence, my friend. I actually don't understand how it hurts people's hands, are you just squeezing it harder than you need to, because that may the problem. I've also never had a hand cramp either, so I guess it really just depends on how you hold it.

The visual differences are actually quite obvious. To call it a child's system is not completely true (it may have started as a child's system but it has begun to move past that, games like Monster Hunter are not exactly tailored for children) as it has plenty of games that are for adults (not talking about rating here).

No, not really, the way it transitions into clear plastic looks purposeful (and I rather liked it but that's personal opinion). Black, being the neutral color that it is, actually goes well with any other color... which colors it does, however, is up to personal taste (I hate gold/yellow and black but I have friends that absolutely love it).

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

@C-Olimar #60
Are you trolling me right now? Or is your eyesight just bad?
Untitled
Just look at them: comfortable shades of red and cyan, intense but not too bright, smooth gradation, nice slightly metallic finish, smooth curves and softly rounded edges, and a smooth and single film over the SELECT, HOME, and START buttons. I won't even show the Cosmo because you wouldn't be able to counter argue.
Untitled
But look at these, largely rounded edges, tinted red and blue without gradation (I would paint a baby's room with that blue), soft matte finish, and large, slightly rounded and easily clickable SELECT, HOME, and START buttons.

3DS pictures taken from here and 3DS Xl taken from here

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

@C-Olimar #35
Yes, the colours are less intense and have more shade (meaning more mature), it has a metallic finish, and that gradation is simply gorgeous, I could use it as a center piece if I wanted.
The XL is more intense and tinted (less mature), it has a matte finish, the color is solid, and it is much larger which, with the rest of it, makes it look like it was made for a child that is still getting used to precise control of its hands.

Re: Nintendo of America Confirms Fire Emblem: Awakening 3DS Bundle

grimbldoo

I love Nintendo, but I am still upset that they took so long to release the cobalt 3DS. I had to get the black one because the blue was just so dang "meh" and then months leater, "Hey look cobalt!" Come on Nintendo.
Rant aside, I would be willing to buy this.

@TheAdza
You would shame the Fire Emblem logo by putting it on something that looks like it belongs in the baby's toy chest, something that they would chew on?

Re: Miyamoto: Pikmin 3 To Be More Like Series Original

grimbldoo

I like this a lot. Bringing back the "hardcore" to Nintendo games. They will most likely add a free time mode (probably after you beat the game) for the game, because that is also fun .

For those of you who only play video games to unwind, there's a lot you are missing out on in the core market.

Re: Review: Darksiders II (Wii U)

grimbldoo

This may blatantly use concepts from other games but it uses them so well that you can't accuse it of being a ripoff. Also, is the add that led me hear put there by Nintendolife itself?

Re: Review: Assassin's Creed III (Wii U)

grimbldoo

@JonWahlgren #6
If I hadn't already been a member of NintendoLife, I would have assumed that its full of immature people. Please, think about who you are representing before you make such childish comments.

Re: Latest Iwata Asks Episode Reveals Why Paper Mario Sticker Star Abandoned RPG Elements

grimbldoo

Andy%20Green wrote:

On the face of it, these limitations given by Miyamoto would appear a little restrictive

There are only three colors to paint with and only twelve notes for music, yet look at all the beautiful art we create and all the amazing music we make. Restrictions are a good thing.

@6ch6ris6 #11
So, you turned the irony on, afterwards...?

@Chriiis #38
He didn't say that it wasn't needed, he just challenged the team to do something different.

@eirikr #40
That's strange, I distinctly remember leveling up several times. In fact, leveling up almost sucked because the enemies died faster so I could pull off extended jump combos anymore. On of the best things of Super Paper Mario is that I did not have to get stuck in turn based battle just to kill an enemy.

@ThePillowGolem #50
That is true. I think Miyamoto was correct in challenging them, you can't have good games if there is not a challenge to make them better.

@NintendoNaut #53
I don't know about you, but I mainly use my 3DS in the car or in school if I have spare time. It's nice having a game that you can just easily leave at any moment.

@Philip_J_Reed #60
Thank you for that. I actually got quite a good laugh from it.

@True_Hero #64
This is so dang true.

Re: Latest Iwata Asks Episode Reveals How Killer Freaks Became ZombiU

grimbldoo

@edcomics #5
Have you seen anything of ZombieU? It's a realistic game, and realistically Zombies would be slow. Realistically, they wouldn't be able to walk after a few days.

@SMW #9
You can't really said it killed the charm, its almost not even related.

@Abcdude #16
Articles are there for you to read...do you know what that is?

@TheDreamingHawk #22
Did you read the article?