Comments 345

Re: Satoru Iwata Reigns Supreme in Annual Shareholders Meeting

baba_944

I was reading the questions (saw this on a different site with shareholder questions) and this one questioner was a total dork. Here's the Question and answer:

Q9: I don’t know about games, and don’t care about game-related questions, but your shareholders haven’t said anything about the stock price dropping. What kind of a shareholder meeting is this? Tell me about the business administration. (audience applause)

A9: Thank you for your pointed opinion. Shareholder meetings are for us to communicate with shareholders. It’s important for shareholders to know what we as a company are doing, and what kind of entertainment we are providing.

Money hungry much?

Re: Feature: Nintendo Games We'd Love to See in 2014

baba_944

I personally love the game. Here how's the 3D games go for me:

"Sonic Adventure" A fantastic game with an amazing Chao Garden, open world hubs, story line, and game play.

"Sonic Adventure 2" The game play is terrible. I don't see the praise. Once I heard that there was a sequel I thought it had improved on "Sonic Adventure" by adding more animals for Chao, more hub worlds, and more characters. They did 1/3 right. I love the music and story, it just the game play I can't stand.

"Sonic Heroes": I loved the game. The theme songs for the characters is awesome, sans one ("Team Dark") and some cheesy ("Team "Sonic"). I personally have no troubles with the game play except for lousy controls (I have it on "Playstation 2" yet I don't get glitches that you people say you get). And the background music; especially "Frog Forest".

"Shadow The Hedgehog": I love the branching story lines and amazing characters and plot twists throughout the game. I have yet to beat it so don't spoil it for me.

"Sonic Unleashed" ("Playstation 2"): I usually hate beat-em-up's, not really my thing, but for this game I'll make an exception. The night stages are fantastic, yet slow, but Sonic did get his anger out at night from Robotnik. The day time stages put Sonic into a relaxation and carefree mode.

I haven't played "Sonic Generations" or "Sonic Colors", but "Sonic Monopoly" spoiled "Sonic Generations" for me by revealing the final villain's boss name.

Re: Feature: Nintendo Games We'd Love to See in 2014

baba_944

For the other Sonic game "SEGA's" developing I want "Sonic Heroes 2". Keep the game play mechanics the same (I personally enjoyed it), improve on the controls, keep the teams at 4 and 3 characters each, keep the amazing music style, and use the same characters in the first game. I put this in because it was released on the "NINTENDO GAMECUBE" as well.