Comments 195

Re: E3 2014: Shigeru Miyamoto Confirms Star Fox for Wii U

Tritonus

@ACK I still think Miyamoto is one of the greatest, if not the greatest, game developer living today / has ever lived.... Heck, I'm still playing Pikmin 3 Mission (+DLC) mode all the time - So addictive, so unique, relaxing and mind bending and exiting all at once.

If he can pull a Pikmin 3 with Starfox U, I'll be happy as a clam.

Pikmin 3 might be my favorite game in years. Pikmin has surpassed StarCraft as the best strategy game on the market in my opinion. Let's see if Blizzard can top it with the eventual Warcraft IV.

Re: E3 2014: Shigeru Miyamoto Confirms Star Fox for Wii U

Tritonus

@ACK I'm not bashing the controls - personally I like Motion/gyro/pointer aiming and prefer it over anything else, but I'm merely stating that I don't believe that this will convince the sceptics.

That demographic I'm referring to generally don't want to "learn" controls, they just want to pick up and blast away, with autoaim dual stick controls as they have been doing for years.

Re: E3 2014: Shigeru Miyamoto Confirms Star Fox for Wii U

Tritonus

It sounds slightly similar to Metroid Blast from Nintendo Land...

I'll need to see more before making a judgement, but my initial gut says that it's not really a system seller... I mean lol-wut, this is a game that won't Demo well at stores = won't pull people in who don't already have the system...

Re: Feature: Our Hopes and Dreams for E3 2014

Tritonus

I seriously hope Next Level Games are working on a Mario Strikers for Wii U... That was really one of the best games on Wii, and had fantastic online competitive and co-op play.

Also, Luigi's Mansion 3 on Wii U would actually be really awesome. Off-tv/gamepad room scanning anyone? It makes perfect sense...

Anyways, hoping for:

New Metroid U
New Zelda U
Mario Strikers for Wii U
Luigis Mansion 3 for Wii U
Fire Emblem for Wii U
Full Pokemon (Online) game for Wii U
Starfox for Wii U

Re: Feature: Our Top 10 Wii U Retail Games - Summer 2014

Tritonus

Voted Pikmin 3 on the poll. Those mission mode stages are so much fun, trying to score platinum, and added stylus controls are the best for off-tv play!

I personally think ZombiU deserves a spot on the list though.

Also, games like ACIII, ACIV, Batman Arkham Origins / City, Splinter Cell and Injustice, while maybe not deserving of a spot in the top 10, are all good games and have given me much enjoyment.

Wii Sports Club too! Golf and Tennis is much improved + Online play!

The Wii U library is really shaping up to be quite epic. So much replay value in the games! AND still have yet to try W101, Sonic Lost World, Darksiders II, Deus Ex, Skyward Sword, Minish Cap, Earthbound...

Upcoming games got me hyped for the future too. Smash, Beyonetta, Zelda U, Hyrule Warriors, (Watch_Dogs), X, Sonic Boom...

If the Wii U doesn't take off in 2014, I'll feel bad for Nintendo because they really are starting to get their stuff together.

Re: Donkey Kong Country: Tropical Freeze Only Sells Just Over 35,000 Units in Japanese Launch

Tritonus

Nintendo's biggest mistake?

Making the 3DS and Wii U experiences too similar.

3DS has a Mario 3D Land VS Wii U Mario 3D World
3DS has Donkey Kong C:R VS Wii U Donkey Kong C: TP
3DS has Mario Kart 7 VS Wii U Mario Kart 8
3DS has Sonic Lost World, as does Wii U

3DS will get Smash Bros 3DS, like Smash Bros. on Wii U
3DS will get Sonic Boom, like Wii U

Nintendo is not giving enough reason why people should invest in a Wii U rather than a 3DS.

Smash won't save Wii U as it will be coming on 3DS. Neither will MK8, since a perfectly fine MK is out on 3DS. Nintendo needs to start differentiating a bit more if they want people to buy both a 3DS and a Wii U.

Does the Wii U need to be saved? I don't really think so. I'm enjoying the great games it has - it's like GameCube all over, which was my favorite console by far.

Re: Talking Point: Nintendo Direct Pointed to Another Wii U Retail Drought

Tritonus

Am I one of the only ones here who still have TONS of games to play?

There are still so many games that came out in 2013 that I want to play that makes me not worry about 2014 at all...

The games coming out in 2014 should keep me more than busy... Kart and Smash are going to have so much replay value that I doubt they will leave me wanting for much else, and DKCTP, Beyonetta 2, X and Watch_Dogs will be more than enough for once I even start playing titles that I've yet to play: W101, WWHD, Deus Ex, Sonic Lost World, ACIV... and many more in my backlog I've yet to finish... SM3DW, Rayman, Luigi U, Splinter Cell, Pikmin DLC...

There are so many great games out - I for one have difficulty understanding how people can talk about a drought...

Re: Talking Point: Sonic and the Wii U Both Seek a Boom in Sales

Tritonus

@RetroJosh Nice! I feel like this title is going to be doing great things for Wii U - I think the trailer looks awesome.

@ThomasBW84 Good read, and I agree, I feel like this Sonic title already has a fair amount of buzz going for it. It looks great, IMO. BUT I have to question your statement about this being the third game in the Sega/Nintendo Sonic deal, as I remember reading somewhere that the Mario/Sonic Olympic game was NOT part of that deal, making Sonic Boom the 2nd game of three. I'll see if I can find the reference.

Never mind - I found the source (joystiq) which has since been updated to say that it in fact is the 3rd game in the deal:

Those hoping Sonic Boom will make it to PlayStation 4 and Xbox One are out of luck. Steve Singer, Nintendo's VP of licensing, was at the event to emphasize that Sonic Boom represents the second of three planned Sonic exclusives for Nintendo machines. Looks like there will be one more to round a trilogy between Lost World and Boom.

Update: Corrected information regarding exclusivity. Sonic Boom is the third game in Sega's exclusivity arrangement with Nintendo, rounding out

Re: Big Red Button's Bob Rafei Spills More Details On Sonic Boom For Wii U And 3DS

Tritonus

"The GamePad display has given us a great solution for local co-op play. We tried different solutions for our co-op camera, including single split-screen display, but ultimately this wasn't able to service our game vision."

THIS!!! I have been saying for a while that the GamePad is PERFECT for this, and I frankly don't understand why it's not in SM3DW and DKC:TP...

Re: Satoru Iwata States That Nintendo Should "Abandon Old Assumptions" About Its Businesses

Tritonus

@beingvasey I'm surprised no one is talking about this as well. This to me it the most interesting part.

Now we just have to wait and see what companies they want to acquire, game developers or tech developers. Maybe both. But I hope it'll be people like platinum, and upcoming indie devs..

They need to "outsource" the mature games that they desperately need to change their image from "kiddie" to "for everyone".

@IceClimbers Ah I see that SOME people are talking about it

Yeah, Capcom, Square Enix and Sega are good options, if only for the IP as their talented developers are long gone. Also I would say Platinum, Comcept (Might no. 9), Atlus...

As for western developers... any ideas?

Maybe they should enter a partnership with LEGO to get exclusive LEGO games for Nintendo consoles, and exclusive LEGO / Nintendo toys... Really, could you imagine anything more perfect than a Mario, Zelda or Pokemon LEGO series? Maybe they should just do a Smash series

Re: Satoru Iwata Admits The "Wii U Isn't In Good Shape" Ahead of Investor Briefing

Tritonus

@Cuddles

I think Nintendo games vary a lot, they can both be easy and incredibly challenging.

While it's true that they are sometimes easy, it's because they are going for the "make it as hard as you want it" - which fits for the "games for everyone" they are going for.

For instance, you can "beat" Mario Galaxy with 70 or so Stars, but if you try and collect all 120 you will come across some BLISTERINGLY hard levels. Please don't tell me you thought every single star in Mario Galaxy 1/2 were easy. Same with collecting starcoins in NSMBU.

Super Luigi U packs quite the challenge, as does the Donkey Kong games - with Tropical Freeze supposedly being even harder than Returns.

Games like Smash and Kart is all about the competitiveness, even though I think these can be challenging even in single player in the later stages.

Super Mario Strikers: Charged (Wii) was insanely difficult to beat.

F-Zero GX is probably the hardest racing game I ever played.

Pikmin 3: The campaign is "easy" if you instantly figure out all the puzzles, but the boss fights are challenging IMO. The Mission mode is extremely challenging going for Platinum trophies and trying to get high on the leaderboards.

Zelda dungeons can be really hard to beat. I rarely go a full Zelda game without having to look up hints online. Also, if you want more of a challenge in the fights, they have Hero mode in the most recent games which ramps up the difficulty significantly.

(What I like about Zelda and Pikmin games is that they provide a mental challenge, rather than the "grind" kind of challenge which just overwhelms with huge amounts of enemies and repetitive battles. - But I do enjoy those games as well sometimes, it's just a different kind of challenging)

It's fairly easy to dismiss Nintendo games as "easy" but the truth is that they can be as hard as you want them to be. I think what Nintendo does brilliantly is making their games enjoyable for everyone. You can adjust the difficulty of the game in various ways yourself by setting your own goals, collecting stars and starcoins, and hero and mission mode for example.

I for one have not found all the secrets and starcoins in NSMBU yet. And haven't beaten Luigi U.

Oh yeah, and W101 is supposed to be really really hard, while it's not a first party title, it is a Nintendo published / funded Wii U exclusive... So is Beyonetta... They really are trying to give the Wii U a diverse body of games and challenges... They just need to do MORE of it!

Re: Satoru Iwata Admits The "Wii U Isn't In Good Shape" Ahead of Investor Briefing

Tritonus

@Yorumi great comments.. Really insightful, everybody on here should read.

@Cuddles You know they didn't say they've given up on the Wii U, they are acknowledging that it's in trouble, which is probably quite the opposite of giving up on it.

Also, in my mind, mature is not caring about being perceived as mature. Being overly concerned with "mature" is actually juvenile. I just want good games. Wether it's Mario or Metroid, I would label both as "mature".

However, I agree that I wouldn't mind seeing more of Metroit, StarFox, and F-Zero, their typically labelled "hardcore" titles. I just can't picture a "maturified" mario. It doesn't even make any sense... Blood and gore mario platformer? no no no.

Smash Bros. for instance is so great because it's a beat em up game with all the classic characters beating the pulp out of each other. It's really bizzare in it's own right, and it plays to our nostalgia. If it had blood and gore and all the characters were "maturified" I really think it would lose its magic.

Zelda, however I feel is open to multiple interpretations. But I would also argue that titles like Majora's Mask and Twilight Princess are dark enough to be considered mature.

Re: Talking Point: Is There A Future For The Wii U Without The GamePad?

Tritonus

Leave the GamePad in. I love the GamePad. People who don't like it probably haven't tried the value of off-tv play and inventory management. While these are simple things, I can't really imagine not having them now that I do. Same with Wiimote controls for FPS / aiming and RTS games.

I think to me, what really boggles the mind is how games like SM3DW and DKC:TP are not using it at all! One of the biggest criticisms of platforming multiplayer is camera issues, and the GamePad is PERECT for getting around this. Especially DKC:TP which only supports two players, I mean why on earth doesn't the GamePad player get to have a camera centered on your player rather than alway being a fixed average where you constantly fall out of the screen... Also, this is practically what multi-GamePad support should be for. It's just unfortunate that the GamePad is so expensive.

Nintendo just need to push out games that utilize it in great ways. Why SM3DW and DKC:TP doesn't is really confusing.

However, I do understand that it would be beneficial for Nintendo to be able to slash the price of their console. I just don't really think it's a solution... Retrofitting games and the Wii U OS would be such an insane amount of work - and also would piss off maybe 5-6 million current Wii U owners who then might feel they paid more money for a GamePad which has now been made redundant.

LEAVE IT IN.

Re: Talking Point: The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

Tritonus

@electrolite77 misjudgement, yes. Arrogance? I think that's a bit harsh. Nintendo didn't exactly expect Pikmin 3 and Rayman Legends to get delayed, as well as they didn't expect EA to jump ship. As well as Sonic Lost World and W101 to not have an impact.

What Nintendo should take away from this, for the next console and handheld launches, is that they need to launch with killer Nintendo games. ie, a 3D mario and a 3D Zelda, and maybe one of the Mii games, like wii party / wii sports. Their timing has been off for a while now on that. (Wii was amazing with Twilight Princess and Wii Sports though). They need that kind of line up.

Re: Interview: Codemasters - F1 Race Stars: Powered Up Edition

Tritonus

@Ernest_The_Crab @element187 I think you both misunderstood me. Of course, this isn't Nintendo's decision, I was only stating that if Nintendo doesn't include online in MK8 / SSB U, then I'm not sure I would buy them. Furthermore, I am worried about that given Nintendo's general reluctance to online. I know the previous installments of these games had online, but.. I'm still worried, lol!

Really, it's unrelated to this game, I was just drawing the comparison that for me, this kind of game needs to have online.

Re: Interview: Codemasters - F1 Race Stars: Powered Up Edition

Tritonus

@kyuubikid213 Comparing to Zelda U is really weird. I couldn't care less if Zelda U doesn't have online multiplayer. (However, the message in a bottle feature, and other non-direct interaction would be very welcome).
But this is a racing game. It's practically made for online. Racing against the computer is only so fun. These competitive games are perfect for online.

I know MK7 and Brawl had online, but besides Miiverse, Nintendo seems to be regressing into local play (Nintendoland, SM3DW, Pikmin 3) - so I'm kinda having my doubts. These are all games that could have benefitted from online play, EVEN if the local experience is superior in these cases. Especially Pikmin 3 could have benefitted from online bingo battles, and online co-op play. I get why Nintendoland and SM3DW don't have online play, but it certainly wouldn't have hurt them either.

A game like this however, I need online play to justify the buy. It's a racing game. Competitive by nature. I have noone to compete with then there's no point. Conditions in my life are that I don't have people around to sit play split screen with.

Online and local play are not mutually exclusive. They can coexist.

Re: Interview: Codemasters - F1 Race Stars: Powered Up Edition

Tritonus

No online? For an eShop only game? This is a viscous cycle.

I know that nintendo tends to focus on the "local" experience, but not all of us (stuff happens when you grow up) have a ton of friends and family around anymore to play with all the time. For a game like SM3DW I get it, but a kart game?

MK8 and Smash better have online. Otherwise I'm not sure I'll be buying.

Re: Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Tritonus

@Eddsnake While I'm not so much into the thought, optional GamePad is looking more and more like it could be an option. That would also allow them to slash the console price significantly, as the GamePad is what keeps the price high. If they do this, they should give early adopters eShop discount or something, or discount on an eventually updated truly portable GamePad.

Re: Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Tritonus

@Sceptic I will agree that they have problems and they need to improve. Especially on delivering said "promised content". The problem has also been that their focus has been, without a doubt, the 3DS for a while. Now that that platform is doing fine, they need to switch focus back to the Wii U.

They need to wake up on a couple of points: Online integration, VC library, account systems. And more games. ASAP.

Also, in my eyes no single game alone is worth spending the amount of money that a console costs. It's the accumulated library that counts. The Wii U has great games already out and, more importantly, on the way, improving the value of the buy in. BUT more are needed. This is how they should fix this, with more great games. They are sitting on a pile of cash, they should hire more developers.

While I still love their games, I agree with you they need to snap out of their alternate reality. Nintendo has the potential to be the best games company in the world, as they are progressive, but are held back as they are also simultaneously ultra conservative. They need to let go of the "offline" age. They need to westernize a bit. But without losing touch with the magic that their games provide.

Re: Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Tritonus

@Sceptic You're gonna steer clear of Nintendo because they underestimated projections? Or because you want 3rd party support? You know you're allowed to buy more than one console.

The Wii U has some great games already, and has great games on the way. N64 lost the war. GameCube lost the war. Both fantastic consoles. The games you think of when you think of those consoles were 1st and 2nd party, not 3rd party. The Wii U can still end up being a fantastic machine.

Your loss I guess, but it's your opinion too, so if you're happier that way its all great. I'm in it for the games, and Nintendo is still doing top quality games, as shown by Pikmin 3 and Super Mario 3D World. Just have patience.

But

Re: We Cannot Continue Without Winning, But It's Not As Simple As Moving Mario To Smartphones, Insists Iwata

Tritonus

@Damo "We are thinking about a new business structure."

Yeah, how about advertising for once?

I think, ever since the N64 era, Nintendo has been horrible at it. I remember growing up and seeing tons of PSX ads on tv, in the movie theater, on billboards, online... No Nintendo ads, nowhere. And it went on and on like through PS2 and PS3 era. With the Wii, they did have a brief stint where they could advertise the wow-factor of the controls. Also word of mouth here helped a lot.

Now with Wii U it's the same thing. The tablet doesn't have that wow-factor (even though I think it's an amazing controller, and off-tv play is the best thing to happen since the NES)... Advertisement is nowhere to be seen. My cousin came over for x-mas and when he saw the wii u he uttered "I've actually never seen this before" and this is coming from a family who grew up with Nintendo since the NES days and had every single console since, including a Wii

I know people say it's not as simple as that, but honestly, does anyone believe that advertising wouldn't help?