Comments 28

Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan

Jaquan

@Anti-Matter

That's why Sony's Latest Console doesn't have a disk drive. Why PCs for almost 20 years moved to digital storefronts of which only GOG offers a semblance of ownership. Why even Physical Releases on home consoles are basically what Nintendo started offering just now. Sadly the customers have spoken and don't seem to mind that shift enough to dissuade devs from using it

Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan

Jaquan

@Zuljaras

And on my 3DS i have long since downloaded all games I bought on eShop onto an SD card. As long as both the SD card and the Hardware works there's nothing they can do to take it away from me.

Also let's not pretend that GoG is a standard. They're outliers and even then they'll have to bend the knee if the game's right holders demand it. Of semi recent things Warcraft and Warcraft II in their original form are no longer available after Blizzard pressed to remove them due to them releasing Remastered versions.

Re: Switch 2 Game-Key Cards Won't Make It Easy For Physical Collectors In Japan

Jaquan

@Zuljaras

Now that's a reasonable fear but honestly that ship has long since sailed. PCs barely use Physical Releases and discs. Sony and Microsoft remove Disc Drives from their console and even then for past two or maybe three generations they moved to selling physical games as Installation discs that would then download and dump the game onto your console's hard drive.
Even then the 3DS eshop was discontinued like two years ago? And despite that we can still access the games we bought and redownload them normally.

@HugoGED
The difference lies in ability to resell the game at a later date. Since Game Key Cart is what holds the game's License Key and doesn't bind it to an account you can lend and if so desired sell your cart. Something you couldn't do in proper digital copy.

The cart is basically an installation disc. Thing existing forever on PCs before Digital Storefronts basically erased Physical Discs as a medium and something Xbox and Playstation have been using for last 2-3 generations.

Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2

Jaquan

@Strawblaze

Oh yeah obviously there is a difference although I won't say I remember some of the gimmicks fondly. For the matter I'll focus on Handhelds as those I owned. DS second touch screen was a revolutionary gimmick but sadly the way it was utilized wasn't. I wasn't fond of games like Phantom Hourglass or quite a few RPGs that would use the second screen as main or only method of control. I wasn't fond of third Pokemon Ranger game using this weird seal systems that forced you to draw on your screen. I absolutely despised Dawn of Sorrow and it's stupid seals requiring once again draw a pattern quickly or having to redo last bit of the fight ad infinitum. The only games I truly didn't mind were those that used bottom screen for menuing and Etrian Odyssey Trilogy that used the screen for interactive map drawing.

The gimmick for 3DS was so poorly thought out and pointless that I swapped to the 2DS line of titles. Streetpass wasn't useful where I lived and AR i believe I only ever seen being used in two games. Intro for Bravely Default and PMD Gates of Infinity.

And even outside of that Nintendo tends to get weird when they feel they need to. From NES to Gamecube and from Gameboy to Gameboy Advance SP they iterated for as long as they felt they can.

They're spirit and way is honestly best seen in games they make though. They're the ones that make the best use of whatever small gimmicks their hardware has. And frankly the idea of a game using two mouses at the same time is so very much like them.

Re: "Don't Let Nintendo Ruin The Entire Industry" - Is $80 For Mario Kart World A Bridge Too Far?

Jaquan

@Ristar24

The Nintendo Switch 2 Edition upgrades are paid only if they add up more than performance/Graphical Upgrades. Mouse controls, Additional features in BoW/ToK or entire new modes in Jamboree and Kirby. Nintendo already listed several titles that will get those basic improvement patches for free including ARMS, Captain Toad, basically all 3D Marios and The two Chibi style Zelda Games.

The game prices worry me but at the same time they don't seem to be standard. Of confirmed games MK:World is 80 but DK Bananza is 70 whole SF6 and Bravely Default are much cheaper (although their physical copy is only data disc). Hopefully they'll not use 80$ one more often than they should.

Re: Sega Explains Why Etrian Odyssey Origins Collection Costs $80

Jaquan

@Kimyonaakuma They also did basically nothing to games themselves with P3P managing to run and look worse than the original. Ports here aren't exactly that low of an effort compared to that. New UI basically rewriting the code to work on new engine, redesigned controls. Does it justify the price? Probably not but it's far more effort put into it than P3P and P4G

@sunspotty
Yeah like with post above I am on hard disagree here. Yes originally orange puffballs were just there due to limitations but they're also iconic. There's some sense of mystique to them, the uknown that's lacking when you reveal all of them as 3D Models. Seeing Giant Baboon in 4 never really evoked the same emotions as staring into the unknown. For the 3d models in combat they also loose a lot of... Dynamism I'd say when it comes to combat. They're more rigid and their attacks feel stiff for me. Doesn't help they basically only have 2 animations for their attacks.

Re: Nintendo Is Ending Support For The 3DS & Wii U eShop

Jaquan

Right kiddos buckle up since it's boomer time. Long story short? It sucks though at the very least we'll still have access to our libraries for foreseeable future. They're shutting down the storefront, but what you already got will stay with you for longer. 10 years huh? That's how long you could buy some of those games and you know? Even in worst case scenarios those games were available longer than many physical releases from before digital storefronts became a thing. Sure you can keep physical copies for longer assuming you do take care of them but actually getting them? 2-3 year window from release maybe longer if original print was higher. After that unless the distributor would do re-releases you're out getting second hand copies for increasingly higher price or just go for the grey zone.

Re: Monster Hunter Rise Has Now Shipped Over 8 Million Units Worldwide

Jaquan

@locky-mavo
According to Capcom it was impossible from technical standpoint. Unlike multiplatform mobile games (or Minecraft i guess) Mon Hun saves your data locally so you'd need to import the data directly from the Switch. Keep in mind that unlike Gen/GenU it's also two vastly different platforms.