@batmanbud2 you may have never have prioritized difficulty, but here’s a fun truism: you can always get better at a thing, but to be actively worse requires injury of the body or brain, or deprivation of food or sleep. Therefore, an easy experience will degrade significantly faster than a difficult one. Additionally, harder experiences are typically more mechanically & design-wise complex than an easy experience. For example: Mario Sunshine, a lot of different movement options & a lot of instances where you are required to be proficient. Might sound frustrating to someone whose primary point of reference appears to be the Kirby franchise (or so it seems), but it often makes the most thrown together parts of Sunshine more engaging on a gameplay level than the marquee moments of Odyssey, with the jump up super Star section & the final bowser section really standing out as vapid in their game design. As for you disliking melee’s graphics…Anyway, some people, maybe even most go for low barrier of entry titles, with low gameplay arcs: instant fleeting gratification, I & a handful of others, appreciate some co-authorship with the designers, & like to develop our skills in trajectory with a mid to high gameplay arc. Of course, Nintendo noticed the amount of players who gravitated towards instant gratification design, & widened the trend with the few new switch games they bothered to release, & now their games are entirely w/o teeth. They didn’t even trust people to aim their throws in Pikmin 4. But back to my truism, you can always get better at games, but I require maiming or malnourishment to get worse.
Here’s Joseph Anderson https://youtu.be/kYJx5xt2cB0?si=2Q25Maaopmd3f_Ss
P.S. Tropical Freeze is reasonably difficult, but it’s not exactly brag worthy.
@batmanbud2 Odyssey is great….if you like baby games, by that I mean, incredibly easy (& if you like wooing the same lady goomba over & over). but since I require some kind of difficulty balancing in my games, & don’t like rehashing of content, I’d say Odyssey is among the worst of any Major Mario Game. Speaking of rehashed, that perfectly describes Ultimate; add in the fact that the single player modes are the worst in the series, & that it’s uglier than every smash aside from 64, at the end of the day, not a fan. Obviously, I can’t argue with the quantity of content in Ultimate, but it’s stuff I’ve already seen, in games I already own & still play, which makes Ultimate have less identity.
@batmanbud2 my simple answer, regarding my continued disinterest in the switch, is yearly output of new titles; comparing what Nintendo & associated partners outputted in the last 8 years compared to the previous 8 years before that, it’s down by 40 percent by my rough estimate. We could go back & forth but why don’t you flatter me & hop tonight’s livestream that I’ll Lord willingly, be starting in a few minutes. The Channel is NintendoDeepDive on YouTube, you can lay into me there.
@ChongLiVsTongPo serendipitous that u replied to both of my accounts. At this given time I’m probably more in the know about N64 titles than 99 percent of people in this comment section. That’s why I know that in Goldeneye you can be shot by guards who Haven’t rendered in (so you can’t fire back), I know that the statue lvl is garbage, & I know that the 2nd surface level is close behind, just as I know that the depot level is almost as confusing as both aforementioned levels in its layout. I know that the stealth is so nonviable that agro-ing guards is usually the best course of action. I know that the multiplayer is still fun enough but it’s not masterclass by any means, it’s more amusing in than anything else, as are plenty of elements in the game. I like certain things about the game, I like the final boss in that it’s do or die at the very end, I like the facility level & the dam level & the frigate level as they designed with some complexity but are logical & I like other things too. However the N64 controller interface never benefitted the fps genre, at least not sustainably (the Turoks, TWINE, Perfect Dark, some other game I forget I played, all subpar to the following generation). There were far better games prior to Goldeneye, & during , as well as after. It will benefit you to refrain (reframe?) from making the “you clearly didn’t play it” remark or one like it.
@-wc- the end statement is essentially the sum of it, though its a matter of constant re-evaluting, & that re-evaluating might serve to lessen games that you previously liked, which is a possible but necessary casualty of refining one’s taste.
@-wc- you can expand your preferences by looking past your immediate preferences, Moreover I find reviewing & having fun with a game are related but not entirely the same, the other guy & I are the same person btw.
@-wc- Well Sassy, I happen to enjoy games that use the LOTR license, solely for the reason that they use said license, that said if I’m reviewing such a game, it’s pretty easy for me to separate that out, & look at the rest of the games components, including the utilization of the license itself to determine its overall quality. On my show that shares my username (check it out), I rank games that I liked less over games I liked more, all the time. Goldeneye might be one of the first 5 games I ever played, I had plenty of hopeful notions at the thought of revisiting it, few survived the light of day. All in all I find it usually pretty easy to set aside arbitrary preferences, which allows for greater appreciation of these products.
This game is full of invention and novelty, it’s incredibly shallow though, and once it becomes a known quantity it loses its value, unlike its predecessors that remain classics despite play through after Playthrough.
@putoelquelolea my favourite thing about the switch is all the unoriginal, often inferior, overpriced ports that I could have played anywhere else 5 years ago. Don’t comment on an article that clearly isn’t intended for you.
It’s a great game, but it’s very much a departure from 3D platformers such as 64. Preferring Course Clear over exploration. Galaxy 1 on the other hand is a course clear game at times yet in other instances It’s an exploration game. The ambiguity alongside other narrative and thematic frills gives the first the edge in my opinion. Galaxy 2 is a better platformer though, as seen in Clockwork Ruins, Boo Moon Galaxy, and Honeybloom Galaxy. The first is no slouch though, with the likes of the Toy Galaxy.
@electrolite77 Wii U was financial disastrous, but it has better original content than the switch, for way cheaper. Smash Ultimate is old stuff Rehashed, all its new content is locked behind DLC. The switch is comparable to the Xbox 360, just like the Wii U.
@electrolite77 The switch is marginally more powerful, and it’s game’s library is marginally better(if that) with either quick and dirty ports of old games that are cheaper everywhere else , marginally improved remasters, or tame sequels (Splatoon 2, Smash Ultimate) or squandered New IPs (Labo, Arms, Octopath). The Wii U is cheaper, the games are cheaper(via eBay) has free online, full backwards Compatibility, virtual console, a better Eshop, better Daily Log, and other stupid things like Netflix.
The switch is portable and has Mario Odyssey(which is a baby game compared to other Mario’s) lets not forget it’s a brittle piece of garbage with terrible Joy Con controllers.
It’s true that the Wii U was only effectively supported for three years, but I’d take those three years over what the switch’s first three years
@Aaronnnnn I’ll get eventually, 1st week impressions can’t be trusted though. I thought Breath of the Wild was my favourite Zelda, now it’s very nearly my least favourite.
@Kalmaro I’ve played all the GBA and 3ds titles, yea relationships were a thing, but it was supplemental to the fighting, and combined with permadeath, it gave a weight to the combat, from what I saw out of treehouse, it looked inverted. Granted Echoes was my favourite thus far and it had deviations from the combat. All that said, I still think this game isn’t pushing the switch hardware.
@JaxonH That’s an odd answer for my thought experiment in that I find Link Between World’s is diametrically opposed to echoes, in that one is unyielding(I think tedious is the wrong word) and the other is far too accommodating to the point of being dull and lacking bite and yet you love both, whereas I have problems with Echoes and borderline hate LBW.
@AnnoyingFrenzy that’s fine; I’m talking about Metroid in a fire Emblem article. There are much worse games out there than echoes but I stated my reasoning behind my irritation with it above. I actually believe that all the prime games have a fundamental flaw unique to each one. I think the first is the best one though; how much better is it than the others, couldn’t quantify.
@JaxonH don’t read this assuming a sneering inflection but I’ve played them all twice; I just finished off echoes yesterday. I would say that echoes in theory should be up my alley, but I think it’s too hostile in its game design. A lot of the bog standard expansions are contested by irksome enemies; said enemies such as the Ing hunter have far too many invincibility frames. I would also argue that the motion controls in echoes feel sluggish(or fiddly). The sky Temple keys are padding as is dark aether due to the fact that your moving through what amounts to the same area 4 times. The Hydrodynamo chamber(underneath Torvus bog) is a chore, on account of the water, and the amount of items you don’t have but are required for full probing (like power bombs, and the grappling hook, as well as the annihilator. I’ll infer that the level design isn’t intuitive on account of how often I was on the map screen just for basic retraversal which wasn’t the case for super Metroid which I just played prior. I have a bunch other complaints, such as that dreadful and dull spider guardian boss, but whatever Quadraxis is perhaps one of the greatest Metroid bosses. Also corruption is great to play immediately following echoes, but otherwise does lack something.
As a thought experiment what are your thoughts on games like Zero mission and Link Between Worlds?
@Mogster haven’t bought the game, but from what I saw from trailers, the game’s not pushing the hardware at all. Are the textures on the building really that flat throughout the game? That’s an Actual question.
“Can be played in handheld”. Yeah because it’s a handheld. It’s more accurate to say it’s a handheld that can be played on the television. Wii u doesn’t have a true console successor.
@johnvboy Games like assassin’s creed 3 are not amazing in the consensus of the general public, nor is Sonic team racing going to be either. Most of the rest of these games are old. If one’s not into Yoshi’s plodding gameplay, then one has to Wait till June for actual console exclusives. Considering how dull 2018 was, the fact that first 6 months of this year is largely barren is super lame. The switch is so great, and has so many amazing games on it.
@eRaz0r I myself will save the 80 dollars and just play Yoshi’s Island on the SNES mini. I think Good feel is better suited to co developing a pikmin game. I played woolly world and it was fine but I believe that their creativity is wasted on Yoshi
@TheAwesomeBowser blind hatred? I think I mapped out with plenty of clarity my gripes with this generation of hardware.
In order to fully enjoy the switch, you either like buying the same game twice, or you skipped those great games that were already available elsewhere. Therefore the success of switch seems to be predicated on either wastefulness or ignorance.
Moreover, the fact that you couldn’t humor a differing viewpoint indicates that you’re immature.
Comments 118
Re: Feature: Every Nintendo Console Ranked From Worst To Best
@batmanbud2 I apologize for the p.s, it was a touch churlish & neither here nor there 🫤.
Re: Feature: Every Nintendo Console Ranked From Worst To Best
@batmanbud2 you may have never have prioritized difficulty, but here’s a fun truism: you can always get better at a thing, but to be actively worse requires injury of the body or brain, or deprivation of food or sleep. Therefore, an easy experience will degrade significantly faster than a difficult one. Additionally, harder experiences are typically more mechanically & design-wise complex than an easy experience. For example: Mario Sunshine, a lot of different movement options & a lot of instances where you are required to be proficient. Might sound frustrating to someone whose primary point of reference appears to be the Kirby franchise (or so it seems), but it often makes the most thrown together parts of Sunshine more engaging on a gameplay level than the marquee moments of Odyssey, with the jump up super Star section & the final bowser section really standing out as vapid in their game design. As for you disliking melee’s graphics…Anyway, some people, maybe even most go for low barrier of entry titles, with low gameplay arcs: instant fleeting gratification, I & a handful of others, appreciate some co-authorship with the designers, & like to develop our skills in trajectory with a mid to high gameplay arc. Of course, Nintendo noticed the amount of players who gravitated towards instant gratification design, & widened the trend with the few new switch games they bothered to release, & now their games are entirely w/o teeth. They didn’t even trust people to aim their throws in Pikmin 4. But back to my truism, you can always get better at games, but I require maiming or malnourishment to get worse.
Here’s Joseph Anderson
https://youtu.be/kYJx5xt2cB0?si=2Q25Maaopmd3f_Ss
P.S. Tropical Freeze is reasonably difficult, but it’s not exactly brag worthy.
Re: Feature: Every Nintendo Console Ranked From Worst To Best
@batmanbud2 Odyssey is great….if you like baby games, by that I mean, incredibly easy (& if you like wooing the same lady goomba over & over). but since I require some kind of difficulty balancing in my games, & don’t like rehashing of content, I’d say Odyssey is among the worst of any Major Mario Game. Speaking of rehashed, that perfectly describes Ultimate; add in the fact that the single player modes are the worst in the series, & that it’s uglier than every smash aside from 64, at the end of the day, not a fan. Obviously, I can’t argue with the quantity of content in Ultimate, but it’s stuff I’ve already seen, in games I already own & still play, which makes Ultimate have less identity.
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
@batmanbud2 my simple answer, regarding my continued disinterest in the switch, is yearly output of new titles; comparing what Nintendo & associated partners outputted in the last 8 years compared to the previous 8 years before that, it’s down by 40 percent by my rough estimate. We could go back & forth but why don’t you flatter me & hop tonight’s livestream that I’ll Lord willingly, be starting in a few minutes. The Channel is NintendoDeepDive on YouTube, you can lay into me there.
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
@batmanbud2 I made a few comments, you’ll have to be more specific.
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
@ChongLiVsTongPo serendipitous that u replied to both of my accounts. At this given time I’m probably more in the know about N64 titles than 99 percent of people in this comment section. That’s why I know that in Goldeneye you can be shot by guards who
Haven’t rendered in (so you can’t fire back), I know that the statue lvl is garbage, & I know that the 2nd surface level is close behind, just as I know that the depot level is almost as confusing as both aforementioned levels in its layout. I know that the stealth is so nonviable that agro-ing guards is usually the best course of action. I know that the multiplayer is still fun enough but it’s not masterclass by any means, it’s more amusing in than anything else, as are plenty of elements in the game. I like certain things about the game, I like the final boss in that it’s do or die at the very end, I like the facility level & the dam level & the frigate level as they designed with some complexity but are logical & I like other things too. However the N64 controller interface never benefitted the fps genre, at least not sustainably (the Turoks, TWINE, Perfect Dark, some other game I forget I played, all subpar to the following generation). There were far better games prior to Goldeneye, & during , as well as after. It will benefit you to refrain (reframe?) from making the “you clearly didn’t play it” remark or one like it.
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
@-wc- the end statement is essentially the sum of it, though its a matter of constant re-evaluting, & that re-evaluating might serve to lessen games that you previously liked, which is a possible but necessary casualty of refining one’s taste.
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
@-wc- you can expand your preferences by looking past your immediate preferences, Moreover I find reviewing & having fun with a game are related but not entirely the same, the other guy & I are the same person btw.
Re: Review: GoldenEye 007 - Aged And Flawed, But Still A Masterpiece Of Game Design
@-wc- Well Sassy, I happen to enjoy games that use the LOTR license, solely for the reason that they use said license, that said if I’m reviewing such a game, it’s pretty easy for me to separate that out, & look at the rest of the games components, including the utilization of the license itself to determine its overall quality. On my show that shares my username (check it out), I rank games that I liked less over games I liked more, all the time. Goldeneye might be one of the first 5 games I ever played, I had plenty of hopeful notions at the thought of revisiting it, few survived the light of day. All in all I find it usually pretty easy to set aside arbitrary preferences, which allows for greater appreciation of these products.
Re: Ubisoft Hosts Huge Switch eShop Sale, Get Up To 82% Off Top Games
@KitsuneNight it’s overrated anyway, style over substance.
Re: Feature: Game Of The Decade Staff Picks: Zelda: Breath Of The Wild
This game is full of invention and novelty, it’s incredibly shallow though, and once it becomes a known quantity it loses its value, unlike its predecessors that remain classics despite play through after Playthrough.
Re: Feature: Nintendo Switch Ports We'd Love To See In 2020
@Mgene15 boy howdy it looked smeared on the Promo footage
Re: Feature: Nintendo Switch Ports We'd Love To See In 2020
@Aaron09 Word, but by half the price you mean a 1/3 the price.
Re: Feature: Nintendo Switch Ports We'd Love To See In 2020
@putoelquelolea my favourite thing about the switch is all the unoriginal, often inferior, overpriced ports that I could have played anywhere else 5 years ago. Don’t comment on an article that clearly isn’t intended for you.
Re: Feature: Game Of The Decade Staff Picks - Super Mario Galaxy 2
It’s a great game, but it’s very much a departure from 3D platformers such as 64. Preferring Course Clear over exploration. Galaxy 1 on the other hand is a course clear game at times yet in other instances It’s an exploration game. The ambiguity alongside other narrative and thematic frills gives the first the edge in my opinion. Galaxy 2 is a better platformer though, as seen in Clockwork Ruins, Boo Moon Galaxy, and Honeybloom Galaxy. The first is no slouch though, with the likes of the Toy Galaxy.
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
@electrolite77 Wii U was financial disastrous, but it has better original content than the switch, for way cheaper. Smash Ultimate is old stuff Rehashed, all its new content is locked behind DLC. The switch is comparable to the Xbox 360, just like the Wii U.
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
@electrolite77 The switch is marginally more powerful, and it’s game’s library is marginally better(if that) with either quick and dirty ports of old games that are cheaper everywhere else , marginally improved remasters, or tame sequels (Splatoon 2, Smash Ultimate) or squandered New IPs (Labo, Arms, Octopath). The Wii U is cheaper, the games are cheaper(via eBay) has free online, full backwards Compatibility, virtual console, a better Eshop, better Daily Log, and other stupid things like Netflix.
The switch is portable and has Mario Odyssey(which is a baby game compared to other Mario’s) lets not forget it’s a brittle piece of garbage with terrible Joy Con controllers.
It’s true that the Wii U was only effectively supported for three years, but I’d take those three years over what the switch’s first three years
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
@electrolite77 Wii U Games are very cheap right now, and the system has a lot more features than the switch
Re: Poll: What Other Wii U Games Do You Want To See On Switch?
It’s a shame that someone sold their previous console, only to re purchase the games that were on it for full retail.
Re: Hang On, Competitive Pokémon Fans Are Liking Sword And Shield's National Dex Cut
@BLD they’re schills
Re: Nintendo Shares Colourful Infographic Reflecting On The Past Decade
@N1ntendodo they don’t want to invite comparison....
Re: Nintendo Asks Fans To Share Their Favourite Switch Online Memories Of 2019
My favourite memory was when it wasn’t terrible, Oh wait! Nevermind
Re: Nintendo Stock Value Rises Thanks To Pokémon Sword And Shield Success
@Chibi_Manny yea it sucks having standards; guess I’ll just keep growing my GameCube collection, while low effort releases ramp up in frequency.
Re: The First Zelda: Link's Awakening Switch Review Is Now In, And It's Looking Good
This is not a game whose quality is worth speculating, it’s exactly the quality of the old version, if not a little better or a lil worse
Re: Japanese Charts: Super Mario Maker 2 Knocks Fire Emblem: Three Houses Off Top Spot
@Aaronnnnn I’ll get eventually, 1st week impressions can’t be trusted though. I thought Breath of the Wild was my favourite Zelda, now it’s very nearly my least favourite.
Re: Japanese Charts: Super Mario Maker 2 Knocks Fire Emblem: Three Houses Off Top Spot
@Kalmaro I’ve played all the GBA and 3ds titles, yea relationships were a thing, but it was supplemental to the fighting, and combined with permadeath, it gave a weight to the combat, from what I saw out of treehouse, it looked inverted. Granted Echoes was my favourite thus far and it had deviations from the combat. All that said, I still think this game isn’t pushing the switch hardware.
Re: Japanese Charts: Super Mario Maker 2 Knocks Fire Emblem: Three Houses Off Top Spot
@Kalmaro that sounds boring, are the graphics better than in the trailer, a lot of the background textures looked really
Flat.
Re: The Original Ittle Dew Brings Its Zelda-Inspired Adventure To Switch Next Week
@molliolli182 smog from oracle of ages comes to mind.
If I want this game I’ll just pick it up on Wii U
Re: Japanese Charts: Super Mario Maker 2 Knocks Fire Emblem: Three Houses Off Top Spot
@Kalmaro haven’t played it yet, is that what is actually is?
Re: UK Charts: Fire Emblem: Three Houses Gets Number One, Almost Doubles Awakening's Launch Sales
@JaxonH That’s an odd answer for my thought experiment in that I find Link Between World’s is diametrically opposed to echoes, in that one is unyielding(I think tedious is the wrong word) and the other is far too accommodating to the point of being dull and lacking bite and yet you love both, whereas I have problems with Echoes and borderline hate LBW.
Re: UK Charts: Fire Emblem: Three Houses Gets Number One, Almost Doubles Awakening's Launch Sales
@AnnoyingFrenzy that’s fine; I’m talking about Metroid in a fire Emblem article. There are much worse games out there than echoes but I stated my reasoning behind my irritation with it above. I actually believe that all the prime games have a fundamental flaw unique to each one. I think the first is the best one though; how much better is it than the others, couldn’t quantify.
Re: UK Charts: Fire Emblem: Three Houses Gets Number One, Almost Doubles Awakening's Launch Sales
@JaxonH don’t read this assuming a sneering inflection but I’ve played them all twice; I just finished off echoes yesterday. I would say that echoes in theory should be up my alley, but I think it’s too hostile in its game design.
A lot of the bog standard expansions are contested by irksome enemies; said enemies such as the Ing hunter have far too many invincibility frames.
I would also argue that the motion controls in echoes feel sluggish(or fiddly).
The sky Temple keys are padding as is dark aether due to the fact that your moving through what amounts to the same area 4 times.
The Hydrodynamo chamber(underneath Torvus bog) is a chore, on account of the water, and the amount of items you don’t have but are required for full probing (like power bombs, and the grappling hook, as well as the annihilator.
I’ll infer that the level design isn’t intuitive on account of how often I was on the map screen just for basic retraversal which wasn’t the case for super Metroid which I just played prior.
I have a bunch other complaints, such as that dreadful and dull spider guardian boss, but whatever
Quadraxis is perhaps one of the greatest Metroid bosses.
Also corruption is great to play immediately following echoes, but otherwise does lack something.
As a thought experiment what are your thoughts on games like Zero mission and Link Between Worlds?
Re: UK Charts: Fire Emblem: Three Houses Gets Number One, Almost Doubles Awakening's Launch Sales
@JaxonH Small digression, but how can Metroid Prime trilogy be your favourite game when it has Metroid Prime 2 holding it back?
Re: UK Charts: Fire Emblem: Three Houses Gets Number One, Almost Doubles Awakening's Launch Sales
@Mogster haven’t bought the game, but from what I saw from trailers, the game’s not pushing the hardware at all. Are the textures on the building really that flat throughout the game? That’s an
Actual question.
Re: Nintendo Switch Lite Officially Revealed, Launches This September
It seems unnecessary removing, the ability to play it on tv, it should’ve been compatible with already owned docks
Re: 3DS Sales Might Be Lower, But The Demand Is Still Stable
“Can be played in handheld”. Yeah because it’s a handheld. It’s more accurate to say it’s a handheld that can be played on the television. Wii u doesn’t have a true console successor.
Re: Video: 13 Amazing New Games Coming To The Nintendo Switch In The Month Of May
@johnvboy Games like assassin’s creed 3 are not amazing in the consensus of the general public, nor is Sonic team racing going to be either. Most of the rest of these games are old. If one’s not into
Yoshi’s plodding gameplay, then one has to
Wait till June for actual console exclusives. Considering how dull 2018 was, the fact that first 6 months of this year is largely barren is super lame. The switch is so great, and has so many amazing games on it.
Re: Video: 13 Amazing New Games Coming To The Nintendo Switch In The Month Of May
Very Lax use of the word “amazing”.
Re: Switch Sales Pace Almost Identical To That Of Nintendo 3DS After Same Time Period
@nintendolie my thoughts exactly
Re: Pokémon Sword & Shield Are Being Developed With A Focus On Switch's Handheld Mode
Game still looks like an upscaled 3ds game, I guess selling 15 million the average Pokémon game doesn’t net you spending money.
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
New colossus was an amateur effort anyway, a shame since new order was fantastic; I expect Youngblood to be lacklustre too
Re: Smash Bros. Ultimate Commercial Confirms The Return Of Stage Builder
@EVIL-C I loved that editor
Re: Video: 13 Amazing New Games Coming To Nintendo Switch In The Month Of April
I’m glad we’re in the business of cheapening our superlative adjectives
Re: Review: Yoshi's Crafted World - A Charming Construction Made From Familiar Materials
@eRaz0r I myself will save the 80 dollars and just play Yoshi’s Island on the SNES mini. I think Good feel is better suited to co developing a pikmin game. I played woolly world and it was fine but I believe that their creativity is wasted on Yoshi
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@TheAwesomeBowser enjoy your brittle existence.
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@TheAwesomeBowser also when was I repeating myself?
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@TheAwesomeBowser the site would be one step closer to an echo chamber without me.
The switch’s release calendar is pretty standard thus far, but the marquee game
releases are worse.
Keep in mind as well the switch straddles both mobile and console markets. All the more reason to regard the release calendar as Hohum.
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@TheAwesomeBowser blind hatred? I think I mapped out with plenty of clarity my gripes with this generation of hardware.
In order to fully enjoy the switch, you either like buying the same game twice, or you skipped those great games that were already available elsewhere. Therefore the success of switch seems to be predicated on either wastefulness or ignorance.
Moreover, the fact that you couldn’t humor a differing viewpoint indicates that you’re immature.
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@KingdomHeartsFan bless your heart
Re: Video: The State Of Nintendo Switch Two Years After Its Release
@kingbk challenging games?