I JUST bought this a couple weeks ago for PC. This keeps happening: I bought Minishoot Adventure and Blue Prince on PC a week or two before they were announced for Switch 2 as well.
Does any one have a request for a Switch 2 port of a PC game? I'm sure if I buy it, it will quickly get announced.
(I already bought Clair Obscur too long ago before I developed this power, so that one is out).
@Scollurio Basic performance boosts ARE standard with the Switch 2. Every game already benefits from playing it on the more powerful system.
BUT these games were designed to run at a lower resolution in handheld, since the Switch 1 screen is 720P. Are you suggesting that they should have gone through and patched every single game separately instead of doing a hardware side patch like this? If so, that's a pretty steep expectation for what would constitute full-"assing it".
@Sindayl I think kfflscnt was objecting to you calling the characters (and yourself, I assume) queer. To kfflscnt being gay must be an insult.
Sigh.
@AllieKitsune I never thought about how calling someone a clown is an insult to all our hardworking and industrious clowns, until your comment, which is very, very apt in this instance.
@Glasso @massimax I played the entire game for hundreds of hours on the Steam Deck. It runs at 20-30 FPS in many sections with the standard Steam Deck settings. And that is at 800p. Not 1080p. I don't know why anyone would expect significantly better performance when it is running at a higher resolution.
It was still a very enjoyable experience on Steam Deck. The main thing is that people who HAVEN'T had the opportunity to play the game because they don't have a PS5 or Gaming PC or Handheld will have the opportunity to play it. That's who this is for and I am very happy for those people that they will finally get the chance to experience it.
@kkslider5552000 I can't speak to whether I'm stupid (I might be too stupid to know I'm stupid) but I definitely DON'T dislike 2D graphics and I really liked X/Y.
Unlike Fates, X/Y was pretty popular with the public when it was released. It has only been after the poorer quality of the last few Gens that some people went back and started declaring X/Y as poor games.
Edit: I wanted to see if my memory of this was true so I looked back at Metacritic user scores from the first year X (I only looked at X) was released. There were 87 reviews of X from users the first year (there are 307 total reviews for X over the years, so not much less than a 1/3 of the reviews came from the first year) and the average score of those reviews was 9.04. X/Y currently has a user review score of 7.5. So I think it is safe to say that in this metric at least there was a huge drop off in people's opinion about the game LATER.
Also, Fates scored as high as it did because it came after Awakening and rode on it's coattails. I bet you most of those reviews would have been much lower if they had realized that the Fire Emblem fans weren't going to like Fates all that much. I think a lot of reviews try to gauge how they think the response from OTHERS is going to be instead of just giving their own opinion (they will get reamed if they end up being an outlier), and Awakening was very popular and people were hyped for Fates beforehand (as a huge Fire Emblem fan, I know I was), so they thought Fates would be pretty popular too.
@TheMainMii When you already have over 1000 creatures, if you want people to be able to remember new ones, they need to be distinctive. If what this writer wanted to happen they would need to AT LEAST design 150-200 new Pokemon. Most new gens have about 80, and even with that amount we get plenty of bland and forgettable designs or reaches like a keyring or teapot Pokemon (sorry, Klefki and Polteageist fans).
I have a hard time seeing GameFreak create that many new designs and not have most of them be copycats. How many Pikachu clones do we already have, for instance? I can't even name most of those Pikachu-likes, and I've played the series religiously.
How the writer plays Pokemon, is definitely not how I play Pokemon.
Each generation, my main 6 that I beat the main storyline with is only made up of new Pokemon from that gen. I choose the 6 I like the look of the most (with no type overlap). You can beat these games with practically any set of Pokemon you choose, they aren't exactly challenging, so I don't see the reason for choosing the same ones you've used before.
Just DON'T use the same Pokemon you always do!
As for competitive, that's an entirely different thing that I don't think the main game should be designed for. It should always be a side feature. This is a single player series first and foremost.
Edit: Also, they are already running out of ideas for designing new Pokemon, so asking them to design enough new Pokemon each gen to fill an entire Pokedex is asking for a bit much. We'd likely just get a lot of Pokemon that are knock-offs of the ones from previous gens anyways.
I don't know why so many people's opinions on X/Y have changed over the years. They were well loved at launch. Now all I hear is negativity about them. X was the game that got me back into Pokemon. I think it was the best game in the series since Gold/Silver.
There is a forming consensus that X/Y was the beginning of Pokemon's drop in quality, but I disagree. X/Y was the last game to feature the National Dex, the removal of which in Sun/Moon, to me, is the watershed moment as to quality for the series. To me removing the national dex was the first sign that Game Freak realized that they could ship the games in any state and remove valued features to sell them separately and the games would still sell millions of copies.
Edit: Also, X/Y introduced Fairy type (the last time they've added a type), and I think that was a great addition.
@BLK_4EVER I mean if this is a roguelike, then any card game you play with random card draws is a roguelike. Is solitaire is a roguelike, because each hand you play is different?
These categories people put games into loose all meaning after awhile.
@IronMan30 It's not exactly a game where performance is all that important. There is no action. It's a strategy/puzzle game where all you are doing is walking (at a snail's pace) from room to room. A few frame drops would hardly impact your playthrough.
It's definitely a compelling game. I'm still learning the strategy behind room placement and I've kept playing it even though I find the inherent randomness of the game frustrating.
@Ooccoo_Jr I didn't make that connection until you just made it for me. So maybe my frustrations with the game are just because I am too stupid for it. HAHA!
@Grumblevolcano I really hope you're right! That June-Sept would be killer for me. We haven't really seen anything of Splatoon Raiders yet, but I'm very interested. And, most importantly, July isn't too long to wait to get some new Fire Emblem!
@Grumblevolcano Yoshi is probably May's big release since it is currently scheduled for Spring. Getting that confirmed on MAR10 makes sense.
So I only see the need for them to announce whatever game they have targeted for June at some point (Rhythm Heaven?) on Nintendo Today and then they will have their normal Nintendo Direct in June that they have most years that will reveal the holiday release schedule.
@Uncle_Franklin That would be cool and definitely make me more interested in the dog!
But the way I always do it: my main 6 are always new Pokemon and none of them can have the same type as any of the other main 6 (don't know how this became a rule for me, but it is), so it would depend on what other new Fairy type Pokemon we get.
@HandHeld3fectAce Yeah, you're right, so at least Fighting, Rock, and Flying would be completely equal with each other with no advantage. But I can see your point about why Grass/Fire/Water continues to make the most sense.
@HandHeld3fectAce Yeah, I was just reading about that. Fire/Grass/Water is the only supereffective triangle that also has full non-effectiveness in reverse as well as non-effectiveness against it's own type.
Fighting/Flying/Rock also works, but Rock is neutral against itself, so not as "perfect" as Fire/Grass/Water.
@Uncle_Franklin Sorry. I meant Steel. Don't know how Steel became Dragon in my head (I guess just because of Fairy being involved).
From what I can tell from the chart I was looking at there are 7 different triangle combos that don't include Fire, Water, or Grass, including the two you mentioned and the one I did.
@Kiz3000 What was wrong with Sprigatito?! You like grass pokemon and the cutest 'mon of the generation's starters is a grass Pokemon, and you SHUN it?!
@Jeronan Yeah, but I'm a dork and always choose my starter based on their original look which will last for only like 30 minutes of gameplay, instead of their final look that they will actually have the majority of the game.
This makes 3 gens in a row I've been underwhelmed by the starters.
But I can't really blame them for being generic looking. They've got 1000 other creatures they've designed that they have to try to make these distinctive from, and their are only so many variations of species and items in this world to take inspiration from. We've got a key ring Pokemon, a teapot Pokemon, a sandcastle Pokemon! You've got to run out of ideas at some point.
I hope they do more of the kind of Pokemon that are not based on animals or items, like Toxtricity or Tinkaton or Ceruledge as examples from the last few gens.
@VinzClortho1981 That's never happening, unfortunately. It's been 3 generations. It isn't coming back and neither is GTS, which is the other big, convenient feature they removed so they could profit off of it separately with Pokemon Home.
@8thDoctor I prefer water starters too, but this guy just looks like a Sobble clone, and the dog looks generic, so I guess I'm going with angry green chicken.
@rjejr With the insane increase in price of parts due to AI and all the volatility caused by the US tariff situation, I don't think we will be any redesigns or lower price models any time soon.
@Duboiss Why? What's wrong with the different biomes having different recommended levels?
Personally, I like the Xenoblade style of an average level for each area and then super powerful monsters that are way too strong when you first enter an area but you can come back and take on later when you get more powerful.
I've never liked the Elder Scrolls style level-scaling. I like having some areas that are just an easy waltz in the park and others that I can go to for a challenge.
@Metazoxan You might be right. The opening was cinematic but there was a different feel and a different disclaimer to the part of the trailer that was showcasing the world.
I hope you're right. I thought it looked good, but I don't think we can judge anything about how the game will perform in comparison to the state S/V launched based on this trailer. But I think it's a very good sign that they aren't rushing it out for this holiday.
There are all the disclaimers at the bottoms saying it isn't actually gameplay footage, and not representative of the actual gameplay, so I doubt anything was even in-engine.
And PLEASE GameFreak let us change our outfits this time!
Edit: The fact that they show the characters with slightly different outfits and different hats depending on the version has me very worried that they are going to do a S/V over again and give you a uniform that you can't fully change.
Come on Gamefreak! Let me play dress up with my little boy or girl character and make them look flipping cute! ...Okay, I made it creepy now.
@Tyranexx If your first playthrough of Scarlet was recent, you should have SEEN the state it was in at launch. You had background characters moving at 3 frames per seconds and I'm not even exaggerating. I had second-hand embarrassment for Gamefreak.
S/V are actually enjoyable now on the Switch 2. It was like a night and day experience.
@RiasGremory You do know that's from the movie Castaway with Tom Hanks, not Family Guy, right?
@PinderSchloss I had the same experience trying and discovering Fire Emblem and Pokemon through emulation back in the GBA days. I've bought every Fire Emblem since and almost every mainline Pokemon.
Piracy has given Nintendo hundreds and hundreds of my dollars that it wouldn't have gotten otherwise.
I was a Sega kid, so I never owned an NES or SNES. My mom bought a N64 for so she could play Super Mario 64. One day my dad brought home a game I'd never heard of: Ocarina of Time. And so began my Zelda fandom which Majora's Mask later cemented.
I played the first game on Wii Virtual Console and thought it held up pretty well.
@Serena_ I get that, but what I'm saying is that the fact that those games are able to be verified for a less powerful system is evidence that those games are possible on Switch 2. It takes commitment and money to port the game, but, ideally, they would see a good return on that investment due to the large install base on the Switch.
However, I don't see a willingness to commit large amounts of money and resources to the Switch, and I think that's because Nintendo systems STILL have the reputation that the people who own them only buy Nintendo, despite the fact that many games, when actual effort is put into making or porting them, have sold incredibly well on Nintendo systems.
@Serena_ What games from a major publisher that were first released within the last year ALSO came to Switch 2? Sure, the Switch 2 has gotten great support from indie studios and small publishers, but what I wrote was about the MAJOR publishers.
We've gotten ports like Final Fantasy VII and Cyberpunk, but the Switch had ports it's first year too (Skyrim, Doom, Rayman) and it had some additional support like Sonic Mania and Mario+Rabbids. Plus those studios were still putting resources towards the 3DS at that time.
The Switch 2 is capable of playing a lot more modern, high profile games than the Switch was able to play at it's launch, and yet there are a ton of new releases in the past year that are Steam Deck verified (a system less powerful than the Switch 2) that haven't gotten Switch 2 releases.
Microsoft, EA, 2K, Ubisoft, Konami, etc. are still releasing most of their games for PS5/Xbox/PC. Some of those games have later gotten ports to Switch 2, but that's why I said Nintendo is an AFTERTHOUGHT when it comes to these companies. Capcom is the exception (and it looks like Square, hopefully, will be too).
@7GOD "Nothing really mature enough that will keep someone playing for months let alone weeks"
Mature enough? So games as a service are MATURE because you can play them for months?!
Those games are the OPPOSITE of mature. They are incredibly vapid. They offer repetitive action that is DESIGNED to be mindless, which isn't necessarily a bad thing, but it definitely ISN'T "mature".
This was the final confirmation for me that this generation of Switch is going to remain business as usual when it comes to 3rd party support with Nintendo platforms remaining an afterthought.
It doesn't matter how many units Nintendo sells, they have never escaped the perception that Nintendo devices are for Nintendo games and third-party games don't sell on Nintendo platforms.
It's such a shame because I think the Switch 2 is far and away the best device to play portable games and it clearly can play many games that it isn't yet getting.
Only Capcom (and to a certain extent Square) have really put in the effort to try to capture the rather large and growing Nintendo user base.
The rest of the major publishers, it seems, are just going to do the usual of throwing some quick ports of games that have long been out on other platforms Nintendo's way and calling it a day.
I've had the demo on my Steam Deck for awhile, but I've been waiting to try it on the Switch instead as that's where I will buy it. I'm going to give it a try later today.
Only 3 of those suggestions in that poll made it into the direct. And Rebirth was the only new announcement of the 3.
I know I'm being super negative, but I think this direct made it clear to me once again that, despite all the success of the Switch and having a more powerful system that can handle more modern games, NOTHING at all has changed as far as 3rd party support this generation. No matter how many devices they sell, Nintendo systems continue to be an afterthought for these companies, the same way they have always been since the Gamecube.
At least I appreciate Capcom for their effort to give us RE 9 and Pragmata at the same time as other platforms. And thanks to Square for more Paranormasight and for doing its best to catch up with more Final Fantasy VII.
@KevinP Why would those games existing on the Switch be something you hope doesn't happen? It's not a zero-sum game. Those games being ported doesn't mean you can't ALSO get the games YOU want.
There is an audience for those games. Just because that audience isn't you, doesn't mean they shouldn't exist.
@Waluigi451 Yeah, Persona 6 has got to be due soon, right? It feels like it has been an eternity since Persona 5. But I doubt that will be revealed in a Nintendo Direct. If it was, that would be a big deal, as Persona has always been Sony-focused at release.
But hopefully they announce the Persona 4 remake for Switch 2, but I think it's more likely they just focus on a Metaphor announcement.
Also, I'd love to see Alan Wake 2 get ported, but that can't even run on the Steam Deck and is allegedly poorly optimized for Series S, so if Remedy could get that running well on Switch 2, that would be an accomplishment.
I can't afford to double dip, but I'm hoping any of you who weren't able to play the excellent Metaphor and Clair Obscur will get the chance to do so!
Hopefully we get more announcements of games that are coming out day and date with other platforms in the future. Resident Evil 9 and Pragmata show it's possible!
@ArmenianJedi13 I take it you aren't a fan of any series that has more than 4 games in it, or else there must be "enough of those" games too.
Or are you are just wanting something that MANY other people like but you don't to not exist? If so, I'm so sorry that these games companies keep making games for other people and not just for you. That must be really hard for you.
@kmtrain83 I wouldn't say equally, because plot and characters are more important to me in a Fire Emblem game, but I definitely thought Engage has some great strategic combat and the Emblem Rings were awesome and added a lot to the game.
If only those character designs weren't so HORRENDOUS.
@Anti-Matter At 8:40 in the Direct it shows the clothing shop menu and it looked like you could buy outfits, but each part of the outfit (One outfit had a shirt, shorts, socks, and shoes) had the option to buy separately. With the hotdog costume, for example, it looked like you could buy the head part of the costume separately from the body part.
@PikminMarioKirby I guess we are agreeing then, just in a somewhat confrontational manner.
I don't care for the Dispatch "censorship", but it was a compromise the developers CHOSE to do to sell their game to the Nintendo audience.
But we all ALSO can choose not to play it on a Nintendo system and get the "uncensored" version elsewhere. (Except for me, because I blindly preordered the game because I'd rather play it on my Switch for comfort than on my Steam Deck, but that's a choice I made too, even if I regret it).
Nevertheless, I don't see a problem with NintendoLife moderators deciding that they and others in the community don't want to read some hateful thing that someone has to say.
And calling something "woke" (which is what started all this) IS hateful, considering the way that word is now being use to deride and mock people's identity and ideology.
@PikminMarioKirby They can, And they did. And now all those people are standing outside Nintendo's house yelling and picketing.
To take this stupid analogy even further, if people want to go on twitter and cry about NintendoLife's "censorship", they are welcome to do so. They can go be heard by anyone who wants to hear them. That's not censorship.
@SuperEndriu I misread what you wrote. Sorry about that. You were saying that the leftist reject anything that they don't perceive to be conforming to "the right one" (meaning the ideology of the left). Somehow I mixed that all up in my head and read that you were saying the left rejects people who had opinions that were "the right one." Your writing was clear, I just failed at reading.
Again, sorry for my lack of reading comprehension.
@MrBinks I'm...checks year and does math 44, but if something is fun and enjoyable, it doesn't matter that it ALSO can be enjoyed by children.
I personally love whimsy, which this game has, and is usually a part of content that is directed towards children. I don't know why so many people "grow out" of enjoying and then dismiss or try to shame whimsical content. THAT I think is ACTUALLY childish.
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Re: PlayStation Indie Hit 'Kena: Bridge Of Spirits' Is Headed To Switch 2 Next Week
I JUST bought this a couple weeks ago for PC. This keeps happening: I bought Minishoot Adventure and Blue Prince on PC a week or two before they were announced for Switch 2 as well.
Does any one have a request for a Switch 2 port of a PC game? I'm sure if I buy it, it will quickly get announced.
(I already bought Clair Obscur too long ago before I developed this power, so that one is out).
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@Scollurio Basic performance boosts ARE standard with the Switch 2. Every game already benefits from playing it on the more powerful system.
BUT these games were designed to run at a lower resolution in handheld, since the Switch 1 screen is 720P. Are you suggesting that they should have gone through and patched every single game separately instead of doing a hardware side patch like this? If so, that's a pretty steep expectation for what would constitute full-"assing it".
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@DennisReynolds Thanks! Bayonetta 3 was the first game I thought of.
I only had a Lite when that game came out. I had A LOT of trouble seeing things clearly when I played it.
Re: Saudi Investment Firm Acquires A Significant Number Of Capcom Shares
@Sindayl I think kfflscnt was objecting to you calling the characters (and yourself, I assume) queer. To kfflscnt being gay must be an insult.
Sigh.
@AllieKitsune I never thought about how calling someone a clown is an insult to all our hardworking and industrious clowns, until your comment, which is very, very apt in this instance.
Re: Round Up: The Previews Are In For Elden Ring's Updated Switch 2 Build
@Glasso @massimax I played the entire game for hundreds of hours on the Steam Deck. It runs at 20-30 FPS in many sections with the standard Steam Deck settings. And that is at 800p. Not 1080p. I don't know why anyone would expect significantly better performance when it is running at a higher resolution.
It was still a very enjoyable experience on Steam Deck. The main thing is that people who HAVEN'T had the opportunity to play the game because they don't have a PS5 or Gaming PC or Handheld will have the opportunity to play it. That's who this is for and I am very happy for those people that they will finally get the chance to experience it.
Re: Pokopia Joins A 3DS Entry As The Highest-Rated Pokémon Game On Metacritic
@kkslider5552000 I can't speak to whether I'm stupid (I might be too stupid to know I'm stupid) but I definitely DON'T dislike 2D graphics and I really liked X/Y.
Unlike Fates, X/Y was pretty popular with the public when it was released. It has only been after the poorer quality of the last few Gens that some people went back and started declaring X/Y as poor games.
Edit: I wanted to see if my memory of this was true so I looked back at Metacritic user scores from the first year X (I only looked at X) was released. There were 87 reviews of X from users the first year (there are 307 total reviews for X over the years, so not much less than a 1/3 of the reviews came from the first year) and the average score of those reviews was 9.04. X/Y currently has a user review score of 7.5. So I think it is safe to say that in this metric at least there was a huge drop off in people's opinion about the game LATER.
Also, Fates scored as high as it did because it came after Awakening and rode on it's coattails. I bet you most of those reviews would have been much lower if they had realized that the Fire Emblem fans weren't going to like Fates all that much. I think a lot of reviews try to gauge how they think the response from OTHERS is going to be instead of just giving their own opinion (they will get reamed if they end up being an outlier), and Awakening was very popular and people were hyped for Fates beforehand (as a huge Fire Emblem fan, I know I was), so they thought Fates would be pretty popular too.
Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?
@TheMainMii When you already have over 1000 creatures, if you want people to be able to remember new ones, they need to be distinctive. If what this writer wanted to happen they would need to AT LEAST design 150-200 new Pokemon. Most new gens have about 80, and even with that amount we get plenty of bland and forgettable designs or reaches like a keyring or teapot Pokemon (sorry, Klefki and Polteageist fans).
I have a hard time seeing GameFreak create that many new designs and not have most of them be copycats. How many Pikachu clones do we already have, for instance? I can't even name most of those Pikachu-likes, and I've played the series religiously.
Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?
How the writer plays Pokemon, is definitely not how I play Pokemon.
Each generation, my main 6 that I beat the main storyline with is only made up of new Pokemon from that gen. I choose the 6 I like the look of the most (with no type overlap). You can beat these games with practically any set of Pokemon you choose, they aren't exactly challenging, so I don't see the reason for choosing the same ones you've used before.
Just DON'T use the same Pokemon you always do!
As for competitive, that's an entirely different thing that I don't think the main game should be designed for. It should always be a side feature. This is a single player series first and foremost.
Edit: Also, they are already running out of ideas for designing new Pokemon, so asking them to design enough new Pokemon each gen to fill an entire Pokedex is asking for a bit much. We'd likely just get a lot of Pokemon that are knock-offs of the ones from previous gens anyways.
Re: Pokopia Joins A 3DS Entry As The Highest-Rated Pokémon Game On Metacritic
I don't know why so many people's opinions on X/Y have changed over the years. They were well loved at launch. Now all I hear is negativity about them. X was the game that got me back into Pokemon. I think it was the best game in the series since Gold/Silver.
There is a forming consensus that X/Y was the beginning of Pokemon's drop in quality, but I disagree. X/Y was the last game to feature the National Dex, the removal of which in Sun/Moon, to me, is the watershed moment as to quality for the series. To me removing the national dex was the first sign that Game Freak realized that they could ship the games in any state and remove valued features to sell them separately and the games would still sell millions of copies.
Edit: Also, X/Y introduced Fairy type (the last time they've added a type), and I think that was a great addition.
Re: Blue Prince's Excellent Mansion Mystery Arrives On Switch 2 Today
@BLK_4EVER I mean if this is a roguelike, then any card game you play with random card draws is a roguelike. Is solitaire is a roguelike, because each hand you play is different?
These categories people put games into loose all meaning after awhile.
Re: Blue Prince's Excellent Mansion Mystery Arrives On Switch 2 Today
@martynstuff And that's okay now.
There are EVEN diamonds (gems) in your pocket in this game!
Re: Blue Prince's Excellent Mansion Mystery Arrives On Switch 2 Today
@IronMan30 It's not exactly a game where performance is all that important. There is no action. It's a strategy/puzzle game where all you are doing is walking (at a snail's pace) from room to room. A few frame drops would hardly impact your playthrough.
Re: Blue Prince's Excellent Mansion Mystery Arrives On Switch 2 Today
Flip! I JUST bought this on PC!
It's definitely a compelling game. I'm still learning the strategy behind room placement and I've kept playing it even though I find the inherent randomness of the game frustrating.
@Ooccoo_Jr I didn't make that connection until you just made it for me. So maybe my frustrations with the game are just because I am too stupid for it. HAHA!
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
@Grumblevolcano @garfreek In 2024, it was a Partner Showcase, same as this year.
Looking back, 2024 only had one full direct the WHOLE YEAR. And 2020 didn't have a full direct AT ALL.
I forgot how starved we've been before in just the recent past.
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
@Grumblevolcano I really hope you're right! That June-Sept would be killer for me. We haven't really seen anything of Splatoon Raiders yet, but I'm very interested. And, most importantly, July isn't too long to wait to get some new Fire Emblem!
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
@Grumblevolcano Yoshi is probably May's big release since it is currently scheduled for Spring. Getting that confirmed on MAR10 makes sense.
So I only see the need for them to announce whatever game they have targeted for June at some point (Rhythm Heaven?) on Nintendo Today and then they will have their normal Nintendo Direct in June that they have most years that will reveal the holiday release schedule.
As for this showcase: Mina the Hollower, Please!
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@calbeau Yeah, In Gen 5 all three turn out pretty ugly, even the adorable Oshawott
I like 2/3 of the finals in Gen 6, but after that non-uglies are far fewer.
Gen 8 is the worst of the worst.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@calbeau "we all know that their final evolutions will be fugly. Seems to be the trend of the more recent games."
I'd say that's been the trend for the whole series after Gen 1.
But I like Meowscarada from last gen at least.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@Uncle_Franklin That would be cool and definitely make me more interested in the dog!
But the way I always do it: my main 6 are always new Pokemon and none of them can have the same type as any of the other main 6 (don't know how this became a rule for me, but it is), so it would depend on what other new Fairy type Pokemon we get.
@HandHeld3fectAce Yeah, you're right, so at least Fighting, Rock, and Flying would be completely equal with each other with no advantage. But I can see your point about why Grass/Fire/Water continues to make the most sense.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@HandHeld3fectAce Yeah, I was just reading about that. Fire/Grass/Water is the only supereffective triangle that also has full non-effectiveness in reverse as well as non-effectiveness against it's own type.
Fighting/Flying/Rock also works, but Rock is neutral against itself, so not as "perfect" as Fire/Grass/Water.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@Uncle_Franklin Sorry. I meant Steel. Don't know how Steel became Dragon in my head (I guess just because of Fairy being involved).
From what I can tell from the chart I was looking at there are 7 different triangle combos that don't include Fire, Water, or Grass, including the two you mentioned and the one I did.
Steel, Ice, Ground also isn't too bad.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@Uncle_Franklin Personally I'd like Fairy, Dragon, Fighting, but they always save Dragon for late game.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@Uncle_Franklin Electric, Ground, Water.
Isn't Poison, Ground, Grass another one? Or Dark, Psychic, Fighting too?
Edit: Looked it up and there is like 16 different type triangles.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
@Kiz3000 What was wrong with Sprigatito?! You like grass pokemon and the cutest 'mon of the generation's starters is a grass Pokemon, and you SHUN it?!
For shame!
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@Jeronan Yeah, but I'm a dork and always choose my starter based on their original look which will last for only like 30 minutes of gameplay, instead of their final look that they will actually have the majority of the game.
This makes 3 gens in a row I've been underwhelmed by the starters.
But I can't really blame them for being generic looking. They've got 1000 other creatures they've designed that they have to try to make these distinctive from, and their are only so many variations of species and items in this world to take inspiration from. We've got a key ring Pokemon, a teapot Pokemon, a sandcastle Pokemon! You've got to run out of ideas at some point.
I hope they do more of the kind of Pokemon that are not based on animals or items, like Toxtricity or Tinkaton or Ceruledge as examples from the last few gens.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@VinzClortho1981 That's never happening, unfortunately. It's been 3 generations. It isn't coming back and neither is GTS, which is the other big, convenient feature they removed so they could profit off of it separately with Pokemon Home.
@8thDoctor I prefer water starters too, but this guy just looks like a Sobble clone, and the dog looks generic, so I guess I'm going with angry green chicken.
@rjejr With the insane increase in price of parts due to AI and all the volatility caused by the US tariff situation, I don't think we will be any redesigns or lower price models any time soon.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@Duboiss Why? What's wrong with the different biomes having different recommended levels?
Personally, I like the Xenoblade style of an average level for each area and then super powerful monsters that are way too strong when you first enter an area but you can come back and take on later when you get more powerful.
I've never liked the Elder Scrolls style level-scaling. I like having some areas that are just an easy waltz in the park and others that I can go to for a challenge.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@Metazoxan You might be right. The opening was cinematic but there was a different feel and a different disclaimer to the part of the trailer that was showcasing the world.
I hope you're right. I thought it looked good, but I don't think we can judge anything about how the game will perform in comparison to the state S/V launched based on this trailer. But I think it's a very good sign that they aren't rushing it out for this holiday.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
"actually appears to be running pretty well."
There are all the disclaimers at the bottoms saying it isn't actually gameplay footage, and not representative of the actual gameplay, so I doubt anything was even in-engine.
And PLEASE GameFreak let us change our outfits this time!
Edit: The fact that they show the characters with slightly different outfits and different hats depending on the version has me very worried that they are going to do a S/V over again and give you a uniform that you can't fully change.
Come on Gamefreak! Let me play dress up with my little boy or girl character and make them look flipping cute! ...Okay, I made it creepy now.
@Tyranexx If your first playthrough of Scarlet was recent, you should have SEEN the state it was in at launch. You had background characters moving at 3 frames per seconds and I'm not even exaggerating. I had second-hand embarrassment for Gamefreak.
S/V are actually enjoyable now on the Switch 2. It was like a night and day experience.
@RiasGremory You do know that's from the movie Castaway with Tom Hanks, not Family Guy, right?
Re: Anniversary: The Legend Of Zelda Turns 40 Today - How Did You First Play It?
@PinderSchloss I had the same experience trying and discovering Fire Emblem and Pokemon through emulation back in the GBA days. I've bought every Fire Emblem since and almost every mainline Pokemon.
Piracy has given Nintendo hundreds and hundreds of my dollars that it wouldn't have gotten otherwise.
Re: Anniversary: The Legend Of Zelda Turns 40 Today - How Did You First Play It?
I was a Sega kid, so I never owned an NES or SNES. My mom bought a N64 for so she could play Super Mario 64. One day my dad brought home a game I'd never heard of: Ocarina of Time. And so began my Zelda fandom which Majora's Mask later cemented.
I played the first game on Wii Virtual Console and thought it held up pretty well.
Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer
@Serena_ I get that, but what I'm saying is that the fact that those games are able to be verified for a less powerful system is evidence that those games are possible on Switch 2. It takes commitment and money to port the game, but, ideally, they would see a good return on that investment due to the large install base on the Switch.
However, I don't see a willingness to commit large amounts of money and resources to the Switch, and I think that's because Nintendo systems STILL have the reputation that the people who own them only buy Nintendo, despite the fact that many games, when actual effort is put into making or porting them, have sold incredibly well on Nintendo systems.
Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer
@Serena_ What games from a major publisher that were first released within the last year ALSO came to Switch 2? Sure, the Switch 2 has gotten great support from indie studios and small publishers, but what I wrote was about the MAJOR publishers.
We've gotten ports like Final Fantasy VII and Cyberpunk, but the Switch had ports it's first year too (Skyrim, Doom, Rayman) and it had some additional support like Sonic Mania and Mario+Rabbids. Plus those studios were still putting resources towards the 3DS at that time.
The Switch 2 is capable of playing a lot more modern, high profile games than the Switch was able to play at it's launch, and yet there are a ton of new releases in the past year that are Steam Deck verified (a system less powerful than the Switch 2) that haven't gotten Switch 2 releases.
Microsoft, EA, 2K, Ubisoft, Konami, etc. are still releasing most of their games for PS5/Xbox/PC. Some of those games have later gotten ports to Switch 2, but that's why I said Nintendo is an AFTERTHOUGHT when it comes to these companies. Capcom is the exception (and it looks like Square, hopefully, will be too).
Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer
@7GOD "Nothing really mature enough that will keep someone playing for months let alone weeks"
Mature enough? So games as a service are MATURE because you can play them for months?!
Those games are the OPPOSITE of mature. They are incredibly vapid. They offer repetitive action that is DESIGNED to be mindless, which isn't necessarily a bad thing, but it definitely ISN'T "mature".
Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer
This was the final confirmation for me that this generation of Switch is going to remain business as usual when it comes to 3rd party support with Nintendo platforms remaining an afterthought.
It doesn't matter how many units Nintendo sells, they have never escaped the perception that Nintendo devices are for Nintendo games and third-party games don't sell on Nintendo platforms.
It's such a shame because I think the Switch 2 is far and away the best device to play portable games and it clearly can play many games that it isn't yet getting.
Only Capcom (and to a certain extent Square) have really put in the effort to try to capture the rather large and growing Nintendo user base.
The rest of the major publishers, it seems, are just going to do the usual of throwing some quick ports of games that have long been out on other platforms Nintendo's way and calling it a day.
Re: Pragmata Looks Awesome In New Switch 2 Trailer, Free Demo Arrives Today
Diana is just TOO, TOO adorable!
I've had the demo on my Steam Deck for awhile, but I've been waiting to try it on the Switch instead as that's where I will buy it. I'm going to give it a try later today.
Re: Final Fantasy VII Rebirth Gets A Release Date For Switch 2
@Nao120 "does this means that FF16 can run on Switch 2?"
Maybe not. Rebirth is verified on Steam Deck, but FF16 isn't. I'm assuming FF16 is more taxing based on that.
Re: Switch 2 Exclusive 'Orbitals' Mixes Anime Visuals And Co-Op Puzzle Platforming This Summer
This looks like it will be really cool for those who are into co-op. It made me think of some great Portal 2 co-op puzzling.
I pretty much exclusively play single-player these day though.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
Only 3 of those suggestions in that poll made it into the direct. And Rebirth was the only new announcement of the 3.
I know I'm being super negative, but I think this direct made it clear to me once again that, despite all the success of the Switch and having a more powerful system that can handle more modern games, NOTHING at all has changed as far as 3rd party support this generation. No matter how many devices they sell, Nintendo systems continue to be an afterthought for these companies, the same way they have always been since the Gamecube.
At least I appreciate Capcom for their effort to give us RE 9 and Pragmata at the same time as other platforms. And thanks to Square for more Paranormasight and for doing its best to catch up with more Final Fantasy VII.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
@KevinP Why would those games existing on the Switch be something you hope doesn't happen? It's not a zero-sum game. Those games being ported doesn't mean you can't ALSO get the games YOU want.
There is an audience for those games. Just because that audience isn't you, doesn't mean they shouldn't exist.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
@Waluigi451 Yeah, Persona 6 has got to be due soon, right? It feels like it has been an eternity since Persona 5. But I doubt that will be revealed in a Nintendo Direct. If it was, that would be a big deal, as Persona has always been Sony-focused at release.
But hopefully they announce the Persona 4 remake for Switch 2, but I think it's more likely they just focus on a Metaphor announcement.
Also, I'd love to see Alan Wake 2 get ported, but that can't even run on the Steam Deck and is allegedly poorly optimized for Series S, so if Remedy could get that running well on Switch 2, that would be an accomplishment.
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026
I can't afford to double dip, but I'm hoping any of you who weren't able to play the excellent Metaphor and Clair Obscur will get the chance to do so!
Hopefully we get more announcements of games that are coming out day and date with other platforms in the future. Resident Evil 9 and Pragmata show it's possible!
Re: Rumour: Xenoblade Chronicles Voice Actor Might Have Leaked Evidence Of A New Release
@ArmenianJedi13 I take it you aren't a fan of any series that has more than 4 games in it, or else there must be "enough of those" games too.
Or are you are just wanting something that MANY other people like but you don't to not exist? If so, I'm so sorry that these games companies keep making games for other people and not just for you. That must be really hard for you.
Re: Poll: What Nintendo Switch 2 Games Are You Most Excited For In 2026?
@kmtrain83 I wouldn't say equally, because plot and characters are more important to me in a Fire Emblem game, but I definitely thought Engage has some great strategic combat and the Emblem Rings were awesome and added a lot to the game.
If only those character designs weren't so HORRENDOUS.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@Anti-Matter At 8:40 in the Direct it shows the clothing shop menu and it looked like you could buy outfits, but each part of the outfit (One outfit had a shirt, shorts, socks, and shoes) had the option to buy separately. With the hotdog costume, for example, it looked like you could buy the head part of the costume separately from the body part.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@PikminMarioKirby I guess we are agreeing then, just in a somewhat confrontational manner.
I don't care for the Dispatch "censorship", but it was a compromise the developers CHOSE to do to sell their game to the Nintendo audience.
But we all ALSO can choose not to play it on a Nintendo system and get the "uncensored" version elsewhere. (Except for me, because I blindly preordered the game because I'd rather play it on my Switch for comfort than on my Steam Deck, but that's a choice I made too, even if I regret it).
Nevertheless, I don't see a problem with NintendoLife moderators deciding that they and others in the community don't want to read some hateful thing that someone has to say.
And calling something "woke" (which is what started all this) IS hateful, considering the way that word is now being use to deride and mock people's identity and ideology.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@PikminMarioKirby They can, And they did. And now all those people are standing outside Nintendo's house yelling and picketing.
To take this stupid analogy even further, if people want to go on twitter and cry about NintendoLife's "censorship", they are welcome to do so. They can go be heard by anyone who wants to hear them. That's not censorship.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@SuperEndriu I misread what you wrote. Sorry about that. You were saying that the leftist reject anything that they don't perceive to be conforming to "the right one" (meaning the ideology of the left). Somehow I mixed that all up in my head and read that you were saying the left rejects people who had opinions that were "the right one." Your writing was clear, I just failed at reading.
Again, sorry for my lack of reading comprehension.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@PikminMarioKirby Demanding that someone leave your house because you don't want to hear what they are saying is not censoring someone.
The right to freedom of speech doesn't mean a right to be heard.
If your speech is disruptive, there is nothing wrong with others telling you to go exercise your freedom of speech elsewhere.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@MrBinks I'm...checks year and does math 44, but if something is fun and enjoyable, it doesn't matter that it ALSO can be enjoyed by children.
I personally love whimsy, which this game has, and is usually a part of content that is directed towards children. I don't know why so many people "grow out" of enjoying and then dismiss or try to shame whimsical content. THAT I think is ACTUALLY childish.