(N64 / Nintendo 64)

Paper Mario (N64 / Nintendo 64)

Game Review

Paper Mario Review

USA USA Version

Posted by Marcel van Duyn

A two-dimensional adventure which is anything but thin!

Remember Super Mario RPG? It was basically the swansong of the SNES, and though sales for it were fairly poor (Since people had moved on to new consoles and all), the games managed to build up quite a fanbase, and is, nowadays, one of the most popular Mario games ever made, despite not being released in half the world (Europe/Australia).

It was no wonder then, that in 1997, only a year after SMRPG was released, Nintendo announced that they were making another Mario RPG game. Tentatively titled "Super Mario RPG 2", Paper Mario looked completely different from it's spiritual predecessor: Characters and environments all looked 2D, and when things turned around, you could see that they were paper-thin! The game was finally released in 2001 for most regions (Those lucky Japanese got it in 2000!).

Though the game is a departure from SMRPG in many ways, it still proved to be a success. Gameplay is still very similar, with the objective being to find 7 stars around the world in order to restore peace. The battle system is changed slightly - You do not have a team of three characters you can swap around with two more. Instead, your team consist of Mario and one partner. Partners are usually weak HP-wise, but have some very nice special moves that benefit you greatly. One, for instance, can temporarily make Mario invincible to enemy attacks! In-battle, your partner will hang around behind Mario for safety in order to pull off moves of his own. Partners are invincible, but if they get hit, they will not be able to move for a number of turns. You can also block moves by pressing a button at the right time, or dish out more damage yourself by doing the same. Located in various spots around the world are badges - You can put these on Mario to enhance attack power, make him impervious to spiky things and more. When you level up after getting 100 "Star Points" by defeating enemies, you can raise HP (Health Points), FP (Flower Power for special moves) or BP (Badge Points, to equip more badges).

You progress through the game in a fairly linear manner, similar to SMRPG. Locations are varied, with Toad Town acting as the central hub, with paths branching off to locations like a jungle, a haunted forest, a desert, a snowy mountain and more. There are lots of sidequests and secrets for you to discover, which will aid you quite a bit when done.

The game is divided into 8 chapters, each one ramping up in difficulty, until the final one, which is a massive multi-hour trek through Bowser's Castle, filled with dangerous enemies. Each chapter has it's own boss, which are usually pretty hard compared to their lackeys.

The game has very witty dialogue which should make you chuckle at least a few times. It's all well written and adds some life to the Mario world, which is usually devoid of much text.

The soundtrack is absolutely brilliant - Yuka Tsujiyoko, of Fire Emblem fame, composed it all. The songs are very varied and fit the areas they're in well. Each chapter boss has it's own special battle music, which is even cooler than the other music.


Paper Mario was, much like Super Mario RPG was to the SNES, the swansong of the N64. It was followed by a sequel, Paper Mario: The Thousand-Year Door, in 2004. It's still a frequent debate which of the two is better, though I would have to go with the sequel. Still, the original Paper Mario is also brilliant! Since the Wii can play GameCube games, you can just buy Paper Mario on VC and hunt down a copy of the sequel if you don't already own it. Any self-respecting Nintendo fan should play at least one of them.

From the web

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User Comments (16)



Objection said:

This was my first VC purchase and I never regretted it. Even though I've currently only played through it once, 20-25 hrs of gameplay for $10 is a great deal.



Roo said:

10! Jings! I'd call Paper Mario one of my favourite N64 games, but in accordance to the new scoring policy on VC Reviews, I wouldn't give it top marks. Of course, it remains worth downloading.



chrisoak1 said:

I love this game, but I think it hates me! At the Yosh's Islan, I recued all of the baby yoshis (without saving at all), and on my way to the village, I died. I tried again and when I rescued the last one, the game froze up. I'm comin for ya Lava Pirahna! Only 5 more yoshis to go....



Cally said:

<staples mouth shut>

<mumbles> whatever floats your boats.

From me: 8/10 I think. Maybe.



MrLopez said:

Favourite game ever!!!! I was so happy when I got this game as a kid!! The game is charming and awesome at the same time! I loved mario's Sidekicks and the stars! And the story was great!!!



BobberyFan98 said:

I never regretted getting this game, because, it is not only my favorite game of alltime, but will always be in my top 5 favorite games (because, you never know what you may love more than paper mario when you get older)



This is a fun one. But I'd give it an 8. I don't really care for Mario.



Sylverstone said:

Totally deserved.

I loved this game because of many reasons:

  • The funny dialogue
  • The battle system
  • The visuals
  • The story in itself

I loved how the battle system evolved to be used for future Mario RPGs such as the Mario & Luigi series.
10 out of 10, the N64's best RPG

I still have my old cartridge ready for a signature from Miyamoto (because it doesn't work anymore and my cousin now has my N64....) but I will get some points (and a Classic Controller [Pro, hopefully])for instant download!



SuperMarioFan1995 said:

Still the greatest Paper Mario game on the N64. Definitely worth and a steal for 1000 points.

100% agreed with this review. It definitely deserves a 10/10, there are hardly no flaws at all. None of them. As what any person says: perfection.



SuperMarioFan1995 said:

I'm still thinking about redoing this game, perhaps sooner or later...

My only gripe is that the graphics feel very outdated and quite old to be perfectly honest. But hey, that actually doesn't change too much for me because I still think there are no flaws later in the game.



Sakeraf said:

i just beat this game a few days ago. and i completely agree with this review!



Poketendo said:

i had my doubts cuz i already had super paper mario. but this one surely looks different! i think ill get this one



TheN64Dude said:

Even though this isn't my FAVORITE GAME IN THE UNIVERSE! The 10/10 rating is 100% APPROVED. I can tell you from experience from this game there wasn't a single part of this game that I hate, dislike, or even don't prefer. This game didn't have ONE single flaw in it. I LOVED every boss, every level, every mission, every battle. I've never seen a game so perfect in my life. It's like "Well, the must have messed up on something" NO! This game was P-E-R-F-E-C-T!!!! I don't know how Nintendo does it. Truly a Masterpeice!!!!!!!!



MrPuzzlez said:

As far as the paper series, my heart will ALWAYS go to Thousand Year Door. It was beautiful, it was fluid, it was comical, and of course, it was charming! So I am thankful for the original, which helped give birth to the sequel.



Sir_Ronson said:

Super Mario RPG had poor sales probably because it was only released in Japan and North America as well as people moving on to other consoles. Paper Mario: 5/10 'Too much paper' - IGN.
Just kidding. Its an awesome game.

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