"A hugely underappreciated gem, Body Harvest was DMA Design's (later Rockstar North) first attempt at a 3D open-world game. Playing as a genetically enhanced super-soldier, you must travel across time and thwart a race of sinister aliens before they can harvest mankind. Ambitious, yet buggy and lacking in polish, Body Harvest is greater than the sum of its parts, providing a fun, action-packed experience."
User Reviews (10)
"Despite featuring one of the slowest protagonists in gaming, the huge locations filled with destructible villages and population, and the enormous range of vehicle types give this game a scope unheard of at the time of release. Although my copy became so full of bugs both intentionally and unintentionally that it became impossible I will never forget incinerating invading hordes with the sun shield."
"This is one of those games where I think the tech of time and the developers lack of 3D experience let it down more than the idea or grand vision. It was decent enough, with some great ideas at it's core but it was very rough in most areas and it doesn't stand the test of time particularly well. A sequel would be interesting."
"This is truly ahead of it's time, and probably best described as an early future-world build of games like GTA or Crackdown. True - the game has it's faults, but those are far outshone by what it gets right, and if you are looking for a shooter with exploration then there are few more competent that this. If you own an N64, try this! Under-appreciated!"
"Hard, glitchy at times but a highly ambitious N64 classic. The shear scale of the maps was incredible and it wasn't lacking in vehicles you could use to get from one part to the other. I would recommend anyone to play this hands down. It's a shame that there hasn't been a polished version of this game or anything like it since. Play it!"
"Body Harvest was one of the games I went back to over and over again. Sure it had technical issues, but no other game game you the freedom and variety at the time that's found on this cart. It was crazy to just jump into any vehicle you wanted, some even having other abilities. It seems every time I played I discovered something new."
"The graphics were early-N64 polys covered with lo-res textured. The story was B-movie fare. And the mission objectives were generic get-here-and-do-this. But BODY HARVEST is easily my most recommended game for the N64. When I tell people it's the first GTA they don't believe me. But this is GTA with a sci-fi sheen. And it still has some great shooting mechanics. A historic game."
"Yellow and blue. All I really remember. Summer was long but winter felt longer. There was a happy little cat and a bird taking a bath. Most cars left promptly at daybreak, trickled home out of order, hours later. Ice cream in May or chili in January never really mattered much. Open and close over and over, never stopped ever. All I remember really."
"Body Harvest perfectly illustrates what the N64 means to me: originality, flair, game-longevity, heart-thumping excitement. I was in awe of the scope of the worlds, the amount of vehicles to drive and the game's level of challenge; I never completed it but I damn well tried! Graphically it doesn't hold up well today but anyone not familiar with it must give it a go."
"There are few more memorable and fun experiences on Nintendo 64 than driving up and downhill on a motorbike in "Body Harvest". At least until things get serious and you spot a swarm of aliens spawning in the horizon. Then it's time to wipe the smile of your face, pull your guns and remember why you're there in the first place. Brilliant, underrated classic."
"One example of the breakthroughs that happened in the N64 dynasty. It's the kind of game that despite it's difficulty and clunky early 3d controls left you with a sense that you needed to return for a long open ended session as soon as possible. It featured more playable weapons, vehicles and locations than anything else of it's time. Not a cake walk, either."
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