Of all the first party IP released on Nintendo Switch thus far, few have been as divisive as the one surrounding colourful fighter ARMS. It's built a hardcore community of loyal players - especially in Japan where it continues to hold a strong following - but the number of players has been slowly dropping off elsewhere. So it shouldn't come as too big a shock to hear Nintendo has no plans for any further big content updates.
In a response to Eurogamer, ARMS director Kosuke Yabuki confirmed the news, which brings to an end what has been a pretty consistent flow of new fighters, arenas and other in-game content. Stuff that's been totally free, too.
"After its launch on 16th June, we released several significant free content updates for ARMS, including five new characters, 12 new ARMS, five new stages, collectible badges, and new modes like Party Crash. More Party Crash events are on the way, and we'll continue to make balance adjustments and other small changes to improve the gaming experience, but we currently have no plans for bigger updates."
So, yes, it's sad to hear there are no more fighters or stages planned for ARMS, but Yabuki did confirm Nintendo will continue to support the game with balance adjustments and organise more social events, so it's not like Ninty is abandoning the game. Are you an ARMS player? Will you continue to play long after the content has stopped a-flowing? Sound off below...
[source eurogamer.net]
Comments 85
Didn't you guys report this in December?
EDIT: https://www.nintendolife.com/news/2017/12/arms_version_5_0_is_the_last_content_update_the_game_will_recieve
@XenoShaun It's a reconfirmation.
@XenoShaun Shhhh, you're not supposed to be remember that.
@Kalmaro I'm sowwy my brain did a thing again !!!
I still haven't gotten arms. and needed to.
One of our favorite games to play locally everywhere we can. Online is usually too difficult to enjoy, but it’s not all that needed to me anyway. We’ve gotten over 80 hours in it. Deserves more love than it gets I think, and the only fighting games I usually enjoy is Smash Bros. I want to see these characters appear more as well, such as in a Smash Bros game or other cameos.
@XenoShaun No worries, would you mind taking a look at this for me?
That seems fair.
My question is still whether all the content updates will be included on-cartridge in future prints runs.
Just means time to start working on the sequel. No game lasts forever.
@Ryu_Niiyama This didnt even last half a year whereas Splatoon is still going strong. This wont get a sequel, it didn't make the impact Splatoon did and Nintendo dropped it like a rock.
I still play ARMS for Short burst time (Well, because there is No Cooking Mama games on Switch so far )
@Kalmaro Ooo shiney.
this is a wonderful 101
@FragRed So? ARMS got plenty of content, doesn't mean that it was "dropped like a hot rock" or whatever. Also the length of time of support doesn't mean that Nintendo had discarded any chance of a sequel. But if you want to be negative about it by all means go ahead by yourself, not my bag. Have a great day!
Great game for a new IP for Nintendo I really enjoy the game and still play it off and on. I was was way more ibto it when there was a new fighter every month. I truly was hoping for more but maybe now seeing how great the game did and as much of a following as it has I say time to start the 2nd istallment.
@FragRed
Who knows if there will be ARMS 2 with more than 16 fighters and more Arms to choose ?
Man Nintendo are cold! they're doing their best to bury the stink of the WiiU, and now they're chucking Arms out in the rain after 6 months. Them's some short-lived enterprises, fellas. I'm sure Labo will be solid though..............
Honestly pretty dissapointed they never came out with a 2v2 ranked mode. I feel like that would have advanced the replayability of the game immensely.
We just got this Monday in part b/c I knew it was done after reading the article in December.
I really don't get all the negativity about ARMS being a flop b/c they've stopped adding stuff. That makes absolutely no sense to me. The game is finally done. Finally after 6 months they finished releasing the game they should have released in the first place when they charged $60 for it. Finally.
I don't want games constantly changing after I buy them, I want a finished game. I regret buying FFXV day 1 - just go and try to keep up with all the changes they've made, it's like they are trying to keep up with MMO FFXIV. It's nuts. I still haven't purchased Mario +Rabbids or XC2 b/c I am waiting for those to finish. I bought Zelda BotW DLC and have tried playing it but just can't get back into it after finishing it months ago.
So I applaud them. The game was successful by new IP standards, and on a system with such a low install base like the Wii U had. So let them be done with this and go work on ARMS 2, which can come out in a couple of years when Switch has a significant install base and it can sell some decent numbers. Or go make LEGS. 6 months is long enough. Doesn't mean the game is dead, it means it's done. Zelda BotW is done now, is that a flop? 😛
@rjejr LEGS. Awesome.
I sort of disagree with waiting to release until it's "done". This was a strategic planned rollout. Splatoon's launch had the same strategy and it was SO successful. Just like for Splatoon the rollout of new features for ARMS after release kept people interested and talking about and kept it in the news.
The alternative was to release ARMS in December and not have an interesting new IP early in the life of Switch. It had strategic importance and ultimately served the game well enough.
Jury is still out about how much life it will have. I have seen college fighting gamers sticking with it for awhile and giving it a fair shake, so maybe.
As much as I would love for the content to continue, they did add quite a bit, and it was all free. Looking forward to the last few Party Crash events. I just recently unlocked all of the arms for every playable character so no matter who gets featured, I will be prepared. ARMS is a contender for my favorite Switch game so far.
@rjejr
Good points. Also, I wanna see LEGS, right now! hmmm what other body parts would be good for coshing each other around the neck and lugholes with?
@rjejr I have to disagree. If the game had launched with everything to begin with, I don’t think I would have given it as much time or attention. Constantly introducing new things made me come back to the game over and over again and only by doing that did it finally click, so to speak. I have a newfound appreciation for the game because the constant updates made me keep coming back and develop an addiction. People like you who don’t want to keep getting new content can just wait to buy the game a year later with everything included.
Never liked ARMS. Hope the keep Splatoon 2 support tho.
@PleaseUnderstan In what sense? Wonderful 101 sold very, very poorly. ARMS has sold well over a million units worldwide, which is actually quite impressive for a new fighting IP.
@XenoShaun Yeah but that was a translated tweet. This is just
an official confirmation so everyone knows it wasn't just mistranslated (which some thought it was).
Just picked this up two weeks. Absolutely love it. I'm fine with no huge updates, as there's a lot if characters and stages as is. Hopefully the sequel has expanded single player though. Arcade tiers are fine, but something with a little more meat would be amazing. Still, not complaining.
@Pod Extremely unlikely.
@Winklebottom Did you type this with your nose?
My son is mad about ARMS. I've played it a bit, really fun. I badly need my own Switch lol.
I’m ok with no more major updates. 15 fighters with different customizations and playstyles, can’t say I’m disappointed, especially in an age where creators can charge for dlcs characters and weapons.
I still want to partake in a Party Crash event. Something Always comes up that prevent me from taking part in it. Just weird timing for me.
Decent game. I wouldn't buy a sequel to it though. Got old real fast for me. If you see it on sale it's worth picking up.
Well that's a stinker
I still rarely pick up Arms, but I love it every time I pick it up. Glad there's more Party Crashes, that was tons of fun. It's a really addictive game....easily my favorite fighter at present. Though I love my Hori stick I rarely pull it out....
@FragRed It sold well for a new IP. It doesn't need to be a smash hit powerhouse IP like Splatoon became (which is still far, far, far, far, far smaller in player base than Battlefield, Battlefront, COD, Destiny, Overwatch, etc. outside Japan.....but at least it's better than Titanfall, For Honor, and The Division! ) It simply needs to sell enough to bring in more money than it cost to make. It did that. No reason not to expand it with a sequel. Now that the foundation is in place and doesn't have to be designed from the ground up it'll cost less to make the sequel than the original.
Meanwhile 20+ years later people still are buying the SNK fighters with the same rosters, after all. Fighters are a bit different than shooters.
@rjejr Do you seriously buy all the DLC for games? Free updates I can see waiting it out....but paid DLC? I treat that as a bonus if you just can't let go of a game and want more......I buy DLC for, like 1 out of every 15 games I play that has it. Rabbids I'll get DLC. Skipped it on Zelda. Doubt I'll buy any for FFXV. I'll buy for Deus Ex: MD and probably Horizon: Zero Dawn. I bought the 3rd campaign for FE: F....regretted it. I bought it for Infamous (way more addicted than I should be to that series.) I think that's all the DLC I ever bought (except 4-5 games that it was included by the time I bought the game.)
@noobish_hat that's the whole point of free DLC....keeping it in the news, otherwise it would be paid
Patches/tweaks/nerfs....for online games, that actually is big news (hang out on game specific forums to see what a big deal those little things are), believe it or not. Thousand post threads on a single weapon being tweaked aren't uncommon.
@HauntedNostril That is NOT a question you want to ask a Japanese video game developer........I don't think the world is ready for WIIS.
And they could do BOOBS, a fighting game about ridiculously large breasts that shoot out like springs......but that would basically just be DOA5, so Namco-Bandai might sue.
ARMS is definitely one of my favorite games on Switch. I feel like the game is big enough now to where we don't need any more large updates. I really hope they make a sequel but I'm not sure if Nintendo considered ARMS a success or not. I know it has pretty good sales for a new ip but that could have been bumped up from not a lot of big first party games when it came out. I really love the Party Crash events, you can play a long session or just jump in a few quick matches and be done. All good things eventually come to an end but hopefully this is not the last we hear of ARMS.
@NEStalgia
Haha! Nice! Yeah, DOA got them puppies covered - But not by much!
Also, I can't see anyone putting up much of a fight - you could literally smack my moustache clean off with a pair of jumper-cookies and I wouldn't even get mad. BOOBALITY!
@NEStalgia
Haha on second thought screw a ARMS sequel your idea is much better. I can see if now " from the company that brought you ARMS, a game where you possess arms of different sizes and speed to beat the hell out of your opponent. We now bring you BOOBS, a game where you possess boobs of different sizes and speed to beat the hell out of your opponent". Not gonna lie I would buy this game in a heart beat come on Nintendo let's make it happen haha.
They should support this still, in some way, with the Switch base growing - doesn't have to be new modes and new characters either. Like, on the anniversary of the game announce some new stages, or cosmetic options for characters, etc. Just something to keep the conversation going. Then again I cannot wait to see this team work on something else....love the art direction of this game the most.
@Ryu_Niiyama Nintendo dropped Mario Odyssey like a rock too...what we got one patch and some dumb balloon game months and months later? When are they gonna start believing in their games?
@Dang69 LMAO. All these rocks...everywhere, I mean it's like Nintendo is sending EVERYTHING out to die! NINTENDOOOM!
...Am I doing it correctly?
@FragRed The kind of game Splatoon is more easily allows for continued support in smaller dev chunks than a game like ARMS. For Splatoon they can design a new map or design a new weapon and release it throughout a year...ARMS could do that too but balancing issues for all the individual versions of the ARMS fighters complicates more than Splatoon does.
@NEStalgia Well we don't buy that many games these days, so as much as it bothers me, yes I do buy the DLC on most games we buy. It's kind of like, if I don't want a game enough to get the DLC, then I don't want a game enough to get it. And I really like playing a game when it's done. Champions Ballad means nothing to me, but the green line and travel medallion, I NEEDED those. I paid $20 for that green line. Now that SHOULD have been there day 1, it was in the game, just invisble. 😠 Mario+Rabbids still has the story coming I think, XC2 has quests I may not need but they keep patching and updating it to make it better, like the map, I'll wait. (Nice DoA joke btw)
@noobish_hat Since you stopped a year ago you probably missed it but AC: Origins is horrible. I've seen so many updates and patches for that game I'd swear it was only half done when they released it. The industry mindset these days has become - Why pay Q&A testers when we can get people to pay us to test the game? It's rare a game releases finished any more. Super Mario Odyssey is getting a free balloon update and Horizon Zero Dawn had 1 story DLC and the industry has gotten so bad I barely even notice those, at least the games worked. That's the sad truth, it's a big deal when a game works. 😠
@thesilverbrick Yup, I do me, you do you, I'm OK with that, I just don't see how it's a flop after 6 months of support. Too many comments making like it's the end of the world b/c they said it's done. As long as they don't turn off the servers it's good. If they did turn off the servers after 6 months I'd be complaining along with everyone else and looking for a refund. But the game is still playable online, it isn't dead. Done<>dead (see that W101 comment you replied too, I was responding to the nay sayers like that not the enjoyers like you)
@HauntedNostril They could make a mini game collection, 1 2 YOU. LEGS could be racing, EARS could be flying (think Dumbo), EYES could be laser tag, NOSTRILS could be... well we might be better off w/o that one. 😉
@Dev I liked the first Splatoon a little too much, my wife prefers we don't get the second. We'll probably get it down the road when I can find it used for $10 just to try out the single player but not online. My kids and I are only playing ARMS offline for the fun and exercise. A story/career mode in ARMS 2 would be a welcome edition, create our own character and rise thru the ranks. Probably the only reason we would pick it up. ARMS amiibo would be interesting, kinda surprised they didn't make at least 2, 1 guy and 1 girl, maybe a villain boss.
@aaronsullivan Well they can release it however or whenever they want, but, one, I'm only buying it when it's done, and two, it being done doesn't make it a flop, see Zelda. SSB4 support ended, was that a flop? 6 months is long enough, even for a fighting game. It's a new IP, this was a test, get on with making ARMS 2 better.
Now I would argue it's not long enough if they shut it down like Miitomo. That would be bad. Shutting it down is very different from saying it's done. Splatoon on Wii U stopped getting updates awhile ago but I don't think they shut it down yet. It must not have flopped, we got Splatoon 2. Nothing lasts forever. Except WoW, those players have issues. 😛
EDIT - ARMS is $41.99 on the US eShop. I told my son to wait for a sale on Sunday but no, he never listens to me. Oh well, his money, he doesn't care about $13.
@HauntedNostril LThat LABO robo game looks a little like a successor to ARMS...wonder if the ARMS team is involved in that.
@Ryu_Niiyama Yes, you are!
I must be the greatest, I am still bouncing!
I ordered this off amazon two days ago. Personally i cant wait to play it
Guess there's going to be a physical? https://twitter.com/Natsume_Inc/status/956564557991948288
Yup.. this franchise is done (reconfirmed). Nintendo tried.
15 Characters in 2017 is pathetic especially at $60. We can put ARMS in Nintendo's failure pile. Game only sold well because we were in the middle of a drought.
@YeshaYahu5417 Game is done. Sure the franchise will appear in whatever the next Smash version is.
That's a shame but at least we know now that the interpretation of the December message was the correct one.
I still maintain ARMS is the Switch's best and most unique exclusive. I've put in more hours into ARMS than any other Switch game. With 1.3 million+ global sells (not including digital which is how I bought it), and a robust community of players, the Switch's online lobbies are packed with people 24 hours a day 7 days a week, especially party matches. Any fighting fan or Switch-owner should make ARMS an essential addition to their library.
@rjejr I definitely agree. Just because there's no new content incoming doesn't mean a game is dead. If that were the case, games that don't receive DLC (like Mario Kart 8 Deluxe) are dead on arrival. ARMS still has a few more Party Crash events lined up, a relatively active online community and Nintendo has stated that they will still continue to balance the game via patches. Doesn't sound "dead" at all to me. And even without the things mentioned, the game is still awesome as a local multiplayer experience. People need to calm down.
A total "Meh" fighting game. Only the people who think they need to support every random nintendo iP are still trying to keep this alive.
My next title after I get through Mario Odyssey I reckon, trying to play through these games one at a time to avoid a backlog...
@Ryu_Niiyama oh yeah completely doomed. It was quite chilled in here for a while, I've noticed a new batch of crybabies have started rearing their heads recently though...
I know this isn't new but it's still kind of disappointing to hear. I mean unpopular opinion here, but 6 months worth of updates is not nearly enough for a fighting game. If first person shooters are regularly supported for at least a year and games that initially tanked like Street Fighter V get new revisions like Arcade Edition as well as continued major additions like new characters more than 2 years on, it's a bit hard for me to feel like 6 months worth of Arms updates was enough. I would have liked to see more game modes added before they stopped the major updates.
Edit: In addition games like Smash for Wii U continued to get major additions more than a year and a half after the game launched. That further drives home why I feel that 6 months of major updates is disappointing.
@Oat Those updates can go for so long because people PAY for those. And I doubt Nintendo wanted impressions of the brand-new ARMS to be tainted by the spectre of paid content controversy.
Yabuki stated back before launch that they had a pre-determined number of fighters and stages to bring the game. They're ending it just where they intended to end it before they ever sold it. (I.E. the time-locked on-disc DLC is now finally all unlocked...)
@Dang69 LOL, I almost missed the invisible /sarc tag on that one....
It's true though. Western publishers have really generated a Stockholm syndrome with the gaming consumer haven't they? People actually EXPECT games to be sold in pieces and continuously fixed after release instead of before, and see the absence of that as a drop of support. It's scary.
@Oat I know, right"? I mean Street Fighter 2 has had the same standard roster since 1994. Such a dead game.
I think SFV "Arcade Edition" is amusing even for Capcom. There IS no arcade edition. It was never produced for arcades, and they didn't even run it in the arcade chain they own and operate themselves. They just made a console bundle and named it "arcade edition." Plus it's Capcom. Selling DLC is their thing. The better question is if that content is necessary to make the game better of if it's just a marketing tool as a revenue stream.
Arms has the content they planned now. Does it need endless free add-ons? Does it need paid add-ons? Is the original vision for the game flawed? Games as a Service isn't Nintendo's way, thankfully....they've dipped into it a little too much for my liking as it is.
Maybe some would rather see an ARMS Season Pass only $19.99, now $14.99. Or $1.99 Arms Getter loot boxes. I think the complete game is quite fine without.
@rjejr I'll never understand you kids today and your DLC. DLC is mostly skippable in most games and always a terrible value. $60 for an 80 hour game, then $15-20 for an extra 8 hours. Great if you're a superfan and just NEED more. Physical expansion packs in boxes back in the day for PC were generally awful value too. But some games you just love so much you don't care. DLC mostly matters on the big online games where if you're not keeping up with the Jonse's you're out of the loop. Destiny thrives on that for example.
"I've seen so many updates and patches for that game I'd swear it was only half done when they released it. "
And it's still better than AC: Unity. It was unplayable at the start, and took a 14GB patch just to make it functional. I mean nobody even spun up the gold disc at ALL apparently. I'm convinced they just build a daily snapshot and send to retail 68% through development. But it's Ubisoft. Is that surprising?
Still not as bad as Bethesda. Skyrim VR still has bugs that they've known about for 6 years and didn't even consider fixing it in any of the 6 different releases.....
And.....Splatoon hooked you like crack too, huh? I finally shook the habit in summer 2016, and then the Jan Switch presentation happened..."here we go again..." I think I've gotten over 2 again....I think.
@NEStalgia It's called SFV Arcade Edition because it introduces an arcade mode. To be fair, though, new modes don't actually cost anything in that game; early adopters just have to update and latecomers just buy that version with all season1+2 characters to boot.
Glad to see we're still getting Party Crashes. I love ARMS, was a Day 1 purchase for me, and I've easily clocked in 70+ hours. My badge collection is borderline obsessive.
All good things must come to an end, I suppose. I'm happy that it got so much content, but I wish they'd make more. Badges (basically achievements), 5 new characters and stages, and more... Not bad!
I highly recommend ARMS to fighting fans, multiplayer fans, and literally anyone with a Switch. Here's hoping for a sequel!
@Dev ARMS Amiibo could be really cool.
My thoughts- It does seem like Nintendo has pretty much abandoned this. It didn't catch on like Splatoon, but is that even fair, given that the Wii U had a larger install base at the time and was starved for games? Granted, I get that ARMS did not have to compete with many games either. But I know of a few people who just bought the Switch for Zelda, Mario and MK8.
I think the game is worth the price- but I do think a short story mode would have been cool to add some depth and even background. I am going to guess that we don't see a sequel, which is sad b/c I have enjoyed the game. Hell, I would have even paid $20 for DLC for six new characters and a few new venues.
@meleebrawler Suuure, that's why they called it "Arcade Edition"....they weren't exploiting the marketing potential of associating the game with the past 4 that were (and are) arcade staples at all Still in terms of design philosophies I don't think anyone has accused modern SF games of being better than the old ones, and II is still quite popular competitively (moreso than V...) There's something to be said for a fighting game with a tight, focused roster that doesn't get bloated and become a balancing nightmare. And Arms is almost different because the weapons customization means character only really defines your "special" while your arms selections create your attack build, so the ARMS roster is inherently MAMMOTH in terms of your created character potential. Far more than "Crotchety Ryu" and "Drunken Ken" (now with palette swaps!) can add to the game
@rockodoodle There's also the fact that fighters are kind of niche and relics of the 90's while shooters are the dominant genre of today. I doubt Arms was ever expected to rival Splatoon. Hope isn't lost.
I've been eyeballing Arms... and the price just went down in the sale. What fighting game is it like? Punchout?
@fragred, arms still sold over a million copies worldwide which Is good for a new ip
Still having loads of fun with this both in local multiplayer and Party Crashes. And the latest Party Crash was busier than I've ever seen ARMS lobbies get. If you play the warm-ups in between fights, like my daughter amd I always do, in this last Crash you barely had time to hit a few mooks before your next fight started. Sometimes I'd try to switch ARMS between fights and the game would be like nah, dude, your fight starts NOW.
It's a great game. I hope the community keeps it alive. But if it doesn't, I'll be over here playing it with my kid. Games don't live or die by DLC.
@chucknorris078 It's like no fighting game you've ever played before. It's totally unique. That's part of what makes it so great.
@chucknorris078 It's like Punch-Out! in the sense the characters are punching each other and you need to figure out your opponent.
It's really an experience unto itself, like @SuperWeird said. And in my humble opinion, it's a fantastic one at that.
@HauntedNostril
"what other body parts would be good for coshing each other around the neck and lugholes with?"
Um....
HEADS
HANDS
FINGERS
HAIRS
BOOBS... (Oops sorry... ) i mean CHEST
ABS
@chucknorris078
ARMS = Boxing like games with 3rd person view + Extended arms like Telephone cables or Dhalsim hands with weapons as their fists.
It's unique and fun. Better you try it.
ARMS is a really underrated gem of a game. I would buy ARMS 2 in a heart beat.
@Agramonte
Meh ?
ARMS is Unique and Fun.
I use Springman / Max Brass / Twintelle / Ninjara oftenly.
Arms is a fun game, but I got sidetracked by Splatoon 2 and never looked back.
@rjejr
touché. Keep it up.
@Anti-Matter
I'd like to see ELBOWS. Think of the range of tasteful and fabulous elbow patches one could accessories with! Then CRUNCH! right in the cranium with a silken wing!
...Although I can definitely see milage with FINGERS - Finger blast power! errrrmm maybe not.
@Dang69
You could be onto something there. At very least I reckon there's a fair chunk of reused code from ARMS nestled in the accompanying software.
@NinNin
Yeah, that's what I figure as well. Making me very unlikely to ever feel good about purchasing it physcially.
@rjejr i agree for games like this which locked content you already paid for behind a time gate but for full games like injustice 2, I think that game has plenty of content in the $60 launch tag and rolling out dlc didnt complete the game but instead added onto an already completed game.
@brutalpanda Well almost every game is little bit different as far as what's available at launch, how much comes later, how much it costs. Some games I think lend themselves better to ongoing additions, like MMOs WoW and FFXIV (FF14, not FF15 which they are just milking forever at this point).
But I still don't see how ARMS becomes a "flop" b/c they've stopped doing updates after 6 months. Aren't people still playing 10, 15 and 20 year old games which were finished Day 1? Not every game needs to be continually updated for a year or 2.
Sorry. Who the f##k cares? Arms was a P.O.S. from day one. Terrible control, sorry-ass gameplay and logistics, and game mechanics that make we want to Cleveland Steamer all over my Switch Arms physical card. Where to I get my money back from this lame-ass title that has absolutely no gameplay and value beyond its first 10 days?
@NEStalgia I may have answered this one already, but my inbox is insane these days so...
"DLC is mostly skippable"
I know it is, but sometimes it isn't. I think Zelda for me would be crazy w/o that $19.99 green line and travel medallion. Everything else is pretty much skippable as I've decided to skip Champions Ballad, which we were all deceived on, it's just more of the same, should have been called "Champions Challenges" but then it wouldn't be worth $19.99. I'm playing H:ZD now, about 3 hours in, and I really want a $19.99 greenline. We bought the DLC but not sure if we'll play that either, maybe I'll get to it by summer playing 2 hours every other day.
Hyrule Warriors had a cool playable giant Ganonboar which I think was only available in the in the season pass. Though I didn't do much more of that either. Though there were a few story levels.
I'm waiting on XC2 b/c I think it may flush the game out more, and the way I read Mario+Rabbids the only story is in the DLC.
https://www.nintendolife.com/news/2018/01/new_story_dlc_is_coming_to_mario_plus_rabbids_kingdom_battle_this_june
And I'm all about story, I think H:ZD will be better for me than Zelda BotW which was all about playing. I need my fully voiced CG characters explaining backstory to me. All depends how the story flows from here, and the ending. Endings matter way to much for me, but I can't control my feelings, they just happen.
So while my wallet says DLC is never worth it, companies keep finding ways to make me buy it. So now I'm buying my games later and later, only after I think the game is done. Well mostly done, not counting the 4k and 8k remasters and trophies getting added in to older games. But when it says "Complete" on the box. Not to be confused with DX on the box b/c Pokken Tournament is STILL getting more paid DLC even after people bought the DX version. How does that work?
https://www.nintendo.com/games/detail/pokken-tournament-dx-switch?gclid=CIDykK-ogNkCFdXAswod4ZoMaA&gclsrc=ds#add-on-content
@rjejr The more you describe the DLC the more it amazes me they can sell it at all. I mean most of it is so bad....so useless. And so overpriced.
Zelda was just fine without a "green line". I don't want it in my Zelda, it was perfect the way it was!
I actually did buy the HZD expansion only because it was $15 with PSN savings + the 10% coupon this week. Haven't started the game yet but I heard it was a sizable story chapter so for some $13.50 I figured I'll take the hope I like the game when I start. I also bought the Deus Ex: Mankind Divided DLC for $5 on PSN sale....but I KNOW I love Deus Ex and have since the 2000 Warren Specter original. The years between each entry are long....so more for $5 is an easy choice.
The Warriors DLC didn't seem much. XC2 I imagine I'll skip...the games mammoth enough as it is. Sometimes more just adds "more unimportant things" to do and breaks the flow and balance. Rabbids....I'm looking forward to that one just because I need more Rabbids in my life. The story to the game is "thin" as it is...it's just a fun worldbuilding excuse to string you from battle map to battle map. It's a game that revels in old skool tactical maps. Everything between just links the battles instead of having a "mission selection" screen like old FE. More battles = good. More story = great, but very thin. Still, glad that game gets more. It's big as it is.
The only other DLC I found value in was Infamous Second Son. Another game I love and the years between releases are too long. I like the extra missions...the story is 'meh" it was just about some extra gameplay in an all too short game. Second Son was very fun but so disappointing in scope.
Pokken DX got all the arcade DLC that skipped WiiU. Now Switch moves beyond arcade I guess!
In every case though, except the $5 for Deus Ex, I know I paid way too much for what I got.
@NEStalgia Pokken DX
I guess the "DX" stands for "Arcade Edition".
If you played Zelda w/o the green line you're in luck, no green line in HZD. And yeah, I bought the DLC for my son for $15 too b/c I had PS+ and it was $20 w/o it. Then like 3 frikkin' days later they announced the "Complete Ed" w/ the game and DLC for $50. And my mother had just bought him the game for $50 like a week before that.
Soooooo.... I'm just not buying anything any more until it's complete. Had I purchased Zelda BotW on Switch instead of Wii U I'd be mad I didn't get the Explorers Ed this holiday. I have a map fetish. I buy $25 hardcover guides and don't look at them just to have the map. Talk about a waste of money, but at least my bookshelf looks nice.
So I'm waiting on XC2 for the DLC, as long as it takes. I realized today I'm waiting on Mario+ Rabbids for like a half price sale, even $55.99 including the DLC wasn't cheap enough to get me to bite. Plus, my backlog is insane, even by my standards, no point making it any bigger.
Yeah, IMO the green line would ruin it. The whole naturalistic exploration was the thing that made it. GTA works with a GPS. Zelda not so much. And neither would HZD.
Hah, yeah, I bought it preorder for $50. Then like a month later it was $35 on sale. GRRR. That was WEIRD for first party but I think it had to do with Switch's launch. They were trying to incentivize getting PS4 over the new Switch that was suddenly sold out everywhere. Then they did it again with the complete edition, but I've been sitting on a copy since March...
I'm not buying PS or multiplats right away with the inevitable complete edition and PSN sale. Nintendo games, and DLC-less games, sure. This is new though and I think that's why always online and microtrans is the new thing though. By the time it's discounted nobody plays it and it's dead.
I love the idea of preordering DLC......just....why? Physical it's because availability may be limited after launch and they need to know how many to produce to meet demand. Digital, what, are the bits going to run out if supplies aren't lined up?
But it's so game dependent for me. God of War, we KNOW that's going to be built as a DLC engine with removed content saved for DLC that they'll sell later together for less than launch price, and I already have a backlog. MHW on the other hand (not buying it now, I just wouln't play enough on PS4) there's little reason to wait even if it has DLC later and the inevitable Ultimate version. XC2....I can't IMAGINE wanting to play MORE of that game after grinding the main game...I'm good without DLC. (And I bought the collectors edition...)
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