Burnout And Need For Speed Studio Criterion Downsizes To Just 15 People
Posted by Damien McFerran
Working on new IP outside of the racing genre
UK studio Criterion — which created the Burnout series of games and has had a key role in recent Need for Speed titles — has downsized to just 15 staff. The smaller company will now focus on titles away from the racing genre in which it found so much fame.
Criterion staff are assisting EA's Ghost studio in Sweden with the next NFS title, Need for Speed: Rivals. Ghost UK has been formed as a result of this partnership, with the smaller Criterion moving away from the newly-formed studio. The company will continue to be owned by EA.
Criterion creative director Alex Ward responded to fan reaction on Twitter, assuring worried parties that the move is actually a very positive one:
@bushkilla No need to be sad. It's completely our choice and by design. Small teams do WAY more these days.— Alex Ward (@AlexanderJWard) September 15, 2013
@bushkilla Thanks! A small team where everyone focuses on gameplay first is better than 140 people. We have felt this way for years.— Alex Ward (@AlexanderJWard) September 15, 2013
He has also responded to claims that EA was somehow to blame for the move, and commented that the opposite is true — being part of EA has enabled him and his studio to pull away and make the games they really want to make.
Criterion hasn't made a true Burnout game since Burnout Paradise in 2008; 2011's downloadable title Burnout Crash was a spin-off. It made Need for Speed: Hot Pursuit and Need for Speed: Most Wanted in 2010 and 2012 respectively, both of which gained very positive reviews.