News Article

Precursor Games Relaunching Shadow of the Eternals Kickstarter Campaign

Posted by Andy Green

It's set to emerge from the shadows on 25th July

Precursor Games has announced it will relaunch its crowdfunding campaign for Shadow of the Eternals on 25th July using Kickstarter.

In the message posted on its website, the developer revealed there will be some contests and two podcast shows, one run by the studio that will feature developer interviews and the like, while the other is to be done by members of the community, which focuses on their opinions on the game.

We really want to thank our community and followers for the unwavering support and patience over the past few weeks – it’s been a huge inspiration and motivator for us. Your feedback has been instrumental in many ways throughout the process of creating the new campaign and we can’t wait for you to see what we have in store for you all.

The crowdsourcing for Shadow of the Eternals has not exactly gone smoothly, with confusion over the two campaigns running alongside each other being a major stumbling block. It's not entirely clear if Precursor Games will be including a campaign on its own site this time around but it has promised to reveal more in the future.

When the developer put the anchors on its original fundraiser in June it said "a host of a new exciting opportunities that will make the game better than we envisioned" had arisen. We're still in the dark as to what these are, unless it was talking about podcasts.

Kickstarter will launch this Summer in Canada and although there is still no solid date on this, it's likely Precursor Games will run it in conjunction with its emergence. Canadian companies have been getting around Kickstarter's limitations in the past by partnering with US firms in order to start a campaign. Soon they won't have to do this.

What are your thoughts on this upcoming relaunch? Do you think Precursor Games will finally get the money it wants? Let us know in the comment section below.


From the web

User Comments (20)



Einherjar said:

We also cannot wait to see what you have in store for us...since you never told anything.
Are they really thinking that this camaign will be more successful then the last if they still dont tell us anything important about their product ?
With yet another new campaign and still not a whole lot of information more, i bet people wont get confused this time around -.-
If this succeeds, good, more power to them. But if this fails again, this will go down as an example of how NOT to start a game project.



SyntheticPerson said:

Yeah, I hope they start revealing more info about it.

I do wish them the best of luck with the campaign - they haven't had much so far. The footage of the intro level looked good, and Eternal Darkness was one of the best Gamecube games, so it should be decent if it ever gets off the ground.



Shambo said:

Make it happen already! I've been aching for some Eternal Darkness sequel or whatever else has the same mechanics and atmosphere, that I haven't finished 15+ times already. Literally...



TreonsRealm said:

Since it sounds as if the game is completely episodic, they should lower their funding goal dramatically and focus on doing one episode at a time (each self contained). Their design doesn't seem to lend itself to the same scope as Eternal Darkness so they need to approach it from that standpoint. They should also make it Wii U exclusive for home consoles since the machine offers the most gameplay possibilities in terms of hardware. The Gamepad, motion control, camera, Miiverse, etc. are near limitless in terms of using the "sanity effects" to screw with the player. If the chapters become successful enough, they can bundle all chapters together and create a new chapter (like Alex Roivas) to link them together and then release it as a physical disc. Precursor Games needs to stop think they are developing a big budget triple A game and begin designing it like a smaller indie game.



cdude said:

This is the sort of crap that puts so many people off about nintendo and is probably why the wiiu is more than likely never going to catch on after everyone was let down in some form or fashion by their wii:

The best sounding and most original looking games ARE NOT on wiiu, theyre on kickstarter. Way to go nintendo.



TreonsRealm said:

@cdude - It's ironic you mention the best sounding and most original games are coming from Kickstarter seeing as there are no fewer than 15 of those very Kickstarter games confirmed and coming to Wii U (with new ones popping up monthly). Hell, for every third party game that bails on the system, there are 2-3 indie titles being announced for the system. Seeing as the big budget third party games will end up causing a crash in the industry, Nintendo has wisely focused on bringing the indie community to the Wii U. This summer/fall will see those indie games start to come to the Wii U (Shovel Knight, Cloudberry, Giana Sisters: Twisted Dream, etc.) and those combined with Nintendo's own first party games (at least one per month starting in August) will allow the system to stand out as something truly different from what Sony/Microsoft are offering.



GN004Nadleeh said:

thats all fine and good but when can we expect to play the original eternal darkness cube version on wii u? with off screen play as well?



Yanchamaru said:

Making a deal with a publisher is the only way Precursor Games is getting the money to make the game.



Cyberbotv2 said:

@TreonsRealm: Wait, what? Are all these kickstarter games exclusive? And where are some of these other developers hiding? As in, why is the Walking Dead not on a WiiU yet? But, you're right, the system will have games coming out monthly, and I hope they really start to take advantage of these smaller games, and their virtual console offerings.



Ridien said:

Kickstarter doesn't have some sort of policy that stops people from relaunching failed campaigns over and over again in hopes that it will eventually reach its goal? Every time I read something about Precursor Games and this project, it feels more and more sketchy.



TreonsRealm said:

@Cyberbotv2: Most of the Kickstarter games are for PC with a Wii U version coming at the same time or shortly after. Actually, there have been quite a few instances where a project was struggling to reach its goal and blew past its goal when a Wii U version was added to the stretch goals (Armikrog immediately jumps to mind). Nintendo closely watches both the indie scene as well as Kickstarter and often assists the developers in becoming a licensed Nintendo developer in order to bring their games to the Wii U. I personally report on Kickstarter games coming to Wii U on my site all the time and there are roughly 1-3 games per month that have a Wii U stretch goal. Nintendo has gone to great lengths to open the Wii U to the independent market which is why I don't think they are that worried about the third party situation. The Wii U is becoming a first party/indie game platform and I think that is by design. I've looked at the numbers in great detail and third party games have not been essential to Nintendo home consoles since the SNES days.

In the case of Telltale Games (developer of The Walking Dead adventure games), they are already licensed with Nintendo and have brought MANY of their games to the Wii & WiiWare (Sam & Max, Back to the Future, Monkey Island, Homestar Runner). I'm not sure why they didn't bring Walking Dead but I'm sure they would use the excuse that the crappy Activision FPS didn't sell well on the machine although this would be a poor excuse considering that Nintendo has made the eShop as close to "risk free" as possible. I would recommend if you want those games on Wii U, form a petition to show there is an audience and contact Telltale to bring the game to the eShop.



Cyberbotv2 said:

@TreonsRealm , thanks for setting me straight. I honestly didn't know Nintendo was pushing that hard with thi stuff. I'll mark my feelings about the Walking Dead and contact Telltale.



millarrp said:

almost wish that Nintendo could fund this game directly to make it a Wii U exclusive...but either way I hope it pans out

Leave A Comment

Hold on there, you need to login to post a comment...